TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from Southeast Mexico to 89 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 89 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking French West Africa from Neutral_Axis with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 2 submarines
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Tsinghai to Chahar
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Neutral_Axis
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Persia to Syria
1 tactical_bomber moved from Egypt to Syria
2 fighters moved from Egypt to Syria
Combat - British
Battle in Syria
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Syria, round 2 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 fighters owned by the British lost in Syria
British roll dice for 1 fighter and 1 tactical_bomber in Syria, round 3 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Syria
British roll dice for 1 tactical_bomber in Syria, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 tactical_bomber in Syria, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 tactical_bomber in Syria, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Syria, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Syria
British win with 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for British: 3 fighters and 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Syria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 7 infantry moved from India to West India
1 battleship moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 1.17
Italians regular : 0.83
Japanese regular : 1.83
Germans regular : 1.67
British regular : -2.00
Savegame