dawgoneit (Axis) v entek Allies WAW
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Chinese
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 2 ArmoredCars and 1 Tank moved from Hsining to E.Sinkiang 3 Bombers moved from E.Qinghai to E.Sinkiang 2 ArmoredCars and 1 Tank moved from Suiyuan to Gobi Altai 4 ArmoredCars moved from Chahar to Ningsia 2 Artillerys and 2 Infantrys moved from Irkutsk to Krasnoyarsk 1 ArmoredCar, 3 Artillerys and 7 Infantrys moved from Bratsk to Olyokminsk 1 Artillery, 3 Bombers and 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Artillery and 1 Infantry moved from Yakutsk to Olyokminsk 2 Mech.Infs moved from Chita to Olyokminsk 1 Infantry moved from Chita to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 8 Mech.Infs moved from Changchun to Chita 2 Transports moved from 111 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry moved from 111 Sea Zone to Lombok 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 7 Destroyers and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 4 Infantrys and 14 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Sinkiang Hisaichi attack with 2 ArmoredCars, 3 Bombers and 1 Tank Chinese defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 3 Bombers and 1 Tank in E.Sinkiang, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 3 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in E.Sinkiang Hisaichi win, taking E.Sinkiang from Chinese with 3 Bombers and 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 3 Infantrys Battle in Lombok Hisaichi attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 2 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lombok, round 3 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in Krasnoyarsk Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Krasnoyarsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Krasnoyarsk, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Krasnoyarsk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Krasnoyarsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Krasnoyarsk Hisaichi roll dice for 2 Artillerys and 1 Infantry in Krasnoyarsk, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Krasnoyarsk Hisaichi win, taking Krasnoyarsk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 3 Bombers moved from E.Sinkiang to Irkutsk 1 Fighter moved from Lombok to 111 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 Infantrys and 1 Mech.Inf placed in Chita 8 Mech.Infs placed in Changchun 4 Mech.Infs placed in Liaoning 1 Mech.Inf placed in Peking Turn Complete - Hisaichi Hisaichi collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Russians regular : -0.67 Dutch regular : -1.00 Hisaichi regular : -3.17
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 1 unit repaired. 3 Artillerys and 1 Infantry moved from Stockholm to Middle Norrland 4 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Tank moved from Manchester to 21 Sea Zone 2 Artillerys moved from Manchester to 21 Sea Zone 5 Infantrys moved from Manchester to 21 Sea Zone 2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo 1 Bomber moved from Dover to Oslo 4 Transports moved from 48 Sea Zone to 47 Sea Zone 4 Artillerys moved from S.Tunisia to 47 Sea Zone 3 Mech.Infs moved from Hun to Lower Egypt 6 Submarines moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys moved from Tripoli to 48 Sea Zone 2 Infantrys moved from S.Tunisia to 47 Sea Zone 1 Infantry moved from Tripoli to 47 Sea Zone 1 Elite moved from S.Tunisia to 47 Sea Zone 4 Artillerys, 1 Elite, 3 Infantrys and 4 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys moved from 48 Sea Zone to Campania 4 Tanks moved from Palestine to W.Iran 9 Mech.Infs moved from W.Iran to Saratov 1 Mech.Inf moved from Saratov to Minsk Russians take Minsk from Germans 2 Mech.Infs moved from Saratov to Komi Russians take Komi from Finns 6 Mech.Infs moved from Iraq to Astrakhan 4 ArmoredCars, 3 Artillerys, 3 Elites, 23 Infantrys, 6 Mech.Infs and 6 Tanks moved from Hyderabad to Calcutta 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Elite and 1 Infantry moved from 60 Sea Zone to Calcutta 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars moved from Bombay to Baluchistan 2 Artillerys moved from Delhi to Hyderabad 2 Infantrys moved from Delhi to Hyderabad 1 Adv.Fighter moved from Delhi to Calcutta 1 Fighter moved from Delhi to Calcutta Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 11 Infantrys, 3 Mech.Infs, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Calcutta British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks in Calcutta, round 2 : 16/49 hits, 15.00 expected hits Thai roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Calcutta British win, taking Calcutta from Thai with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 24 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Oslo British attack with 2 Artillerys, 1 Bomber, 5 Fighters, 5 Infantrys and 1 Tank Finns defend with 3 ArmoredCars and 2 Artillerys British roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 5 Infantrys and 1 Tank in Oslo, round 2 : 5/14 hits, 4.67 expected hits Finns roll dice for 3 ArmoredCars and 2 Artillerys in Oslo, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Finns, 2 Artillerys owned by the Finns and 1 Infantry owned by the British lost in Oslo British win, taking Oslo from Finns with 2 Artillerys, 1 Bomber, 5 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for British: 1 Infantry Casualties for Finns: 3 ArmoredCars and 2 Artillerys Battle in Campania British attack with 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys Italians defend with 1 Artillery, 1 Factory, 1 HeavyTank and 2 Tanks British roll dice for 1 Battleship and 2 Cruisers in Campania, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 4 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys in Campania, round 2 : 5/12 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 1 HeavyTank and 2 Tanks in Campania, round 2 : 3/4 hits, 2.00 expected hits 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Campania British win, taking Campania from Italians with 4 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 15 Casualties for British: 3 Infantrys Casualties for Italians: 1 Artillery, 1 HeavyTank and 2 Tanks Battle in Middle Norrland British attack with 3 Artillerys and 1 Infantry Finns defend with 1 Infantry British roll dice for 3 Artillerys and 1 Infantry in Middle Norrland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Middle Norrland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Middle Norrland British win, taking Middle Norrland from Finns with 3 Artillerys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - British 5 Fighters moved from Oslo to 22 Sea Zone 1 Bomber moved from Oslo to Manchester 2 Fighters moved from Campania to 48 Sea Zone 1 Fighter moved from Calcutta to Hyderabad 1 Adv.Fighter moved from Calcutta to Hyderabad 3 Infantrys moved from Madras to Hyderabad Place Units - British 4 Submarines placed in 56 Sea Zone 1 Factory placed in Stockholm 1 Elite and 4 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Bombay 4 Infantrys placed in Manchester 2 ArmoredCars and 1 Tank placed in W.Iran 2 Mech.Infs placed in Cairo 1 Mech.Inf placed in Hun Turn Complete - British British collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Finns regular : 0.50 Thai regular : -0.33 British regular : 2.83
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Marine moved from West Papua to 113 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Flores to 67 Sea Zone 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites, 1 Infantry, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine Hisaichi defend with 2 Artillerys, 1 Elite and 1 Infantry Anzac roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys, 1 Elite, 4 Fighters, 4 Infantrys and 1 Marine in Lombok, round 2 : 7/14 hits, 4.83 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lombok, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 4 Artillerys, 1 Elite, 4 Fighters, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Anzac 4 Fighters moved from Lombok to 67 Sea Zone 1 Artillery and 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 2 Artillerys placed in Western Australia 1 Elite and 1 Infantry placed in Broome 1 Destroyer placed in 67 Sea Zone 1 Elite and 1 Marine placed in Port Moresby 1 S.Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.50 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 unit repaired. 1 Transport moved from 31 Sea Zone to 41 Sea Zone 2 Infantrys and 1 Marine moved from E.Morocco to N.Algeria 2 Elites and 2 Infantrys moved from New Valley to Kufra 1 Transport moved from 33 Sea Zone to 32 Sea Zone 2 Infantrys and 1 Tank moved from Suriname to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 1 Infantry and 1 Tank moved from 33 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Americans from 32 Sea Zone: 1 B.Transport EDIT: Removing units owned by Dutch from 32 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 32 Sea Zone: 1 B.Transport EDIT: Adding units owned by Dutch to Suriname: 1 Infantry EDIT: Turning off Edit Mode 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Artillery moved from Kirov to Kuybyshev Finns take Kuybyshev from Russians 1 Elite moved from Vologda to Yaroslavl Finns take Yaroslavl from Russians 1 Tank moved from Kirov to Gorky Finns take Gorky from Russians 1 Tank moved from Gorky to Vologda 2 ArmoredCars moved from Oulu to S.Karelia 2 ArmoredCars and 2 Elites moved from Arkhangelsk to Komi Purchase Units - Finns Finns buy 2 Elites, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 ArmoredCars Russians defend with 1 Infantry Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Finns: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Komi Finns attack with 2 ArmoredCars and 2 Elites British defend with 2 Mech.Infs Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Mech.Infs in Komi, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Komi Finns win, taking Komi from Russians with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 12 Casualties for British: 2 Mech.Infs Non Combat Move - Finns Place Units - Finns 1 Elite and 3 Mech.Infs placed in Arkhangelsk 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 7 Artillerys and 11 Infantrys moved from Donetsk to Kursk 3 Infantrys moved from Kiev to Kursk 5 Infantrys moved from Odessa to Donetsk 4 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Crimea to Donetsk 5 Infantrys moved from E.Romania to Odessa 1 Infantry moved from Bucharest to E.Romania 2 Infantrys moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 12 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kursk Romanians attack with 7 Artillerys and 14 Infantrys French defend with 1 Tank; Russians defend with 1 AAGun, 1 Factory and 17 Infantrys Romanians roll dice for 7 Artillerys and 14 Infantrys in Kursk, round 2 : 5/21 hits, 5.83 expected hits Russians roll dice for 17 Infantrys and 1 Tank in Kursk, round 2 : 6/18 hits, 6.17 expected hits 5 Infantrys owned by the Russians and 6 Infantrys owned by the Romanians lost in Kursk Romanians roll dice for 7 Artillerys and 8 Infantrys in Kursk, round 3 : 4/15 hits, 4.83 expected hits Russians roll dice for 12 Infantrys and 1 Tank in Kursk, round 3 : 6/13 hits, 4.50 expected hits 4 Infantrys owned by the Russians and 6 Infantrys owned by the Romanians lost in Kursk Romanians roll dice for 7 Artillerys and 2 Infantrys in Kursk, round 4 : 4/9 hits, 3.00 expected hits Russians roll dice for 8 Infantrys and 1 Tank in Kursk, round 4 : 5/9 hits, 3.17 expected hits 4 Infantrys owned by the Russians, 3 Artillerys owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kursk 4 Artillerys owned by the Romanians retreated to Donetsk Russians win with 4 Infantrys and 1 Tank remaining. Battle score for attacker is -14 Casualties for Romanians: 3 Artillerys and 14 Infantrys Casualties for Russians: 13 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : 3.17
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TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 2 ArmoredCars, 2 Artillerys, 2 Elites and 10 Infantrys moved from Burma to Assam 2 ArmoredCars, 6 Infantrys, 1 Marine and 1 Tank moved from Bangkok to S.Thailand 2 ArmoredCars and 1 Tank moved from S.Thailand to Burma 6 Infantrys moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Infantrys moved from Assam to Burma Place Units - Thai 6 Infantrys placed in Malaya 2 ArmoredCars, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 1 Elite moved from Midway to 97 Sea Zone 1 Elite and 1 S.Submarine moved from 97 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Minamitori 2 S.Bombers moved from Midway to Minamitori 4 Elites and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 87 Sea Zone 2 Artillerys and 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys moved from Midway to 97 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 97 Sea Zone to 109 Sea Zone 2 Artillerys and 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 2 Infantrys and 1 Transport moved from 97 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 4 Artillerys and 2 Infantrys moved from San Francisco to 83 Sea Zone 4 Artillerys, 2 B.Transports, 2 Destroyers, 2 Infantrys and 2 Submarines moved from 83 Sea Zone to 89 Sea Zone 4 Artillerys and 2 Infantrys moved from 89 Sea Zone to Midway 1 L.Fighter moved from 97 Sea Zone to Minamitori 8 Adv.Fighters, 1 B.Carrier, 6 B.Transports, 3 Battleships, 5 Carriers, 4 Destroyers, 3 Fighters and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 4 Elites and 4 Infantrys moved from 91 Sea Zone to 88 Sea Zone 10 Adv.Fighters, 4 Elites, 3 Fighters and 4 Infantrys moved from 88 Sea Zone to Wake 1 Fighter moved from N.Tunisia to Campania 1 Adv.Fighter moved from 41 Sea Zone to Campania 1 Fighter moved from 41 Sea Zone to Campania 1 Transport moved from 41 Sea Zone to 31 Sea Zone 2 Elites moved from Mauritania to 31 Sea Zone 2 Elites and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 2 Elites moved from 41 Sea Zone to N.Algeria 2 Tanks moved from E.Morocco to N.Tunisia 2 Tanks moved from N.Algeria to N.Tunisia 4 Elites moved from N.Algeria to N.Tunisia 3 Elites moved from E.Morocco to N.Algeria 4 Elites moved from W.Morocco to E.Morocco 2 Elites moved from Mauritania to W.Morocco 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Elites moved from 35 Sea Zone to 36 Sea Zone 4 Elites moved from 36 Sea Zone to Mauritania 2 Transports moved from 36 Sea Zone to 31 Sea Zone Purchase Units - Americans Americans buy 4 Artillerys, 2 B.Transports, 1 Bunker, 4 Elites, 4 Infantrys, 1 Marine, 1 S.Bomber, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Elite, 1 L.Fighter and 2 S.Bombers Yamamoto defend with 1 Artillery, 1 Factory and 2 Marines Americans roll dice for 1 Elite, 1 L.Fighter and 2 S.Bombers in Minamitori, round 2 : 2/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Marines in Minamitori, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Minamitori Americans roll dice for 1 Elite and 2 S.Bombers in Minamitori, round 3 : 3/3 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine in Minamitori, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Elite and 1 S.Bomber remaining. Battle score for attacker is -18 Casualties for Americans: 1 L.Fighter and 1 S.Bomber Casualties for Yamamoto: 1 Artillery and 2 Marines Non Combat Move - Americans 1 S.Bomber moved from Minamitori to Wake 3 Fighters moved from Wake to 88 Sea Zone 10 Adv.Fighters moved from Wake to 88 Sea Zone Place Units - Americans 2 Submarines placed in 88 Sea Zone 1 Bunker placed in Iwo Jima 1 S.Submarine placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 Submarine placed in 91 Sea Zone 2 B.Transports and 1 Submarine placed in 83 Sea Zone Americans undo move 6. 2 B.Transports placed in 83 Sea Zone 4 Artillerys and 2 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco Turning on Edit Mode EDIT: Adding units owned by Americans to South Atlantic USA: 1 Elite EDIT: Removing units owned by Americans from South Central USA: 1 Elite EDIT: Turning off Edit Mode 3 Elites placed in South Atlantic USA 1 Elite placed in South Central USA 2 Infantrys placed in Rio de Oro 1 Submarine placed in 31 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 1 Infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 Adv.Fighters, 3 Bombers and 9 Infantrys moved from Kiev to Kursk 2 Artillerys and 4 Infantrys moved from Brest to Minsk 4 Mech.Infs moved from Warsaw to Kursk 2 Stukas moved from Leningrad to Kursk 5 Infantrys moved from Krakow to Vinnytsia 2 Infantrys moved from Vinnytsia to Kiev 2 Artillerys moved from Pomerania to Danzig 2 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from Netherlands to Belgium 15 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Pomerania to Hamburg 15 Infantrys moved from Hamburg to Netherlands 13 Infantrys moved from Netherlands to Belgium 14 Infantrys moved from Belgium to Picardy 8 Infantrys moved from Picardy to Normandy 1 Infantry moved from Normandy to Picardy 6 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Normandy to Brittany 3 Infantrys moved from Bavaria to Bohemia 2 Artillerys and 1 Elite moved from Rhine to Hamburg 1 Stuka moved from Bavaria to Kiev 1 Adv.Fighter moved from Rhine to Vinnytsia 4 ArmoredCars and 1 Tank moved from Bohemia to Krakow 4 ArmoredCars and 1 Tank moved from Krakow to Vinnytsia Purchase Units - Germans Germans buy 3 Adv.Fighters, 1 HeavyTank and 11 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 2 Adv.Fighters, 3 Bombers, 9 Infantrys, 4 Mech.Infs and 2 Stukas French defend with 1 Tank; Russians defend with 1 AAGun, 1 Factory and 4 Infantrys Russians roll AA dice in Kursk : 2/7 hits, 1.17 expected hits 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in Kursk Germans roll dice for 2 Adv.Fighters, 2 Bombers, 9 Infantrys, 4 Mech.Infs and 1 Stuka in Kursk, round 2 : 7/18 hits, 6.50 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Kursk, round 2 : 1/5 hits, 1.83 expected hits 4 Infantrys owned by the Russians, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 2 Adv.Fighters, 2 Bombers, 8 Infantrys, 4 Mech.Infs and 1 Stuka remaining. Battle score for attacker is -11 Casualties for Germans: 1 Bomber, 1 Infantry and 1 Stuka Casualties for Russians: 4 Infantrys Casualties for French: 1 Tank Battle in Minsk Germans attack with 2 Artillerys and 4 Infantrys British defend with 1 Mech.Inf Germans roll dice for 2 Artillerys and 4 Infantrys in Minsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 Mech.Inf in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Germans 2 Adv.Fighters, 2 Bombers and 1 Stuka moved from Kursk to Kiev Place Units - Germans 4 Mech.Infs placed in Warsaw 4 Mech.Infs placed in Leningrad 1 Adv.Fighter, 1 HeavyTank and 3 Mech.Infs placed in Bohemia 2 Adv.Fighters placed in Bavaria Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 0.83 Russians AA : 0.83
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 8 Infantrys moved from Tula to Kursk 8 Infantrys moved from Rostov to Kursk 1 Bomber moved from Moscow to Kursk 1 Infantry moved from Moscow to Gorky Russians take Gorky from Finns 9 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Perm to Kirov Russians take Kirov from Finns 4 Infantrys moved from Perm to Komi 10 Infantrys moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Evenkia to Bratsk Russians take Bratsk from Hisaichi 1 Infantry moved from Semipalatinsk to C.Sinkiang Purchase Units - Russians Russians buy 28 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Krasnoyarsk Russians attack with 10 Infantrys Hisaichi defend with 2 Artillerys and 1 Infantry Russians roll dice for 10 Infantrys in Krasnoyarsk, round 2 : 3/10 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Krasnoyarsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Krasnoyarsk Russians win, taking Krasnoyarsk from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Artillerys and 1 Infantry Battle in Komi Russians attack with 4 Infantrys Finns defend with 2 ArmoredCars and 2 Elites Russians roll dice for 4 Infantrys in Komi, round 2 : 0/4 hits, 0.67 expected hits Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 2 : 1/4 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Komi Russians roll dice for 3 Infantrys in Komi, round 3 : 0/3 hits, 0.50 expected hits Finns roll dice for 2 ArmoredCars and 2 Elites in Komi, round 3 : 0/4 hits, 1.00 expected hits 3 Infantrys owned by the Russians retreated to Perm Finns win with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Kursk Russians attack with 1 Bomber and 16 Infantrys Germans defend with 1 AAGun, 1 Factory, 8 Infantrys and 4 Mech.Infs Germans roll AA dice in Kursk : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Bomber and 16 Infantrys in Kursk, round 2 : 4/17 hits, 3.33 expected hits Germans roll dice for 8 Infantrys and 4 Mech.Infs in Kursk, round 2 : 6/12 hits, 4.00 expected hits 6 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 10 Infantrys in Kursk, round 3 : 0/11 hits, 2.33 expected hits Germans roll dice for 4 Infantrys and 4 Mech.Infs in Kursk, round 3 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 4 : 2/9 hits, 2.00 expected hits Germans roll dice for 4 Infantrys and 4 Mech.Infs in Kursk, round 4 : 0/8 hits, 2.67 expected hits 2 Infantrys owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 5 : 0/9 hits, 2.00 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Kursk, round 5 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 7 Infantrys in Kursk, round 6 : 1/8 hits, 1.83 expected hits Germans roll dice for 2 Infantrys and 4 Mech.Infs in Kursk, round 6 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 5 Infantrys in Kursk, round 7 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 4 Mech.Infs in Kursk, round 7 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Kursk Russians roll dice for 1 Bomber and 4 Infantrys in Kursk, round 8 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 Infantry and 4 Mech.Infs in Kursk, round 8 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Kursk Russians roll dice for 1 Bomber and 2 Infantrys in Kursk, round 9 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 Mech.Infs in Kursk, round 9 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Bomber and 2 Infantrys in Kursk, round 10 : 3/3 hits, 1.00 expected hits Germans roll dice for 3 Mech.Infs in Kursk, round 10 : 0/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 14 Infantrys Casualties for Germans: 8 Infantrys and 4 Mech.Infs Battle in Yaroslavl Russians attack with 9 Infantrys Finns defend with 1 Elite Russians roll dice for 9 Infantrys in Yaroslavl, round 2 : 2/9 hits, 1.50 expected hits Finns roll dice for 1 Elite in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Yaroslavl Russians win, taking Yaroslavl from Finns with 9 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Elite Non Combat Move - Russians 1 Bomber moved from Kursk to Moscow 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Chimkent to Ufa 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from Sibirsky to Evenkia Place Units - Russians 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Finns regular : -1.33 Germans AA : -0.17 Germans regular : -4.67 Russians regular : -3.67 Hisaichi regular : -1.00
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Purchase Units - Italians Italians buy 3 Destroyers and 15 Infantrys; Remaining resources: 0 PUs; Place Units - Italians 4 Infantrys placed in Tunis 3 Destroyers placed in 46 Sea Zone 7 Infantrys placed in Rome 4 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 1 Artillery and 5 Infantrys moved from S.Tunisia to Tunis 6 ArmoredCars, 19 Artillerys, 2 Elites, 16 Infantrys and 3 Tanks moved from N.Tunisia to Tunis 2 Tanks moved from Astrakhan to Kuybyshev 1 Tank moved from Penza to Kursk 1 ArmoredCar and 1 Tank moved from W.Iran to Erzurum 1 Mech.Inf moved from Syria to W.Iran 1 Mech.Inf moved from W.Iran to Erzurum 1 Tank moved from Syria to W.Iran Purchase Units - French French buy 4 ArmoredCars and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Tunis French attack with 6 ArmoredCars, 20 Artillerys, 2 Elites, 21 Infantrys and 3 Tanks Italians defend with 1 AAGun, 5 Artillerys, 6 Bunkers, 2 Elites, 1 Factory, 4 HeavyTanks, 26 Infantrys and 4 Tanks French roll dice for 6 ArmoredCars, 20 Artillerys, 2 Elites, 21 Infantrys and 3 Tanks in Tunis, round 2 : 13/52 hits, 17.67 expected hits Units damaged: 6 Bunkers owned by the Italians Italians roll dice for 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 26 Infantrys and 4 Tanks in Tunis, round 2 : 17/47 hits, 18.67 expected hits 7 Infantrys owned by the Italians and 17 Infantrys owned by the French lost in Tunis French roll dice for 6 ArmoredCars, 20 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks in Tunis, round 3 : 9/35 hits, 12.50 expected hits Italians roll dice for 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 19 Infantrys and 4 Tanks in Tunis, round 3 : 22/40 hits, 16.33 expected hits 6 ArmoredCars owned by the French, 2 Elites owned by the French, 10 Artillerys owned by the French, 9 Infantrys owned by the Italians and 4 Infantrys owned by the French lost in Tunis French roll dice for 10 Artillerys and 3 Tanks in Tunis, round 4 : 6/13 hits, 4.83 expected hits Italians roll dice for 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 10 Infantrys and 4 Tanks in Tunis, round 4 : 15/31 hits, 13.33 expected hits 3 Tanks owned by the French, 10 Artillerys owned by the French and 6 Infantrys owned by the Italians lost in Tunis Italians win with 5 Artillerys, 6 Bunkers, 2 Elites, 4 HeavyTanks, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is -123 Casualties for French: 6 ArmoredCars, 20 Artillerys, 2 Elites, 21 Infantrys and 3 Tanks Casualties for Italians: 22 Infantrys Battle in Kuybyshev French attack with 2 Tanks Finns defend with 1 Artillery French roll dice for 2 Tanks in Kuybyshev, round 2 : 0/2 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Tanks in Kuybyshev, round 3 : 1/2 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Kuybyshev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Kuybyshev French win, taking Kuybyshev from Finns with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Erzurum French attack with 1 ArmoredCar, 1 Mech.Inf and 1 Tank Neutral defend with 2 Infantrys French roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in Erzurum, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the French lost in Erzurum French roll dice for 1 Mech.Inf and 1 Tank in Erzurum, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the French lost in Erzurum 1 Tank owned by the French retreated to W.Iran Neutral win with 2 Infantrys remaining. Battle score for attacker is -10 Casualties for French: 1 ArmoredCar and 1 Mech.Inf Non Combat Move - French 2 Infantrys moved from Azores to 17 Sea Zone 2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to W.Morocco 4 ArmoredCars moved from E.Morocco to N.Tunisia Place Units - French 4 ArmoredCars placed in E.Morocco 2 Mech.Infs placed in Syria Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 5.67 French regular : -10.00 Finns regular : -0.67 Neutral regular : 0.67
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 unit repaired. 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 2 Adv.Fighters and 3 Fighters moved from 95 Sea Zone to 87 Sea Zone 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Sumatra to Java 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java 2 ArmoredCars moved from E.Qinghai to E.Sinkiang 2 Tanks moved from E.Qinghai to E.Sinkiang 1 Mech.Inf moved from W.Qinghai to Urumqi Yamamoto take Urumqi from Chinese 1 B.Transport, 2 Battleships, 6 Carriers and 21 Destroyers moved from 95 Sea Zone to 86 Sea Zone 3 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 87 Sea Zone 8 Destroyers moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 6 Destroyers, 1 Elite, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 87 Sea Zone Yamamoto attack with 5 Adv.Fighters, 1 Destroyer and 5 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 Destroyer and 5 Fighters in 87 Sea Zone, round 2 : 5/11 hits, 4.50 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Yamamoto win with 5 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 1 B.Transport, 2 Battleships, 6 Carriers and 30 Destroyers Americans defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 B.Transport, 2 Battleships, 6 Carriers and 30 Destroyers in 86 Sea Zone, round 2 : 12/38 hits, 12.33 expected hits 1 S.Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 B.Transport, 2 Battleships, 6 Carriers and 30 Destroyers remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Java Yamamoto attack with 4 Artillerys and 2 Infantrys Anzac defend with 3 Artillerys, 1 Elite and 1 Marine; Dutch defend with 2 Bunkers Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Artillerys and 2 Infantrys in Java, round 2 : 5/6 hits, 2.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Artillerys, 2 Bunkers, 1 Elite and 1 Marine in Java, round 2 : 4/7 hits, 2.67 expected hits 2 Artillerys owned by the Anzac, 1 Elite owned by the Anzac, 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Marine in Java, round 3 : 2/4 hits, 1.67 expected hits 2 Artillerys owned by the Yamamoto lost in Java Dutch win with 1 Artillery, 2 Bunkers and 1 Marine remaining. Battle score for attacker is -9 Casualties for Yamamoto: 4 Artillerys and 2 Infantrys Casualties for Anzac: 2 Artillerys and 1 Elite Non Combat Move - Yamamoto 5 Adv.Fighters and 5 Fighters moved from 87 Sea Zone to 86 Sea Zone Place Units - Yamamoto 6 Destroyers placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Davao: 2 Bombers EDIT: Adding units owned by Yamamoto to Banjarmasin: 2 Bombers EDIT: Turning off Edit Mode 1 Fighter and 1 Infantry placed in Tokyo Yamamoto undo move 3. 1 Adv.Fighter and 1 Fighter placed in Tokyo 1 Infantry placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83 Americans regular : 0.17 Dutch regular : 1.67
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 4 Mech.Infs moved from N.Buryat Mongolia to Evenkia 1 Infantry moved from Olyokminsk to Bratsk 3 Bombers moved from Irkutsk to Bratsk 1 Infantry moved from Zhigansk to Khatanga 1 Infantry moved from Bulun to Khatanga 3 Bombers moved from Olyokminsk to Khatanga 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 1 ArmoredCar, 5 Artillerys, 10 Infantrys and 2 Mech.Infs moved from Olyokminsk to Evenkia 1 Artillery, 4 Infantrys and 9 Mech.Infs moved from Chita to N.Buryat Mongolia 9 Mech.Infs moved from N.Buryat Mongolia to Evenkia 1 Mech.Inf moved from Peking to N.Buryat Mongolia 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 8 Mech.Infs moved from Changchun to Chita 1 Tank moved from E.Sinkiang to C.Sinkiang 2 ArmoredCars and 1 Tank moved from Gobi Altai to C.Sinkiang 4 ArmoredCars moved from Ningsia to E.Sinkiang Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Bratsk Hisaichi attack with 3 Bombers and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 3 Bombers and 1 Infantry in Bratsk, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win with 3 Bombers remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Evenkia Hisaichi attack with 1 ArmoredCar, 5 Artillerys, 10 Infantrys and 15 Mech.Infs Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 5 Artillerys, 10 Infantrys and 15 Mech.Infs in Evenkia, round 2 : 9/31 hits, 10.33 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 1 ArmoredCar, 5 Artillerys, 10 Infantrys and 15 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in C.Sinkiang Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in C.Sinkiang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in C.Sinkiang Hisaichi win, taking C.Sinkiang from Chinese with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Khatanga Hisaichi attack with 3 Bombers and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 3 Bombers and 2 Infantrys in Khatanga, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga Hisaichi win, taking Khatanga from Russians with 3 Bombers and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 3 Bombers moved from Khatanga to Olyokminsk 3 Bombers moved from Bratsk to Olyokminsk 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone 1 Destroyer moved from 95 Sea Zone to 77 Sea Zone 7 Destroyers and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Transports moved from 111 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 107 Sea Zone 3 Mech.Infs placed in Chita 4 Mech.Infs placed in Liaoning 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : 1.00 Hisaichi regular : 0.50
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 2 Artillerys and 1 Tank moved from Oslo to 22 Sea Zone 4 Infantrys moved from Oslo to 22 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys moved from Middle Norrland to Upper Norrland British take Upper Norrland from Germans 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland British take Lapland from Finns 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Tampere British take Tampere from Finns 1 Infantry, 1 Tank and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Kotka British take Kotka from Finns 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu British take Oulu from Finns 1 Artillery moved from Middle Norrland to Upper Norrland 1 Battleship, 3 Carriers, 9 Destroyers and 5 Fighters moved from 22 Sea Zone to 24 Sea Zone 1 Bomber moved from Manchester to Stockholm 9 Mech.Infs moved from Saratov to Kiev 6 Mech.Infs moved from Astrakhan to Arkhangelsk 2 ArmoredCars and 2 Infantrys moved from Baluchistan to Alma Ata 4 ArmoredCars, 3 Artillerys, 4 Elites, 24 Infantrys, 6 Mech.Infs and 6 Tanks moved from Calcutta to Assam 1 Adv.Fighter and 1 Fighter moved from Hyderabad to Assam 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Elite and 1 Infantry moved from 60 Sea Zone to Assam 2 ArmoredCars moved from Bombay to Baluchistan Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 5 Infantrys, 6 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Assam British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 25 Infantrys, 6 Mech.Infs and 6 Tanks Thai defend with 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 25 Infantrys, 6 Mech.Infs and 6 Tanks in Assam, round 2 : 13/51 hits, 15.50 expected hits Thai roll dice for 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys in Assam, round 2 : 13/47 hits, 15.00 expected hits 9 Infantrys owned by the Thai, 4 ArmoredCars owned by the Thai and 13 Infantrys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 12 Infantrys, 6 Mech.Infs and 6 Tanks in Assam, round 3 : 11/38 hits, 13.33 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 28 Infantrys in Assam, round 3 : 13/34 hits, 11.33 expected hits 1 ArmoredCar owned by the British, 11 Infantrys owned by the Thai and 12 Infantrys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 6 Mech.Infs and 6 Tanks in Assam, round 4 : 11/25 hits, 10.33 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 17 Infantrys in Assam, round 4 : 11/23 hits, 7.67 expected hits 3 ArmoredCars owned by the British, 11 Infantrys owned by the Thai, 5 Elites owned by the British and 3 Artillerys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 1 Fighter, 6 Mech.Infs and 6 Tanks in Assam, round 5 : 6/14 hits, 5.83 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 6 Infantrys in Assam, round 5 : 2/12 hits, 4.00 expected hits 6 Infantrys owned by the Thai and 2 Mech.Infs owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 1 Fighter, 4 Mech.Infs and 6 Tanks in Assam, round 6 : 7/12 hits, 5.17 expected hits Thai roll dice for 2 Artillerys and 4 Elites in Assam, round 6 : 3/6 hits, 2.00 expected hits 4 Elites owned by the Thai, 2 Artillerys owned by the Thai and 3 Mech.Infs owned by the British lost in Assam British win, taking Assam from Thai with 1 Adv.Fighter, 1 Fighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is -13 Casualties for British: 4 ArmoredCars, 3 Artillerys, 5 Elites, 25 Infantrys and 5 Mech.Infs Casualties for Thai: 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys Battle in Kiev British attack with 9 Mech.Infs Romanians defend with 1 Factory and 3 Infantrys; Germans defend with 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 2 Stukas British roll dice for 9 Mech.Infs in Kiev, round 2 : 3/9 hits, 3.00 expected hits
Combat Hit Differential Summary :
Thai regular : 2.00 British regular : -2.17
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@dawgoneit OOL please
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@entek men first then max “D”
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 2 Artillerys and 1 Tank moved from Oslo to 22 Sea Zone 4 Infantrys moved from Oslo to 22 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys moved from Middle Norrland to Upper Norrland British take Upper Norrland from Germans 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland British take Lapland from Finns 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Tampere British take Tampere from Finns 1 Infantry, 1 Tank and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Kotka British take Kotka from Finns 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu British take Oulu from Finns 1 Artillery moved from Middle Norrland to Upper Norrland 1 Battleship, 3 Carriers, 9 Destroyers and 5 Fighters moved from 22 Sea Zone to 24 Sea Zone 1 Bomber moved from Manchester to Stockholm 9 Mech.Infs moved from Saratov to Kiev 6 Mech.Infs moved from Astrakhan to Arkhangelsk 2 ArmoredCars and 2 Infantrys moved from Baluchistan to Alma Ata 4 ArmoredCars, 3 Artillerys, 4 Elites, 24 Infantrys, 6 Mech.Infs and 6 Tanks moved from Calcutta to Assam 1 Adv.Fighter and 1 Fighter moved from Hyderabad to Assam 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Elite and 1 Infantry moved from 60 Sea Zone to Assam 2 ArmoredCars moved from Bombay to Baluchistan Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 5 Infantrys, 6 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Assam British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 25 Infantrys, 6 Mech.Infs and 6 Tanks Thai defend with 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 25 Infantrys, 6 Mech.Infs and 6 Tanks in Assam, round 2 : 13/51 hits, 15.50 expected hits Thai roll dice for 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys in Assam, round 2 : 13/47 hits, 15.00 expected hits 9 Infantrys owned by the Thai, 4 ArmoredCars owned by the Thai and 13 Infantrys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 12 Infantrys, 6 Mech.Infs and 6 Tanks in Assam, round 3 : 11/38 hits, 13.33 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 28 Infantrys in Assam, round 3 : 13/34 hits, 11.33 expected hits 1 ArmoredCar owned by the British, 11 Infantrys owned by the Thai and 12 Infantrys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 5 Elites, 1 Fighter, 6 Mech.Infs and 6 Tanks in Assam, round 4 : 11/25 hits, 10.33 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 17 Infantrys in Assam, round 4 : 11/23 hits, 7.67 expected hits 3 ArmoredCars owned by the British, 11 Infantrys owned by the Thai, 5 Elites owned by the British and 3 Artillerys owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 1 Fighter, 6 Mech.Infs and 6 Tanks in Assam, round 5 : 6/14 hits, 5.83 expected hits Thai roll dice for 2 Artillerys, 4 Elites and 6 Infantrys in Assam, round 5 : 2/12 hits, 4.00 expected hits 6 Infantrys owned by the Thai and 2 Mech.Infs owned by the British lost in Assam British roll dice for 1 Adv.Fighter, 1 Fighter, 4 Mech.Infs and 6 Tanks in Assam, round 6 : 7/12 hits, 5.17 expected hits Thai roll dice for 2 Artillerys and 4 Elites in Assam, round 6 : 3/6 hits, 2.00 expected hits 4 Elites owned by the Thai, 2 Artillerys owned by the Thai and 3 Mech.Infs owned by the British lost in Assam British win, taking Assam from Thai with 1 Adv.Fighter, 1 Fighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is -13 Casualties for British: 4 ArmoredCars, 3 Artillerys, 5 Elites, 25 Infantrys and 5 Mech.Infs Casualties for Thai: 4 ArmoredCars, 2 Artillerys, 4 Elites and 37 Infantrys Battle in Kiev British attack with 9 Mech.Infs Romanians defend with 1 Factory and 3 Infantrys; Germans defend with 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 2 Stukas British roll dice for 9 Mech.Infs in Kiev, round 2 : 3/9 hits, 3.00 expected hits Romanians roll dice for 2 Adv.Fighters, 2 Bombers, 5 Infantrys and 2 Stukas in Kiev, round 2 : 4/11 hits, 3.67 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the Romanians and 4 Mech.Infs owned by the British lost in Kiev British roll dice for 5 Mech.Infs in Kiev, round 3 : 1/5 hits, 1.67 expected hits Romanians roll dice for 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 2 Stukas in Kiev, round 3 : 4/8 hits, 2.67 expected hits 1 Infantry owned by the Romanians and 4 Mech.Infs owned by the British lost in Kiev 1 Mech.Inf owned by the British retreated to Kursk Romanians win with 2 Adv.Fighters, 2 Bombers, 1 Infantry and 2 Stukas remaining. Battle score for attacker is -40 Casualties for British: 8 Mech.Infs Casualties for Germans: 2 Infantrys Casualties for Romanians: 2 Infantrys Battle in Arkhangelsk British attack with 6 Mech.Infs Finns defend with 1 AAGun, 1 Elite, 1 Factory and 3 Mech.Infs British roll dice for 6 Mech.Infs in Arkhangelsk, round 2 : 3/6 hits, 2.00 expected hits Finns roll dice for 1 Elite and 3 Mech.Infs in Arkhangelsk, round 2 : 2/4 hits, 1.33 expected hits 2 Mech.Infs owned by the Finns, 1 Elite owned by the Finns and 2 Mech.Infs owned by the British lost in Arkhangelsk British roll dice for 4 Mech.Infs in Arkhangelsk, round 3 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Mech.Inf in Arkhangelsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Arkhangelsk British win, taking Arkhangelsk from Finns with 4 Mech.Infs remaining. Battle score for attacker is 9 Casualties for British: 2 Mech.Infs Casualties for Finns: 1 Elite and 3 Mech.Infs Non Combat Move - British 2 ArmoredCars and 5 Tanks moved from W.Iran to Astrakhan 3 Mech.Infs moved from Lower Egypt to W.Iran 2 Mech.Infs moved from Cairo to Iraq 4 Submarines moved from 56 Sea Zone to 48 Sea Zone 2 Fighters moved from 48 Sea Zone to Campania 1 Mech.Inf moved from Hun to Lower Egypt 2 Artillerys and 5 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Madras to Hyderabad 1 Fighter moved from Assam to Bihar 1 Adv.Fighter moved from Assam to Bihar Place Units - British 1 Bunker placed in Campania 2 Destroyers and 2 Transports placed in 21 Sea Zone 3 Infantrys placed in Hun 3 Mech.Infs placed in W.Iran 2 Artillerys and 1 Elite placed in Campania 2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi 2 Mech.Infs placed in Bombay 2 ArmoredCars, 2 Artillerys and 1 Mech.Inf placed in Madras British undo move 8. 2 ArmoredCars, 2 Artillerys and 1 Mech.Inf placed in Madras Turn Complete - British British collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Romanians regular : 1.67 Thai regular : 2.00 British regular : -1.17
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TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Anzac 2 Artillerys moved from Western Australia to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 1 Marine moved from Lombok to 67 Sea Zone 4 Artillerys moved from Lombok to 67 Sea Zone 1 Elite moved from Lombok to 67 Sea Zone 1 Artillery and 1 Marine moved from Java to 67 Sea Zone 1 Infantry moved from Lombok to 67 Sea Zone 1 Infantry moved from Lombok to 67 Sea Zone 7 Artillerys, 1 Battleship, 2 Carriers, 6 Destroyers, 2 Elites, 4 Fighters, 3 Infantrys, 2 Marines and 7 Transports moved from 67 Sea Zone to 110 Sea Zone 7 Artillerys, 2 Elites, 4 Fighters, 3 Infantrys and 2 Marines moved from 110 Sea Zone to Banjarmasin 1 Elite moved from Port Moresby to West Papua 1 Marine moved from Port Moresby to 114 Sea Zone 1 Marine and 1 S.Submarine moved from 114 Sea Zone to 110 Sea Zone 1 Marine moved from 110 Sea Zone to West Borneo 1 Destroyer moved from 114 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Battleship, 2 Carriers, 6 Destroyers, 1 S.Submarine and 7 Transports Yamamoto defend with 1 Battleship, 1 Carrier, 3 Destroyers, 1 T.Boat and 2 Transports Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 6 Destroyers and 7 Transports in 110 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 Battleship owned by the Anzac 1 Destroyer owned by the Anzac and 2 Transports owned by the Yamamoto lost in 110 Sea Zone Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Battleship, 2 Carriers, 5 Destroyers and 7 Transports in 110 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 1 T.Boat in 110 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits 1 Destroyer owned by the Anzac, 1 Destroyer owned by the Yamamoto, 2 Carriers owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 110 Sea Zone Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Battleship, 4 Destroyers and 7 Transports in 110 Sea Zone, round 4 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 110 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits 1 Destroyer owned by the Anzac and 2 Destroyers owned by the Yamamoto lost in 110 Sea Zone Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Yamamoto lost in 110 Sea Zone Anzac roll dice for 1 Battleship, 3 Destroyers and 7 Transports in 110 Sea Zone, round 5 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 110 Sea Zone Anzac win with 1 Battleship, 3 Destroyers, 1 S.Submarine and 7 Transports remaining. Battle score for attacker is 24 Casualties for Anzac: 2 Carriers and 3 Destroyers Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Destroyers, 1 T.Boat and 2 Transports Battle in West Borneo Battle in Banjarmasin Anzac attack with 7 Artillerys, 2 Elites, 4 Fighters, 3 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 2 Artillerys, 2 Bombers, 1 Elite, 1 Factory and 1 Infantry Yamamoto roll AA dice in Banjarmasin : 0/4 hits, 0.67 expected hits Anzac roll dice for 7 Artillerys, 2 Elites, 4 Fighters, 3 Infantrys and 2 Marines in Banjarmasin, round 2 : 6/18 hits, 7.00 expected hits Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Elite and 1 Infantry in Banjarmasin, round 2 : 1/6 hits, 1.67 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Bombers owned by the Yamamoto lost in Banjarmasin Anzac win, taking West Borneo from Thai, taking Banjarmasin from Yamamoto with 7 Artillerys, 2 Elites, 4 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 39 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Artillerys, 2 Bombers, 1 Elite and 1 Infantry Non Combat Move - Anzac 4 Fighters moved from Banjarmasin to Java 1 Infantry moved from Lombok to Java Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 1 Artillery and 2 Infantrys placed in Broome 1 Artillery placed in Western Australia 2 Fighters placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17 Anzac regular : -2.33 Yamamoto AA : -0.67