Turn complete
12L AA50-41 DizzKneeLand33 (Axis) vs. JWW (Allies +9) +NO -Tech
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Territory Summary for Chinese :
Sikang : 3 infantry
Production/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Eastern United States : 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factory
7 Sea Zone : 1 fighter
9 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 2 carriers, 3 destroyers and 4 fightersProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Baltic States
5 armour and 1 infantry moved from East Poland to Baltic States
1 fighter moved from Norway to Baltic States
1 bomber and 3 infantry moved from Norway to Finland
2 armour, 1 artillery and 3 infantry moved from Libya to Egypt
1 armour moved from Balkans to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to EgyptCombat - Germans
Battle in Egypt
Germans attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Egypt, round 1 : 3/7 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 1 : 2/7 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Egypt
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans roll dice for 3 armour and 1 artillery in Egypt, round 3 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits
1 armour owned by the British , 1 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Egypt
2 armour retreated to Libya
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in Finland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Finland, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 fighter and 1 infantry
Russians defend with 2 armour and 3 infantry
Germans roll dice for 7 armour, 1 fighter and 1 infantry in Baltic States, round 1 : 3/9 hits
Russians roll dice for 2 armour and 3 infantry in Baltic States, round 1 : 2/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Germans roll dice for 6 armour and 1 fighter in Baltic States, round 2 : 2/7 hits
Russians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 2 armour and 3 infantry
Germans win with 4 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 2 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 bomber moved from Finland to France
1 artillery and 1 infantry moved from France to ItalyPlace Units - Germans
1 fighter and 4 infantry placed in France
1 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 4 armour
East Poland : 1 flag, France : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 6 infantry
Finland : 2 infantry
Germany : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
Italy : 1 artillery and 1 infantry
Libya : 2 armour
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 38
Russians : 28 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Caucasus to 38 Sea Zone
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Ukraine to East Poland
Russians take East Poland from Germans
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in 38 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Russians
1 bomber moved from 38 Sea Zone to India
2 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Caucasus to Ukraine
2 infantry moved from Kazakh S.S.R. to Persia
2 armour moved from Caucasus to India
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Caucasus to Eastern UkrainePlace Units - Russians
1 armour placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 1 infantry placed in Russia
1 artillery and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
East Poland : 1 infantry
Evenki National Okrug : 4 infantry
India : 2 armour and 1 bomber
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 infantry
Manchuria : 1 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Persia : 1 artillery and 4 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 1 infantry
Stanovoj Chrebet : 2 infantry
Ukraine : 1 artillery and 2 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 38
Russians : 31 / 36
Japanese : 28 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 7 / 0
Americans : 38 / 48 -
use this map forgot to ncm my Russian SS
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Well, I accidentally clicked on the wrong thing and didn’t post the game…. went to British purchase. Then I tried to edit it back to placement for Japan to see if I had the option again… I didn’t…
Anyway, if you know how to “undo” clicking “done” unstead of posting turn to the MB’s, please let me know. Thanks!
I hope I have attached our game file properly… :)
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Well, I accidentally clicked on the wrong thing and didn’t post the game…. went to British purchase. Then I tried to edit it back to placement for Japan to see if I had the option again… I didn’t…
Anyway, if you know how to “undo” clicking “done” unstead of posting turn to the MB’s, please let me know. Thanks!
I hope I have attached our game file properly… :)
I haven’t mastered that yet. I think you may have to start at the beginning map and just click on edit mode and make the changes and then resend everything.
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That didn’t seem to work… but, if you look under “history” in the game, everything is there in the game file at least.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to Baltic States
1 fighter moved from 7 Sea Zone to Baltic States
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 fighter moved from Egypt to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 4 armour
British roll dice for 1 battleship in Baltic States, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 1 : 2/5 hits
Germans roll dice for 4 armour in Baltic States, round 1 : 0/4 hits
3 armour owned by the Germans lost in Baltic States
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 armour
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Baltic States to 5 Sea Zone
1 bomber moved from Baltic States to Caucasus
1 fighter moved from 15 Sea Zone to Persia
1 aaGun, 1 artillery and 4 infantry moved from India to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 45 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Western Canada to 56 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 carrier and 1 transport placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Baltic States : 1 armour and 1 artillery
Belgian Congo : 2 infantry
Caucasus : 1 bomber
Persia : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
2 Sea Zone : 1 carrier, 1 fighter and 1 transport
5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
56 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 29 / 38
Russians : 31 / 36
Japanese : 36 / 49
British : 32 / 37
Italians : 10 / 15
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
1 fighter moved from Italy to Bulgaria RomaniaCombat - Italians
Battle in Bulgaria Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Bulgaria Romania to Italy
1 armour and 3 infantry moved from Libya to Egypt
1 armour moved from Northwestern Europe to GermanyPlace Units - Italians
1 armour and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 armour and 4 infantry
Germany : 1 armour
Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Bulgaria Romania : 1 artillery
Trans-Jordan : 1 flag, 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Caucasus : 1 bomber
Eastern Canada : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Eastern United States : 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun and 1 infantry
Western United States : 1 factory
2 Sea Zone : 1 fighter
5 Sea Zone : 1 fighter
10 Sea Zone : 4 destroyers and 2 transports
56 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Czechoslovakia Hungary
1 artillery and 1 infantry moved from Italy to Balkans
1 fighter moved from France to GermanyPlace Units - Germans
3 infantry placed in France
1 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Germans :
Balkans : 1 artillery and 1 infantry
Czechoslovakia Hungary : 3 infantry
France : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 9 infantry
Finland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory, 2 fighters and 8 infantry
Libya : 2 armour
Poland : 3 infantryProduction/PUs Summary :
Germans : 31 / 36
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 bomber moved from India to Bulgaria Romania
2 armour and 4 infantry moved from Karelia S.S.R. to FinlandCombat - Russians
Battle in Bulgaria Romania
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Bulgaria Romania, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Bulgaria Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Finland
Russians attack with 2 armour and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 4 infantry in Finland, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to East Poland
1 aaGun moved from Caucasus to Ukraine
1 aaGun moved from Russia to Caucasus
2 armour moved from Russia to Ukraine
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 artillery moved from Persia to Kazakh S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Persia to Caucasus
2 infantry moved from Persia to Caucasus
1 armour moved from India to Caucasus
1 armour moved from India to Persia
1 infantry moved from Russia to Caucasus
1 bomber moved from Bulgaria Romania to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Chinghai : 2 infantry
East Poland : 1 infantry
Finland : 1 flag, 2 armour and 3 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery
Novosibirsk : 4 infantry
Persia : 1 armour and 1 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 1 factory and 6 infantry
Ukraine : 1 aaGun, 2 armour, 1 artillery and 6 infantry
Yakut S.S.R. : 2 infantry
13 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 36
Russians : 33 / 33
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from Yunnan to Sikang
2 infantry moved from Hupeh to Sikang
1 armour moved from Burma to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Sikang, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Fukien to 38 Sea Zone
1 artillery moved from Fukien to Yunnan
2 infantry moved from Manchuria to Suiyuan
1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 carrier placed in 38 Sea Zone
2 armour and 1 infantry placed in East Indies
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
East Indies : 1 flag, 2 armour, 1 factory and 3 infantry
Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 infantry
Japan : 1 artillery, 1 factory and 6 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag, 1 infantry
Stanovoj Chrebet : 1 flag, 1 artillery and 2 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery
38 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 27 / 36
Russians : 31 / 33
Japanese : 42 / 57
British : 26 / 37
Italians : 13 / 24
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery moved from Baltic States to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to India
1 infantry moved from Persia to India
2 infantry moved from United Kingdom to 2 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from GermansCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from India to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Baltic States to RussiaPlace Units - British
1 cruiser placed in 6 Sea Zone
1 armour, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
Anglo-Egypt Sudan : 1 infantry
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 1 infantry
Caucasus : 1 bomber and 1 fighter
India : 1 infantry
Kazakh S.S.R. : 1 aaGun, 1 artillery and 1 infantry
Morocco Algeria : 1 flag, 2 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Russia : 1 armour
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
12 Sea Zone : 1 carrier, 1 fighter and 1 transport
56 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 21 / 36
Russians : 31 / 33
Japanese : 39 / 57
British : 36 / 37
Italians : 12 / 24
Chinese : 1 / 0
Americans : 38 / 48 -
OMG… somehow my fighter didn’t apparently end up in Trans-Jordan, but is instead sitting in SZ 15. Now I don’t know what to do. I guess it’s too late to do anything…
That ruins my whole game. :(
It looks like it’s sitting right on T-J…
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I apparently rolled twice before noticing… I hit spacebar expecting to see the fighter roll…
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Is there a way to fix that, or is it too late. I can send you the file right now as it stands… you’ll see what I’m talking about regarding the fighter.
I don’t know the protocol here… Is there a way to roll 2 fighter dice (one for each round) and then roll forward? Or am I just SOL?
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I am sorry what happened? you meant to send the fgt to attack TRJ? if so we could use the in house dice roller to see if it hit.?





