dawgoneit (Axis) v entek Allies WAW


  • @entek ooohhhh yeah! fishing!!!

  • '20 '19 '18 '17 '16

    @dawgoneit Awesome. I haven’t been fishing in years.


  • @dawgoneit we’re going to a place called bass lake.


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Italians
            6 Destroyers moved from 45 Sea Zone to 42 Sea Zone
            2 Infantrys moved from S.Tunisia to Tunis
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 2 Destroyers, 1 HeavyTank, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 42 Sea Zone
                Italians attack with 6 Destroyers
                Americans defend with 6 Submarines
                    Americans roll dice for 6 Submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 6 Destroyers in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    2 Submarines owned by the Americans and 1 Destroyer owned by the Italians lost in 42 Sea Zone
                    Americans roll dice for 4 Submarines in 42 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 5 Destroyers in 42 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    2 Submarines owned by the Americans and 2 Destroyers owned by the Italians lost in 42 Sea Zone
                    Americans roll dice for 2 Submarines in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 3 Destroyers in 42 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Italians lost in 42 Sea Zone
                    Americans roll dice for 1 Submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Destroyers in 42 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Italians lost in 42 Sea Zone
                    Americans roll dice for 1 Submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Italians lost in 42 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 6 Destroyers
                Casualties for Americans: 6 Submarines
    
        Non Combat Move - Italians
            1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
            9 Destroyers moved from 45 Sea Zone to 46 Sea Zone
            3 Infantrys moved from Lombardy to Tuscany
            1 Tank moved from Provence to Tuscany
            3 Infantrys moved from Provence to Lombardy
    
        Place Units - Italians
            2 Destroyers placed in 49 Sea Zone
            4 Artillerys, 1 HeavyTank, 4 Infantrys and 1 Tank placed in Rome
            4 Infantrys placed in Tunis
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : 0.00
    

    Savegame


  • @dawgoneit well. I think we’re out of here. see ya on monday or tuesday.

  • '20 '19 '18 '17 '16

    @dawgoneit Catch and release or cooking?


  • @entek didn’t catch any.


  • @dawgoneit french

  • '20 '19 '18 '17 '16

    @dawgoneit Hope you still had fun. The fun part of fishing is the hanging out. I find the fish a bonus.


  • @entek had a blast.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - French
            1 Tank moved from Astrakhan to Rostov
            1 Artillery, 4 Infantrys and 3 Tanks moved from Hun to Tripoli
            4 Artillerys and 5 Infantrys moved from N.Algeria to N.Tunisia
            2 ArmoredCars moved from E.Morocco to N.Tunisia
            2 Artillerys moved from E.Morocco to N.Algeria
            1 Transport moved from 7 Sea Zone to 2 Sea Zone
            1 Infantry moved from Baffin to 2 Sea Zone
            1 Infantry moved from Greenland to 2 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
    
        Purchase Units - French
            French buy 6 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Tank moved from W.Iran to Azerbaijan
            1 Tank moved from Azerbaijan to Astrakhan
            2 Tanks moved from Syria to W.Iran
            1 Infantry moved from El Agheila to Tripoli
    
        Place Units - French
            4 ArmoredCars placed in E.Morocco
            1 ArmoredCar and 1 Tank placed in Syria
            1 ArmoredCar placed in Churchill
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            5 Adv.Fighters and 6 Fighters moved from 86 Sea Zone to 89 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
            2 Mech.Infs and 8 Tanks moved from E.Qinghai to Hsining
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 8 Destroyers, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hsining
                Yamamoto attack with 2 Mech.Infs and 8 Tanks
                Chinese defend with 1 AAGun, 1 Factory and 12 Infantrys
                    Yamamoto roll dice for 2 Mech.Infs and 8 Tanks in Hsining, round 2 : 6/10 hits, 4.67 expected hits
                    Chinese roll dice for 12 Infantrys in Hsining, round 2 : 5/12 hits, 4.00 expected hits
                    3 Tanks owned by the Yamamoto, 2 Mech.Infs owned by the Yamamoto and 6 Infantrys owned by the Chinese lost in Hsining
                    Yamamoto roll dice for 5 Tanks in Hsining, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 6 Infantrys in Hsining, round 3 : 3/6 hits, 2.00 expected hits
                    3 Tanks owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Hsining
                    Yamamoto roll dice for 2 Tanks in Hsining, round 4 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 3 Infantrys in Hsining, round 4 : 2/3 hits, 1.00 expected hits
                    2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hsining
                Chinese win with 1 Infantry remaining. Battle score for attacker is -30
                Casualties for Yamamoto: 2 Mech.Infs and 8 Tanks
                Casualties for Chinese: 11 Infantrys
            Battle in 89 Sea Zone
                Yamamoto attack with 5 Adv.Fighters and 6 Fighters
                Americans defend with 1 B.Carrier and 2 B.Transports
                    Yamamoto roll dice for 5 Adv.Fighters and 6 Fighters in 89 Sea Zone, round 2 : 4/11 hits, 4.50 expected hits
                    Americans roll dice for 1 B.Carrier and 2 B.Transports in 89 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                2 B.Transports owned by the Americans, 1 B.Carrier owned by the Americans and 1 Fighter owned by the Yamamoto lost in 89 Sea Zone
                Yamamoto win with 5 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 28
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 B.Carrier and 2 B.Transports
            Battle in Java
                Yamamoto attack with 2 Fighters and 3 Infantrys
                Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 2 Fighters and 3 Infantrys in Java, round 2 : 3/5 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 Artillery
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Java to 110 Sea Zone
            2 Mech.Infs moved from Hupeh to E.Qinghai
            2 ArmoredCars and 2 Tanks moved from Hunan to Shensi
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 B.Transport, 2 Battleships, 6 Carriers and 14 Destroyers moved from 86 Sea Zone to 88 Sea Zone
            5 Adv.Fighters and 5 Fighters moved from 89 Sea Zone to 88 Sea Zone
    
        Place Units - Yamamoto
            8 Destroyers placed in 85 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin
            3 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Yamamoto regular : 4.50
    Americans regular : 0.17
    Dutch regular : -0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit Glad to hear it!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Chinese
            2 Infantrys moved from W.Qinghai to Hsining
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from C.Sinkiang to E.Sinkiang
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk
            1 ArmoredCar, 3 Artillerys and 7 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Zhigansk to Olyokminsk
            1 Artillery and 1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from Bulun to Zhigansk
            1 Infantry moved from Kolyma to Bulun
            1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia
            3 Bombers moved from Peking to Hsining
            4 ArmoredCars and 1 Tank moved from Gobi Altai to Hsining
            2 ArmoredCars moved from Ningsia to Hsining
            3 Bombers moved from Liaoning to Irkutsk
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Infantry and 14 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Bratsk
                Hisaichi attack with 1 ArmoredCar, 3 Artillerys and 7 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 7 Infantrys in Bratsk, round 2 : 2/11 hits, 3.00 expected hits
                    Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bratsk
                Hisaichi win, taking Bratsk from Russians with 1 ArmoredCar, 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Hsining
                Hisaichi attack with 6 ArmoredCars, 3 Bombers and 1 Tank
                Chinese defend with 1 AAGun, 1 Elite, 1 Factory and 8 Infantrys
                    Chinese roll AA dice in Hsining : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 6 ArmoredCars, 3 Bombers and 1 Tank in Hsining, round 2 : 6/10 hits, 4.50 expected hits
                    Chinese roll dice for 1 Elite and 8 Infantrys in Hsining, round 2 : 4/9 hits, 3.00 expected hits
                    4 ArmoredCars owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Hsining
                    Hisaichi roll dice for 2 ArmoredCars, 3 Bombers and 1 Tank in Hsining, round 3 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 Elite and 2 Infantrys in Hsining, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Hsining
                    Hisaichi roll dice for 2 ArmoredCars, 3 Bombers and 1 Tank in Hsining, round 4 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 Elite in Hsining, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Chinese lost in Hsining
                Hisaichi captures 12PUs while taking Chinese capital
                Hisaichi win, taking Hsining from Chinese with 2 ArmoredCars, 3 Bombers and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 4 ArmoredCars
                Casualties for Chinese: 1 Elite and 8 Infantrys
            Battle in Irkutsk
                Hisaichi attack with 2 Artillerys, 3 Bombers and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 3 Bombers and 2 Infantrys in Irkutsk, round 2 : 5/7 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 2 Artillerys, 3 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Bombers moved from Hsining to E.Qinghai
            3 Bombers moved from Irkutsk to N.Buryat Mongolia
            1 Transport moved from 86 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
            5 Destroyers moved from 86 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 86 Sea Zone to 88 Sea Zone
    
        Place Units - Hisaichi
            1 Infantry and 2 Mech.Infs placed in Chita
            8 Mech.Infs placed in Changchun
            4 Mech.Infs placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 87 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Chinese AA : -0.50
    Russians regular : -0.67
    Hisaichi regular : 1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - British
            1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 3 Elites, 36 Infantrys, 6 Mech.Infs and 5 Tanks moved from Delhi to Hyderabad
            6 Infantrys moved from Madras to Hyderabad
            2 ArmoredCars and 1 Tank moved from Baluchistan to Hyderabad
            1 Artillery, 1 Elite and 1 Infantry moved from Tripoli to 48 Sea Zone
            1 Elite and 1 Infantry moved from 48 Sea Zone to Campania
            1 Artillery moved from 48 Sea Zone to Campania
            4 Destroyers and 5 Submarines moved from 48 Sea Zone to 46 Sea Zone
            2 Fighters moved from 48 Sea Zone to 46 Sea Zone
            6 Artillerys, 1 Elite and 2 Infantrys moved from Ghadames to S.Tunisia
            3 Infantrys moved from Hun to Tripoli
            3 Mech.Infs moved from W.Iran to Saratov
            6 Mech.Infs moved from Lower Egypt to W.Iran
            6 Mech.Infs moved from Cairo to Iraq
            4 Tanks moved from New Valley to Palestine
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 Elite, 1 Fighter, 7 Infantrys, 6 Mech.Infs, 6 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 46 Sea Zone
                British attack with 4 Destroyers, 2 Fighters and 5 Submarines
                Italians defend with 13 Destroyers
                    British roll dice for 5 Submarines in 46 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 4 Destroyers and 2 Fighters in 46 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 13 Destroyers in 46 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits
                    4 Submarines owned by the British and 4 Destroyers owned by the Italians lost in 46 Sea Zone
                    British roll dice for 1 Submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Destroyers and 2 Fighters in 46 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 9 Destroyers in 46 Sea Zone, round 3 : 5/9 hits, 3.00 expected hits
                    1 Submarine owned by the British, 2 Destroyers owned by the Italians and 4 Destroyers owned by the British lost in 46 Sea Zone
                2 Fighters owned by the British retreated
                Italians win with 7 Destroyers remaining. Battle score for attacker is -19
                Casualties for British: 4 Destroyers and 5 Submarines
                Casualties for Italians: 6 Destroyers
            Battle in S.Tunisia
                British attack with 6 Artillerys, 1 Elite and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in S.Tunisia, round 2 : 1/9 hits, 3.17 expected hits
                    Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in S.Tunisia
                British win, taking S.Tunisia from Italians with 6 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Hyderabad
                British attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 3 Elites, 42 Infantrys, 6 Mech.Infs and 6 Tanks
                Thai defend with 6 ArmoredCars, 6 Artillerys, 3 Elites, 17 Infantrys, 3 Marines and 5 Tanks
                    British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 3 Elites, 42 Infantrys, 6 Mech.Infs and 6 Tanks in Hyderabad, round 2 : 22/65 hits, 17.33 expected hits
                    Thai roll dice for 6 ArmoredCars, 6 Artillerys, 3 Elites, 17 Infantrys, 3 Marines and 5 Tanks in Hyderabad, round 2 : 11/40 hits, 13.17 expected hits
                    16 Infantrys owned by the Thai, 6 ArmoredCars owned by the Thai and 11 Infantrys owned by the British lost in Hyderabad
                    British roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 3 Elites, 31 Infantrys, 6 Mech.Infs and 6 Tanks in Hyderabad, round 3 : 19/54 hits, 15.50 expected hits
                    Thai roll dice for 6 Artillerys, 3 Elites, 1 Infantry, 3 Marines and 5 Tanks in Hyderabad, round 3 : 8/18 hits, 6.83 expected hits
                    1 Infantry owned by the Thai, 3 Elites owned by the Thai, 5 Tanks owned by the Thai, 8 Infantrys owned by the British, 6 Artillerys owned by the Thai and 3 Marines owned by the Thai lost in Hyderabad
                British win, taking Hyderabad from Thai with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 3 Elites, 23 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 90
                Casualties for British: 19 Infantrys
                Casualties for Thai: 6 ArmoredCars, 6 Artillerys, 3 Elites, 17 Infantrys, 3 Marines and 5 Tanks
    
        Non Combat Move - British
            1 Destroyer and 1 Transport moved from 61 Sea Zone to 60 Sea Zone
            1 Bomber moved from Stockholm to Dover
            1 Battleship, 3 Carriers, 10 Destroyers, 5 Fighters and 4 Transports moved from 24 Sea Zone to 22 Sea Zone
            2 Fighters moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Bombay to Rajputana
            1 Adv.Fighter moved from Hyderabad to Delhi
            1 Fighter moved from N.Tunisia to Campania
            1 Infantry moved from N.Tunisia to S.Tunisia
            1 Transport moved from 74 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 Bunker placed in Stockholm
            1 Bunker placed in Oslo
            6 Submarines placed in 56 Sea Zone
            2 Artillerys and 1 Infantry placed in Campania
            3 Mech.Infs placed in Hun
            1 Bunker placed in Campania
            2 Artillerys, 1 Fighter and 2 Infantrys placed in Delhi
            1 Elite and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            3 Mech.Infs placed in W.Iran
            1 Tank placed in Manchester
    
        Turn Complete - British
            British collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.33
    Thai regular : -1.00
    British regular : 6.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Anzac
            2 Artillerys moved from Western Australia to 67 Sea Zone
            2 Elites moved from Broome to 67 Sea Zone
            1 Artillery moved from Merauke to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Marine moved from Lombok to Java
            3 Artillerys, 3 Elites and 2 Infantrys moved from 67 Sea Zone to Java
            4 Fighters moved from 67 Sea Zone to Java
            1 Marine moved from Hollandia to West Papua
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 Destroyer, 1 Elite and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 3 Artillerys, 3 Elites, 4 Fighters, 2 Infantrys and 1 Marine
                Yamamoto defend with 3 Infantrys
                    Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 3 Artillerys, 3 Elites, 4 Fighters, 2 Infantrys and 1 Marine in Java, round 2 : 8/13 hits, 4.67 expected hits
                    Yamamoto roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Artillerys, 3 Elites, 4 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Anzac
            4 Fighters moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Artillery and 1 Infantry placed in Western Australia
            1 Artillery and 2 Infantrys placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Port Moresby
            1 Destroyer placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Anzac regular : 3.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Dutch
            2 Infantrys and 1 Marine moved from W.Morocco to E.Morocco
            2 Elites and 3 Infantrys moved from Tripoli to S.Tunisia
            1 Transport moved from 31 Sea Zone to 33 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Flores
            1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Finns
            4 ArmoredCars and 2 Artillerys moved from Middle Norrland to Oslo
            1 Infantry moved from Upper Norrland to Middle Norrland
            1 Mech.Inf moved from Perm to Kuybyshev
                  Finns take Kuybyshev from Russians
            1 Mech.Inf moved from Kuybyshev to Penza
                  Finns take Penza from Russians
            1 Mech.Inf moved from Penza to Tula
                  Finns take Tula from Russians
            2 Artillerys and 1 Tank moved from Komi to Kirov
            2 Elites and 1 Infantry moved from S.Karelia to Vologda
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vologda
                Finns attack with 2 Elites and 1 Infantry
                Russians defend with 1 Elite and 1 Infantry
                    Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                    Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Elite in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Elite in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Elites and 1 Infantry in Vologda, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Elite in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Vologda
                Finns win, taking Vologda from Russians with 2 Elites remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Elite and 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kirov
                Finns attack with 2 Artillerys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Artillerys and 1 Tank in Kirov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Kirov
                Finns win, taking Kirov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Artillery
                Casualties for Russians: 1 Infantry
            Battle in Oslo
                Finns attack with 4 ArmoredCars and 2 Artillerys
                British defend with 1 Bunker
                    Finns roll dice for 4 ArmoredCars and 2 Artillerys in Oslo, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 Bunker in Oslo, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the British and 1 ArmoredCar owned by the Finns lost in Oslo
                Finns win, taking Oslo from British with 3 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 ArmoredCar
                Casualties for British: 1 Bunker
    
        Non Combat Move - Finns
            2 ArmoredCars moved from Helsinki to Oulu
    
        Place Units - Finns
            2 ArmoredCars and 2 Elites placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Russians regular : 0.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Romanians
            3 Infantrys moved from Kiev to Kursk
            7 Infantrys moved from Odessa to Donetsk
            1 Infantry moved from Donetsk to Crimea
                  Romanians take Crimea from Russians
            7 Artillerys and 7 Infantrys moved from Donetsk to Kursk
            4 Infantrys moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kursk
                Romanians attack with 7 Artillerys and 10 Infantrys
                Russians defend with 1 AAGun, 1 Factory and 13 Infantrys
                    Romanians roll dice for 7 Artillerys and 10 Infantrys in Kursk, round 2 : 7/17 hits, 5.17 expected hits
                    Russians roll dice for 13 Infantrys in Kursk, round 2 : 5/13 hits, 4.33 expected hits
                    7 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Kursk
                    Romanians roll dice for 7 Artillerys and 5 Infantrys in Kursk, round 3 : 3/12 hits, 4.00 expected hits
                    Russians roll dice for 6 Infantrys in Kursk, round 3 : 5/6 hits, 2.00 expected hits
                    3 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Kursk
                7 Artillerys owned by the Romanians retreated to Donetsk
                Russians win with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Romanians: 10 Infantrys
                Casualties for Russians: 10 Infantrys
    
        Non Combat Move - Romanians
            5 Infantrys moved from E.Romania to Odessa
    
        Place Units - Romanians
            3 Infantrys placed in Kiev
            4 Infantrys placed in Vinnytsia
            3 Infantrys placed in E.Romania
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.83
    Russians regular : 3.67
    

    Savegame

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