Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAncients for 1945 vs. Meglomaniacs
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Half done… Will post the battlemap here Sunday for someone else to check before I proceed with J3
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OK, here it is.
I cross-checked TUV per Triple A with this map and all agree.
I think the battleship off Guam is damaged, right?Pretty sure this is all accurate, and will proceed.
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Checked Europe. No issues. Thanks
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Maybe tomorrow I can get to it -
Let me know right away if you find any errors. I was very careful so I don’t think there are any. -
looks good, thx for all the work.
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No problem
Have been working on this J3… I think I’m close…
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Close but so far away.
I just sent a detailed PM to Jim about my plans and asked him for input. So I’m working on it, and it won’t be too long. Just wanted to let you guys on the other team know that progress is being made and you can be playing again before too long.
I’ve found Japan to have the most number and most difficult decisions to make in G40 of all the powers. At least for me.
I’m up to it, I just want to try things that have a good chance of actually succeeding so we all have the most enjoyable game experience. -
Point of playing this as non-tournament is to give everyone all the time he needs :)
So no worries! -
@alexgreat:
Point of playing this as non-tournament is to give everyone all the time he needs :)
So no worries!OK, thanks
I know how much time is invested in a single game of 1940, so I want to put quality moves out there :-) -
Haven’t heard from Jim yet…
It’s not that I can’t move without his input. Hopefully either way the J3 move finally gets posted tomorrow or in the next few days, here… Fun is the name of the gameThanks, guys
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I’m here. I’m looking at it.
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PM sent.
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Gamerman, you can send me your draft for my unbiased review, if there are still doubts. :lol:
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:-)
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Sorry for the wait, guys…
I have a hot one going with Karl and I’ve never been past round 4 in a Global 1940 game in all its iterations, so being in round 9 in a hotly contested game is pretty exciting and getting my top priority… And it takes a lot of hours…
But I have quite a bit of time every day too, so…thanks for your patience
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Very aware you guys are waiting on me - sorry to leave you wondering
I’m hoping to get 'er done here tonight -
Or…. :|
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:-D
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It’s bugging me every day, though, so you know!
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J3 with 53, buy 3 INF, ART, MECH, 3 TP, NB
Combat moves -
Sui - INF (Hop)
Mal - 2 INF, ART (Hon) ART (Phi) (35-36-37) INF (Jav) INF (Bor) (42-43-37) FTR, TAC (Z35) 3 FTR, 4 TAC, 2 BMB (Kwa) TAC (Z42)
Bur - INF (Yun)
Sum - INF (Cel) ART (Jav) CA (Z44) BB, 2 FTR (Z42)
Z45 - TAC (Z42)Mal
Rolls: 2@1 4@2 6@3 6@4; Total Hits: 72@1: (6, 6)4@2: (6, 5, 5, 5)6@3: (5, 5, 2, 1, 6, 1)6@4: (3, 3, 3, 2, 6, 6)
Rolls: 4@2; Total Hits: 24@2: (1, 6, 2, 5)





