dawgoneit -VS- Entek TRS.
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 B.Transports moved from sz66 to sz63 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports moved from sz56 to sz50 2 Artillerys moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 3 Infantrys moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores 3 Artillerys and 3 Infantrys moved from sz50 to Flores 1 EarlyFighter moved from sz50 to sz58 Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz58 Anzac attack with 1 EarlyFighter Thai defend with 2 Transports Anzac roll dice for 1 EarlyFighter in sz58, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in sz58, round 2 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 EarlyFighter owned by the Anzac lost in sz58 Thai win with 1 Transport remaining. Battle score for attacker is -2 Casualties for Anzac: 1 EarlyFighter Casualties for Thai: 1 Transport Battle in Flores Anzac attack with 4 Artillerys and 4 Infantrys Thai defend with 1 Artillery Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Flores, round 2 : 4/8 hits, 2.67 expected hits Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 1 Infantry moved from Darwin to Derby Place Units - Anzac 1 Destroyer and 1 Fighter placed in sz50 1 Artillery placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 Elite moved from Wake to sz19 1 Destroyer, 1 Elite and 1 S.Sub moved from sz19 to sz76 1 Elite moved from sz76 to Bonin 1 Tank moved from Marcus to sz18 3 Artillerys moved from Marcus to sz18 2 Infantrys moved from Marcus to sz18 3 Artillerys, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Destroyers, 4 EarlyFighters, 2 Infantrys and 1 Tank moved from sz18 to sz76 1 Destroyer moved from sz20 to sz18 1 B29 moved from Pearl Harbor to sz76 2 Fighters moved from Magadan to sz76 3 Artillerys and 1 Tank moved from sz76 to Iwo Jima 2 Infantrys moved from sz76 to Iwo Jima Purchase Units - Americans Americans buy 1 B.Transport, 1 Bunker, 3 Destroyers, 1 Factory, 1 Fighter and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters, 2 Fighters and 1 S.Sub Yamamoto defend with 9 Destroyers Americans roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 2 Fighters in sz76, round 2 : 5/17 hits, 6.50 expected hits Yamamoto roll dice for 9 Destroyers in sz76, round 2 : 5/9 hits, 4.50 expected hits Units damaged: 1 Battleship owned by the Americans 4 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in sz76 Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 3 Destroyers, 4 EarlyFighters and 2 Fighters in sz76, round 3 : 5/13 hits, 5.17 expected hits Yamamoto roll dice for 3 Destroyers in sz76, round 3 : 0/3 hits, 1.50 expected hits 3 Destroyers owned by the Yamamoto lost in sz76 Americans win with 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Fighters and 1 S.Sub remaining. Battle score for attacker is 40 Casualties for Americans: 4 Destroyers Casualties for Yamamoto: 9 Destroyers Battle in Bonin Battle in Iwo Jima Americans attack with 3 Artillerys, 2 Infantrys and 1 Tank Yamamoto defend with 1 AAGun, 1 Bunker and 2 Infantrys Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Iwo Jima, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 2 Infantrys in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Iwo Jima, round 3 : 4/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker and 1 Infantry in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Iwo Jima Americans win, taking Bonin from Yamamoto, taking Iwo Jima from Yamamoto with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Bunker and 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 B29 moved from sz76 to Marcus 2 EarlyFighters moved from sz76 to Marcus 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 1 Artillery and 2 Tanks moved from Yakutsk to Vostok 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Magadan to Yakutsk 1 Artillery and 11 Infantrys moved from Palana to Magadan 2 Infantrys moved from Alaska to sz4 2 Infantrys moved from sz4 to Palana 2 Transports moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry and 2 Transports moved from sz5 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from British Columbia to N.Canada 2 B.Transports moved from sz6 to sz14 8 Marines moved from Portland to sz14 2 B.Transports and 8 Marines moved from sz14 to sz6 8 Marines moved from sz6 to N.Canada 2 Tankettes moved from Portland to British Columbia 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle 1 Artillery moved from Fais to Ifalk 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Weno Place Units - Americans 1 Bunker and 1 Factory placed in Marcus 1 Destroyer placed in sz19 1 B.Transport placed in sz25 2 Destroyers placed in sz4 1 Fighter placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : 0.00
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 1 Artillery, 6 Infantrys and 1 Marine moved from Akina to sz15 1 Artillery, 6 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 1 Artillery, 7 Infantrys and 1 Marine moved from sz1 to Vostok 3 Artillerys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery, 7 Infantrys and 1 Marine Americans defend with 1 Artillery and 2 Tanks; Russians defend with 1 Tankette Masaharu roll dice for 1 Artillery, 7 Infantrys and 1 Marine in Vostok, round 2 : 4/9 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 2 Tanks and 1 Tankette in Vostok, round 2 : 0/4 hits, 1.50 expected hits 1 Artillery owned by the Americans, 1 Tankette owned by the Russians and 2 Tanks owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 18 Casualties for Americans: 1 Artillery and 2 Tanks Casualties for Russians: 1 Tankette Non Combat Move - Masaharu Place Units - Masaharu 3 Artillerys placed in Amursk 1 Artillery, 6 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.00 Russians regular : -1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 5 Tankettes moved from Ulaan Ude to Belogorsk 3 Mech.Infs moved from Tulun to Belogorsk 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 6 Mech.Infs and 4 Tanks moved from Quingdao to Belogorsk Purchase Units - Russians Russians buy 3 Infantrys, 4 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Belogorsk Russians attack with 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 9 Mech.Infs, 4 Tanks and 5 Tankettes Masaharu defend with 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks Russians roll dice for 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 9 Mech.Infs, 4 Tanks and 5 Tankettes in Belogorsk, round 2 : 11/27 hits, 9.67 expected hits Masaharu roll dice for 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks in Belogorsk, round 2 : 9/26 hits, 9.17 expected hits 5 Infantrys owned by the Russians, 10 Infantrys owned by the Masaharu, 4 Tankettes owned by the Russians and 1 Bomber owned by the Masaharu lost in Belogorsk Russians roll dice for 2 Artillerys, 2 EarlyFighters, 9 Mech.Infs, 4 Tanks and 1 Tankette in Belogorsk, round 3 : 9/18 hits, 6.67 expected hits Masaharu roll dice for 8 Artillerys, 3 Elites and 4 Tanks in Belogorsk, round 3 : 6/15 hits, 5.67 expected hits 1 Elite owned by the Masaharu, 2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Russians, 8 Artillerys owned by the Masaharu and 1 Tankette owned by the Russians lost in Belogorsk Russians roll dice for 2 EarlyFighters, 6 Mech.Infs and 4 Tanks in Belogorsk, round 4 : 6/12 hits, 4.67 expected hits Masaharu roll dice for 2 Elites and 4 Tanks in Belogorsk, round 4 : 1/6 hits, 2.67 expected hits 2 Elites owned by the Masaharu, 1 Mech.Inf owned by the Russians and 4 Tanks owned by the Masaharu lost in Belogorsk Russians win, taking Belogorsk from Masaharu with 2 EarlyFighters, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 40 Casualties for Russians: 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Masaharu: 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks Non Combat Move - Russians 2 EarlyFighters moved from Belogorsk to Quingdao 1 Infantry moved from Ulaan Ude to Jinan 2 Infantrys moved from Ulaan Ude to Quingdao 3 Infantrys moved from Tulun to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 4 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 3 Infantrys, 1 Tank and 2 Tankettes placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : 5.00
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 2 Tanks moved from Sumatra to sz60 1 Artillery moved from Burma to W.Chunking 1 Tank moved from Burma to Malaya 1 Tank moved from Malaya to sz60 2 Artillerys moved from Sumatra to sz60 4 Artillerys moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 7 Infantrys moved from Malaya to sz60 1 Infantry moved from sz60 to Malaya 6 Artillerys, 3 B.Transports, 8 Infantrys, 3 Tanks and 4 Transports moved from sz60 to sz58 6 Artillerys, 8 Infantrys and 3 Tanks moved from sz58 to Flores 1 Carrier moved from sz60 to sz57 2 EarlyFighters moved from sz60 to sz57 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to Ceram Yamamoto take Ceram from Dutch 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Bonin 1 Destroyer moved from sz78 to sz75 1 Destroyer moved from sz17 to sz16 2 B.Transports and 4 Transports moved from sz74 to sz78 1 Infantry moved from S to Samar Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 12 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 1 Carrier and 2 EarlyFighters British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Carrier and 2 EarlyFighters in sz57, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Carrier owned by the Yamamoto lost in sz57 Yamamoto roll dice for 2 EarlyFighters in sz57, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in sz57, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz57 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Carrier and 1 EarlyFighter Casualties for British: 1 Destroyer and 1 Transport Battle in Flores Yamamoto attack with 6 Artillerys, 8 Infantrys and 3 Tanks Anzac defend with 4 Artillerys and 4 Infantrys Yamamoto roll dice for 6 Artillerys, 8 Infantrys and 3 Tanks in Flores, round 2 : 5/17 hits, 5.83 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Flores, round 2 : 4/8 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 4 Infantrys and 3 Tanks in Flores, round 3 : 1/13 hits, 4.83 expected hits Anzac roll dice for 3 Artillerys in Flores, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 3 Infantrys and 3 Tanks in Flores, round 4 : 4/12 hits, 4.50 expected hits Anzac roll dice for 2 Artillerys in Flores, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 6 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 4 Artillerys and 4 Infantrys Battle in Bonin Yamamoto attack with 4 Infantrys Americans defend with 1 Elite Yamamoto roll dice for 4 Infantrys in Bonin, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Elite in Bonin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bonin Yamamoto roll dice for 3 Infantrys in Bonin, round 3 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 Elite in Bonin, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Bonin Yamamoto win, taking Bonin from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Non Combat Move - Yamamoto 1 EarlyFighter moved from sz57 to sz60 Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Malaya 4 Infantrys placed in Davao 4 Infantrys placed in Tokyo 4 Destroyers placed in sz78 1 Destroyer and 1 S.Sub placed in sz78 Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.83 Americans regular : 0.33 Anzac regular : 0.67 British regular : 0.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 1 Infantry and 1 Marine moved from Gansu to Shangsi 1 Tankette moved from Szechwan to Shangsi 2 Infantrys and 1 Marine moved from Gansu to N.Shangsi 1 Tankette moved from Sikang to N.Chunking 1 Tankette moved from W.Sian to Hanan 1 Tankette moved from Sikang to Hanan Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 2 Tankettes Hisaichi defend with 2 Tankettes Chinese roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.33 expected hits 1 Tankette owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Hanan Chinese roll dice for 1 Tankette in Hanan, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Tankette Casualties for Hisaichi: 2 Tankettes Battle in Shangsi Chinese attack with 1 Infantry, 1 Marine and 1 Tankette Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Infantry, 1 Marine and 1 Tankette in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Shangsi, round 3 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Shangsi 1 Tankette owned by the Chinese retreated to Szechwan Hisaichi win with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry and 1 Marine Casualties for Hisaichi: 2 Tankettes Battle in N.Shangsi Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 5 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Chunking Chinese attack with 1 Tankette Yamamoto defend with 1 Artillery Chinese roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese lost in N.Chunking Yamamoto win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Sian to W.Sian 1 Mech.Inf moved from Szechwan to Sian 2 Mech.Infs moved from Gansu to Sian 3 Mech.Infs moved from Tsingnan to Sian 2 Tankettes moved from Xining to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Gobi to Tsingnan 2 Mech.Infs moved from Xining to Szechwan 2 Infantrys moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 1 Infantry and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -2.00 Hisaichi regular : 0.33
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Nanking to Hanan 1 Tankette moved from Shansi to Hanan 3 Tanks moved from Hankou to Shansi 1 Infantry moved from Shansi to Nanking 2 Infantrys moved from E.Shansi to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Shansi to N.Shangsi 1 Tank moved from Peking to Shansi 1 Elite moved from Peking to E.Shansi 8 Infantrys moved from Seoul to sz79 8 Infantrys and 4 Transports moved from sz79 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Infantry and 1 Tankette moved from Hsingan to Belogorsk 5 Infantrys moved from Manchuria to Belogorsk 1 Infantry moved from Tientsin to Hsingan 1 Infantry moved from Hsingan to Belogorsk 1 Tank moved from Hopeh to Shansi 1 Artillery moved from Bali to sz59 1 Artillery and 1 Transport moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from Bava to sz59 2 Artillerys and 2 Infantrys moved from sz59 to Soem 2 Bombers moved from S.Borneo to sz63 1 Fighter moved from sz60 to Soem 1 Battleship moved from sz60 to sz59 1 Carrier moved from sz67 to sz78 1 Transport moved from sz74 to sz78 1 Tank moved from Samar to sz71 1 B.Transport and 1 Tank moved from sz71 to sz48 1 Tank moved from sz48 to Sarong Hisaichi take Sarong from Dutch 1 Transport moved from sz70 to sz60 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz60 to sz58 4 Infantrys, 1 Tank and 1 Tankette moved from Hongkong to Kwangtung 1 Tank and 1 Tankette moved from Kwangtung to Hankou 1 Tank moved from Hankou to Shansi 1 Tankette moved from W.Chunking to W.Sian Purchase Units - Hisaichi Hisaichi buy 1 Elite, 12 Infantrys, 1 NakajimaG5N, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Infantrys and 2 Tankettes Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 2 Infantrys and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 1 Marine Battle in Belogorsk Hisaichi attack with 15 Infantrys and 1 Tankette Russians defend with 5 Mech.Infs and 4 Tanks Hisaichi roll dice for 15 Infantrys and 1 Tankette in Belogorsk, round 2 : 5/16 hits, 2.83 expected hits Russians roll dice for 5 Mech.Infs and 4 Tanks in Belogorsk, round 2 : 2/9 hits, 3.67 expected hits 5 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 13 Infantrys and 1 Tankette in Belogorsk, round 3 : 3/14 hits, 2.50 expected hits Russians roll dice for 4 Tanks in Belogorsk, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 11 Infantrys and 1 Tankette in Belogorsk, round 4 : 2/12 hits, 2.17 expected hits Russians roll dice for 1 Tank in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk Hisaichi win, taking Belogorsk from Russians with 10 Infantrys and 1 Tankette remaining. Battle score for attacker is 35 Casualties for Hisaichi: 5 Infantrys Casualties for Russians: 5 Mech.Infs and 4 Tanks Battle in Hanan Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Tankette Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 4 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 5 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 5 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 9 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 9 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tankette Battle in Soem Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in sz63 Hisaichi attack with 2 Bombers British defend with 2 B.Transports Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 B.Transports in sz63, round 2 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 B.Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi win with 2 Bombers remaining. Battle score for attacker is 16 Casualties for British: 2 B.Transports Non Combat Move - Hisaichi 2 Bombers moved from sz63 to Thailand 1 Fighter moved from Soem to sz60 1 Infantry moved from S.Borneo to E.Borneo 2 Artillerys moved from S.Borneo to E.Borneo 1 Submarine moved from sz59 to sz81 1 Destroyer moved from sz59 to sz81 Place Units - Hisaichi 1 Elite, 2 Infantrys and 1 NakajimaG5N placed in S.Borneo 6 Infantrys placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.17 British regular : -0.17 Hisaichi regular : 1.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.G to Sarong Combat - Dutch Battle in Sarong Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sarong Dutch win, taking Sarong from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : 1.33 Hisaichi regular : -0.50
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 1 Elite moved from Thailand to Malaya 5 Infantrys moved from Phuket to Thailand 10 Infantrys moved from Thailand to Burma 1 T.Boat moved from sz59 to sz60 1 Artillery moved from Buru to sz58 1 Artillery and 1 Transport moved from sz58 to sz48 1 Artillery moved from sz48 to N.G Thai take N.G from British 1 Elite moved from Thailand to Burma 1 Marine moved from Thailand to Burma 2 Artillerys moved from Thailand to Burma 1 Tank moved from Thailand to Burma 1 Marine moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 2 Tankettes moved from Nepal to W.Chunking 1 EarlyFighter moved from Bengal to W.Chunking 2 B.Transports and 2 Transports moved from sz66 to sz63 4 Artillerys and 4 Infantrys moved from Calcutta to sz63 4 Artillerys and 4 Infantrys moved from sz63 to E.India 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 2 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 EarlyFighter and 2 Tankettes Yamamoto defend with 1 Artillery British roll dice for 1 EarlyFighter and 2 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British lost in W.Chunking British roll dice for 1 EarlyFighter and 1 Tankette in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British lost in W.Chunking 1 EarlyFighter owned by the British retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for British: 2 Tankettes Non Combat Move - British 1 EarlyFighter moved from W.Chunking to Bengal 1 EarlyFighter moved from Dheli to sz63 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Artillery moved from Dheli to Bhopa Place Units - British 1 Carrier placed in sz63 1 Fighter placed in sz63 1 Bunker and 2 Infantrys placed in Bengal 4 Artillerys and 2 Infantrys placed in Calcutta 1 Tank placed in Dheli Turn Complete - British British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British regular : -1.67 Hisaichi regular : 1.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 1 Artillery moved from W.Australia to sz50 5 Infantrys moved from Derby to sz50 1 Artillery, 1 Fighter and 5 Infantrys moved from sz50 to Soem Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 1 Artillery, 1 Fighter and 5 Infantrys Hisaichi defend with 2 Artillerys and 1 Infantry Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Soem, round 2 : 2/7 hits, 1.83 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Soem, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Soem, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Soem to sz50 2 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby Place Units - Anzac 1 Artillery, 1 Elite and 1 Marine placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 4 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -1.00 Hisaichi regular : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz18 to sz76 1 Destroyer moved from sz19 to sz76 1 Fighter moved from Pearl Harbor to Wake 2 Infantrys moved from Hilo to sz25 1 Infantry moved from Pearl Harbor to sz25 1 B.Transport and 3 Infantrys moved from sz25 to sz11 3 Infantrys moved from sz11 to Midway 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Yakutsk to Vostok 3 Infantrys and 3 Marines moved from Palana to sz4 7 Destroyers, 3 Infantrys, 3 Marines and 3 Transports moved from sz4 to sz7 3 Infantrys and 3 Marines moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 2 B.Transports moved from sz4 to sz5 1 Infantry moved from N.Canada to Anchorage 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 8 Marines moved from Seattle to sz6 8 Marines moved from sz6 to N.Canada 2 Tankettes moved from British Columbia to Anchorage 8 Marines moved from sz14 to Seattle 2 EarlyFighters moved from Marcus to Iwo Jima 1 B29 moved from Marcus to S.Japan Purchase Units - Americans Americans buy 1 Bunker, 5 Destroyers, 1 Factory, 8 Marines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in S.Japan Bombing raid in S.Japan rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Vostok Americans attack with 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks Masaharu defend with 1 Artillery, 7 Infantrys and 1 Marine Americans roll dice for 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks in Vostok, round 2 : 6/14 hits, 4.67 expected hits Masaharu roll dice for 1 Artillery, 7 Infantrys and 1 Marine in Vostok, round 2 : 2/9 hits, 3.00 expected hits 6 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Vostok Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 3 : 2/12 hits, 4.33 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Marine in Vostok, round 3 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 4 : 8/12 hits, 4.33 expected hits Masaharu roll dice for 1 Artillery in Vostok, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Vostok Americans win, taking Vostok from Masaharu with 1 Artillery, 8 Marines and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 3 Infantrys Casualties for Masaharu: 1 Artillery, 7 Infantrys and 1 Marine Non Combat Move - Americans 1 B29 moved from S.Japan to Iwo Jima Place Units - Americans 1 Bunker and 1 Factory placed in Iwo Jima 1 Destroyer placed in sz17 1 Destroyer placed in sz19 8 Marines placed in San Francisco 2 Destroyers placed in sz4 1 Destroyer and 1 T.Boat placed in sz25 Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Masaharu regular : -1.33
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 3 Artillerys moved from Amursk to sz1 3 Artillerys and 4 Transports moved from sz1 to sz15 1 Artillery and 1 Marine moved from Akina to sz15 2 Infantrys moved from Akina to sz15 1 Infantry moved from Akina to sz15 4 Artillerys, 3 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 4 Artillerys, 4 Infantrys and 1 Marine moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 4 Artillerys, 4 Infantrys and 1 Marine Americans defend with 1 Artillery, 8 Marines and 2 Tanks Masaharu roll dice for 4 Artillerys, 4 Infantrys and 1 Marine in Vostok, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 1 Artillery, 8 Marines and 2 Tanks in Vostok, round 2 : 3/11 hits, 4.00 expected hits 5 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery, 3 Marines and 2 Tanks in Vostok, round 3 : 0/6 hits, 2.33 expected hits 3 Marines owned by the Americans lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 4 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 2 Tanks in Vostok, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu roll dice for 3 Artillerys and 1 Marine in Vostok, round 5 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vostok, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 3 Artillerys and 1 Marine remaining. Battle score for attacker is 26 Casualties for Masaharu: 1 Artillery and 4 Infantrys Casualties for Americans: 1 Artillery, 8 Marines and 2 Tanks Non Combat Move - Masaharu Place Units - Masaharu 1 Infantry, 1 Marine and 1 Tank placed in Amursk Masaharu undo move 1. 2 Infantrys and 1 Tank placed in Amursk 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.17 Russians regular : -3.17
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@dawgoneit Do you mind if I move the american’s in east asia? I totally forgot to move them
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@entek all good
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 Infantrys moved from Ulaan Ude to Quingdao 2 Tankettes moved from Ulaan Ude to Quingdao 4 Infantrys moved from Tulun to Ulaan Ude 4 Mech.Infs moved from Tulun to Quingdao 1 Tank moved from Kaask to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 3 Infantrys moved from Kaask to Tulun 4 Mech.Infs moved from Achinsk to Tulun EDIT: 1 Artillery and 11 Infantrys moved from Magadan to Yakutsk EDIT: 5 Marines moved from Palana to Magadan Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Quingdao 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 1 EarlyFighter moved from sz60 to sz56 1 Artillery moved from N.Chunking to W.Sian Yamamoto take W.Sian from Chinese 3 Tanks moved from Shansi to Szechwan 2 Artillerys, 3 Infantrys and 1 Tank moved from Flores to sz58 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz58 to sz59 2 Artillerys, 3 Infantrys and 1 Tank moved from sz59 to Soem 1 Artillery moved from Flores to sz58 1 Artillery and 1 Transport moved from sz58 to sz70 1 Infantry moved from Davao to sz70 1 Infantry moved from Ceram to sz48 1 Infantry and 1 T.Boat moved from sz48 to sz47 1 Infantry moved from sz47 to New Britain Yamamoto take New Britain from British 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz48 1 Artillery and 1 Infantry moved from sz48 to Sarong 1 B.Transport moved from sz58 to sz70 4 Infantrys moved from Davao to sz70 1 B.Transport and 4 Infantrys moved from sz70 to sz48 4 Infantrys moved from sz48 to Sarong 1 Tank moved from Flores to sz58 1 B.Transport moved from sz58 to sz70 2 Infantrys moved from Davao to sz70 1 B.Transport and 2 Infantrys moved from sz70 to sz48 2 Infantrys moved from sz48 to Sarong 1 Tank moved from Flores to sz58 1 B.Transport and 2 Tanks moved from sz58 to sz81 2 Tanks moved from sz81 to Nayumo 1 Infantry moved from Malaya to sz60 1 Infantry and 1 T.Boat moved from sz60 to sz59 1 Infantry moved from sz59 to Soem 1 Battleship moved from sz60 to sz59 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 8 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz56 Yamamoto attack with 1 EarlyFighter Anzac defend with 1 Submarine Yamamoto roll dice for 1 EarlyFighter in sz56, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in sz56 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Battle in Sarong Yamamoto attack with 1 Artillery and 7 Infantrys Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 2 : 0/8 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 3 : 2/8 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sarong Yamamoto win, taking Sarong from Dutch with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Nayumo Yamamoto attack with 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Nayumo, round 2 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Yamamoto win, taking Nayumo from Dutch with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Szechwan Yamamoto attack with 3 Tanks Chinese defend with 2 Mech.Infs and 1 Tankette Yamamoto roll dice for 3 Tanks in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 Mech.Infs and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.83 expected hits 1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Mech.Infs and 1 Tankette Battle in Soem Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank Anzac defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Soem, round 2 : 4/7 hits, 2.17 expected hits Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem Yamamoto win, taking Soem from Anzac with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 3 Infantrys Non Combat Move - Yamamoto 1 EarlyFighter moved from sz56 to sz60 3 Infantrys moved from Bonin to sz78 3 Infantrys moved from sz78 to Tokyo Place Units - Yamamoto 1 B.Carrier placed in sz78 3 Fighters placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 3.00 Anzac regular : -0.33 Dutch regular : -1.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Gansu to N.Shangsi 1 Tankette moved from Gansu to N.Shangsi 1 Tankette moved from Gansu to N.Shangsi 2 Mech.Infs moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Sikang 2 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Sian to Szechwan 1 EarlyFighter moved from Sian to N.Shangsi 2 Mech.Infs moved from Urumal to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs Yamamoto defend with 2 Tanks Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs in Szechwan, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Mech.Infs in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 2/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Szechwan, round 4 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Chinese: 2 Infantrys and 1 Mech.Inf Casualties for Yamamoto: 2 Tanks Battle in N.Shangsi Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tankettes Hisaichi defend with 2 Infantrys and 1 Tankette Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 3 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Sian 1 EarlyFighter moved from Szechwan to Sian Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 3 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 2.00 Hisaichi regular : -1.17
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TripleA Manual Gamesave Post: Hisaichi round 8
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Elite moved from E.Shansi to N.Shangsi 1 Tank and 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Infantry moved from Shangsi to Gansu 1 Tank and 1 Tankette moved from Shansi to Gansu 1 Tank and 1 Tankette moved from Shansi to Szechwan 1 Infantry moved from Shansi to Shangsi 1 Tankette moved from Hanan to Sikang 1 Infantry moved from Nanking to Hanan 1 Infantry moved from Shansi to Nanking 1 Tank and 1 Tankette moved from Hankou to Shansi 4 Infantrys moved from Kwangtung to Hankou 6 Infantrys moved from Hongkong to Kwangtung 1 Destroyer and 1 Submarine moved from sz81 to sz50 2 Destroyers moved from sz58 to sz50 1 Tankette moved from Halma to sz48 1 B.Transport and 1 Tankette moved from sz48 to sz81 1 Tankette moved from sz81 to New Guinea Hisaichi take New Guinea from British 1 Battleship moved from sz59 to sz50 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50 2 Transports moved from sz59 to sz50 2 Bombers moved from Thailand to sz50 1 NakajimaG5N moved from S.Borneo to sz50 1 T.Boat moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from sz60 to Malaya 1 Tankette moved from Belogorsk to Jinan 1 Infantry moved from Hsingan to Jinan 1 Infantry moved from Belogorsk to Hsingan 1 Transport moved from sz1 to sz2 Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in N.Shangsi Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes Chinese defend with 1 Infantry and 2 Tankettes Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 2 Tankettes Battle in Jinan Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in sz50 Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67 Anzac regular : -0.17 Russians regular : -0.33 Hisaichi regular : 2.50
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@entek 5 hits in sz50. ool please