@666 No Scrambles, sir - let’s have some fun!
L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2
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@BobbaRossa
sorry, it didnt show up in the notifications
i’ll geter done today -
05019638-23ff-4226-a3da-3dcbbf7ffb0a-triplea_42300_7USA, Chi, UK.tsvg
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marshall Islands Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 transport moved from 92 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 11 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Northwest Persia Place Units - Americans 6 destroyers placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Eastern Persia to Turkmenistan 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Gibraltar to Egypt Place Units - British 2 armour and 1 fighter placed in Egypt 1 armour placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,2,1,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Greece to 98 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 infantry moved from Albania to Greece 1 armour moved from Nenetsia to Samara 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 3 fighters moved from 98 Sea Zone to Greece Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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@dawgoneit Didn’t scramble in 98 since it was 100%. If that was incorrect, let me know and I’ll roll via forum for it.
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244f591f-cd19-4514-ac5d-87d78aa6a5ad-triplea_42300_7ANZ FRE.tsvg
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
Skip Russia
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 13 armour, 7 artilleries, 8 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 80 Sea Zone 1 artillery, 4 carriers, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western Germany to 98 Sea Zone 2 bombers moved from Southern Italy to Egypt 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone 4 fighters and 4 tactical_bombers moved from Greece to Egypt 1 armour moved from Yenisey to Novosibirsk Germans take Timguska from Russians Germans take Novosibirsk from Russians 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 4 carriers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport French defend with 1 destroyer Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 carriers, 3 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win, taking 98 Sea Zone from French with 4 carriers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Egypt Germans attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers British defend with 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; French defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Egypt, round 2 : 8/16 hits, 9.00 expected hits British roll dice for 4 armour, 3 fighters and 2 infantry in Egypt, round 2 : 5/9 hits, 4.67 expected hits 2 fighters owned by the Germans, 1 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt 1 infantry owned by the French, 1 infantry owned by the British, 2 fighters owned by the British and 4 armour owned by the British lost in Egypt Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 7/11 hits, 6.33 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Egypt 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 4 armour, 3 fighters and 1 infantry Casualties for French: 1 infantry Battle in Northwest Persia Germans attack with 13 armour, 7 artilleries, 8 infantry and 15 mech_infantrys British defend with 5 armour, 1 artillery, 4 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Germans roll dice for 13 armour, 7 artilleries, 8 infantry and 15 mech_infantrys in Northwest Persia, round 2 : 16/43 hits, 13.83 expected hits Russians roll dice for 1 aaGun, 6 armour, 2 artilleries, 1 bomber, 4 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 9/32 hits, 13.00 expected hits 8 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia 7 infantry owned by the Russians, 2 infantry owned by the ANZAC, 3 mech_infantrys owned by the British, 1 aaGun owned by the Russians, 1 bomber owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 13 armour, 7 artilleries and 14 mech_infantrys in Northwest Persia, round 3 : 16/34 hits, 12.33 expected hits Russians roll dice for 6 armour, 2 artilleries, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 10/17 hits, 8.17 expected hits 10 mech_infantrys owned by the Germans lost in Northwest Persia 1 mech_infantry owned by the Russians, 3 mech_infantrys owned by the British, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 1 artillery owned by the British, 3 fighters owned by the British and 5 armour owned by the British lost in Northwest Persia Germans roll dice for 13 armour, 7 artilleries and 4 mech_infantrys in Northwest Persia, round 4 : 10/24 hits, 10.17 expected hits Russians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 fighter owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 13 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 101 Casualties for Germans: 8 infantry and 12 mech_infantrys Casualties for British: 5 armour, 1 artillery, 4 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 infantry Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Casualties for Americans: 1 bomber Casualties for French: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 3 fighters and 4 tactical_bombers moved from Egypt to 98 Sea Zone 2 bombers moved from Egypt to Greece 1 bomber moved from 80 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from France to Northern Italy 3 mech_infantrys moved from Russia to Volgograd 3 aaGuns moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 2 carriers and 1 destroyer placed in 97 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 infantry placed in France 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 81 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -1.83 Germans regular : 4.17 British regular : 0.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shensi to Szechwan 2 mech_infantrys moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Szechwan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 4.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 transport Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 2 fighters and 5 mech_infantrys Chinese defend with 4 infantry Japanese roll dice for 1 armour, 2 fighters and 5 mech_infantrys in Szechwan, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Szechwan, round 3 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 4 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from Szechwan to French Indo China 3 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Japan to Philippines 2 mech_infantrys moved from Chahar to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 5 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Yakut S.S.R. to Amur 1 mech_infantry moved from Soviet Far East to Amur Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -3.17 UK_Pacific regular : 0.33 ANZAC regular : -0.33 -
@dawgoneit Notice: Axis sitting at 8 VC in Europe
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D dawgoneit referenced this topic
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your game
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@dawgoneit Good game!





