@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
G40L13Karl(Axis)v.MostHoly(Allies +6)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 bomber moved from Western Germany to 97 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 bomber moved from Western Germany to 97 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 1 aaGun and 5 infantry
Germans win, taking Greece from British with 3 armour and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 2 fighters and 1 transport
Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 43
Casualties for British: 1 carrier, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Malta
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in GibraltarNon Combat Move - Germans
1 bomber could not land in Malta and was removed
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
3 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 97 Sea Zone to Alexandria
3 fighters moved from 97 Sea Zone to Southern Italy
4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
6 armour moved from France to Germany
3 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Romania
1 armour and 9 infantry placed in Germany
2 fighters and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
for some reason the game would not allow me to land my bomber from mal even though I could – that was the reason for the edit
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I’ve downloaded the new game engine, 1.6.1.4 as well as the new Global map 3.6 I think. Check if you’re up to date.
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I think I am
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
8 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
6 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yakut S.S.R. to Yenisey
7 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Jehol : 1 flag, 1 infantry
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 7 infantry
Timguska : 1 flag, 2 infantry
Buryatia : 1 flag, 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 flag, 1 armour, 2 artilleries and 15 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 5 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 5 artilleries and 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 28 / 42
Americans : 52 / 52
Chinese : 11 / 16
British : 26 / 35
UK_Pacific : 17 / 22
Italians : 14 / 12
ANZAC : 10 / 30
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 artilleries and 2 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Siam to Shan State
4 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Manchuria to Jehol
3 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 11 infantry moved from Amur to Buryatia -
looks like version 3.5 is being run by one of us. Not sure if it can be changed mid game but if you get 3.6 you can still use savegame files, give it a shot. I just noticed the time, I won’t be able to get a turn out until after work, 03:00 EST
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 artilleries and 2 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Siam to Shan State
4 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Manchuria to Jehol
3 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 11 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 3 infantry
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Buryatia
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 infantry moved from Korea to Manchuria
3 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
2 bombers moved from Hopei to Kwangsi
4 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
3 carriers moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
1 fighter moved from Jehol to Kwangsi
2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
I think maybe I am. I’ll check.
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updated my map
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 56 Sea Zone
1 transport moved from 54 Sea Zone to 56 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Americans undo move 4.
1 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 fighter
10 Sea Zone : 1 flag, 1 destroyer and 3 transports
56 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 38 / 48
Americans : 52 / 53
Chinese : 8 / 16
British : 26 / 35
UK_Pacific : 14 / 22
Italians : 14 / 12
ANZAC : 10 / 30
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 4 artilleries, 1 fighter and 10 infantry
Hunan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 36
Japanese : 37 / 48
Americans : 52 / 53
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 14 / 22
Italians : 14 / 12
ANZAC : 10 / 30
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Combat Move - British
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Norway
Battle in 98 Sea Zone
British attack with 2 destroyers
Italians defend with 1 cruiser and 2 transports
British roll dice for 2 destroyers in 98 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Norway from Germans, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from DutchPlace Units - British
4 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 34 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 2 fighters and 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 4 infantry
Malaya : 1 flag, 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
Belgian Congo : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 1 infantry
French Guiana : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 4 destroyers
88 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 40 / 53
Russians : 32 / 36
Japanese : 37 / 48
Americans : 52 / 53
Chinese : 9 / 15
British : 31 / 34
UK_Pacific : 18 / 0
Italians : 14 / 12
ANZAC : 10 / 30
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Java : 1 flagProduction/PUs Summary :
Germans : 40 / 53
Russians : 32 / 36
Japanese : 37 / 48
Americans : 52 / 53
Chinese : 9 / 15
British : 31 / 34
UK_Pacific : 18 / 18
Italians : 14 / 12
ANZAC : 10 / 30
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
good to see you in this area Most Holy! Kick Karl’s arse!! GL, :-D
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Alexandria
1 armour moved from Southern France to Greater Southern Germany
2 infantry moved from Albania to Bulgaria
2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
@JWW:
good to see you in this area Most Holy! Kick Karl’s arse!! GL, :-D
I’m trying, So this league thing, is there a schedule or do we just seek out opponents? Is there a sign up sheet?
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It’s pretty free form. You generally find opponents on the G40 Find Opponents Thread. You can only play 1 person twice, or 3 times if you both have a win for a playoff. At the end of any game, one of us posts the result on the Post Results G40 thread. That’s about it. The 2013 league lasts until November 2013. Then there will be a playoff. If we have a dispute over a rule etc, Cmd. Jennifer will mediate it.
Check out the G40 League Rules thread for more info, but that is about it. Nothing to it. :lol:





