• '20

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from Truk to Woleai
                  Yamamoto take Woleai from Americans
            5 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Chubu to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Ulithi
            1 Battleship moved from 85 Sea Zone to 101 Sea Zone
            2 Fighters moved from 85 Sea Zone to Ulithi
            1 Infantry and 1 Tank moved from Mindanao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
            1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
            1 Infantry moved from N.French Indochina to Kweichow
            1 Fighter moved from Kwangsi to Kweichow
            1 Tank moved from Kiangsi to Kweichow
            1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Jilolo
            1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Bomber moved from Formosa to Shansi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Jilolo
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Jilolo, round 2 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Ulithi
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ulithi, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Yamamoto attack with 1 Bomber and 5 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 5 Infantrys in Shansi, round 2 : 2/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Marine and 1 Tank moved from Khabarovsk to 75 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Marine and 1 Tank moved from 84 Sea Zone to Shantung
            1 Adv.Fighter and 1 Fighter moved from Jilolo to 107 Sea Zone
            1 Transport moved from 92 Sea Zone to 101 Sea Zone
            1 Transport moved from 92 Sea Zone to 107 Sea Zone
            5 Infantrys and 1 Tank moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            2 B.Transports, 6 Infantrys and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            6 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Fighter moved from Kweichow to Kiangsi
            1 Carrier moved from 85 Sea Zone to 101 Sea Zone
            2 Fighters moved from Kiangsi to Tokyo
            1 Infantry moved from Kiangsi to Hunan
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Submarine moved from 107 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            3 Destroyers and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
            2 Fighters moved from Ulithi to 101 Sea Zone
            2 Fighters moved from Manila to Davao
            1 Bomber moved from Shansi to Formosa
            1 Bomber moved from Liaoning to Formosa
    
        Place Units - Yamamoto
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 B.Carrier and 1 Submarine placed in 84 Sea Zone
            1 Adv.Fighter and 3 Infantrys placed in Chubu
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -1.33
    Americans regular : -0.33
    Dutch regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 4 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Szechwan
            1 Artillery and 2 Tanks moved from Hupeh to Shensi
            1 Fighter moved from Hupeh to Shensi
            1 Artillery moved from Suiyuan to Shensi
            4 Infantrys moved from Lanchow to Shensi
            4 Infantrys moved from Ningsia to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery moved from E.Qinghai to Ningsia
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in Shensi
            6 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Suiyuan : 1 Infantry
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 Infantry
    Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks
    Lanchow : 1 Artillery and 2 Infantrys
    Shensi : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Fighter, 10 Infantrys and 5 Tanks
    Ningsia : 1 AAGun, 1 Artillery and 2 Infantrys
    Szechwan : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    Gobi Altai : 1 flag, 3 Tanks
    

    Production/PUs Summary :

    Germans : 116 / 119
    Russians : 92 / 92
    Italians : 58 / 60
    French : 19 / 21
    Yamamoto : 77 / 77
    Chinese : 26 / 30
    Hisaichi : 51 / 54
    British : 113 / 117
    Anzac : 36 / 36
    Dutch : 14 / 22
    Finns : 14 / 12
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 103 / 107
    

    Savegame



  • @karl7 waiting on Colt


  • '20

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            4 Artillerys, 1 Elite and 3 Infantrys moved from Hunan to Hupeh
            1 Artillery and 1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from N.French Indochina to Hupeh
            2 Infantrys moved from Chahar to Suiyuan
            1 Bomber moved from Manila to Suiyuan
            2 Tanks moved from Chahar to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Hupeh, round 2 : 3/13 hits, 5.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Suiyuan
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Artillerys and 1 Infantry moved from Chahar to Shansi
            1 AAGun moved from Peking to Liaoning
            1 Artillery, 1 Elite and 4 Infantrys moved from N.French Indochina to Kweichow
            1 Infantry moved from Kirin to Khabarovsk
            1 Bomber moved from Suiyuan to Chahar
            3 Tanks moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
            1 Tank moved from Heilungchiang to Peking
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Kirin to Liaoning
            2 Infantrys moved from Changchun to Kirin
            1 Carrier and 2 Destroyers moved from 93 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 101 Sea Zone
            3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
            3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Liaoning
            3 Artillerys and 5 Infantrys moved from Shantung to Shansi
            2 Tanks moved from Peking to Chahar
            1 Infantry moved from Kwangsi to 92 Sea Zone
            2 Fighters moved from Bangkok to Kweichow
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to Bangkok
            1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to Bangkok
            1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to Bangkok
            1 Submarine moved from 84 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 101 Sea Zone
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
    
        Place Units - Hisaichi
            3 Tanks placed in Shantung
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Fighter and 7 Infantrys placed in Changchun
            2 Infantrys placed in Hong Kong
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Changchun: 1 Fighter
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Hisaichi regular : -1.00
    

    Savegame

  • '20

    I knew Japans would be difficult to play but I thought I would get further than Yam1 before a massive blunder. Still fun yet tho.

    If anyone else enjoys chess, Game 6 of Carlsen-Nepo was riveting

  • TripleA

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            2 Fighters moved from 20 Sea Zone to 22 Sea Zone
            1 Fighter moved from Dover to 22 Sea Zone
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Infantry moved from Mersa Matruh to Kufra
                  British take Kufra from Italians
            2 Infantrys moved from W.Iran to Azerbaijan
            1 Tank moved from Iraq to Azerbaijan
            1 Artillery, 1 Fighter and 2 Infantrys moved from Malaya to S.Thailand
            1 Bomber moved from French Equatorial Africa to Hun
            1 Fighter moved from Lower Egypt to N.Saudi Arabia
            2 Fighters moved from 56 Sea Zone to N.Saudi Arabia
            2 Tanks moved from Iraq to N.Saudi Arabia
            1 Battleship moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Mozambique to 62 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Cruisers and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Infantry moved from Iraq to N.Saudi Arabia
    
        Purchase Units - British
            British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Hun
                Bombing raid in Hun rolls: 4 and causes: 3 damage to unit: Factory
                Bombing raid in Hun causes 3 damage total. 
            Battle in Azerbaijan
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azerbaijan
                British loses 0 PUs for violating Azerbaijans neutrality.
                British win, taking Azerbaijan from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in N.Saudi Arabia
                British attack with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Battleship and 2 Cruisers in N.Saudi Arabia, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 4/9 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 22 Sea Zone
                British attack with 3 Fighters
                Germans defend with 1 Destroyer
                    British roll dice for 3 Fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone
                British win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Fighter
                Casualties for Germans: 1 Destroyer
    
        Non Combat Move - British
            2 Fighters moved from 22 Sea Zone to 20 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 20 Sea Zone
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Tank moved from Munster to 18 Sea Zone
            1 Destroyer, 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from Azores to 16 Sea Zone
            5 Transports moved from 20 Sea Zone to 18 Sea Zone
            3 Tanks moved from Munster to 18 Sea Zone
            2 Infantrys moved from Munster to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            3 Infantrys moved from Wales to 18 Sea Zone
            7 Infantrys, 3 Tanks and 5 Transports moved from 18 Sea Zone to 20 Sea Zone
            11 Infantrys and 4 Tanks moved from 20 Sea Zone to Brittany
            1 Infantry, 1 Tank and 1 Transport moved from 16 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester
            5 Infantrys moved from London to Manchester
            1 Infantry moved from French Sudan to French Equatorial Africa
            5 Infantrys moved from Lower Egypt to Mersa Matruh
            1 AAGun moved from Crete to 56 Sea Zone
            1 AAGun moved from 56 Sea Zone to Cairo
            1 AAGun moved from Palestine to Syria
            3 Infantrys moved from Cairo to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from N.Saudi Arabia to 56 Sea Zone
            2 Fighters moved from French Equatorial Africa to Mersa Matruh
            1 Fighter moved from N.Saudi Arabia to Lower Egypt
            1 Bomber moved from Hun to Lower Egypt
            1 Infantry moved from Mersa Matruh to New Valley
            2 Tanks moved from Kordofan to Lower Egypt
            2 Infantrys moved from Iraq to Palestine
            1 Infantry moved from W.Iran to Iraq
            1 AAGun moved from Kenya to Equatoria
            1 Tank moved from Mozambique to Equatoria
            1 Fighter moved from S.Thailand to Malaya
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Hyderabad to Bihar
            2 Infantrys moved from Kiska to 73 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 73 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Kolyma to Okhotsk
            2 Submarines moved from 63 Sea Zone to 57 Sea Zone
    
        Place Units - British
            1 Artillery and 4 Infantrys placed in Delhi
            1 ArmoredCar and 4 Tanks placed in Madras
            1 Bunker placed in Malaya
            1 ArmoredCar placed in Bombay
            2 Artillerys and 4 Infantrys placed in Cairo
            2 Artillerys and 4 Infantrys placed in Malaya
            3 Infantrys placed in W.Iran
            2 Artillerys and 2 Infantrys placed in Wales
            1 Artillery and 3 Infantrys placed in Manchester
            8 Infantrys placed in London
    
        Turn Complete - British
            British collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Germans regular : 0.67
    Neutral regular : -1.00
    British regular : 2.17
    

    Production/PUs Summary :

    Germans : 116 / 119
    Russians : 92 / 92
    Italians : 55 / 60
    French : 19 / 21
    Yamamoto : 77 / 77
    Chinese : 21 / 30
    Hisaichi : 56 / 56
    British : 122 / 122
    Anzac : 36 / 36
    Dutch : 14 / 22
    Finns : 14 / 12
    Romanians : 15 / 15
    Thai : 16 / 18
    Americans : 103 / 107
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            2 Infantrys moved from West Papua to Hollandia
            1 Tank moved from Port Moresby to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Battleship, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Anzac roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Anzac roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from South Australia to Western Australia
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery moved from Lombok to Java
            2 Infantrys moved from 67 Sea Zone to Lombok
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            1 Artillery and 1 Tank placed in Broome
            2 Infantrys placed in Townsville
            1 Artillery placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Anzac regular : -1.00
    

    Territory Summary for Anzac :

    Western Australia : 1 Infantry
    West Papua : 2 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Wellington : 1 AAGun, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks
    Northern Territory : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Hollandia : 1 Tank
    Soembawa : 2 Infantrys
    Lombok : 4 Infantrys
    Java : 3 Artillerys, 8 Infantrys and 1 Tank
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
    

    Production/PUs Summary :

    Germans : 116 / 119
    Russians : 92 / 92
    Italians : 55 / 60
    French : 19 / 21
    Yamamoto : 75 / 77
    Chinese : 21 / 30
    Hisaichi : 56 / 56
    British : 122 / 122
    Anzac : 36 / 36
    Dutch : 16 / 22
    Finns : 14 / 12
    Romanians : 15 / 15
    Thai : 16 / 18
    Americans : 103 / 107
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Java to Sumatra
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Soembawa
            3 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Bunker
    Sumatra : 3 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
    Suriname : 1 Factory, 3 Infantrys and 1 Tank
    Tanimbar : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 Infantry
    67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
    

    Production/PUs Summary :

    Germans : 116 / 119
    Russians : 92 / 92
    Italians : 55 / 60
    French : 19 / 21
    Yamamoto : 75 / 77
    Chinese : 21 / 30
    Hisaichi : 56 / 56
    British : 122 / 122
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 14 / 12
    Romanians : 15 / 15
    Thai : 16 / 18
    Americans : 103 / 107
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Elite and 1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Artillerys and 3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from N.Karelia to Oulu
            4 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Russians defend with 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bulgaria to E.Romania
            1 Tank moved from Bulgaria to E.Romania
            1 Infantry moved from Bucharest to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Tank moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.33
    Russians regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Russians defend with 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Donetsk, round 3 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from Donetsk to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bulgaria to E.Romania
            1 Tank moved from Bulgaria to E.Romania
            1 Infantry moved from Bucharest to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Tank moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.33
    Russians regular : -1.00
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery, 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Fighter and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    British regular : -1.33
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 T.Boat moved from 32 Sea Zone to 33 Sea Zone
            1 Artillery and 2 Elites moved from Washington to 13 Sea Zone
            1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone
            1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
            1 Infantry moved from Rio De Janeiro to Bahia
            2 Tanks moved from Amazon to Salvador
            3 Tanks moved from Rio De Janeiro to Salvador
            1 Infantry moved from Colombia to Amazon
            1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery moved from Eniwetok to 103 Sea Zone
            1 Artillery moved from Kusaie to 103 Sea Zone
            1 Artillery moved from Jaluit to 103 Sea Zone
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Infantry moved from Kwajalein to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
            1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
            1 Bomber moved from Nauru to Ulithi
            2 Adv.Fighters moved from 103 Sea Zone to Ulithi
            2 Fighters moved from 103 Sea Zone to Woleai
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
                  Americans take Truk from Yamamoto
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 T.Boat moved from 32 Sea Zone to 33 Sea Zone
            1 Artillery and 2 Elites moved from Washington to 13 Sea Zone
            1 Artillery, 1 B.Transport and 2 Elites moved from 13 Sea Zone to 32 Sea Zone
            1 Artillery and 2 Elites moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
            1 Infantry moved from Rio De Janeiro to Bahia
            2 Tanks moved from Amazon to Salvador
            3 Tanks moved from Rio De Janeiro to Salvador
            1 Infantry moved from Colombia to Amazon
            1 Battleship and 2 Transports moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery moved from Eniwetok to 103 Sea Zone
            1 Artillery moved from Kusaie to 103 Sea Zone
            1 Artillery moved from Jaluit to 103 Sea Zone
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Infantry moved from Kwajalein to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 108 Sea Zone
            1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
            1 Bomber moved from Nauru to Ulithi
            2 Adv.Fighters moved from 103 Sea Zone to Ulithi
            2 Fighters moved from 103 Sea Zone to Woleai
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            3 Artillerys, 1 Battleship, 4 Carriers, 4 Destroyers, 3 Infantrys, 1 Submarine and 3 Transports moved from 103 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
                  Americans take Truk from Yamamoto
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 S.Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Ulithi
                Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 2 : 0/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 3 : 3/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Woleai
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Woleai, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Salvador
                Americans attack with 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 6 Tanks in Salvador, round 2 : 5/11 hits, 4.83 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                    1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 1 Artillery, 1 Marine and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston
            1 Adv.Fighter moved from Johnston to 109 Sea Zone
            1 Adv.Fighter moved from Johnston to 109 Sea Zone
            1 Fighter moved from Woleai to 109 Sea Zone
            1 Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Ulithi to 109 Sea Zone
            1 Adv.Fighter moved from Ulithi to 109 Sea Zone
            1 Bomber moved from Ulithi to Tarawa
            1 Bomber moved from Midway to Tarawa
            1 Bomber moved from Midway to 116 Sea Zone
            1 Bomber moved from 116 Sea Zone to Tarawa
            1 Artillery moved from Johnston to 98 Sea Zone
            1 Marine moved from Johnston to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Infantrys and 1 Marine moved from 98 Sea Zone to 104 Sea Zone
            1 Artillery, 4 Infantrys and 1 Marine moved from 104 Sea Zone to Tarawa
            2 Adv.Fighters moved from San Francisco to Johnston
    
        Place Units - Americans
            1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone
            2 S.Submarines placed in 13 Sea Zone
            1 Bomber placed in South Central USA
            3 Adv.Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -1.17
    Neutral regular : 1.33
    

    Territory Summary for Americans :

    Kusaie : 1 flag
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Artillery
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Tarawa : 1 Artillery, 3 Bombers, 4 Infantrys and 1 Marine
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 3 Adv.Fighters and 1 Factory
    Pearl Harbor : 1 AAGun and 1 Factory
    Truk : 1 Artillery and 1 Infantry
    South Central USA : 1 Bomber and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Infantry
    Johnston : 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Marine
    Northeast USA : 1 AAGun
    Woleai : 1 Artillery and 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag, 1 Artillery, 2 Elites and 1 Infantry
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Marine and 6 Tanks
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    Amazon : 1 Infantry
    Hispaniola : 1 flag
    Azores : 1 Fighter
    E.Mexico : 1 flag
    Venezuela : 1 flag
    33 Sea Zone : 1 T.Boat
    13 Sea Zone : 2 S.Submarines
    32 Sea Zone : 3 B.Transports, 1 Destroyer and 1 Transport
    103 Sea Zone : 1 Transport
    109 Sea Zone : 4 Adv.Fighters, 1 Battleship, 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    98 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer
    104 Sea Zone : 2 B.Transports, 1 Battleship and 1 Carrier
    108 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 116 / 119
    Russians : 89 / 92
    Italians : 55 / 60
    French : 19 / 21
    Yamamoto : 70 / 77
    Chinese : 21 / 30
    Hisaichi : 56 / 56
    British : 120 / 122
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 15 / 15
    Romanians : 17 / 17
    Thai : 18 / 18
    Americans : 110 / 111
    

    Savegame


  • Morning all.
    Hope you all had a good weekend .
    Not sure why I can’t move the line T in SZ103. Wanted to block that nasty Nip fleet, by moving to SZ 102.
    Can someone look at the History , please , and say why they think I can’t edit it out of SZ103?
    Thank you .

  • TripleA

    @witt Just remove the existing transport and add a new one. It probably got bugged or something when you were doing all the loading/moving during combat move and for some reason thought it couldn’t move.


  • Thanks Redrum.
    if you think that everything is in order (as I do), @Karl7 , please just move that mad TT forward one SZ so as to block Yam’s fleet . Thanks .

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Infantry moved from Kiev to Minsk
            1 ArmoredCar moved from Kiev to Crimea
                  Germans take Crimea from Russians
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Latvia to Novgorod
            1 Fighter moved from Kiev to Minsk
            1 Stuka moved from Kiev to Novgorod
            1 Fighter moved from Kiev to Minsk
            1 Infantry moved from Finnmark to Nordland
            1 Artillery and 1 Infantry moved from Oslo to Nordland
            2 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Picardy to Belgium
            1 Stuka moved from Rhine to Belgium
            1 Fighter moved from Paris to Belgium
            1 Stuka moved from Paris to Belgium
            1 Artillery moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Adv.Fighter and 1 Fighter moved from 23 Sea Zone to Nordland
            1 Bomber moved from Hamburg to Belgium
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 23 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 Infantry and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Stuka in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Stuka in Novgorod, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Belgium
                Germans attack with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas in Belgium, round 2 : 5/7 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Nordland
                Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Nordland, round 2 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from Nordland to 23 Sea Zone
            1 Adv.Fighter moved from Nordland to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            5 Infantrys moved from 24 Sea Zone to East Prussia
            1 Artillery and 1 Infantry moved from Brest to Kiev
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Kiev
            2 Fighters moved from Minsk to Kiev
            1 ArmoredCar moved from Odessa to Kiev
            1 Stuka moved from Novgorod to Kiev
            1 ArmoredCar moved from Latvia to Kiev
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            5 Tanks moved from Bohemia to Brest
            1 Artillery and 1 Infantry moved from Odessa to Vinnytsia
            2 Stukas moved from Belgium to Normandy
            1 Fighter moved from Belgium to Normandy
            1 Bomber moved from Belgium to Hamburg
            1 ArmoredCar and 1 Infantry moved from Picardy to Normandy
            1 Artillery moved from Aquitaine to Orleanais
            1 Infantry moved from Orleanais to Aquitaine
            2 Artillerys and 5 Infantrys moved from Paris to Normandy
    
        Place Units - Germans
            1 Bunker placed in Hamburg
            1 Bunker placed in Normandy
            1 Artillery and 2 Infantrys placed in Normandy
            3 Artillerys and 5 Infantrys placed in Paris
            6 Infantrys placed in Hamburg
            3 Infantrys placed in Middle Norrland
            1 Transport placed in 23 Sea Zone
            2 Infantrys placed in Danzig
            2 Artillerys and 1 Infantry placed in Vinnytsia
            Germans undo move 5.
            2 Artillerys and 4 Infantrys placed in Hamburg
            2 ArmoredCars and 2 Tanks placed in Provence
            2 Tanks placed in Bohemia
            4 Infantrys placed in Warsaw
            2 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 3.83
    Neutral regular : -0.33
    

    Savegame

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