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    BadSpeller

    @BadSpeller

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    Latest posts made by BadSpeller

    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for ABattlemap

      @Sgt.:

      I’m experimenting with lowering the size of the map file to see if that has any effect on the mod crashing. It’s crashed a couple of times for me and I know that Stoney and SgtBlitz said that it crashed on them as well.

      I’ve reduced the size of the file from 16 mb to 10 mb (Func’s is 7 mb). I’ve had it crash a total of 3 times so it’s a bit hard to be sure that this is going to be the fix since it happens pretty infrequently. If it seems to be the solution I’ll upload a new version with smaller image file sizes.

      I am still on version1, and have crash problems.

      It would close and disappear without warning, many times.

      I had the Toolbar open (and not the Infoview).

      When I closed the Toolbar, It stopped closing (crashing).

      I don’t know if that helps or not, but that’s what I observed.

      posted in Software
      BadSpeller
      BadSpeller
    • RE: AAG40 FAQ

      Krieghund,  while the US is neutral, may the Axis use the Panama Canal?
      (And for the rest of you…yes, this is about to come up in a game.)

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: My Global gaming setup

      Nice touch with the Plexiglass.

      People can see the game board and think about their moves during nongame times.

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: Battle Map question

      @Dijitz:

      So no’s would be kept track of via web board?

      Alpha+.2 is still only in the Alpha stage (see Alpha vs Beta w/Google).

      With changes quickly happening, the people who work on this will let a final tested ruleset come out first, then complete ABattleMap.

      Until then, help to test Alpha+.2 and join all the controversy that there is.  🙂

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: Funcioneta's 1940 Global module

      . @Funcioneta:

      Please, test it. Just in case some error is left

      Nice work.
      I noted that the Convoy Disruptions are not applied against France.
      Although most would point out that, if France were collecting income, that the game is an Allied win anyway.

      I really like the red Victory Cities, and how you properly put a square red box (instead of circle like the gameboard has) on New South Wales (Sydney).

      I really miss the seazone numbers on the map.

      I miss have a three letter abbreviation for territories.

      posted in Software
      BadSpeller
      BadSpeller
    • RE: AAG40 FAQ

      @ghr2:

      why 2 of them?

      I case someone loses one of the roundels.

      Or, in case you dog eats one of the roundels.  Then you may use the back-up roundel while you wait for the first one to pass thru.  :lol:

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: AAG40 FAQ Alpha+.2

      @kcdzim:

      What was the main point of this thread anyway?

      It was suppose to be for asking Alpha+.2 rule questions for Krieghund to answer.

      (The OOB questions should be asked in the other thread.)

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: AAG40 FAQ

      @gamerman01:

      @Cmdr:

      I do not believe so, I think the fighters / tactical bombers scramble during Conduct Combat Phase, not Combat Move Phase.

      I think the same as Jennifer.  Has to be final destination to scramble - pretty sure Krieg has said this before.

      Jen and Gamerman01 are correct.

      1. Italy has to declare ALL their combat moves first.
      2. When they are done with combat move, then scrambling orders are given. (Combat moves are set and can’t be changed.)
        Notice that in the AAE40 Rulebook (page 16) that Scrambling is listed in the ‘Conduct Combat’ Phase
      3. Conduct Combat (Scramble Orders are set and can’t be changed.)
      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: Alpha vs Beta

      Calvin that question was asked to Shakespeare, not to you.

      I know you want to seem helpful but control yourself and let Shakespeare answer for himself.

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller
    • RE: Alpha vs Beta

      I did not want to assume things, that is why I asked for clarity.

      posted in Axis & Allies Global 1940
      BadSpeller
      BadSpeller