Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine British defend with 1 airfield and 2 infantry Italians win, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Changing ownership of Ukraine from Russians to Italians EDIT: Adding units owned by Italians to Gibraltar: 2 infantry EDIT: Adding units owned by Italians to 94 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit ModePtV GeneralDisarray v 666 (axis +5)
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@666 Take your time my friend:)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Tunisia to Libya 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya 2 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 armour Eastern Poland : 1 infantry Bessarabia : 1 aaGun, 1 artillery and 1 infantry Gibraltar : 1 fighter and 2 infantry Northern Italy : 1 factory_major Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Tunisia : 1 flag Algeria : 1 flag Morocco : 2 infantry 99 Sea Zone : 1 flag 94 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Bulgaria : 1 artillery and 2 infantry Greece : 1 flag
Production/PUs Summary :
Germans : 47 / 56 Russians : 44 / 53 Japanese : 38 / 39 Americans : 53 / 83 Chinese : 7 / 7 British : 36 / 40 UK_Pacific : 17 / 17 Italians : 13 / 18 ANZAC : 16 / 17 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to Eastern India 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to Eastern India 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 2 tactical_bombers moved from France to Gibraltar 2 artilleries and 12 infantry moved from Bessarabia to Ukraine 2 aaGuns, 7 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Baltic States to Leningrad 1 armour and 1 mech_infantry moved from Poland to Leningrad 1 artillery and 9 infantry moved from Poland to Eastern Poland 5 infantry moved from Germany to Poland 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from France to Southern France 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 115 Sea Zone to 128 Sea Zone 2 bombers moved from Southern Italy to Eastern Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux Germans undo move 2. 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major and 1 harbour Holland Belgium : 1 aaGun and 1 infantry Poland : 5 infantry Germany : 3 armour, 1 factory_major and 7 mech_infantrys Western Ukraine : 1 flag, 1 infantry Eastern Poland : 1 flag, 1 artillery, 2 bombers and 9 infantry Bessarabia : 1 flag Ukraine : 1 flag, 2 artilleries and 13 infantry Baltic States : 1 flag Northern Belarus : 1 flag Leningrad : 1 flag, 2 aaGuns, 1 airfield, 9 armour, 3 artilleries, 1 harbour, 14 infantry and 5 mech_infantrys Gibraltar : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers Southern Italy : 2 tactical_bombers Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Morocco : 1 flag, 1 airfield, 1 artillery, 5 fighters and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor 94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports Finland : 1 flag Bulgaria : 1 flag 128 Sea Zone : 1 submarine Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 66 Russians : 38 / 53 Japanese : 38 / 39 Americans : 53 / 83 Chinese : 7 / 7 British : 36 / 40 UK_Pacific : 17 / 17 Italians : 13 / 18 ANZAC : 16 / 17 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour moved from Karelia to Finland Russians take Finland from Germans 1 armour moved from Finland to Norway Russians take Norway from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 submarine moved from 128 Sea Zone to 122 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun and 2 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 1 aaGun, 2 artilleries and 12 infantry moved from Amur to Korea 1 tactical_bomber moved from Gorky to Kursk 2 artilleries and 5 infantry moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 armour and 1 mech_infantry moved from Smolensk to Kursk 2 fighters moved from Russia to Kursk 1 fighter moved from Kursk to Russia 1 infantry moved from Stalingrad to Tambov 1 artillery and 4 infantry moved from Russia to Bryansk 1 artillery and 4 infantry moved from Russia to Smolensk 2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Vyborg to Finland Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 fighter placed in Russia 1 armour and 1 mech_infantry placed in Siberia 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1 Russians collect 40 PUs (7 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 2 fighters moved from Japan to Manilla 1 fighter moved from Japan to Kwangtung 2 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to Eastern India 3 fighters moved from Yunnan to Eastern India 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 cruiser and 1 marine moved from 38 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 38 Sea Zone to Java 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra
Combat Hit Differential Summary :
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@GeneralDisarray you have surprised me so far with a few of your moves and tactics so I am a bit afraid to assume scramble orders here? Let me know if you want to send up that Brit fighter…
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@666 Trying to keep you on your toes. No scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 2 fighters moved from Japan to Manilla 1 fighter moved from Japan to Kwangtung 2 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to Eastern India 3 fighters moved from Yunnan to Eastern India 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 cruiser and 1 marine moved from 38 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 38 Sea Zone to Java 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra Combat - Japanese Air Battle in Eastern India Japanese attacks with 5 units heading to Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Eastern India causes 7 damage total. Battle in 56 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Ceylon Battle in Malaya Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from ANZAC, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Manilla, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 armour, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour and 3 infantry moved from 39 Sea Zone to Burma 4 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 3 fighters and 1 tactical_bomber moved from Java to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 marines moved from French Indo China to 37 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Malaya 3 fighters moved from Eastern India to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Kwangsi 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 43 Sea Zone to 39 Sea Zone 1 aaGun and 3 infantry moved from 39 Sea Zone to Burma 1 battleship, 1 cruiser and 2 marines moved from 43 Sea Zone to 39 Sea Zone 2 marines moved from 39 Sea Zone to Burma 2 fighters moved from Manilla to 21 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Szechwan 1 bomber moved from Eastern India to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Szechwan to Hunan Place Units - Japanese 1 factory_minor placed in Kiangsu 2 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.83 UK_Pacific AA : 0.67 UK_Pacific regular : 0.33 ANZAC regular : -0.67
Territory Summary for Japanese :
Marshall Islands : 1 infantry Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 factory_minor Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Kwangsi : 1 flag, 1 bomber, 1 fighter and 1 infantry Fukien : 1 flag Manilla : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun and 1 infantry Kweichow : 1 flag, 1 artillery Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 2 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry Yunnan : 1 flag, 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers Szechwan : 1 flag, 1 infantry Shan State : 1 flag, 1 artillery and 3 infantry Malaya : 1 flag, 1 artillery, 1 harbour, 1 infantry and 2 marines Ceylon : 1 flag, 1 marine Burma : 1 flag, 1 aaGun, 1 armour, 11 infantry and 2 marines French Indo China : 1 flag 38 Sea Zone : 1 battleship, 1 cruiser and 2 transports 56 Sea Zone : 1 destroyer Sumatra : 1 flag, 2 infantry 21 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport Java : 1 flag, 1 artillery and 1 infantry 5 Sea Zone : 1 submarine 40 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber 39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports 37 Sea Zone : 1 submarine 6 Sea Zone : 1 destroyer, 1 submarine and 1 transport 42 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 47 / 66 Russians : 47 / 51 Japanese : 50 / 54 Americans : 51 / 83 Chinese : 8 / 7 British : 36 / 40 UK_Pacific : 9 / 17 Italians : 13 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in Paulau Battle in Marianas Battle in Caroline Islands Battle in 56 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 4 fighters moved from 56 Sea Zone to 35 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 104 Sea Zone 1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone Americans undo move 6. 1 destroyer and 4 submarines placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Chahar to Shansi 1 fighter moved from Tsinghai to Shansi 17 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in Paulau Battle in Marianas Battle in Caroline Islands Battle in 56 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 4 fighters moved from 56 Sea Zone to 35 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 104 Sea Zone 1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone Americans undo move 6. 1 destroyer and 4 submarines placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Chahar to Shansi 1 fighter moved from Tsinghai to Shansi 17 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Non Combat Move - British 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 100 Sea Zone to 83 Sea Zone 3 aaGuns, 1 armour, 1 fighter, 20 infantry and 3 mech_infantrys moved from Eastern India to Western India 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 fighter moved from Egypt to Western India 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 fighter moved from Eastern United States to Iceland Place Units - British 1 factory_minor placed in Iraq 2 artilleries and 1 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2,1,1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : -1.83 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in Paulau Battle in Marianas Battle in Caroline Islands Battle in 56 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 4 fighters moved from 56 Sea Zone to 35 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 104 Sea Zone 1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone Americans undo move 6. 1 destroyer and 4 submarines placed in 104 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Chahar to Shansi 1 fighter moved from Tsinghai to Shansi 17 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Non Combat Move - British 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 100 Sea Zone to 83 Sea Zone 3 aaGuns, 1 armour, 1 fighter, 20 infantry and 3 mech_infantrys moved from Eastern India to Western India 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 fighter moved from Egypt to Western India 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 fighter moved from Eastern United States to Iceland Place Units - British 1 factory_minor placed in Iraq 2 artilleries and 1 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2,1,1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : -1.83 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Northern Belarus 1 infantry moved from Eastern Poland to Northern Belarus 1 bomber moved from Southern Italy to Northern Belarus Combat - Italians Battle in Northern Belarus Italians attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 bomber and 1 infantry in Northern Belarus, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Italians win, taking Northern Belarus from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Belarus to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Gibraltar to Southern Italy 2 infantry moved from Morocco to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 105 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67
Territory Summary for Italians :
Holland Belgium : 2 infantry Eastern Poland : 1 bomber and 1 fighter Ukraine : 1 aaGun, 1 artillery and 1 infantry Northern Belarus : 1 flag, 2 armour and 1 infantry Gibraltar : 2 infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry Tunisia : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Algeria : 1 flag 99 Sea Zone : 1 flag Bulgaria : 1 artillery and 2 infantry 113 Sea Zone : 1 cruiser and 1 transport Greece : 1 flag 105 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 66 Russians : 46 / 51 Japanese : 47 / 54 Americans : 51 / 81 Chinese : 11 / 12 British : 40 / 46 UK_Pacific : 9 / 6 Italians : 14 / 24 ANZAC : 10 / 17 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from Eastern India to Western India 1 infantry moved from Dutch New Guinea to New Guinea 3 fighters moved from Queensland to Caroline Islands 2 destroyers moved from 64 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from Eastern India to Western India 1 infantry moved from Dutch New Guinea to New Guinea 3 fighters moved from Queensland to Caroline Islands 2 destroyers moved from 64 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 5 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 submarine moved from 94 Sea Zone to 88 Sea Zone 1 armour moved from Vologda to Leningrad 1 armour moved from Archangel to Leningrad 1 armour moved from Vyborg to Leningrad Combat - Germans Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Germans 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 2 artilleries and 2 infantry moved from 113 Sea Zone to Holland Belgium 1 artillery moved from Southern France to Normandy Bordeaux 1 aaGun and 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 8 infantry moved from Eastern Poland to Northern Belarus 2 bombers moved from Eastern Poland to Baltic States 2 aaGuns, 3 artilleries and 14 infantry moved from Leningrad to Northern Belarus 2 bombers moved from Baltic States to Leningrad 5 infantry moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 2 tactical_bombers moved from Southern Italy to Ukraine 5 fighters moved from Morocco to Western Germany 2 fighters moved from 94 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy Place Units - Germans 1 fighter and 5 tactical_bombers placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 8 fighters, 1 harbour, 1 infantry and 5 tactical_bombers Holland Belgium : 2 artilleries and 2 infantry Germany : 1 factory_major and 2 infantry Western Ukraine : 1 flag Southern Belarus : 1 flag, 1 infantry Eastern Poland : 1 flag, 3 armour, 5 infantry and 7 mech_infantrys Archangel : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 2 artilleries, 13 infantry and 2 tactical_bombers Vyborg : 1 flag Baltic States : 1 flag Vologda : 1 flag Northern Belarus : 2 aaGuns, 2 armour, 4 artilleries, 22 infantry and 2 mech_infantrys Leningrad : 1 flag, 1 airfield, 7 armour, 2 bombers, 1 harbour and 3 mech_infantrys Rostov : 1 flag, 1 infantry Novgorod : 1 flag Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry Northern Italy : 1 aaGun and 3 infantry Southern Italy : 1 fighter and 2 tactical_bombers Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 1 flag, 1 airfield and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Bulgaria : 1 flag 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 112 Sea Zone : 1 submarine 113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports 88 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 60 Russians : 41 / 51 Japanese : 47 / 54 Americans : 51 / 81 Chinese : 11 / 12 British : 40 / 46 UK_Pacific : 9 / 6 Italians : 14 / 24 ANZAC : 10 / 16 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@GeneralDisarray since no dice were rolled I am actually going to change my G purchase. hold on please.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 94 Sea Zone to 88 Sea Zone 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 armour moved from Vologda to Leningrad 1 armour moved from Archangel to Leningrad 1 armour moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Leningrad Combat - Germans Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Eastern Poland to Baltic States 1 artillery and 9 infantry moved from Eastern Poland to Northern Belarus 5 infantry moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Baltic States to Leningrad 2 aaGuns, 14 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus 3 artilleries moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 2 tactical_bombers moved from Southern Italy to Ukraine 1 artillery moved from Southern France to Normandy Bordeaux 1 aaGun and 3 infantry moved from Southern France to Northern Italy 1 artillery moved from Morocco to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 94 Sea Zone to 113 Sea Zone 4 fighters moved from Morocco to Western Germany 1 fighter moved from Morocco to Southern Italy 1 submarine moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to France 1 tactical_bomber moved from Gibraltar to France 1 fighter moved from Gibraltar to Southern Italy Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber Holland Belgium : 1 aaGun, 2 artilleries and 3 infantry Germany : 5 armour, 1 factory_major and 5 mech_infantrys Western Ukraine : 1 flag Eastern Poland : 1 flag, 3 armour, 5 infantry and 7 mech_infantrys Archangel : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 2 artilleries, 13 infantry and 2 tactical_bombers Vyborg : 1 flag Baltic States : 1 flag Vologda : 1 flag Northern Belarus : 2 aaGuns, 3 armour, 4 artilleries, 23 infantry and 1 mech_infantry Leningrad : 1 flag, 1 airfield, 6 armour, 2 bombers, 1 harbour and 4 mech_infantrys Rostov : 1 flag, 1 infantry Novgorod : 1 flag Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry Northern Italy : 1 aaGun and 3 infantry Southern Italy : 2 fighters Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 1 flag, 1 airfield and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 1 factory_minor and 2 tactical_bombers Bulgaria : 1 flag 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 112 Sea Zone : 1 submarine 113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports 88 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 60 Russians : 42 / 51 Japanese : 47 / 54 Americans : 51 / 81 Chinese : 11 / 12 British : 40 / 46 UK_Pacific : 9 / 6 Italians : 14 / 24 ANZAC : 10 / 16 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0