TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 56 Sea Zone
6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
6 infantry and 3 transports moved from 109 Sea Zone to 93 Sea Zone
6 infantry moved from United Kingdom to 112 Sea Zone
4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 6 infantry, 3 submarines and 3 transports moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 12 infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 47 Sea Zone to 56 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Vyborg to Leningrad
3 fighters and 1 tactical_bomber moved from Finland to Leningrad
1 bomber, 3 fighters and 1 tactical_bomber moved from Norway to Leningrad
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Japanese scrambles 3 units out of Dutch New Guinea to defend against the attack in 56 Sea Zone
Germans scrambles 1 units out of 94 Sea Zone to defend against the attack in Gibraltar
Germans scrambles 3 units out of 118 Sea Zone to defend against the attack in Leningrad
Battle in 91 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Davao
Battle in Gibraltar
Americans attack with 3 fighters and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry; Italians defend with 3 fighters, 6 infantry and 1 tactical_bomber
Germans roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 3 fighters and 12 infantry in Gibraltar, round 2 : 6/15 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 3 fighters, 13 infantry and 1 tactical_bomber in Gibraltar, round 2 : 7/17 hits, 6.83 expected hits
1 aaGun owned by the Germans, 5 infantry owned by the Germans and 7 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 3 fighters and 5 infantry in Gibraltar, round 3 : 2/8 hits, 2.33 expected hits
Germans roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/12 hits, 5.17 expected hits
2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Gibraltar
3 fighters owned by the Americans retreated
Germans win, taking Davao from Japanese with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 12 infantry
Casualties for Germans: 1 aaGun and 7 infantry
Battle in Leningrad
Americans attack with 2 armour, 5 artilleries, 1 bomber, 6 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 25 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
Germans roll AA dice in Leningrad : 0/6 hits, 1.00 expected hits
Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 6 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Leningrad, round 2 : 12/26 hits, 10.33 expected hits
Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 4 fighters, 25 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Leningrad, round 2 : 18/41 hits, 15.83 expected hits
2 aaGuns owned by the Germans, 1 bomber owned by the Germans, 9 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 2 armour owned by the Americans, 8 infantry owned by the Americans, 5 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Leningrad
1 tactical_bomber owned by the Americans, 6 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Germans win with 1 armour, 2 artilleries, 4 fighters, 16 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Americans: 2 armour, 5 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber and 9 infantry
Battle in 56 Sea Zone
Americans attack with 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters, 7 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 14 fighters, 5 submarines, 7 tactical_bombers and 3 transports
Americans roll dice for 7 submarines in 56 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 infantry
EDIT: Adding units owned by Germans to Leningrad: 1 bomber
EDIT: Turning off Edit Mode
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 12/29 hits, 13.17 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 5 submarines in 56 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 14 fighters, 7 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 17/40 hits, 18.83 expected hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans, 1 carrier owned by the Japanese, 5 submarines owned by the Japanese and 7 carriers owned by the Americans lost in 56 Sea Zone
Americans roll dice for 3 submarines in 56 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 11 destroyers, 14 fighters and 2 tactical_bombers in 56 Sea Zone, round 3 : 14/29 hits, 13.17 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 14 fighters, 7 tactical_bombers and 3 transports in 56 Sea Zone, round 3 : 19/39 hits, 18.67 expected hits
3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 11 destroyers owned by the Americans, 6 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 5 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 9 fighters and 2 tactical_bombers in 56 Sea Zone, round 4 : 6/13 hits, 7.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 14 fighters, 4 tactical_bombers and 3 transports in 56 Sea Zone, round 4 : 16/23 hits, 13.33 expected hits
4 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 9 fighters owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 destroyer, 12 fighters and 3 transports remaining. Battle score for attacker is -134
Casualties for Americans: 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters, 7 submarines and 2 tactical_bombers
Casualties for Japanese: 7 carriers, 3 cruisers, 4 destroyers, 2 fighters, 5 submarines and 7 tactical_bombers
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Moving scrambled unit from Leningrad to 118 Sea Zone
Moving scrambled unit from Leningrad to 118 Sea Zone
Moving scrambled unit from Leningrad to 118 Sea Zone
Moving scrambled unit from Gibraltar to 94 Sea Zone
Moving scrambled unit from 56 Sea Zone back to originating territory: Dutch New Guinea
7 fighters owned by the Japanese forced to land in Dutch New Guinea
Non Combat Move - Americans
3 fighters moved from Leningrad to Norway
3 fighters and 1 tactical_bomber moved from Leningrad to Finland
1 bomber moved from Leningrad to Norway
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to Eastern United States
1 infantry moved from Karelia to Vyborg
3 fighters moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 submarine placed in 11 Sea Zone
5 fighters placed in Western United States
1 artillery and 2 infantry placed in Finland
3 infantry placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Inner Mongolia
2 infantry moved from Tsinghai to Honan
10 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Anhwe, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Scotland to 128 Sea Zone
1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Germans
1 fighter moved from Norway to 128 Sea Zone
2 fighters moved from United Kingdom to 128 Sea Zone
3 fighters moved from Finland to 128 Sea Zone
Combat - British
Battle in 128 Sea Zone
British attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 8 fighters in 128 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 128 Sea Zone to United Kingdom
3 fighters moved from 128 Sea Zone to Finland
2 fighters moved from 128 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
Place Units - British
1 destroyer placed in 113 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
British collect 18 PUs (2 lost to blockades); end with 21 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 2.17
Japanese regular : 2.33
Germans AA : -1.50
Germans regular : 2.00
British regular : 1.67
Savegame