99% sure open communication is allowed. The extent to which it’s allowed is up to you, though. With my play-group we cut it off at “talk of general strategy is allowed, anything more specific is not.” We do it this way because of bad experiences where multi-player games would devolve into the “good” Axis Player and the “good” Allies Player forcing their teammates to obey their orders on what to do each turn, effectively turning the game into a 1v1 with a peanut gallery. That’s not much fun for anyone.
Sub vs carrier w/ planes rules clarification
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Hi, looking for a quick confirmation.
If only subs attack a carrier containing a fighter (of the same country as the carrier i.e. its NOT cargo), do the planes get a defense roll against the subs? This is purely subs vs only 1 carrier and 1 fighter.
I argued with my buddy that they do but he thinks otherwise and I couldn’t get a clear confirmation skimming the rule book.
Thanks in advance!! -
Hi, looking for a quick confirmation.
If only subs attack a carrier containing a fighter (of the same country as the carrier i.e. its NOT cargo), do the planes get a defense roll against the subs? This is purely subs vs only 1 carrier and 1 fighter.The plane(s) is/are defending in the air. So in general they get their defense roll. However they cannot hit the subs (as there is no destroyer friendly to the planes).
Of course the attacking subs can’t hit the defending plane(s) either.Sidenote:
A friendly power’s plane is only considered as cargo on attacking carriers. -
Ok thanks,
so then if the carrier is damaged or destroyed then plane is awarded 1 space to find a suitable landing space else lost? -
Ok thanks,
so then if the carrier is damaged or destroyed then plane is awarded 1 space to find a suitable landing space else lost?That’s correct.





