@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Volgograd to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 4 artilleries, 1 bomber and 12 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 artilleries, 1 bomber and 12 infantry in Northern Italy, round 2 : 4/17 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 artilleries, 1 bomber and 12 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 armour moved from Volgograd to Rostov
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Volgograd to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 4 artilleries, 1 bomber and 12 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 artilleries, 1 bomber and 12 infantry in Northern Italy, round 2 : 4/17 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 artilleries, 1 bomber and 12 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 armour moved from Volgograd to Rostov
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 14 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
10 fighters moved from 113 Sea Zone to 125 Sea Zone
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Archangel to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Tambov to Russia
8 armour, 10 artilleries and 37 mech_infantrys moved from Bryansk to Russia
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 10 fighters
British defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer and 10 fighters in 125 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Germans attack with 7 armour and 9 mech_infantrys
British defend with 2 infantry
Germans roll dice for 7 armour and 9 mech_infantrys in Caucasus, round 2 : 5/16 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 9 armour, 10 artilleries, 4 infantry and 38 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 9 armour, 10 artilleries, 4 infantry and 38 mech_infantrys in Russia, round 2 : 17/61 hits, 16.50 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 10 artilleries, 4 infantry and 38 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
5 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 4 artilleries and 16 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
10 fighters moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from 125 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Northern Italy
2 tactical_bombers moved from Greece to 112 Sea Zone
3 aaGuns moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
1 artillery and 31 infantry moved from Bryansk to Russia
11 artilleries and 11 infantry moved from Bryansk to Rostov
Place Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
Germans undo move 5.
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 80 Optional[PUs]
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 1.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Combat Move - Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
5 infantry moved from Sakha to Amur
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
2 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Hopei to Kweichow
3 aaGuns, 19 artilleries, 75 infantry and 7 mech_infantrys moved from Samara to Volgograd
1 fighter moved from Northwest Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 21 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Yunnan
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 marines and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Hunan
2 aaGuns, 2 artilleries and 6 infantry moved from Jehol to Manchuria
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from India to Yunnan
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Amur to Manchuria
@farmboy Scramble or Kami orders. Unlikely to scramble, but you might want to kami.
@surfer not at my computer but if it is 5 destroyers I will use 5 kamis. No scramble
@farmboy Yep. 5 DDs + 8 subs + 10 ftrs + 4 Tacs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Amur to Manchuria
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 8 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to New Zealand
7 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour and 1 fighter moved from West India to Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Manchuria to Buryatia
5 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
12 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
6 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
3 artilleries and 28 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 28 infantry in Anhwe, round 2 : 8/31 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Amur to Manchuria
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 8 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to New Zealand
7 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour and 1 fighter moved from West India to Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Manchuria to Buryatia
5 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
12 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
6 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
3 artilleries and 28 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 28 infantry in Anhwe, round 2 : 8/31 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from West India to Northwest Persia
1 bomber moved from West India to Northwest Persia
3 aaGuns, 2 armour, 6 artilleries, 33 infantry and 4 mech_infantrys moved from West India to Eastern Persia
1 artillery moved from Eastern Persia to Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
3 fighters and 4 infantry moved from Iraq to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.67
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 8 Sea Zone to 6 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Amur to Manchuria
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Manchuria causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 10 fighters, 8 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 8 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to New Zealand
7 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Northwest Persia
1 armour and 1 fighter moved from West India to Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Manchuria to Buryatia
5 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
12 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
6 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
3 artilleries and 28 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 28 infantry in Anhwe, round 2 : 8/31 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from West India to Northwest Persia
1 bomber moved from West India to Northwest Persia
3 aaGuns, 2 armour, 6 artilleries, 33 infantry and 4 mech_infantrys moved from West India to Eastern Persia
1 artillery moved from Eastern Persia to Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
3 fighters and 4 infantry moved from Iraq to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -0.67
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.33
British regular : 0.17
I’m getting an error code 403 when I try to post
@surfer italy12.tsvg see if you can open this. I just updated my version to play another game so I’m guessing that is the issue. But will have to check later.
@surfer good to know. I’ll try again in a few hours but hopefully the save works too
ANZAC + French move – regardless of the label
Still cannot post normally.
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Caroline Islands to New South Wales
1 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in BM Surfer (L+15) vs Farmboy (X):
I’m getting an error code 403 when I try to post
When you post from the browser or from TripleA?