13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)

  • '12

    i’d say, off the top of my head, that there is an 80% chance you will lose germany.

  • TripleA

    @Boldfresh:

    no you do not have the sub for protection.

    i think you are wrong bold, but you now have me paranoid.

    usa takes denmark.
    uk then moves to sz113 or tries to move to sz114.
    germany then scrambles 3 figs.
    i have 67% chance at winning the seabattle, stopping any chance at amphibious assault on berlin.

    yes i know i am giving a 33% chance at berlin and the game, but i feel like that is an acceptable risk at this point in the game.

  • '12

    Ok u have been warned.


  • Perhaps I was too hasty to say anything.
    I need to bring up the map again (when my 14 y/o gets off the appropriate computer) to consider your sub and scrambling planes.  I did forget that your planes could scramble inside the Baltic Sea also.  :oops:


  • Nope, there is a 99.999% chance that I will take Berlin.  That’s the odds that USA can take Denmark against 3 scrambling fighters.

    The UK can ignore the sub in Z113.  The sub must be in the destination zone to stop an unescorted transport.  And that doesn’t matter because I do have destroyers.

    Berlin will certainly fall and this game is over unless you change your noncoms, which I will allow.


  • You can’t scramble anything against the UK attack from Z114.  You have zero chance of stopping the UK taking Berlin.

  • TripleA

    well this is embarassing. i thought the sub would stop the uk from getting to sz114.
    i checked the rule book and you can ignore it with the destroyer escort and i can not scramble. i lose berlin and the game.

    i am not used to losing, even with poor dice. you played great and i was looking forward to finishing this game as i felt i might lose.

    it is very sportsmanlike of you to let me change my noncombat, but my whole german(and italian) turn was based of the sub initiating a scramble. i am going to see if i change my noncombat, if i can still defend. if so, and you are still offering, i will take you up on the edit option.


  • Yes I’m still offering.

    The sub can be ignored even WITHOUT any destroyers.
    A sub has to be in the DESTINATION zone to stop unescorted transports.


  • I don’t take my wins off rules technicalities

    Edit away

  • TripleA

    im still looking(and calculating) to see if i can defend.


  • OK

  • TripleA

    i think this should do it.(i hope usa does not hit lra)
    your victory will feel much better this way, than a quick game over an opponent that does not know the rules.


  • @allweneedislove:

    i think this should do it.(i hope usa does not hit lra)
    your victory will feel much better this way, than a quick game over an opponent that does not know the rules.

    Right - that’s what I’m saying
    Time to take a look


  • Looks good
    Pretty sure that will keep the Feuhrer safe on UK5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Sakha to Amur
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Novosibirsk to Tsinghai
                1 fighter moved from Yenisey to Tsinghai
                1 fighter moved from Russia to Tsinghai
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Finland to Karelia
                1 armour moved from Norway to Finland

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 5 infantry moved from Buryatia to Amur
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Tsinghai to Novosibirsk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Tsinghai to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Samara

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

  • TripleA

    would you like to scramble in sz33?

  • '12

    allweneed - i’m not going to say anything more regarding strategy in this game, except to say, it appears gamerman wants to take his time because he had the opportunity to take berlin with 96% certainty after you made your adjustments and he declined.  :-)  or MAYBE he didn’t realize it?  :wink:

  • '12

    @Boldfresh:

    allweneed - i’m not going to say anything more regarding strategy in this game, except to say, it appears gamerman wants to take his time because he had the opportunity to take berlin with 96% certainty after you made your adjustments and he declined.   :-)  or MAYBE he didn’t realize it?   :wink:

    what am i talking about???  obviously it’s too early in the morning for my brain to be functioning - please disregard that.  sorry if i made your heart skip a few beats.    :?


  • Looks like I messed up the calculation on that
    I could have moved 2 ANZ fighters there but thought it was 50/50 at the time
    I considered air from Malaya but probably forgot the islands 2 spaces away from 33
    I don’t know - oh well

    Do not scramble the tac - it will remain to take out your infantry and then sink your surviving cruiser  :wink:

  • TripleA

    after you showed me that i did not defend berlin correctly, i feel the same way about you miscounting.
    is there anyway we can edit your past turns? then i will redo the j turn.

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