i am away for the weekend, so maybe sunday night
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)
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So I have 2 unused spots on 1 American transport.
Just making sure…
I DID tell you clearly that there were open slots on a USA transport so that you wouldn’t be caught by surprise.
yes you did state clearly that you had an open transport. i appreciate you checking though, it is sportsmanlike of you.
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Either you don’t know about what US/UK can do with the Danish straits, or you forgot.
You just handed the game to me on a silver platter.
I don’t really want to win that way.
Do you need to change your noncom/placement?
I’m leaving for a couple hours - go ahead and make some edits if you want.Or just concede now and save us the trouble.
thank you for double checking.
i dont think i have made a blunder, i noncombat moved my sub to sz113 -
Either you don’t know about what US/UK can do with the Danish straits, or you forgot.
You just handed the game to me on a silver platter.
I don’t really want to win that way.
Do you need to change your noncom/placement?
I’m leaving for a couple hours - go ahead and make some edits if you want.Or just concede now and save us the trouble.
pretty darn generous offer there gamerman. tip of the cap to you sir.
yes a very classy move. but i have the sub for protection.
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no you do not have the sub for protection.
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i’d say, off the top of my head, that there is an 80% chance you will lose germany.
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no you do not have the sub for protection.
i think you are wrong bold, but you now have me paranoid.
usa takes denmark.
uk then moves to sz113 or tries to move to sz114.
germany then scrambles 3 figs.
i have 67% chance at winning the seabattle, stopping any chance at amphibious assault on berlin.yes i know i am giving a 33% chance at berlin and the game, but i feel like that is an acceptable risk at this point in the game.
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Ok u have been warned.
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Perhaps I was too hasty to say anything.
I need to bring up the map again (when my 14 y/o gets off the appropriate computer) to consider your sub and scrambling planes. I did forget that your planes could scramble inside the Baltic Sea also. :oops: -
Nope, there is a 99.999% chance that I will take Berlin. That’s the odds that USA can take Denmark against 3 scrambling fighters.
The UK can ignore the sub in Z113. The sub must be in the destination zone to stop an unescorted transport. And that doesn’t matter because I do have destroyers.
Berlin will certainly fall and this game is over unless you change your noncoms, which I will allow.
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You can’t scramble anything against the UK attack from Z114. You have zero chance of stopping the UK taking Berlin.
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well this is embarassing. i thought the sub would stop the uk from getting to sz114.
i checked the rule book and you can ignore it with the destroyer escort and i can not scramble. i lose berlin and the game.i am not used to losing, even with poor dice. you played great and i was looking forward to finishing this game as i felt i might lose.
it is very sportsmanlike of you to let me change my noncombat, but my whole german(and italian) turn was based of the sub initiating a scramble. i am going to see if i change my noncombat, if i can still defend. if so, and you are still offering, i will take you up on the edit option.
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Yes I’m still offering.
The sub can be ignored even WITHOUT any destroyers.
A sub has to be in the DESTINATION zone to stop unescorted transports. -
I don’t take my wins off rules technicalities
Edit away
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im still looking(and calculating) to see if i can defend.
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OK
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i think this should do it.(i hope usa does not hit lra)
your victory will feel much better this way, than a quick game over an opponent that does not know the rules. -
i think this should do it.(i hope usa does not hit lra)
your victory will feel much better this way, than a quick game over an opponent that does not know the rules.Right - that’s what I’m saying
Time to take a look -
Looks good
Pretty sure that will keep the Feuhrer safe on UK5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Sakha to Amur
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Yenisey to Tsinghai
1 fighter moved from Russia to Tsinghai
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Finland to Karelia
1 armour moved from Norway to FinlandCombat - Russians
Battle in Tsinghai
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 5 infantry moved from Buryatia to Amur
1 infantry moved from Tambov to Rostov
1 fighter moved from Tsinghai to Novosibirsk
1 infantry moved from Russia to Tambov
1 fighter moved from Tsinghai to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Russia to SamaraPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
would you like to scramble in sz33?





