I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?12L AA50-41 DizzKneeLand33 (Axis) vs. JWW (Allies +9) +NO -Tech
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Balkans to Northwestern Europe
1 fighter moved from Italy to Northwestern EuropeCombat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Northwestern Europe, round 1 : 2/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Northwestern Europe to Italy
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 artillery moved from Italy to BalkansPlace Units - Italians
1 infantry placed in Italy
1 transport placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Balkans : 1 artillery and 2 infantry
Italy : 1 aaGun, 1 factory, 1 fighter and 1 infantry
Libya : 1 armour and 3 infantry
Northwestern Europe : 1 armour
14 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Territory Summary for Chinese :
Sikang : 3 infantry
Production/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Eastern United States : 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Wake Island : 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factory
7 Sea Zone : 1 fighter
9 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 2 carriers, 3 destroyers and 4 fightersProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Baltic States
5 armour and 1 infantry moved from East Poland to Baltic States
1 fighter moved from Norway to Baltic States
1 bomber and 3 infantry moved from Norway to Finland
2 armour, 1 artillery and 3 infantry moved from Libya to Egypt
1 armour moved from Balkans to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to EgyptCombat - Germans
Battle in Egypt
Germans attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Egypt, round 1 : 3/7 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 1 : 2/7 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Egypt
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans roll dice for 3 armour and 1 artillery in Egypt, round 3 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits
1 armour owned by the British , 1 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Egypt
2 armour retreated to Libya
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in Finland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Finland, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 fighter and 1 infantry
Russians defend with 2 armour and 3 infantry
Germans roll dice for 7 armour, 1 fighter and 1 infantry in Baltic States, round 1 : 3/9 hits
Russians roll dice for 2 armour and 3 infantry in Baltic States, round 1 : 2/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Germans roll dice for 6 armour and 1 fighter in Baltic States, round 2 : 2/7 hits
Russians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 2 armour and 3 infantry
Germans win with 4 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 2 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 bomber moved from Finland to France
1 artillery and 1 infantry moved from France to ItalyPlace Units - Germans
1 fighter and 4 infantry placed in France
1 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 4 armour
East Poland : 1 flag, France : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 6 infantry
Finland : 2 infantry
Germany : 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
Italy : 1 artillery and 1 infantry
Libya : 2 armour
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 38
Russians : 28 / 36
Japanese : 31 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Caucasus to 38 Sea Zone
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Ukraine to East Poland
Russians take East Poland from Germans
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in 38 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Russians
1 bomber moved from 38 Sea Zone to India
2 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Caucasus to Ukraine
2 infantry moved from Kazakh S.S.R. to Persia
2 armour moved from Caucasus to India
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Caucasus to Eastern UkrainePlace Units - Russians
1 armour placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 1 infantry placed in Russia
1 artillery and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
East Poland : 1 infantry
Evenki National Okrug : 4 infantry
India : 2 armour and 1 bomber
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 infantry
Manchuria : 1 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Persia : 1 artillery and 4 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 1 infantry
Stanovoj Chrebet : 2 infantry
Ukraine : 1 artillery and 2 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 38
Russians : 31 / 36
Japanese : 28 / 41
British : 34 / 43
Italians : 10 / 15
Chinese : 7 / 0
Americans : 38 / 48 -
use this map forgot to ncm my Russian SS
-
Well, I accidentally clicked on the wrong thing and didn’t post the game…. went to British purchase. Then I tried to edit it back to placement for Japan to see if I had the option again… I didn’t…
Anyway, if you know how to “undo” clicking “done” unstead of posting turn to the MB’s, please let me know. Thanks!
I hope I have attached our game file properly… :)
-
Well, I accidentally clicked on the wrong thing and didn’t post the game…. went to British purchase. Then I tried to edit it back to placement for Japan to see if I had the option again… I didn’t…
Anyway, if you know how to “undo” clicking “done” unstead of posting turn to the MB’s, please let me know. Thanks!
I hope I have attached our game file properly… :)
I haven’t mastered that yet. I think you may have to start at the beginning map and just click on edit mode and make the changes and then resend everything.
-
That didn’t seem to work… but, if you look under “history” in the game, everything is there in the game file at least.
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to Baltic States
1 fighter moved from 7 Sea Zone to Baltic States
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 fighter moved from Egypt to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 4 armour
British roll dice for 1 battleship in Baltic States, round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 1 : 2/5 hits
Germans roll dice for 4 armour in Baltic States, round 1 : 0/4 hits
3 armour owned by the Germans lost in Baltic States
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 armour
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Baltic States to 5 Sea Zone
1 bomber moved from Baltic States to Caucasus
1 fighter moved from 15 Sea Zone to Persia
1 aaGun, 1 artillery and 4 infantry moved from India to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 45 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Western Canada to 56 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
1 carrier and 1 transport placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Baltic States : 1 armour and 1 artillery
Belgian Congo : 2 infantry
Caucasus : 1 bomber
Persia : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
2 Sea Zone : 1 carrier, 1 fighter and 1 transport
5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
56 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 29 / 38
Russians : 31 / 36
Japanese : 36 / 49
British : 32 / 37
Italians : 10 / 15
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
1 fighter moved from Italy to Bulgaria RomaniaCombat - Italians
Battle in Bulgaria Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Bulgaria Romania to Italy
1 armour and 3 infantry moved from Libya to Egypt
1 armour moved from Northwestern Europe to GermanyPlace Units - Italians
1 armour and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 armour and 4 infantry
Germany : 1 armour
Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Bulgaria Romania : 1 artillery
Trans-Jordan : 1 flag, 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans :
Caucasus : 1 bomber
Eastern Canada : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Eastern United States : 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun and 1 infantry
Western United States : 1 factory
2 Sea Zone : 1 fighter
5 Sea Zone : 1 fighter
10 Sea Zone : 4 destroyers and 2 transports
56 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 31 / 38
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Czechoslovakia Hungary
1 artillery and 1 infantry moved from Italy to Balkans
1 fighter moved from France to GermanyPlace Units - Germans
3 infantry placed in France
1 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Germans :
Balkans : 1 artillery and 1 infantry
Czechoslovakia Hungary : 3 infantry
France : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 9 infantry
Finland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory, 2 fighters and 8 infantry
Libya : 2 armour
Poland : 3 infantryProduction/PUs Summary :
Germans : 31 / 36
Russians : 29 / 36
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 bomber moved from India to Bulgaria Romania
2 armour and 4 infantry moved from Karelia S.S.R. to FinlandCombat - Russians
Battle in Bulgaria Romania
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Bulgaria Romania, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Bulgaria Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Finland
Russians attack with 2 armour and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 4 infantry in Finland, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to East Poland
1 aaGun moved from Caucasus to Ukraine
1 aaGun moved from Russia to Caucasus
2 armour moved from Russia to Ukraine
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 artillery moved from Persia to Kazakh S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Persia to Caucasus
2 infantry moved from Persia to Caucasus
1 armour moved from India to Caucasus
1 armour moved from India to Persia
1 infantry moved from Russia to Caucasus
1 bomber moved from Bulgaria Romania to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Chinghai : 2 infantry
East Poland : 1 infantry
Finland : 1 flag, 2 armour and 3 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery
Novosibirsk : 4 infantry
Persia : 1 armour and 1 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 1 factory and 6 infantry
Ukraine : 1 aaGun, 2 armour, 1 artillery and 6 infantry
Yakut S.S.R. : 2 infantry
13 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 36
Russians : 33 / 33
Japanese : 36 / 49
British : 29 / 37
Italians : 13 / 24
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from Yunnan to Sikang
2 infantry moved from Hupeh to Sikang
1 armour moved from Burma to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Sikang, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Fukien to 38 Sea Zone
1 artillery moved from Fukien to Yunnan
2 infantry moved from Manchuria to Suiyuan
1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 carrier placed in 38 Sea Zone
2 armour and 1 infantry placed in East Indies
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
East Indies : 1 flag, 2 armour, 1 factory and 3 infantry
Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 infantry
Japan : 1 artillery, 1 factory and 6 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag, 1 infantry
Stanovoj Chrebet : 1 flag, 1 artillery and 2 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery
38 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 27 / 36
Russians : 31 / 33
Japanese : 42 / 57
British : 26 / 37
Italians : 13 / 24
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery moved from Baltic States to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to India
1 infantry moved from Persia to India
2 infantry moved from United Kingdom to 2 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from GermansCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from India to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Baltic States to RussiaPlace Units - British
1 cruiser placed in 6 Sea Zone
1 armour, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
Anglo-Egypt Sudan : 1 infantry
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 1 infantry
Caucasus : 1 bomber and 1 fighter
India : 1 infantry
Kazakh S.S.R. : 1 aaGun, 1 artillery and 1 infantry
Morocco Algeria : 1 flag, 2 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Russia : 1 armour
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
12 Sea Zone : 1 carrier, 1 fighter and 1 transport
56 Sea Zone : 1 armour, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 21 / 36
Russians : 31 / 33
Japanese : 39 / 57
British : 36 / 37
Italians : 12 / 24
Chinese : 1 / 0
Americans : 38 / 48 -
OMG… somehow my fighter didn’t apparently end up in Trans-Jordan, but is instead sitting in SZ 15. Now I don’t know what to do. I guess it’s too late to do anything…
That ruins my whole game. :(
It looks like it’s sitting right on T-J…
-
I apparently rolled twice before noticing… I hit spacebar expecting to see the fighter roll…
-
Is there a way to fix that, or is it too late. I can send you the file right now as it stands… you’ll see what I’m talking about regarding the fighter.
I don’t know the protocol here… Is there a way to roll 2 fighter dice (one for each round) and then roll forward? Or am I just SOL?





