Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
Scramble option for Southern France, for OOL do you want to lose American units first?
@Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):
Scramble option for Southern France, for OOL do you want to lose American units first?
Max scramble, max D, inf first, art next, mech, arm and then fgt’s.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Southern Persia
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Southern Persia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
2 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 armour moved from Southern Belarus to Novgorod
3 infantry moved from Vologda to Archangel
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
4 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
4 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
Combat - Germans
Americans scrambles 3 units out of 95 Sea Zone to defend against the attack in Southern France
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Persia
1 infantry owned by the French lost in Southern Persia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 9 fighters, 4 infantry and 4 tactical_bombers
British defend with 2 artilleries, 4 fighters and 4 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 9 fighters, 4 infantry and 4 tactical_bombers in Southern France, round 2 : 11/17 hits, 7.83 expected hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Southern France, round 2 : 7/15 hits, 6.67 expected hits
3 fighters owned by the Germans and 4 infantry owned by the Germans lost in Southern France
1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Southern France
Germans roll dice for 6 fighters and 4 tactical_bombers in Southern France, round 3 : 4/10 hits, 5.67 expected hits
Americans roll dice for 4 fighters in Southern France, round 3 : 2/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern France
4 fighters owned by the British lost in Southern France
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries, 4 fighters and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bulgaria from British to Germans
COMMENT: forgot walk-in to Bulgaria
EDIT: Turning off Edit Mode
4 infantry moved from Romania to Bulgaria
6 artilleries and 9 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
3 armour and 2 mech_infantrys moved from Northwest Persia to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Southern Persia to Southern Caucasus
1 fighter moved from Rostov to Southern Caucasus
2 infantry moved from Kursk to Rostov
3 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Romania to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
1 artillery and 9 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Vyborg to Leningrad
1 aaGun moved from Vologda to Novgorod
2 infantry moved from Northern Belarus to Novgorod
2 infantry moved from Southern Belarus to Eastern Poland
4 infantry moved from Finland to Vyborg
2 transports moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
3 infantry moved from Germany to 116 Sea Zone
4 infantry moved from 116 Sea Zone to Norway
2 destroyers moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 aaGun and 2 infantry moved from Austria to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to France
1 submarine moved from 128 Sea Zone to 116 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Southern Caucasus
3 artilleries placed in Ukraine
10 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 fighters and 2 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 2.50
British regular : 0.67
Edited for walk-in on Bulgaria if you allow
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Non Combat Move - Russians
10 infantry moved from Samara to Stalingrad
1 fighter moved from Urals to Stalingrad
1 artillery and 2 infantry moved from Urals to Samara
1 bomber moved from Siberia to Buryatia
1 infantry moved from Russia to Smolensk
1 infantry moved from Gorky to Yaroslavl
1 aaGun moved from Gorky to Samara
12 infantry moved from Russia to Samara
1 cruiser and 1 submarine moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6,1,5
Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Southern Manchuria to Northern Manchuria
2 infantry moved from Korea to Northern Manchuria
1 fighter moved from Japan to Northern Manchuria
1 artillery and 3 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Shansi
3 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Hopei to Honan
1 infantry moved from Anhwe to Honan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Davao to Kwangsi
1 bomber moved from Davao to French Indo China
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Shan State to French Indo China
1 marine moved from Caroline Islands to 35 Sea Zone
3 battleships, 7 carriers, 3 cruisers, 1 destroyer, 1 marine and 9 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
10 fighters and 6 tactical_bombers moved from Caroline Islands to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Solomon Islands
3 submarines moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 submarine moved from 38 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 battleships, 7 carriers, 3 cruisers, 1 destroyer, 6 fighters, 13 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 cruiser
Japanese roll dice for 13 submarines in 55 Sea Zone, round 2 : 5/13 hits, 4.33 expected hits
1 cruiser owned by the ANZAC and 1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 3 battleships, 7 carriers, 3 cruisers, 1 destroyer, 6 fighters, 13 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 transport
Battle in Solomon Islands
Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Solomon Islands, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Queensland
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Queensland, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Queensland
Japanese win, taking Queensland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 3 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Northern Manchuria, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hopei
1 bomber moved from Kwangsi to Davao
1 bomber moved from French Indo China to Davao
1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to New Guinea
2 fighters and 1 tactical_bomber moved from Malaya to New Guinea
1 fighter moved from 21 Sea Zone to New Guinea
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Northern Manchuria to Jehol
1 aaGun and 3 infantry moved from Japan to Kyushu
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Kwangtung
1 infantry moved from 20 Sea Zone to Kiangsu
4 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from Kwangtung to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries, 1 fighter and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
3 submarines placed in 38 Sea Zone
3 infantry placed in Kwangtung
1 airfield placed in New Guinea
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 3.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 submarine moved from 65 Sea Zone to 50 Sea Zone
14 fighters and 2 tactical_bombers moved from 65 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New South Wales
Battle in 50 Sea Zone
Americans attack with 14 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 14 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 6/16 hits, 8.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking New South Wales from Japanese, taking New Zealand from Americans with 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 3 marines moved from New Zealand to 65 Sea Zone
1 armour, 1 artillery, 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 2 infantry, 3 marines, 10 submarines and 2 transports moved from 65 Sea Zone to 27 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
14 fighters and 2 tactical_bombers moved from 50 Sea Zone to 27 Sea Zone
1 carrier moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun and 3 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 107 Sea Zone
1 fighter moved from United Kingdom to 107 Sea Zone
3 transports moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Iceland to 126 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 126 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to United Kingdom
Place Units - Americans
3 submarines placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
3 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
1 artillery and 1 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 fighters moved from Iceland to 105 Sea Zone
1 bomber moved from Eastern India to French Indo China
1 artillery and 1 infantry moved from Yunnan to French Indo China
Combat - British
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Iraq to Stalingrad
2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Eastern India to Northwest Persia
1 aaGun, 1 armour, 4 artilleries and 8 infantry moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Central India to Burma
1 tactical_bomber moved from Central India to Eastern India
1 bomber moved from French Indo China to Eastern India
1 marine moved from Trans-Jordan to 83 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Western India
2 destroyers moved from 82 Sea Zone to 81 Sea Zone
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 95 Sea Zone to 106 Sea Zone
2 fighters moved from 105 Sea Zone to 106 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 carriers, 2 cruisers and 1 fighter moved from 93 Sea Zone to 107 Sea Zone
2 infantry moved from Iceland to 126 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 126 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 fighter moved from Northwest Persia to Stalingrad
Place Units - British
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries, 1 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -2.67
Japanese regular : 1.00
Germans regular : -0.33
British regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Stalingrad : 3 fighters
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Central United States : 1 aaGun and 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 4 infantry, 3 marines and 2 tactical_bombers
Kansu : 1 artillery and 1 infantry
Hunan : 1 infantry
Yunnan : 2 aaGuns, 3 artilleries, 1 fighter, 22 infantry and 1 mech_infantry
Szechwan : 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Egypt : 1 factory_minor and 1 harbour
Malta : 1 airfield
Western India : 1 artillery, 1 infantry and 1 marine
Eastern India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Burma : 1 aaGun, 2 armour, 5 artilleries, 10 infantry and 1 mech_infantry
Libya : 1 flag
Albania : 1 flag
Ethiopia : 1 flag
Italian Somaliland : 1 flag
New South Wales : 1 artillery and 1 infantry
Syria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 1 aaGun and 6 infantry
French Indo China : 1 flag, 1 artillery
99 Sea Zone : 1 flag, 5 submarines
100 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
64 Sea Zone : 1 transport
Southern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag
112 Sea Zone : 2 destroyers, 2 submarines and 2 transports
107 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer and 2 fighters
113 Sea Zone : 1 destroyer
93 Sea Zone : 8 transports
Greece : 1 flag, 1 harbour
65 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
106 Sea Zone : 1 carrier and 2 fighters
Crete : 1 flag
95 Sea Zone : 3 submarines
11 Sea Zone : 3 carriers
27 Sea Zone : 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 16 fighters, 16 submarines, 2 tactical_bombers and 4 transports
105 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 78
Russians : 34 / 35
Japanese : 59 / 82
Americans : 57 / 82
Chinese : 11 / 14
British : 38 / 47
UK_Pacific : 9 / 13
Italians : 9 / 1
ANZAC : 4 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
Combat - Italians
Non Combat Move - Italians
3 fighters moved from Southern Italy to Western Germany
1 aaGun and 1 infantry moved from Yugoslavia to Albania
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,5,6,2,2,2,5,5
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Turn Complete - ANZAC
ANZAC collect 4 PUs; end with 4 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 fighter moved from 81 Sea Zone to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry
Tobruk : 1 flag
New South Wales : 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
Northwest Persia : 1 fighter and 3 infantry
79 Sea Zone : 1 cruiser and 1 destroyer
40 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 78
Russians : 34 / 35
Japanese : 59 / 82
Americans : 56 / 82
Chinese : 11 / 14
British : 38 / 47
UK_Pacific : 9 / 13
Italians : 10 / 1
ANZAC : 4 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Southern Belarus
1 fighter moved from Western Germany to Southern Belarus
3 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
2 destroyers and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
24 artilleries and 45 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Kursk
6 artilleries and 11 infantry moved from Ukraine to Kursk
1 armour moved from Archangel to Northern Belarus
1 armour moved from Novgorod to Northern Belarus
3 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
2 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
Combat - Germans
Battle in Kursk
Germans attack with 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Kursk, round 2 : 8/19 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Northern Caucasus
Germans attack with 24 artilleries and 45 infantry
Russians defend with 1 infantry
Germans roll dice for 24 artilleries and 45 infantry in Northern Caucasus, round 2 : 20/69 hits, 19.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 24 artilleries and 45 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Northern Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern Belarus to Eastern Poland
1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 9 infantry moved from Romania to Bessarabia
8 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Rostov to Northern Caucasus
2 mech_infantrys moved from Rostov to Northern Caucasus
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Southern Caucasus to Northern Caucasus
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from France to Holland Belgium
1 aaGun and 3 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Finland
2 infantry moved from Vyborg to Finland
2 infantry moved from Finland to Norway
1 aaGun moved from Novgorod to Leningrad
1 infantry moved from Leningrad to Archangel
2 infantry moved from Vyborg to Finland
1 fighter moved from 118 Sea Zone to Leningrad
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway
1 fighter moved from Southern Italy to Norway
1 tactical_bomber moved from Southern Italy to Southern Caucasus
Place Units - Germans
3 infantry placed in France
2 artilleries and 1 infantry placed in Southern Caucasus
3 infantry placed in Ukraine
1 infantry placed in Normandy Bordeaux
1 armour, 2 fighters, 5 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,4,4,6,4,5,5,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3,5,3,5,3
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 4.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Stalingrad
Combat - Russians
Non Combat Move - Russians
1 artillery and 10 infantry moved from Samara to Stalingrad
1 artillery moved from Gorky to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Samara to Kazakhstan
8 infantry moved from Russia to Samara
1 artillery moved from Buryatia to Sakha
1 bomber moved from Buryatia to Komi
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
Place Units - Russians
3 infantry placed in Siberia
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4,4,4
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Komi : 1 bomber
Kazakhstan : 2 infantry
Nenetsia : 1 infantry
Siberia : 2 aaGuns, 1 factory_minor and 10 infantry
Smolensk : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 9 infantry and 1 mech_infantry
Samara : 1 aaGun, 2 artilleries and 10 infantry
Buryatia : 1 infantry
Urals : 1 factory_minor
Gorky : 2 infantry
Vologda : 1 infantry
Sakha : 2 artilleries and 3 infantry
Novgorod : 1 infantry
Stalingrad : 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 2 fighters, 74 infantry, 2 mech_infantrys and 1 tactical_bomber
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 59 / 75
Russians : 32 / 32
Japanese : 59 / 82
Americans : 51 / 82
Chinese : 11 / 14
British : 38 / 47
UK_Pacific : 9 / 13
Italians : 10 / 1
ANZAC : 4 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 8 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 submarine moved from 55 Sea Zone to 64 Sea Zone
2 infantry moved from Queensland to New South Wales
1 transport moved from 47 Sea Zone to 50 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 destroyer moved from 47 Sea Zone to 31 Sea Zone
1 armour, 8 artilleries, 8 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Hopei to Szechwan
2 bombers moved from Davao to Szechwan
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter moved from Jehol to Hunan
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in Gilbert Islands
Battle in 64 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 64 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking 64 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New South Wales
Japanese destroys 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in French Indo China, round 2 : 7/18 hits, 6.17 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Hopei to Hunan
1 artillery moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Honan to Tsinghai
1 artillery and 1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shansi to Inner Mongolia
1 aaGun moved from Honan to Tsinghai
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 2 infantry moved from Korea to Northern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Jehol to Shansi
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
3 battleships, 3 cruisers and 1 marine moved from 55 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 55 Sea Zone to 132 Sea Zone
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Malaya
1 fighter moved from 55 Sea Zone to 132 Sea Zone
1 fighter moved from 55 Sea Zone to 132 Sea Zone
6 carriers, 1 destroyer, 4 fighters, 12 submarines and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 tactical_bombers moved from New Guinea to Caroline Islands
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from New Guinea to 36 Sea Zone
1 fighter moved from New Guinea to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 38 Sea Zone
2 infantry placed in Malaya
1 factory_minor placed in Queensland
4 infantry and 2 tactical_bombers placed in Japan
1 destroyer placed in 21 Sea Zone
2 infantry placed in Kwangtung
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.00
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 107 Sea Zone to Normandy Bordeaux
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 submarine moved from 27 Sea Zone to 31 Sea Zone
11 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
Combat Hit Differential Summary :
@Stucifer scramble opportunity
@666 no scramble to Normandy.
I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units
@Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):
@666 no scramble to Normandy.
I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units
The fighters can’t scramble to an open sz.
@666 said in L24 PtV Stucifer (X+11) vs 666 (L):
@Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):
@666 no scramble to Normandy.
I’ll give you a mulligan on the Denmark attack, I assume that was a mistake? I have 6 fighters there to scramble and you didn’t bring any other units
The fighters can’t scramble to an open sz.
However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.
@666 that’s only for carriers
@Stucifer said in L24 PtV Stucifer (X+11) vs 666 (L):
@666 that’s only for carriers
I’ve been playing that wrong for years then. SMH. I will redo my US turn, sorry.
@666
No worries. Had many a rules question myself. To clarify, you quoted this rule:
However, at present, the engine still prompts players to scramble to undefended territories if the attack is amphibious. This prompt should be ignored since the engine will ultimately not recognize such a scramble, even if it is selected.
I believe that is for being prompted by TripleA concerning airbases/carriers for empty land territories.
Specifically, you would be correct that I can’t scramble to Denmark. However I can scramble to SZ 115, per the A&A rulebook:
“They can also be scrambled to resist amphibious assaults from adjacent sea zones, whether or not the territory being assaulted is the territory containing the air base. They may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present.”
Excerpt from page 16 of A&A Europe rulebook