11L '41 Gamerman01(x) v JWW(12) no tech, 14 VC's, Game 1


  • With 64, buy 4 INF, 4 ARM, TP, FTR, CV (save 1)

    Combat moves -
    Chi - 3 INF, ART (Sik) 4 BMB (Jpn) FTR (Fuk)
    Hup - INF (Sik) 2 BMB (Jpn)
    Nin - INF (Sik) 2 BMB (Jpn)
    Cau - SBR (Pol)
    Cng - ART (EAf)
    Rho - ART (SAf)
    Ind - 3 INF (Bur) 2 FTR (Z34) FTR (Fuk)
    Z53 - 4 FTR (Z57)
    Haw - INF (Mid)
    Wake - INF, ARM (Mid) FTR (Z57)

    Amphibious assaults:
    Z53DiceRolls: 4@3; Total Hits: 24@3: (5, 1, 3, 5)DiceRolls: 1@2; Total Hits: 01@2: (6)


  • WakeDiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)DiceRolls: 1@2; Total Hits: 01@2: (4)
    Wake2DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Forgot SBR, which technically goes first
    CauDiceRolling 1:
    (5)

    NinDiceRolls: 1@1 2@4; Total Hits: 21@1: (1)2@4: (1, 6)DiceRolls: 1@2; Total Hits: 01@2: (5)


  • HupDiceRolls: 1@1 2@4; Total Hits: 11@1: (4)2@4: (6, 1)DiceRolls: 1@2; Total Hits: 11@2: (2)


  • IndDiceRolls: 3@1 3@3; Total Hits: 23@1: (1, 4, 6)3@3: (4, 3, 5)DiceRolls: 2@2 1@3; Total Hits: 32@2: (1, 1)1@3: (1)


  • Jeez, lose a fighter
    Ind2DiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 3)DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Dammit, 4 for 4.
    India cleared with loss of 3 infantry and a fighter

    NCM -
    Yun - 2 INF, ART (Sik) AA (Bur) 2 BMB (Nin)
    Fra - FTR (Z34)
    Ger - FTR (Z34)
    Z34 - 2 FTR (Ind) TP, SS (Z28)
    FIC - 2 BMB (Hup)
    Bry - INF, ARM (Jpn) offload from 62
    Z62 - 3 SS, 4 DD, 2 CV (Z57) 4 FTR (Z53)
    Ita - BMB (Cau)
    Sum - FTR (NGu) FTR (Bor)
    Z51 - SS (Z57)
    Z52 - SS (Z57)
    Z60 - SS (Z57)
    Z50 - SS (Z59)
    Z61 - SS (Z62)

    Place 2 INF, 2 ARM (Sum)
    Place 2 INF, 2 ARM (Jpn)
    Place TP, FTR, CV (Z62)
    Collect 60, 61 on hand

    11L_Gamerman01(x)_v_JWW(12)_1941_09c.AAM


  • @gamerman01:

    Ooohhhh - that’s a big pet peeve of mine.
    When you have more than 1 damaged factory, you need to specify which factory(s) you are repairing during the purchase units phase.  It is a potential unfair advantage to leave it unclear and then decide at the end of the turn.  If you don’t state which factory you’re repairing, I don’t know if you’re exploiting this unfair advantage.  Please don’t do it again - thanks a lot.

    ok, first ever request for this info, I’ll do my best not to forget.


  • @gamerman01:

    With 64, buy 4 INF, 4 ARM, TP, FTR, CV (save 1)

    Combat moves -
    Chi - 3 INF, ART (Sik) 4 BMB (Jpn) FTR (Fuk)
    Hup - INF (Sik) 2 BMB (Jpn)
    Nin - INF (Sik) 2 BMB (Jpn)
    Cau - SBR (Pol)
    Cng - ART (EAf)
    Rho - ART (SAf)
    Ind - 3 INF (Bur) 2 FTR (Z34) FTR (Fuk)
    Z53 - 4 FTR (Z57)
    Haw - INF (Mid)
    Wake - INF, ARM (Mid) FTR (Z57)

    I was a bit confused as you listed the CHI battle first and then didn’t do it? Obviously you couldn’t as you didn’t have enough bmb’s & inf! Also, yes, the SBR S/B first! This can give you an unfair advantage. Please don’t let that happen again.


  • @JWW:

    I was a bit confused as you listed the CHI battle first and then didn’t do it? Obviously you couldn’t as you didn’t have enough bmb’s & inf!

    Obviously forgot to delete it - sorry.

    Also, yes, the SBR S/B first! This can give you an unfair advantage. Please don’t let that happen again.

    Human error.  I forgot it, and the moment I realized it, I rolled it.  You can expect me to be perfect the moment that you attain perfection, but you’re far from it, I’ve seen.  And in my opinion, failing to roll a single SBR before a couple of minor skirmishes gave me absolutely no “unfair advantage”.  Are you being sarcastic?  Are you just trying to keep up with my pointing out your errors?  I mean, I’m a little bit perturbed at this comment because when I realized it I immediately acknowledged that SBR’s are technically supposed to go first, and I rolled it.

    If I’m not allowed very minor human errors, then I don’t think I’m fit to play against you.  If you think I’m being too harsh by pointing out rules that you are obviously ignorant of (saying I’m the first to ever point out that you must declare locations of damage repairs), then just say so, instead of saying “don’t ever fail to roll SBR first again”.  I sense you are resenting being corrected?  Lighten up, please.


  • One more thing I just realized.  I caught the SBR immediately after 2 amphibious assaults that I couldn’t retreat from.

    So forgetting it had ABSOLUTELY NO EFFECT.  Also, forgetting to delete the attack on Chi may have confused you for a moment, but again had ABSOLUTELY NO EFFECT.  My innocent human errors in the first round or two of Germany’s turn could have given me an unfair advantage, had I contrived them, which I did not.  I have not made any errors like that since you tactfully pointed those out.

    I’m doing my best to type an accurate game, and normally I do better than most.  You need to make some small allowances for your opponents’ innocent human errors, because you make them too.


  • @gamerman01:

    I’m doing my best to type an accurate game

    me too

    @gamerman01:

    You need to make some small allowances for your opponents’ innocent human errors,

    I do

    @gamerman01:

    because you make them too.

    too often, everyone does.


  • OK got the uk, usa, china, russia plan for the asia theater down now….

    so UK 9 purchase fgt, 5inf, art & arm spend 34 (save 4)

    combat
    #1 NGU (mt) v inf (sol) cwol
    #2 nwe (inf) v 3bb, ca, 3 fgt (all that can reach) 7inf & arm (gbr) attacking from z5&7

    dice…
    #2 nwe attackDiceRolls: 3@4 5@3 7@1; Total Hits: 63@4: (2, 4, 6)5@3: (2, 3, 5, 6, 2)7@1: (6, 3, 3, 5, 6, 4, 1)v infDiceRolls: 1@2; Total Hits: 11@2: (2)


  • nwe twlo inf

    ncm:
    nwe 2 fgt > z5
    nwe fgt > z7
    trj fgt > waf

    placement fgt z7, 5inf, art & arm gbr

    uk collects 33 + saved 4 = 37

    11L_Gamerman01(x)_v_JWW(12)_1941_09d.AAM


  • At a glance, it appears Normandy just happened.
    Hitler is wringing his hands.  Perhaps little brother Italy will respond during the day Wednesday….  I need to get to bed.


  • @gamerman01:

    At a glance, it appears Normandy just happened.
    Hitler is wringing his hands.  Perhaps little brother Italy will respond during the day Wednesday….  I need to get to bed.

    sweet dreams


  • Owe you a move - will try to get 'er in tonight.


  • Hehe - you sure had me confused until I looked at the map.  You didn’t take New Guinea (which was defended), you took Borneo.

    Made no difference this time, but to help prevent future misunderstandings:
    Please specify exactly what is being dropped from what sea zone.  I know you didn’t shuffle boats from zone to zone, you just kept everything in 5 and 7 in the same position as the beginning of the turn, but this could be problematic in a future turn (heck this time you were attacking one infantry with overwhelming force - it’s not like you got any advantage this turn).

    As we’ve already discussed (you criticized my G1 for a similar issue), the moving player should eliminate all ambiguities to avoid giving himself an unfair advantage (In a future turn it could be a big deal, and I want to avoid unnecessary misunderstandings or disagreements).  Now you and I have only made innocent mistakes in this game, nothing intentionally inaccurate or ambiguous, of course, but let’s both continue trying to reduce ambiguities and inaccuracies.


  • I9 with 11, buy 2 INF, ARM

    Combat moves -
    Egy - 2 INF (Ita) CA, BB (Z14) 2 FTR (Z16)
    Bul - INF, ARM (Blk) INF (Pol)

    EgyDiceRolls: 2@1 3@3 1@4; Total Hits: 02@1: (3, 5)3@3: (6, 5, 4)1@4: (5)DiceRolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (4)No more Med disasters, please……


  • Crap, my odds just went down tremendously
    Egy2DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 3)2@3: (2, 3)DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 3)1@3: (2)

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