• Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Anglo Egypt to India
                1 armour moved from Anglo Egypt to 15 Sea Zone
                1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 15 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to India
                1 fighter moved from United Kingdom to 8 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Union of South Africa : 1 infantry
        Australia : 1 infantry
        India : 1 aaGun, 1 armour, 1 fighter and 4 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        New Zealand : 1 infantry
        New Guinea : 1 flag, 2 infantry
        8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 29 / 34
        Germans : 37 / 37
        British : 31 / 33
        Japanese : 28 / 31
        Americans : 41 / 43


  • In order to keep those dreaded MARTI emails from my business email addy I have created and updated TRIPLEAAA w/a new email addy. JWW99@ymail.com

    Please ensure that this email addy is used going forward. I trust it can be changed in the triple A program? Thanks


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 transport moved from 60 Sea Zone to 49 Sea Zone
                2 infantry moved from Philipine Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                1 transport moved from 36 Sea Zone to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 artillery moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 artillery moved from 61 Sea Zone to Manchuria
                1 infantry moved from China to Manchuria
                1 battleship moved from 60 Sea Zone to 61 Sea Zone
                5 infantry moved from China to Sinkiang
                1 carrier moved from 47 Sea Zone to 35 Sea Zone
                1 battleship moved from 47 Sea Zone to 35 Sea Zone
                1 fighter moved from 47 Sea Zone to 35 Sea Zone
                1 bomber moved from French Indochina to Sinkiang
                2 fighters moved from French Indochina to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Manchuria, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Japanese attack with 1 bomber and 5 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 5 infantry in Sinkiang, round 1 :  2/6 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                    Japanese win with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 4 fighters
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 1 :  2/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
                        1 transport owned by the British lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Sinkiang to French Indochina
                1 carrier moved from 36 Sea Zone to 60 Sea Zone
                1 fighter moved from 35 Sea Zone to 60 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indochina
                1 submarine moved from 52 Sea Zone to 60 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indochina
                1 armour placed in Japan
                1 fighter and 1 transport placed in 60 Sea Zone
                Japanese undo move 1.
                Japanese undo move 2.
                Japanese undo move 1.
                1 armour, 1 fighter and 1 infantry placed in French Indochina
                2 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                1 armour and 2 infantry placed in French Indochina
                1 fighter and 1 transport placed in 60 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 artillery and 1 infantry
        Borneo : 1 infantry
        East Indies : 2 infantry
        French Indochina : 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry
        Solomon Islands : 1 infantry
        Sinkiang : 1 flag, 4 infantry
        Wake Island : 1 infantry
        Buryatia S.S.R. : 1 flag, 2 infantry
        Okinawa : 1 infantry
        China : 1 flag,    Japan : 1 aaGun, 1 factory and 3 infantry
        Caroline Islands : 1 infantry
        61 Sea Zone : 1 battleship and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier and 2 fighters
        60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Russians : 25 / 34
        Germans : 37 / 37
        British : 31 / 33
        Japanese : 34 / 34
        Americans : 39 / 43


  • forget the email change for right now. I should have it all working tomorrow.

  • Customizer

    gotcha

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Anglo Egypt
                      Americans take Libya from Germans
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                Bombing raid in Germany costs: 5 production.
                    AA raid costs 5  production in Germany
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 2 infantry moved from Algeria to 12 Sea Zone
                1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 12 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to United Kingdom
                1 fighter moved from 8 Sea Zone to United Kingdom

    Place Units - Americans
                1 armour and 1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 55 Sea Zone
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Alaska : 1 infantry
        Western United States : 1 aaGun, 1 factory and 2 infantry
        Hawaiian Islands : 2 infantry
        Kazakh S.S.R. : 1 infantry
        United Kingdom : 2 bombers, 1 fighter and 2 infantry
        Algeria : 1 flag,    Libya : 1 flag,    Eastern United States : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
        Anglo Egypt : 1 armour
        8 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        10 Sea Zone : 2 transports
        55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 25 / 34
        Germans : 36 / 37
        British : 31 / 33
        Japanese : 34 / 34
        Americans : 40 / 40

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belorussia to Ukraine S.S.R.
                3 armour, 2 fighters and 16 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 4 armour, 2 fighters and 17 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 4 armour, 2 fighters and 17 infantry in Ukraine S.S.R., round 1 :  6/23 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 fighters and 16 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 4 armour, 2 fighters and 16 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to West Russia
                1 infantry moved from Novosibirsk to Yakut S.S.R.
                5 infantry moved from Russia to Caucasus
                2 fighters moved from Ukraine S.S.R. to Caucasus

    Place Units - Russians
                3 armour and 1 artillery placed in Caucasus
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Novosibirsk : 1 infantry
        Yakut S.S.R. : 4 infantry
        Caucasus : 1 aaGun, 3 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
        Ukraine S.S.R. : 1 flag, 4 armour and 16 infantry
        West Russia : 1 flag, 1 infantry
        Belorussia : 1 flag,    Russia : 1 aaGun, 1 factory and 5 infantry

    Production/PUs Summary :

    Russians : 28 / 28
        Germans : 33 / 37
        British : 31 / 33
        Japanese : 34 / 34
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from 5 Sea Zone to Archangel
                1 fighter moved from Southern Europe to West Russia
                1 fighter moved from Balkans to West Russia
                1 fighter moved from 5 Sea Zone to Archangel
                1 infantry moved from Karelia S.S.R. to Belorussia
                      Germans take Belorussia from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in West Russia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Archangel to 5 Sea Zone
                1 fighter moved from West Russia to Karelia S.S.R.
                1 fighter moved from West Russia to Karelia S.S.R.
                1 armour moved from Balkans to Western Europe
                1 infantry moved from Southern Europe to Balkans
                1 armour moved from Southern Europe to Western Europe
                2 infantry moved from Southern Europe to Western Europe

    Place Units - Germans
                5 infantry placed in Germany
                2 armour and 4 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 factory and 5 infantry
        Southern Europe : 1 aaGun, 2 armour, 1 factory and 6 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag, 3 armour, 2 fighters and 2 infantry
        Western Europe : 1 aaGun, 4 armour, 1 fighter and 6 infantry
        Balkans : 1 infantry
        West Russia : 1 infantry
        Belorussia : 1 infantry
        5 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Russians : 22 / 28
        Germans : 39 / 39
        British : 31 / 33
        Japanese : 34 / 34
        Americans : 40 / 40

  • Customizer

    I’m at work right now, should be home around 17:00 EST will move then. Should I switch to new email when I start it up?


  • @Most:

    I’m at work right now, should be home around 17:00 EST will move then. Should I switch to new email when I start it up?

    yes please, let’s see if this works! Thanks

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 armour moved from 6 Sea Zone to Norway

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Union of South Africa to Kenya
                1 carrier moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone

    Place Units - British
                1 fighter and 1 transport placed in 6 Sea Zone
                2 armour and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Australia : 1 infantry
        Kenya : 1 infantry
        India : 1 aaGun, 1 armour, 1 fighter and 4 infantry
        Norway : 1 flag, 1 armour and 1 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
        New Zealand : 1 infantry
        New Guinea : 1 flag, 2 infantry
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Russians : 22 / 28
        Germans : 36 / 39
        British : 34 / 34
        Japanese : 34 / 34
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 bomber moved from French Indochina to Kazakh S.S.R.
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Kazakh S.S.R. to China
                1 infantry moved from Manchuria to China
                1 artillery moved from Manchuria to China
                1 aaGun moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indochina
                1 aaGun moved from 36 Sea Zone to French Indochina
                1 transport moved from 60 Sea Zone to 58 Sea Zone
                1 infantry moved from Okinawa to 58 Sea Zone
                1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from Wake Island to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indochina
                2 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Soviet Far East : 1 flag, 1 infantry
        Borneo : 1 infantry
        East Indies : 2 infantry
        French Indochina : 1 aaGun, 3 armour, 1 factory, 1 fighter and 5 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Solomon Islands : 1 infantry
        Sinkiang : 1 flag, 3 infantry
        Buryatia S.S.R. : 1 flag, 5 infantry
        China : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Japan : 2 armour, 1 factory and 3 infantry
        Caroline Islands : 1 infantry
        36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Russians : 19 / 28
        Germans : 36 / 39
        British : 34 / 34
        Japanese : 37 / 37
        Americans : 40 / 40

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/2 hits
                    1 bomber killed by AA guns
                Bombing raid in Germany costs: 1 production.
                    AA raid costs 1  production in Germany
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 artillery and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                2 infantry moved from United Kingdom to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                1 artillery moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 carrier moved from 8 Sea Zone to 6 Sea Zone
                1 cruiser moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 armour moved from Anglo Egypt to Persia
                2 infantry moved from Eastern United States to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada
                2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 submarine placed in 55 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 armour and 2 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Persia : 1 armour
        Western United States : 1 aaGun, 1 factory and 2 infantry
        Hawaiian Islands : 2 infantry
        Norway : 1 artillery, 1 fighter and 2 infantry
        United Kingdom : 1 bomber and 1 fighter
        Algeria : 1 flag,    Libya : 1 flag,    Eastern United States : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 2 infantry
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        1 Sea Zone : 2 transports
        55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Russians : 19 / 28
        Germans : 36 / 39
        British : 34 / 34
        Japanese : 37 / 37
        Americans : 40 / 40

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine S.S.R. to Balkans
                2 infantry moved from Ukraine S.S.R. to Eastern Europe
                2 infantry moved from Russia to Archangel
                2 infantry moved from Russia to West Russia
                1 fighter moved from Caucasus to Eastern Europe
                1 fighter moved from Caucasus to Balkans
                2 infantry moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 armour moved from Caucasus to Archangel
                1 armour moved from Ukraine S.S.R. to West Russia
                1 armour moved from Ukraine S.S.R. to West Russia
                1 armour moved from Caucasus to Kazakh S.S.R.
                2 armour and 12 infantry moved from Ukraine S.S.R. to Belorussia
                1 armour moved from Caucasus to Belorussia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in West Russia
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 2 infantry in West Russia, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Balkans
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Balkans, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Balkans, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Balkans, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Balkans, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Balkans, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Balkans, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Balkans, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Balkans, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Balkans, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Balkans, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Balkans
                        Russians roll dice for 1 fighter and 1 infantry in Balkans, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Balkans, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Europe
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Europe, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Europe
                    Russians win, taking Eastern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belorussia
                    Russians attack with 3 armour and 12 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 12 infantry in Belorussia, round 1 :  3/15 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 3 armour and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 3 armour and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Balkans to Caucasus
                1 fighter moved from Eastern Europe to Caucasus
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Russia to Archangel

    Place Units - Russians
                4 infantry placed in Caucasus
                2 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Archangel : 1 armour and 3 infantry
        Novosibirsk : 1 infantry
        Eastern Europe : 1 flag, 2 infantry
        Yakut S.S.R. : 4 infantry
        Kazakh S.S.R. : 1 armour, 1 artillery and 2 infantry
        Caucasus : 1 aaGun, 1 factory, 2 fighters and 4 infantry
        Ukraine S.S.R. : 1 flag, 3 infantry
        West Russia : 1 flag, 2 armour and 2 infantry
        Belorussia : 1 flag, 3 armour and 12 infantry
        Russia : 1 aaGun, 2 armour, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 30 / 30
        Germans : 27 / 39
        British : 34 / 34
        Japanese : 35 / 37
        Americans : 40 / 40


  • Just did Germany….was completely diced!

    Things aren’t looking good for germany. Think I had 4-5 hits for 18 dice @ 3. You hit everything.

    The worse news is I am recieving an error message “post turn summary password is incorrect”? I am using a different computer and I did enter a password that I thought was correct? I guess that was what went wrong?

    Did you recieve the pathetic dice?


  • I copied this and pasted it

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Europe to 5 Sea Zone
                1 infantry moved from Western Europe to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Norway
                1 infantry moved from Karelia S.S.R. to Norway
                1 armour moved from Karelia S.S.R. to Norway
                2 fighters moved from Karelia S.S.R. to Norway
                2 fighters moved from 5 Sea Zone to Norway
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 armour moved from Western Europe to Eastern Europe
                1 fighter moved from Western Europe to Norway
                1 infantry moved from Germany to Eastern Europe

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 5 fighters and 3 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 fighter and 2 infantry
                        Germans roll dice for 1 battleship in Norway, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 5 fighters and 3 infantry in Norway, round 1 :  2/9 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Norway, round 1 :  3/6 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                        Germans roll dice for 1 armour and 5 fighters in Norway, round 2 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Norway, round 2 :  1/4 hits
                        1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
                        Germans roll dice for 5 fighters in Norway, round 3 :  1/5 hits
                        British roll dice for 1 armour and 1 fighter in Norway, round 3 :  2/2 hits
                        1 armour owned by the British and 2 fighters owned by the Germans lost in Norway
                    British win with 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour, 2 fighters and 3 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                    3 fighters owned by the Germans retreated
                Battle in Eastern Europe
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 4 infantry in Eastern Europe, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Eastern Europe, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Europe
                        Germans roll dice for 1 armour and 2 infantry in Eastern Europe, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Europe, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Europe
                        Germans roll dice for 1 armour and 1 infantry in Eastern Europe, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Europe, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Europe
                    Germans win, taking Eastern Europe from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Norway to 5 Sea Zone
                1 fighter moved from Norway to 5 Sea Zone
                1 fighter moved from 5 Sea Zone to Western Europe
                2 armour moved from Karelia S.S.R. to Germany
                1 infantry moved from Southern Europe to Balkans
                5 infantry moved from Southern Europe to Germany
                2 armour moved from Southern Europe to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 5 Sea Zone
                2 infantry placed in Germany
                6 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 30 PUs; end with 31 PUs total
                    Turn Summary: Incorrect Password
                Post Turn Summary to AxisAndAllies.org success = false
                    Turn Summary: Incorrect Password
                Post Turn Summary to AxisAndAllies.org success = false
                    Turn Summary: Incorrect Password
                Post Turn Summary to AxisAndAllies.org success = false

    Territory Summary for Germans :

    Germany : 1 aaGun, 4 armour, 1 factory and 8 infantry
        Southern Europe : 1 aaGun, 1 factory and 6 infantry
        Eastern Europe : 1 armour and 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 3 armour, 1 fighter and 4 infantry
        Balkans : 1 infantry
        5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport

    Production/PUs Summary :

    Russians : 27 / 30
        Germans : 30 / 31
        British : 34 / 34
        Japanese : 35 / 37
        Americans : 40 / 40


  • Here is the map…

    I think I got it done even with the error message “wrong password to post summary”???

    I wish I didn’t!!

  • Customizer

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                1 artillery moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway

    Place Units - British
                1 armour, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Australia : 1 infantry
        Kenya : 1 infantry
        India : 1 aaGun, 1 armour, 1 fighter and 4 infantry
        Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry
        New Zealand : 1 infantry
        New Guinea : 1 flag, 2 infantry
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Russians : 27 / 30
        Germans : 30 / 31
        British : 34 / 35
        Japanese : 35 / 37
        Americans : 40 / 40

  • Customizer

    Aye those are some bad dice!


  • Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indochina to 36 Sea Zone
                1 armour moved from French Indochina to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to India
                1 infantry moved from 34 Sea Zone to Anglo Egypt
                      Japanese take Anglo Egypt from British
                1 armour moved from 34 Sea Zone to Anglo Egypt
                4 infantry moved from French Indochina to India
                2 armour moved from French Indochina to India
                1 fighter moved from French Indochina to India
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 fighters moved from 60 Sea Zone to Yakut S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk
                1 bomber moved from China to Novosibirsk
                1 infantry moved from Sinkiang to Novosibirsk

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 3 fighters and 6 infantry
                    British defend with 1 aaGun, 1 armour, 1 fighter and 4 infantry
                    Japanese win, taking India from British with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 fighter and 4 infantry
                    Japanese win with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 fighter and 4 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 fighters and 6 infantry
                    Russians defend with 4 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                    Japanese win with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Yakut S.S.R. to 60 Sea Zone
                1 infantry moved from China to Sinkiang
                2 infantry moved from Japan to 60 Sea Zone
                2 armour moved from Japan to 60 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
                2 armour moved from 61 Sea Zone to Manchuria
                2 infantry moved from 61 Sea Zone to Manchuria
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                2 fighters moved from India to 34 Sea Zone
                1 bomber moved from Novosibirsk to French Indochina

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indochina
                1 fighter and 3 infantry placed in Japan
                1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

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