Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Yamamoto
8 Destroyers moved from 85 Sea Zone to 106 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Bunkers and 6 Destroyers; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 8 Destroyers
Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports
Yamamoto roll dice for 8 Destroyers in 106 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in 106 Sea Zone, round 2 : 2/6 hits, 1.67 expected hits
3 Transports owned by the Anzac and 2 Destroyers owned by the Yamamoto lost in 106 Sea Zone
Yamamoto roll dice for 6 Destroyers in 106 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits
Anzac roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 106 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
1 Transport owned by the Anzac and 2 Destroyers owned by the Yamamoto lost in 106 Sea Zone
Yamamoto roll dice for 4 Destroyers in 106 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Battleship and 1 Destroyer in 106 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 Battleship owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 12
Casualties for Yamamoto: 5 Destroyers
Casualties for Anzac: 1 Battleship, 1 Destroyer and 4 Transports
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Bunker placed in Hong Kong
4 ArmoredCars placed in Hong Kong
1 Bunker placed in Tokyo
6 Destroyers placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Anzac regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Hisaichi
1 unit repaired.
4 Mech.Infs moved from Hsining to Szechwan
1 Mech.Inf moved from Anhwei to Kweichow
1 Mech.Inf moved from Anhwei to N.French Indochina
1 Mech.Inf moved from Anhwei to N.Thailand
1 Mech.Inf moved from Anhwei to Liaoning
1 Tank moved from Hsining to Ningsia
5 Bombers moved from C.Sinkiang to Chita
11 Mech.Infs moved from Bratsk to Chita
1 Artillery and 3 Infantrys moved from Irkutsk to Krasnoyarsk
2 ArmoredCars moved from Semipalatinsk to Alma Ata
2 ArmoredCars moved from Semipalatinsk to Alma Ata
1 Marine moved from Hsining to W.Qinghai
5 Mech.Infs moved from Sibirsky to Yeniseysk
4 Mech.Infs moved from Sibirsky to Bratsk
4 Mech.Infs moved from Bratsk to Krasnoyarsk
10 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Davao to 110 Sea Zone
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 Battleship
Dutch defend with 1 Destroyer and 2 Transports
Hisaichi roll dice for 1 Adv.Fighter and 1 Battleship in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter and 1 Battleship in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter and 1 Battleship in 110 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Battleship remaining. Battle score for attacker is 10
Casualties for Dutch: 1 Destroyer and 2 Transports
Casualties for Hisaichi: 1 Adv.Fighter
Battle in Alma Ata
Hisaichi attack with 4 ArmoredCars
British defend with 1 Mech.Inf
Hisaichi roll dice for 4 ArmoredCars in Alma Ata, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Mech.Inf in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Alma Ata
Hisaichi win, taking Alma Ata from Russians with 4 ArmoredCars remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Yeniseysk
Hisaichi attack with 5 Mech.Infs
Russians defend with 1 Infantry
Hisaichi roll dice for 5 Mech.Infs in Yeniseysk, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Yeniseysk
Hisaichi win, taking Yeniseysk from Russians with 4 Mech.Infs remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Krasnoyarsk
Hisaichi attack with 1 Artillery, 3 Infantrys and 4 Mech.Infs
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Mech.Infs in Krasnoyarsk, round 2 : 6/8 hits, 2.67 expected hits
Russians roll dice for 2 Infantrys in Krasnoyarsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Krasnoyarsk
Hisaichi win, taking Krasnoyarsk from Russians with 1 Artillery, 3 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
Turn Complete - Hisaichi
Combat Hit Differential Summary :
Russians regular : -0.33
Dutch regular : 0.50
Hisaichi regular : 4.83
@dawgoneit I can’t believe I’m so stupid!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - British
1 unit repaired.
2 Artillerys and 1 Infantry moved from Manchester to 21 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 21 Sea Zone to 22 Sea Zone
2 Artillerys and 1 Infantry moved from 22 Sea Zone to Oslo
4 Infantrys moved from Oslo to 22 Sea Zone
4 Infantrys and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from Stockholm to 24 Sea Zone
1 Artillery moved from Upper Norrland to Lapland
1 Artillery moved from Finnmark to Lapland
3 Artillerys moved from Upper Norrland to 24 Sea Zone
4 Artillerys, 5 Fighters and 5 Infantrys moved from 24 Sea Zone to Oulu
1 Bomber moved from Stockholm to Oulu
3 Mech.Infs moved from Erzurum to Stalingrad
1 Mech.Inf moved from Adana to Georgia
4 Mech.Infs moved from Uzbekistan to Chimkent
2 Fighters moved from Delhi to Alma Ata
1 Adv.Fighter, 1 Fighter and 1 Mech.Inf moved from Baluchistan to Alma Ata
2 Artillerys and 5 Infantrys moved from Bihar to Assam
1 ArmoredCar moved from Delhi to Assam
1 Mech.Inf and 6 Tanks moved from Yunnan to Assam
2 Infantrys moved from Delhi to Bihar
2 Artillerys moved from Hyderabad to Calcutta
2 ArmoredCars moved from Rajputana to Bihar
Purchase Units - British
British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys, 3 Mech.Infs, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 1 PUs;
Combat - British
Battle in Alma Ata
British attack with 1 Adv.Fighter, 3 Fighters and 1 Mech.Inf
Hisaichi defend with 4 ArmoredCars
British roll dice for 1 Adv.Fighter, 3 Fighters and 1 Mech.Inf in Alma Ata, round 2 : 2/5 hits, 1.83 expected hits
Hisaichi roll dice for 4 ArmoredCars in Alma Ata, round 2 : 1/4 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Alma Ata
British roll dice for 1 Adv.Fighter and 3 Fighters in Alma Ata, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Alma Ata, round 3 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi lost in Alma Ata
British win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 10
Casualties for British: 1 Mech.Inf
Casualties for Hisaichi: 4 ArmoredCars
Battle in Oulu
British attack with 4 Artillerys, 1 Bomber, 5 Fighters and 5 Infantrys
Finns defend with 2 ArmoredCars, 2 Artillerys, 4 Elites, 4 Infantrys and 2 Mech.Infs
British roll dice for 1 Battleship in Oulu, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 4 Artillerys, 1 Bomber, 5 Fighters and 5 Infantrys in Oulu, round 2 : 3/15 hits, 5.17 expected hits
Finns roll dice for 2 ArmoredCars, 2 Artillerys, 4 Elites, 4 Infantrys and 2 Mech.Infs in Oulu, round 2 : 7/14 hits, 4.33 expected hits
2 Infantrys owned by the Finns, 2 ArmoredCars owned by the Finns, 2 Artillerys owned by the British and 5 Infantrys owned by the British lost in Oulu
British roll dice for 2 Artillerys, 1 Bomber and 5 Fighters in Oulu, round 3 : 2/8 hits, 3.00 expected hits
Finns roll dice for 2 Artillerys, 4 Elites, 2 Infantrys and 2 Mech.Infs in Oulu, round 3 : 2/10 hits, 3.33 expected hits
2 Infantrys owned by the Finns and 2 Artillerys owned by the British lost in Oulu
1 Bomber owned by the British and 5 Fighters owned by the British retreated
Finns win with 2 Artillerys, 4 Elites and 2 Mech.Infs remaining. Battle score for attacker is -10
Casualties for British: 4 Artillerys and 5 Infantrys
Casualties for Finns: 2 ArmoredCars and 4 Infantrys
Battle in Lapland
British attack with 2 Artillerys
Finns defend with 1 Mech.Inf
British roll dice for 2 Artillerys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Mech.Inf in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns and 1 Artillery owned by the British lost in Lapland
British win, taking Lapland from Finns with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Finns: 1 Mech.Inf
Battle in Chimkent
British attack with 4 Mech.Infs
Hisaichi defend with 1 ArmoredCar and 2 Tanks
British roll dice for 4 Mech.Infs in Chimkent, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Chimkent, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Chimkent
British roll dice for 3 Mech.Infs in Chimkent, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chimkent, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in Chimkent
British roll dice for 2 Mech.Infs in Chimkent, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Chimkent, round 4 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in Chimkent
British roll dice for 1 Mech.Inf in Chimkent, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Chimkent, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Chimkent
British win, taking Chimkent from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 3 Mech.Infs
Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
Non Combat Move - British
1 Adv.Fighter and 1 Fighter moved from Alma Ata to Punjab
2 Fighters moved from Alma Ata to Baluchistan
1 Destroyer and 1 Transport moved from 61 Sea Zone to 60 Sea Zone
1 Bomber moved from London to Stockholm
1 Bomber moved from Oulu to Stockholm
5 Fighters moved from Oulu to 24 Sea Zone
3 Infantrys moved from Hun to Tripoli
2 Fighters moved from 46 Sea Zone to Campania
6 Mech.Infs moved from Cairo to Syria
Place Units - British
1 Artillery, 1 Bunker and 2 Infantrys placed in Campania
2 Submarines and 2 Transports placed in 56 Sea Zone
1 Artillery and 1 Infantry placed in Cairo
Turning on Edit Mode
EDIT: Adding units owned by British to Astrakhan: 1 ArmoredCar and 2 Tanks
EDIT: Removing units owned by British from W.Iran: 1 ArmoredCar and 2 Tanks
EDIT: Turning off Edit Mode
3 Mech.Infs placed in W.Iran
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 ArmoredCars placed in Bombay
1 Artillery, 1 Elite and 1 Infantry placed in Hun
1 Infantry and 1 Tank placed in Stockholm
1 Artillery and 1 Infantry placed in Vancouver
4 Infantrys placed in Manchester
Turn Complete - British
British collect 127 PUs; end with 128 PUs
Combat Hit Differential Summary :
Finns regular : 2.00
British regular : -2.17
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Anzac
2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone
2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys moved from Port Moresby to West Papua
1 Artillery and 2 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Battleship and 2 Transports placed in 67 Sea Zone
Anzac undo move 1.
2 Transports placed in 67 Sea Zone
1 Battleship placed in 67 Sea Zone
2 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Dutch
1 Infantry and 1 Tank moved from E.Morocco to N.Algeria
2 Elites and 2 Infantrys moved from Hun to Tripoli
1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania
1 Transport moved from 33 Sea Zone to 32 Sea Zone
1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde
Purchase Units - Dutch
Dutch buy 2 Artillerys, 2 Fighters and 1 Infantry; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys and 1 Infantry placed in Suriname
2 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
@dawgoneit I had to try it!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Romanians
1 Infantry moved from Kiev to Donetsk
4 Artillerys and 8 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Kursk to Donetsk
4 Infantrys moved from Vinnytsia to Donetsk
10 Infantrys moved from Krakow to Hungary
4 Infantrys moved from Bucharest to W.Romania
3 Infantrys moved from E.Romania to W.Romania
Purchase Units - Romanians
Romanians buy 13 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
3 Infantrys placed in Kiev
4 Infantrys placed in Vinnytsia
3 Infantrys placed in E.Romania
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Thai
1 ArmoredCar moved from Burma to S.Thailand
1 Infantry moved from Burma to Yunnan
Thai take Yunnan from British
3 ArmoredCars, 5 Infantrys, 1 Marine and 1 Tank moved from S.French Indochina to S.Thailand
3 Infantrys moved from Bangkok to S.Thailand
2 Artillerys and 7 Infantrys moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
4 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Americans
2 Artillerys and 1 Elite moved from Minamitori to 95 Sea Zone
2 Artillerys and 1 Infantry moved from Minamitori to 95 Sea Zone
2 Artillerys and 1 Infantry moved from Minamitori to 86 Sea Zone
4 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 1 Elite, 1 Infantry and 5 Submarines moved from 95 Sea Zone to 85 Sea Zone
1 S.Bomber moved from Iwo Jima to 85 Sea Zone
2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Infantry and 1 Submarine moved from 86 Sea Zone to 85 Sea Zone
6 Artillerys, 1 Elite and 2 Infantrys moved from 85 Sea Zone to Tokyo
2 Infantrys moved from Woleai to 109 Sea Zone
2 Infantrys and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Mindanao
Americans take Mindanao from Yamamoto
3 Submarines moved from 88 Sea Zone to 86 Sea Zone
1 Submarine moved from 89 Sea Zone to 87 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 B.Carrier moved from 91 Sea Zone to 88 Sea Zone
1 Fighter moved from San Francisco to 88 Sea Zone
1 S.Bomber moved from San Francisco to 85 Sea Zone
1 Artillery and 4 Elites moved from S.Tunisia to Tunis
24 Elites and 7 Tanks moved from N.Tunisia to Tunis
2 Infantrys moved from Sardinia to 45 Sea Zone
1 Carrier, 2 Infantrys, 1 Submarine and 3 Transports moved from 45 Sea Zone to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to Tuscany
Americans take Tuscany from Italians
3 Submarines moved from 42 Sea Zone to 46 Sea Zone
4 Elites and 2 Infantrys moved from W.Morocco to E.Morocco
2 Fighters moved from W.Morocco to 46 Sea Zone
4 Elites moved from Mauritania to W.Morocco
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
4 Elites moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
4 Elites moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 1 Elite and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
1 Elite and 3 Infantrys moved from 32 Sea Zone to Bahia
1 Marine moved from Changchun to 84 Sea Zone
1 Marine moved from 84 Sea Zone to Peking
Americans take Peking from Hisaichi
Purchase Units - Americans
Americans buy 10 Adv.Fighters, 4 Artillerys, 4 B.Transports, 1 Bunker, 4 Destroyers, 8 Elites, 1 Factory, 3 Infantrys, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tunis
Americans attack with 1 Artillery, 28 Elites and 7 Tanks
Italians defend with 1 AAGun, 5 Artillerys, 6 Bunkers, 2 Elites, 1 Factory, 4 HeavyTanks, 12 Infantrys and 4 Tanks
Americans roll dice for 1 Artillery, 28 Elites and 7 Tanks in Tunis, round 2 : 9/36 hits, 13.33 expected hits
Units damaged: 6 Bunkers owned by the Italians
Italians roll dice for 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 12 Infantrys and 4 Tanks in Tunis, round 2 : 18/33 hits, 14.00 expected hits
18 Elites owned by the Americans and 3 Infantrys owned by the Italians lost in Tunis
Americans roll dice for 1 Artillery, 10 Elites and 7 Tanks in Tunis, round 3 : 12/18 hits, 7.33 expected hits
Italians roll dice for 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 9 Infantrys and 4 Tanks in Tunis, round 3 : 9/30 hits, 13.00 expected hits
2 Elites owned by the Italians, 9 Elites owned by the Americans, 1 Artillery owned by the Italians and 9 Infantrys owned by the Italians lost in Tunis
Americans roll dice for 1 Artillery, 1 Elite and 7 Tanks in Tunis, round 4 : 7/9 hits, 4.33 expected hits
Italians roll dice for 4 Artillerys, 6 Bunkers, 4 HeavyTanks and 4 Tanks in Tunis, round 4 : 13/18 hits, 9.00 expected hits
3 Tanks owned by the Italians, 1 Elite owned by the Americans, 1 Artillery owned by the Americans, 4 Artillerys owned by the Italians and 7 Tanks owned by the Americans lost in Tunis
Italians win with 6 Bunkers, 4 HeavyTanks and 1 Tank remaining. Battle score for attacker is -58
Casualties for Americans: 1 Artillery, 28 Elites and 7 Tanks
Casualties for Italians: 5 Artillerys, 2 Elites, 12 Infantrys and 3 Tanks
Battle in 85 Sea Zone
Americans attack with 3 B.Transports, 1 Battleship, 2 Destroyers, 2 S.Bombers and 6 Submarines
Yamamoto defend with 6 Destroyers
Americans roll dice for 6 Submarines in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 3 B.Transports, 1 Battleship, 2 Destroyers and 2 S.Bombers in 85 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Yamamoto roll dice for 6 Destroyers in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Americans
6 Destroyers owned by the Yamamoto lost in 85 Sea Zone
Americans win with 3 B.Transports, 1 Battleship, 2 Destroyers, 2 S.Bombers and 6 Submarines remaining. Battle score for attacker is 48
Casualties for Yamamoto: 6 Destroyers
Battle in Tokyo
Americans attack with 6 Artillerys, 1 Elite and 2 Infantrys
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Americans roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in Tokyo, round 2 : 6/9 hits, 3.17 expected hits
Yamamoto roll dice for 1 Bunker and 2 Infantrys in Tokyo, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Tokyo
Americans captures 69PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 6 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 2 Infantrys
Non Combat Move - Americans
2 S.Bombers moved from 85 Sea Zone to Iwo Jima
1 Marine moved from 95 Sea Zone to Minamitori
Place Units - Americans
1 Transport placed in 48 Sea Zone
1 Artillery placed in El Agheila
2 Adv.Fighters placed in 88 Sea Zone
8 Adv.Fighters and 1 Bunker placed in Changchun
1 Factory placed in Iwo Jima
2 B.Transports placed in 86 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
2 B.Transports placed in 83 Sea Zone
3 Artillerys and 1 Elite placed in San Francisco
3 Destroyers placed in 31 Sea Zone
1 Destroyer and 1 Submarine placed in 35 Sea Zone
1 Submarine placed in 83 Sea Zone
3 Elites placed in South Atlantic USA
1 Elite and 3 Infantrys placed in South Central USA
3 Elites and 1 S.Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 146 PUs; end with 215 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17
Americans regular : 6.83
Italians regular : 4.00
@entek ya this 1 is over also.
we’re going to start all 3 new.
witch side do you want
@dawgoneit Do you have a preference?
@entek na i’m good with either side.