Transatlantic Alliance: Global 40 TripleA Test Game #1


  • @Ol’:

    I will look at this in the morning before I go to work and post if you have replied.

    What timezone are you living in?
    Mine is UTC+02:00

    Maybe I can manage to “synchronize” my moves better when knowing your timezone.
    :-)


  • @P@nther:

    @Ol’:

    @P@nther:

    The updates/fixes are:

    2.7
    -Fixing Strategic Bombers so that they add +2 damage onto raids.
    -Allowed USA to go to war if Japan declares war on ANZAC / UK.
    -Added one missing UK infantry to Egypt.
    -Dropped price of Cruisers to 9, when you have shipyards tech.

    I already added the missing Infantry before. As we did not consider technology I suppose we play without it.
    This leaves the first two points for us.

    Yeah, I got the same message. I have updated. I agree with no technology. Seems like it will all work now  :-)

    As we continue playing with the savegames started with map version 2.6
    the updates of 2.7 have no effects on our current game. You can see this in the first line of the turn post. It is still 2.6 although you updated the map.
    That is why I asked you to eventually restart the game - then playing 2.7.

    So we have to manually change stratbombing still. I don’t know how the US declare war-issue may affect our game.

    Sounds like a good idea to me. We can restart and that way the strat bombing will be taken care of as well as no attack by Japan in FIC


  • After looking on Wikipedia, I believe I am UTC-5:00….it is Eastern Standard time zone in the US


  • If you do want to restart and you do the same attack with Germany, there will be no scrambling


  • I’m fine with restarting.

    I will do the same attack on G1 when I’m back home this evening.

    So time here at my place is seven hours ahead - good to know!
    :-)

    I will use the same thread (this one) when restarting.


  • … and I won’t invade FIC this time!

    ;-)


  • @P@nther:

    … and I won’t invade FIC this time!

    ;-)

    LOL…you are more than welcome too  :-D


  • Restarting with Map 2.7 in a few minutes!


  • Test summary from TripleA 20:52:11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                Battle in France
                    Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/1 hits
                        Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 1 :  6/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                        5 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  4/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  3/6 hits
                        1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British , 1 artillery owned by the French and 3 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 3 :  7/9 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                        1 armour owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Germans win with 5 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 1 :  5/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  0/5 hits
                        5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                    Germans win with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                    Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  0/4 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 4 :  2/4 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Recording Battle Statistics
                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Yugoslavia to Southern Italy
                2 aaGuns moved from Western Germany to Holland Belgium
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 tactical_bomber moved from France to Western Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                2 armour, 1 artillery and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 5 armour, 2 artilleries and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 2 armour, 1 artillery, 1 factory_major and 2 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 2 aaGuns and 1 tactical_bomber
        Southern Italy : 1 fighter
        113 Sea Zone : 1 cruiser and 1 transport


  • I wonder why the two pro-axis neutrals that I entered in NCM (Finland and Bulgaria) are not listed in the Territory Summary.
    Also the ships in SZ 106 and SZ 110 are missing.
    I’m going to ask Veqryn about that.


  • That is strange


  • Yes - but it is not an issue that came with 2.7, as it happened in 2.6, too, as I found out.


  • Since Russia did not declare war on Japan and thus no dice rolls, I downloaded the map and performed the noncoms/mobilize units. Here is a copy of the saved map and the game log. I figured you could do Japan if you like before bedtime  8-)

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 infantry moved from Archangel to Belarus
                6 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Caucasus to Rostov
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • OK, I’ll do  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  2/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Okinawa to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 4 fighters and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Jehol : 1 aaGun, 1 artillery and 6 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
        6 Sea Zone : 5 transports

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I’m proud that I managed NOT to invade FIC!
    ;-)

    It would be great if you could describe the situation around SZ 97 when it comes to UK turn.
    When I’m on my way to work I will answer what to do.

    CU tomorrow :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 64 Sea Zone
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                1 fighter moved from Philippines to Guam
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        64 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 6 infantry
        Szechwan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • The Brits are attacking sz97 with a destroyer, carrier, cruiser, 2 fighter, tactical, and a bomber.

    The Italians currently have a cruiser and battleship with a transport. There are 2 Italian fighters and 1 German fighter in S.Italy than can scramble

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