a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
dawgoneit Axis-VS- Entek Allies TRS. tie breaker
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TripleA Turn Summary: Dutch round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - Thai 5 Infantrys moved from Bengal to E.India 6 Infantrys moved from Burma to Bengal 6 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand 1 Mech.Inf moved from Bhopa to India Thai take India from British 1 Mech.Inf moved from India to S.India Thai take S.India from British 1 Artillery and 1 Marine moved from Bhopa to W.India 1 Marine moved from Dheli to W.India 1 Infantry moved from Dheli to W.India Purchase Units - Thai Thai buy 1 Bunker, 6 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in W.India Thai attack with 1 Artillery, 1 Infantry and 2 Marines Russians defend with 2 Mech.Infs Thai roll dice for 1 Artillery, 1 Infantry and 2 Marines in W.India, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 Mech.Infs in W.India, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Mech.Infs owned by the Russians lost in W.India Thai win, taking W.India from British with 1 Artillery and 2 Marines remaining. Battle score for attacker is 8 Casualties for Thai: 1 Infantry Casualties for Russians: 2 Mech.Infs Non Combat Move - Thai Place Units - Thai 1 Bunker, 2 Marines and 1 Tank placed in Dheli 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Thai regular : 0.67 British regular : 0.33 -
TripleA Turn Summary: British round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - British 1 Infantry moved from M.India to India British take India from Thai 1 Infantry moved from M.India to S.India 3 EarlyFighters moved from Calcutta to S.India 1 Infantry moved from Calcutta to S.India 2 Infantrys moved from C.India to E.India 13 EarlyFighters moved from Calcutta to E.India Purchase Units - British British buy 3 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in S.India British attack with 3 EarlyFighters and 2 Infantrys Thai defend with 1 Mech.Inf British roll dice for 3 EarlyFighters and 2 Infantrys in S.India, round 2 : 0/5 hits, 1.33 expected hits Thai roll dice for 1 Mech.Inf in S.India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 EarlyFighters and 2 Infantrys in S.India, round 3 : 1/5 hits, 1.33 expected hits Thai roll dice for 1 Mech.Inf in S.India, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Thai lost in S.India British win, taking S.India from Thai with 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Thai: 1 Mech.Inf Battle in E.India British attack with 13 EarlyFighters and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry; Thai defend with 5 Infantrys British roll dice for 13 EarlyFighters and 2 Infantrys in E.India, round 2 : 5/15 hits, 4.67 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in E.India, round 2 : 2/7 hits, 2.33 expected hits 5 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in E.India 13 EarlyFighters owned by the British retreated Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 5 Infantrys Non Combat Move - British 13 EarlyFighters moved from E.India to Calcutta 4 Infantrys moved from Calcutta to C.India 3 EarlyFighters moved from S.India to Calcutta Place Units - British 3 EarlyFighters and 3 Infantrys placed in Calcutta Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Thai regular : -0.67 British regular : -1.33 -
TripleA Turn Summary: Anzac round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by Americans from sz14: 2 B.Transports and 8 Marines EDIT: Adding units owned by Americans to Seattle: 8 Marines EDIT: Adding units owned by Americans to sz14: 2 B.Transports EDIT: Turning off Edit Mode 1 EarlyFighter moved from Arawa to sz70 1 Infantry moved from W.Australia to sz50 2 Artillerys moved from W.Australia to sz50 1 Artillery moved from Derby to sz50 2 Infantrys moved from Derby to sz50 3 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys moved from sz50 to Nayumo 1 T.Boat moved from sz49 to sz46 1 Infantry moved from S.W.Australia to W.Australia 2 Artillerys and 1 Infantry moved from Darwin to Derby 4 Infantrys moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 4 Artillerys, 2 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; Combat - Anzac Battle in sz70 Anzac attack with 1 EarlyFighter Yamamoto defend with 1 B.Transport Anzac roll dice for 1 EarlyFighter in sz70, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz70, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz70, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz70, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz70, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz70, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz70, round 5 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz70 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Nayumo Anzac attack with 3 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys Yamamoto defend with 10 Infantrys Anzac roll dice for 1 Battleship in Nayumo, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 3 Artillerys, 1 EarlyFighter, 1 Fighter and 3 Infantrys in Nayumo, round 2 : 5/8 hits, 2.83 expected hits Yamamoto roll dice for 10 Infantrys in Nayumo, round 2 : 3/10 hits, 3.33 expected hits 3 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Nayumo Anzac roll dice for 3 Artillerys, 1 EarlyFighter and 1 Fighter in Nayumo, round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 5 Infantrys in Nayumo, round 3 : 4/5 hits, 1.67 expected hits 3 Artillerys owned by the Anzac, 1 EarlyFighter owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Nayumo 1 Fighter owned by the Anzac retreated Yamamoto win with 4 Infantrys remaining. Battle score for attacker is -14 Casualties for Anzac: 3 Artillerys, 1 EarlyFighter and 3 Infantrys Casualties for Yamamoto: 6 Infantrys Non Combat Move - Anzac 1 EarlyFighter moved from sz70 to sz50 1 Fighter moved from Nayumo to sz50 Place Units - Anzac 3 Artillerys placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 1 S.Sub placed in sz35 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Anzac regular : 0.33 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - Americans 1 Battleship and 2 Destroyers moved from sz25 to sz20 1 B29 moved from Wake to sz20 1 EarlyFighter moved from Wake to sz20 1 Destroyer moved from sz11 to sz20 1 Fighter moved from Pearl Harbor to sz20 8 Marines moved from Yakutsk to Vostok 1 Artillery and 35 Marines moved from Quingdao to Hsingan Purchase Units - Americans Americans buy 1 B.Carrier, 6 Destroyers, 1 Infantry and 6 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz20 Americans attack with 1 B29, 1 Battleship, 3 Destroyers, 1 EarlyFighter and 1 Fighter Yamamoto defend with 6 Destroyers Americans roll dice for 1 B29, 1 Battleship, 3 Destroyers, 1 EarlyFighter and 1 Fighter in sz20, round 2 : 1/7 hits, 3.33 expected hits Yamamoto roll dice for 6 Destroyers in sz20, round 2 : 4/6 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Americans 2 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz20 1 Fighter owned by the Americans and 1 B29 owned by the Americans retreated 1 Destroyer owned by the Americans and 1 Battleship owned by the Americans retreated to sz11 Yamamoto win with 5 Destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 2 Destroyers and 1 EarlyFighter Casualties for Yamamoto: 1 Destroyer Battle in Vostok Americans attack with 8 Marines Masaharu defend with 2 Artillerys, 2 Marines and 1 Tank Americans roll dice for 8 Marines in Vostok, round 2 : 3/8 hits, 2.67 expected hits Masaharu roll dice for 2 Artillerys, 2 Marines and 1 Tank in Vostok, round 2 : 1/5 hits, 1.83 expected hits 1 Marine owned by the Americans, 2 Marines owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok Americans roll dice for 7 Marines in Vostok, round 3 : 1/7 hits, 2.33 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Vostok, round 3 : 2/2 hits, 0.83 expected hits 2 Marines owned by the Americans and 1 Artillery owned by the Masaharu lost in Vostok Americans roll dice for 5 Marines in Vostok, round 4 : 2/5 hits, 1.67 expected hits Masaharu roll dice for 1 Tank in Vostok, round 4 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Americans and 1 Tank owned by the Masaharu lost in Vostok Americans win, taking Vostok from Masaharu with 4 Marines remaining. Battle score for attacker is 7 Casualties for Americans: 4 Marines Casualties for Masaharu: 2 Artillerys, 2 Marines and 1 Tank Battle in Hsingan Americans attack with 1 Artillery and 35 Marines Hisaichi defend with 2 Infantrys, 1 Marine and 6 Tanks; Masaharu defend with 18 Infantrys Americans roll dice for 1 Artillery and 35 Marines in Hsingan, round 2 : 13/36 hits, 12.17 expected hits Masaharu roll dice for 20 Infantrys, 1 Marine and 6 Tanks in Hsingan, round 2 : 9/27 hits, 10.00 expected hits 9 Marines owned by the Americans, 12 Infantrys owned by the Masaharu and 1 Infantry owned by the Hisaichi lost in Hsingan Americans roll dice for 1 Artillery and 26 Marines in Hsingan, round 3 : 9/27 hits, 9.17 expected hits Masaharu roll dice for 7 Infantrys, 1 Marine and 6 Tanks in Hsingan, round 3 : 6/14 hits, 5.67 expected hits 6 Marines owned by the Americans, 1 Tank owned by the Hisaichi, 6 Infantrys owned by the Masaharu, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Hsingan Americans roll dice for 1 Artillery and 20 Marines in Hsingan, round 4 : 7/21 hits, 7.17 expected hits Masaharu roll dice for 5 Tanks in Hsingan, round 4 : 3/5 hits, 2.50 expected hits 3 Marines owned by the Americans and 5 Tanks owned by the Hisaichi lost in Hsingan Americans win, taking Hsingan from Masaharu with 1 Artillery and 17 Marines remaining. Battle score for attacker is 19 Casualties for Americans: 18 Marines Casualties for Hisaichi: 2 Infantrys, 1 Marine and 6 Tanks Casualties for Masaharu: 18 Infantrys Non Combat Move - Americans 1 Elite and 9 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 8 Marines moved from Seattle to sz6 2 B.Transports and 8 Marines moved from sz6 to sz4 2 Destroyers moved from sz4 to sz11 1 B29 moved from sz20 to Wake 1 Fighter moved from sz20 to sz11 2 B.Transports moved from sz14 to sz23 8 Marines moved from sz4 to Palana 2 B.Transports moved from sz4 to sz6 Place Units - Americans 1 B.Carrier placed in sz11 1 Destroyer placed in sz19 2 Destroyers placed in sz4 2 Destroyers placed in sz25 1 Destroyer placed in sz25 1 Infantry and 6 Marines placed in San Francisco Turn Complete - Americans Americans collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -2.50 Masaharu regular : 0.67 -
TripleA Turn Summary: Masaharu round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 2 Artillerys and 1 Marine moved from Akina to sz15 4 Infantrys moved from Akina to sz15 2 Artillerys, 4 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 2 Artillerys, 4 Infantrys and 1 Marine moved from sz1 to Belogorsk 3 Infantrys moved from Amursk to Belogorsk 3 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Bunker, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Bunker placed in Belogorsk 2 Infantrys and 1 Marine placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15 Combat Move - Russians 1 Infantry moved from Jinan to Quingdao 5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Quingdao to Tientsin Russians take Tientsin from Hisaichi 1 Mech.Inf moved from Tientsin to Manchuria Russians take Manchuria from Masaharu 1 Mech.Inf moved from Gobi to Tsingnan 1 Mech.Inf moved from Bikaner to Bhopa British take Bhopa from Thai 1 Mech.Inf moved from Bhopa to W.India 3 Mech.Infs moved from Bikaner to W.India 1 Infantry moved from Bikaner to W.India Purchase Units - Russians Russians buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 3 PUs; Combat - Russians Battle in Tsingnan Russians attack with 1 Mech.Inf Hisaichi defend with 1 Tankette Russians roll dice for 1 Mech.Inf in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Tsingnan, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Tsingnan Russians win, taking Tsingnan from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Battle in W.India Russians attack with 1 Infantry and 4 Mech.Infs Thai defend with 1 Artillery and 2 Marines Russians roll dice for 1 Infantry and 4 Mech.Infs in W.India, round 2 : 2/5 hits, 1.67 expected hits Thai roll dice for 1 Artillery and 2 Marines in W.India, round 2 : 0/3 hits, 1.00 expected hits 2 Marines owned by the Thai lost in W.India Russians roll dice for 1 Infantry and 4 Mech.Infs in W.India, round 3 : 3/5 hits, 1.67 expected hits Thai roll dice for 1 Artillery in W.India, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in W.India Russians win, taking W.India from Thai with 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Thai: 1 Artillery and 2 Marines Non Combat Move - Russians 4 Mech.Infs moved from Achinsk to Bikaner 1 Mech.Inf moved from Kaask to Quingdao 1 Infantry moved from Irkutsk to Quingdao 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun Place Units - Russians 1 Bunker placed in Quingdao 6 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 44 PUs; end with 47 PUsCombat Hit Differential Summary :
Thai regular : -1.33 Russians regular : 2.33 Hisaichi regular : -0.17 -
TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Research Technology - Yamamoto Combat Move - Yamamoto 8 Destroyers moved from sz7 to sz4 8 Destroyers moved from sz9 to sz11 5 Destroyers moved from sz20 to sz11 1 Artillery moved from Tokyo to sz78 4 Infantrys moved from Tokyo to sz78 2 Infantrys moved from S.Japan to sz78 2 Destroyers moved from sz45 to sz46 2 Infantrys moved from Malaya to sz60 1 B.Transport moved from sz58 to sz60 1 Transport moved from sz58 to sz70 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58 1 Artillery and 1 Infantry moved from sz58 to Flores 1 B.Transport moved from sz58 to sz70 1 B.Transport moved from sz58 to sz60 3 Artillerys moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 1 Infantry moved from Malaya to sz60 3 Artillerys and 5 Infantrys moved from sz60 to Java 2 Artillerys and 4 Infantrys moved from Sumatra to Java 1 Artillery and 1 Infantry moved from E.India to Nagpur 1 Artillery and 1 Infantry moved from Bengal to Nepal 2 Artillerys and 3 Infantrys moved from S.Mongolia to Gobi 1 B.Transport and 4 Infantrys moved from sz78 to sz74 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz79 1 Artillery and 2 Infantrys moved from sz79 to Manchuria 4 Infantrys moved from sz74 to Tientsin Hisaichi take Tientsin from Russians 7 Destroyers moved from sz78 to sz18 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery, 1 B.Transport and 1 Infantry moved from sz70 to sz58 1 Artillery and 1 Infantry moved from sz58 to Flores 2 Infantrys moved from Malaya to sz60 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 8 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz46 Yamamoto attack with 2 Destroyers Anzac defend with 1 T.Boat Yamamoto roll dice for 2 Destroyers in sz46, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 T.Boat in sz46, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 5 Casualties for Anzac: 1 T.Boat Battle in Gobi Yamamoto attack with 2 Artillerys and 3 Infantrys Chinese defend with 3 Infantrys Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Gobi, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 3 Infantrys in Gobi, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Gobi Yamamoto win, taking Gobi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 3 Infantrys Battle in sz4 Yamamoto attack with 8 Destroyers British defend with 1 Transport; Americans defend with 2 B.Transports, 2 Destroyers and 1 Transport Yamamoto roll dice for 8 Destroyers in sz4, round 2 : 5/8 hits, 2.67 expected hits Americans roll dice for 2 B.Transports, 2 Destroyers and 2 Transports in sz4, round 2 : 1/6 hits, 1.67 expected hits 1 Destroyer owned by the Americans, 2 B.Transports owned by the Americans, 1 Transport owned by the British, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz4 Yamamoto roll dice for 7 Destroyers in sz4, round 3 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 Destroyer in sz4, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz4 Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 36 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 2 B.Transports, 2 Destroyers and 1 Transport Casualties for British: 1 Transport Battle in Nagpur Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Nagpur, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Nagpur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nagpur Yamamoto win, taking Nagpur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Manchuria Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 2 Infantrys in Manchuria, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Manchuria Yamamoto win, taking Manchuria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mech.Inf Battle in sz11 Yamamoto attack with 13 Destroyers Americans defend with 1 B.Carrier, 1 Battleship, 3 Destroyers and 1 Fighter Yamamoto roll dice for 13 Destroyers in sz11, round 2 : 6/13 hits, 4.33 expected hits Americans roll dice for 1 B.Carrier, 1 Battleship, 3 Destroyers and 1 Fighter in sz11, round 2 : 4/6 hits, 3.33 expected hits 1 Fighter owned by the Americans, 3 Destroyers owned by the Americans, 1 B.Carrier owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz11 Yamamoto roll dice for 9 Destroyers in sz11, round 3 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Battleship in sz11, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz11 Yamamoto win with 9 Destroyers remaining. Battle score for attacker is 42 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 1 B.Carrier, 1 Battleship, 3 Destroyers and 1 Fighter Non Combat Move - Yamamoto Place Units - Yamamoto 1 Artillery and 1 Infantry placed in Bengal 1 Artillery and 3 Infantrys placed in Davao 8 Destroyers placed in sz78 4 Infantrys placed in S.Japan Yamamoto undo move 4. 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Yamamoto regular : 6.00 Americans regular : -1.17 Anzac regular : -0.17 Russians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Chinese 4 Infantrys moved from Urumal to Quyan 2 Mech.Infs moved from Bhopal to Urumal 1 Tankette moved from Bhopal to Cheng Non Combat Move - Chinese Turn Complete - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Hisaichi 5 Artillerys, 1 Elite, 21 Infantrys, 1 Marine, 5 Tanks and 8 Tankettes moved from Belogorsk to Hsingan 7 Tanks and 1 Tankette moved from Seoul to Hsingan 1 Tankette moved from Peking to Hsingan 3 Infantrys moved from N.Shangsi to Gansu 3 Infantrys moved from E.Shansi to N.Shangsi 2 Infantrys moved from Peking to E.Shansi 6 Tankettes moved from W.Sian to Tsingnan 2 Tankettes moved from Nancheng to Ming Jong 1 Tank moved from Xining to Tsingnan 11 Tanks moved from Xining to Ming Jong 4 Tankettes moved from Kiangsi to N.Chunking 6 Infantrys moved from Hongkong to sz67 6 Infantrys moved from sz67 to N.French I. 2 Infantrys moved from Kwangtung to Macau 4 Infantrys moved from S.Borneo to sz60 2 Artillerys and 2 Infantrys moved from Java to Bali 4 Infantrys moved from sz60 to Sumatra Purchase Units - Hisaichi Hisaichi buy 2 Fighters, 19 Infantrys, 1 L.Fighter and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ming Jong Hisaichi attack with 11 Tanks and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 11 Tanks and 2 Tankettes in Ming Jong, round 2 : 6/13 hits, 6.17 expected hits Chinese roll dice for 1 Infantry in Ming Jong, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ming Jong Hisaichi win, taking Ming Jong from Chinese with 11 Tanks and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hsingan Hisaichi attack with 5 Artillerys, 1 Elite, 21 Infantrys, 1 Marine, 12 Tanks and 10 Tankettes Americans defend with 1 Artillery and 17 Marines Hisaichi roll dice for 5 Artillerys, 1 Elite, 21 Infantrys, 1 Marine, 12 Tanks and 10 Tankettes in Hsingan, round 2 : 15/50 hits, 16.17 expected hits Americans roll dice for 1 Artillery and 17 Marines in Hsingan, round 2 : 5/18 hits, 6.00 expected hits 15 Marines owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Hsingan Hisaichi roll dice for 5 Artillerys, 1 Elite, 16 Infantrys, 1 Marine, 12 Tanks and 10 Tankettes in Hsingan, round 3 : 10/45 hits, 15.33 expected hits Americans roll dice for 1 Artillery and 2 Marines in Hsingan, round 3 : 1/3 hits, 1.00 expected hits 2 Marines owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Hsingan Hisaichi win, taking Hsingan from Americans with 5 Artillerys, 1 Elite, 15 Infantrys, 1 Marine, 12 Tanks and 10 Tankettes remaining. Battle score for attacker is 43 Casualties for Hisaichi: 6 Infantrys Casualties for Americans: 1 Artillery and 17 Marines Battle in Tsingnan Hisaichi attack with 1 Tank and 6 Tankettes Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 6 Tankettes in Tsingnan, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 Mech.Inf in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Tankette owned by the Hisaichi lost in Tsingnan Hisaichi win, taking Tsingnan from Russians with 1 Tank and 5 Tankettes remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Mech.Inf Non Combat Move - Hisaichi Place Units - Hisaichi 4 Infantrys placed in S.Borneo 6 Infantrys placed in Hongkong 6 Infantrys placed in Xining 3 Infantrys placed in Peking 2 Fighters, 1 L.Fighter and 5 Tanks placed in Seoul Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Russians regular : 0.67 Hisaichi regular : -7.17 -
TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Thai 1 Marine moved from Dheli to Bhopal Thai take Bhopal from British 1 Marine moved from Dheli to Bhopa Thai take Bhopa from British 6 Infantrys moved from Bengal to E.India 6 Infantrys moved from Burma to Bengal 6 Infantrys moved from Thailand to Burma 6 Infantrys moved from Phuket to Thailand 4 Infantrys moved from Java to sz60 6 Infantrys and 3 Transports moved from sz60 to sz58 4 Infantrys moved from sz58 to Flores 1 Tank moved from S.G to Moresby 1 Infantry moved from S.G to New Guinea Purchase Units - Thai Thai buy 1 Bunker, 6 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Marine and 2 Tanks placed in Dheli 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - British 1 Infantry moved from India to Bhopa 3 EarlyFighters moved from Calcutta to Bhopa 2 Infantrys moved from C.India to Nagpur 2 Infantrys moved from C.India to Nagpur 3 EarlyFighters moved from Calcutta to Nagpur 8 EarlyFighters moved from Calcutta to W.India 2 Infantrys moved from S.India to M.India 6 Infantrys moved from Calcutta to C.India Purchase Units - British British buy 3 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nagpur British attack with 3 EarlyFighters and 4 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 3 EarlyFighters and 4 Infantrys in Nagpur, round 2 : 3/7 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Nagpur, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Nagpur British win, taking Nagpur from Yamamoto with 3 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bhopa British attack with 3 EarlyFighters and 1 Infantry Thai defend with 1 Marine British roll dice for 3 EarlyFighters and 1 Infantry in Bhopa, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Marine in Bhopa, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in Bhopa British win, taking Bhopa from Thai with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Thai: 1 Marine Non Combat Move - British 3 EarlyFighters moved from Nagpur to W.India 3 EarlyFighters moved from Bhopa to W.India 1 AAGun moved from Palana to Magadan 1 Infantry moved from Yakutsk to Vostok Place Units - British 3 EarlyFighters and 3 Infantrys placed in Calcutta Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Thai regular : -0.33 British regular : 1.17 -
TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Anzac 2 Artillerys moved from Derby to sz50 3 Artillerys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 5 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantrys moved from sz50 to Soem 1 S.Sub moved from sz35 to sz34 1 Infantry moved from Samoa to sz34 1 Infantry and 1 S.Sub moved from sz34 to sz19 1 Infantry moved from sz19 to Wake Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Soem Anzac attack with 5 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Artillerys, 6 Infantrys and 1 Marine Anzac roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Soem Anzac roll dice for 5 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantrys in Soem, round 2 : 3/9 hits, 3.17 expected hits Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Soem, round 2 : 6/8 hits, 2.67 expected hits 4 Artillerys owned by the Anzac, 2 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Soem 1 EarlyFighter owned by the Anzac and 1 Fighter owned by the Anzac retreated Anzac roll dice for 1 Artillery in Soem, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Soem, round 3 : 3/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem Yamamoto win with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is -14 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 5 Artillerys and 2 Infantrys Non Combat Move - Anzac 1 EarlyFighter moved from Soem to sz50 1 Fighter moved from Soem to sz50 1 Artillery and 2 Infantrys moved from Darwin to Derby 4 Infantrys moved from S.W.Australia to W.Australia Place Units - Anzac 3 Artillerys placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.67 Anzac regular : 0.83 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Americans 1 Elite and 9 Marines moved from Yakutsk to Vostok 8 Marines moved from Magadan to Yakutsk 8 Marines moved from Palana to Magadan 1 Destroyer moved from sz25 to sz12 4 Marines moved from San Francisco to sz23 1 Infantry and 2 Marines moved from San Francisco to sz23 2 B.Transports, 1 Infantry and 6 Marines moved from sz23 to sz14 1 B.Transport moved from sz6 to sz5 2 B.Transports, 1 Infantry and 6 Marines moved from sz14 to sz6 1 Infantry and 6 Marines moved from sz6 to British Columbia Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier, 5 Destroyers and 2 EarlyFighters; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 2 Destroyers placed in sz25 2 Destroyers placed in sz25 1 Battleship, 1 Carrier and 1 Destroyer placed in sz23 2 EarlyFighters placed in sz23 Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Masaharu 2 Infantrys and 1 Marine moved from Amursk to Belogorsk 4 Transports moved from sz1 to sz15 7 Infantrys moved from Akina to sz15 1 Infantry moved from N.Japan to sz15 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Belogorsk Purchase Units - Masaharu Masaharu buy 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 2 Infantrys and 1 Marine placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16 Combat Move - Russians 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 4 Mech.Infs moved from Bikaner to Dheli 1 Infantry and 4 Mech.Infs moved from W.India to Dheli 2 Mech.Infs moved from Achinsk to Bikaner 2 Infantrys moved from Achinsk to Abakan 6 Infantrys moved from Kaask to Jinquan Purchase Units - Russians Russians buy 2 Bunkers, 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Dheli Russians attack with 1 Infantry and 8 Mech.Infs Thai defend with 5 Bunkers, 1 Factory, 1 Marine and 4 Tanks Russians roll dice for 1 Infantry and 8 Mech.Infs in Dheli, round 2 : 5/9 hits, 3.00 expected hits Units damaged: 5 Bunkers owned by the Thai Thai roll dice for 5 Bunkers, 1 Marine and 4 Tanks in Dheli, round 2 : 4/10 hits, 4.83 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Russians lost in Dheli Russians roll dice for 5 Mech.Infs in Dheli, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 5 Bunkers, 1 Marine and 4 Tanks in Dheli, round 3 : 7/10 hits, 4.83 expected hits 5 Mech.Infs owned by the Russians and 1 Marine owned by the Thai lost in Dheli Thai win with 5 Bunkers and 4 Tanks remaining. Battle score for attacker is -39 Casualties for Russians: 1 Infantry and 8 Mech.Infs Casualties for Thai: 1 Marine Non Combat Move - Russians 1 AAGun, 1 Elite, 20 Infantrys, 2 Marines and 1 Mech.Inf moved from Quingdao to Ulaan Ude 2 EarlyFighters moved from Sukhalin to Ulaan Ude Place Units - Russians 1 Bunker, 5 Infantrys and 1 Mech.Inf placed in Kaask 1 Bunker and 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Thai regular : 1.33 Russians regular : 1.33 -
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Nepal to Bhopa 1 Artillery and 1 Infantry moved from Bengal to E.India 2 Infantrys moved from sz58 to Flores 1 B.Transport moved from sz58 to sz70 1 Artillery and 2 Infantrys moved from Davao to sz70 1 Transport moved from sz58 to sz70 1 Infantry moved from Davao to sz70 1 Infantry and 1 Transport moved from sz70 to sz58 1 Infantry moved from sz58 to Flores 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz45 1 Artillery and 2 Infantrys moved from sz45 to Fais Yamamoto take Fais from Americans 6 Infantrys moved from Malaya to Thailand 1 Artillery and 2 Infantrys moved from Manchuria to Belogorsk 4 Infantrys moved from Tientsin to Hsingan 2 Artillerys moved from Gobi to N.Mongolia 1 Infantry moved from Gobi to W.Mongolia Yamamoto take W.Mongolia from Chinese 2 Destroyers moved from sz18 to sz19 5 Destroyers moved from sz18 to sz19 8 Destroyers moved from sz78 to sz18 2 Destroyers moved from sz4 to sz5 5 Destroyers moved from sz4 to sz5 9 Destroyers moved from sz11 to sz5 1 Artillery moved from S.Japan to sz79 2 Infantrys moved from S.Japan to sz79 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz71 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz79 to sz1 1 Artillery and 2 Infantrys moved from sz1 to Ostrov 4 Infantrys moved from sz71 to S 2 Destroyers moved from sz46 to sz37 Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 2 Elites, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz5 Yamamoto attack with 16 Destroyers Americans defend with 1 B.Transport Yamamoto roll dice for 16 Destroyers in sz5, round 2 : 8/16 hits, 5.33 expected hits Americans roll dice for 1 B.Transport in sz5, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in sz5 Yamamoto win with 16 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in N.Mongolia Yamamoto attack with 2 Artillerys Neutral defend with 1 Bunker Yamamoto roll dice for 2 Artillerys in N.Mongolia, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Artillerys in N.Mongolia, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in N.Mongolia Yamamoto roll dice for 1 Artillery in N.Mongolia, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in N.Mongolia, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in N.Mongolia Neutral win with 1 Bunker remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 Artillerys Battle in sz37 Yamamoto attack with 2 Destroyers Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz37, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz37, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Destroyers in sz37, round 3 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz37, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz37 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Anzac: 1 Destroyer Battle in sz19 Yamamoto attack with 7 Destroyers Americans defend with 1 Destroyer; Anzac defend with 1 S.Sub Anzac roll dice for 1 S.Sub in sz19, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 7 Destroyers in sz19, round 2 : 1/7 hits, 2.33 expected hits Anzac roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits 1 S.Sub owned by the Anzac and 2 Destroyers owned by the Yamamoto lost in sz19 Yamamoto roll dice for 5 Destroyers in sz19, round 3 : 1/5 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz19 Yamamoto win with 5 Destroyers remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Destroyers Casualties for Anzac: 1 S.Sub Casualties for Americans: 1 Destroyer Battle in Bhopa Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Bhopa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bhopa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Bhopa Yamamoto win, taking Bhopa from British with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Ostrov Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ostrov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ostrov Yamamoto win, taking Ostrov from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Yamamoto Place Units - Yamamoto 1 Elite and 1 Marine placed in Bengal 6 Infantrys placed in Malaya 1 Elite and 3 Infantrys placed in Davao 8 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.83 Americans regular : -0.17 Anzac regular : 0.83 Russians regular : -0.50 British regular : 0.67 Neutral regular : 0.00 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Chinese 3 Infantrys moved from Quyan to Urumal 1 Infantry moved from Quyan to Urumal 1 Infantry moved from Quyan to Urumal Non Combat Move - Chinese Turn Complete - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Hisaichi 2 Tankettes moved from Ming Jong to Cheng 1 Tankette moved from Tsingnan to Cheng 11 Tanks moved from Ming Jong to Quyan 1 Tank and 4 Tankettes moved from Tsingnan to Quyan 3 Infantrys moved from Gansu to S.Mongolia 6 Infantrys moved from Xining to Ming Jong 3 Infantrys moved from N.Shangsi to Gansu 2 Infantrys moved from E.Shansi to N.Shangsi 3 Infantrys moved from Peking to E.Shansi 4 Infantrys moved from S.Borneo to sz60 4 Infantrys moved from sz60 to Java 6 Infantrys moved from Hongkong to sz67 6 Infantrys moved from N.French I. to Burma 6 Infantrys moved from sz67 to N.French I. 2 Infantrys moved from Macau to Kwangsi 4 Tankettes moved from N.Chunking to Bengal 12 Tanks and 10 Tankettes moved from Hsingan to Vostok 2 Fighters and 1 L.Fighter moved from Seoul to Vostok 1 Infantry moved from Hsingan to Jinan Hisaichi take Jinan from Russians 5 Artillerys, 1 Elite, 14 Infantrys and 1 Marine moved from Hsingan to Quingdao 5 Tanks moved from Seoul to Belogorsk Purchase Units - Hisaichi Hisaichi buy 1 Elite, 20 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Quyan Hisaichi attack with 12 Tanks and 4 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 12 Tanks and 4 Tankettes in Quyan, round 2 : 3/16 hits, 7.33 expected hits Chinese roll dice for 1 Infantry in Quyan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Quyan Hisaichi win, taking Quyan from Chinese with 12 Tanks and 4 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Cheng Hisaichi attack with 3 Tankettes Chinese defend with 1 Tankette Hisaichi roll dice for 3 Tankettes in Cheng, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tankette in Cheng, round 2 : 1/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Cheng Hisaichi win, taking Cheng from Chinese with 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Tankette Battle in Quingdao Hisaichi attack with 5 Artillerys, 1 Elite, 14 Infantrys and 1 Marine British defend with 1 Artillery and 1 Infantry; Russians defend with 1 Bunker Hisaichi roll dice for 5 Artillerys, 1 Elite, 14 Infantrys and 1 Marine in Quingdao, round 2 : 4/21 hits, 5.67 expected hits Russians roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Quingdao, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 5 Artillerys, 1 Elite, 12 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery and 1 Infantry Casualties for Russians: 1 Bunker Battle in Vostok Hisaichi attack with 2 Fighters, 1 L.Fighter, 12 Tanks and 10 Tankettes British defend with 1 Infantry; Americans defend with 1 Elite and 13 Marines Hisaichi roll dice for 2 Fighters, 1 L.Fighter, 12 Tanks and 10 Tankettes in Vostok, round 2 : 10/25 hits, 10.83 expected hits Russians roll dice for 1 Elite, 1 Infantry and 13 Marines in Vostok, round 2 : 5/15 hits, 5.00 expected hits 9 Marines owned by the Americans, 5 Tankettes owned by the Hisaichi and 1 Infantry owned by the British lost in Vostok Hisaichi roll dice for 2 Fighters, 1 L.Fighter, 12 Tanks and 5 Tankettes in Vostok, round 3 : 11/20 hits, 9.17 expected hits Russians roll dice for 1 Elite and 4 Marines in Vostok, round 3 : 0/5 hits, 1.67 expected hits 4 Marines owned by the Americans and 1 Elite owned by the Americans lost in Vostok Hisaichi win, taking Vostok from Russians with 2 Fighters, 1 L.Fighter, 12 Tanks and 5 Tankettes remaining. Battle score for attacker is 25 Casualties for Hisaichi: 5 Tankettes Casualties for Americans: 1 Elite and 13 Marines Casualties for British: 1 Infantry Non Combat Move - Hisaichi 2 Fighters and 1 L.Fighter moved from Vostok to Belogorsk Place Units - Hisaichi 6 Infantrys placed in Hongkong 4 Infantrys placed in S.Borneo 6 Infantrys placed in Xining 3 Infantrys placed in Peking 1 Elite, 1 Infantry and 6 Tanks placed in Seoul Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Russians regular : -0.83 Hisaichi regular : -5.00





