Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Artillery moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 ArmoredCar moved from Suiyuan to Chahar
            1 ArmoredCar moved from Suiyuan to Shansi
            1 Fighter moved from Suiyuan to Shansi
            1 Fighter moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Shensi to Szechwan
            1 Mech.Inf moved from Ningsia to Szechwan
            1 ArmoredCar moved from Suiyuan to Szechwan
            1 ArmoredCar moved from Suiyuan to Szechwan
            1 ArmoredCar moved from Suiyuan to Szechwan
            1 Infantry moved from Suiyuan to Shensi
            2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
            2 ArmoredCars moved from Gobi Altai to Suiyuan
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Infantrys and 1 Mech.Inf moved from Urumqi to E.Sinkiang
            1 Mech.Inf moved from E.Sinkiang to Ningsia
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf
                Thai defend with 1 Artillery, 1 Elite and 1 Marine
                    Chinese roll dice for 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 1/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Thai lost in Szechwan
                    Chinese roll dice for 3 ArmoredCars, 2 Infantrys and 1 Mech.Inf in Szechwan, round 3 : 2/6 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Marine in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese, 1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Szechwan
                Chinese win, taking Szechwan from Thai with 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery, 1 Elite and 1 Marine
                Casualties for Chinese: 1 ArmoredCar
            Battle in Chahar
                Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Chahar
                Chinese win, taking Chahar from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys
                Thai defend with 3 Tanks
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 4 Infantrys in Shansi, round 2 : 2/7 hits, 1.83 expected hits
                    Thai roll dice for 3 Tanks in Shansi, round 2 : 1/3 hits, 1.50 expected hits
                    2 Tanks owned by the Thai and 1 Infantry owned by the Chinese lost in Shansi
                1 Fighter owned by the Chinese retreated
                1 ArmoredCar owned by the Chinese, 3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese retreated to Suiyuan
                Thai win with 1 Tank remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 2 Tanks
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Suiyuan
            1 Fighter moved from Chahar to Suiyuan
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 2 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : 1.00
    Thai regular : -1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks moved from Kirin to Heilungchiang
            2 ArmoredCars and 4 Tanks moved from Changchun to Heilungchiang
            3 Infantrys moved from Shantung to Chahar
            3 Fighters moved from Hupeh to Chahar
            1 Mech.Inf moved from Anhwei to Chahar
            1 Infantry moved from Kiangsi to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Mech.Inf
                Chinese defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 2 : 2/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 3 : 1/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 3 Fighters, 2 Infantrys and 1 Mech.Inf in Chahar, round 4 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Heilungchiang
                Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks
                British defend with 3 Infantrys; Russians defend with 1 AAGun, 7 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys
                    Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks in Heilungchiang, round 2 : 12/27 hits, 9.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 7 Artillerys, 1 Bunker and 16 Infantrys in Heilungchiang, round 2 : 9/24 hits, 8.17 expected hits
                    11 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Infantry and 9 Tanks in Heilungchiang, round 3 : 9/18 hits, 7.50 expected hits
                    Russians roll dice for 7 Artillerys, 1 Bunker and 5 Infantrys in Heilungchiang, round 3 : 3/13 hits, 4.50 expected hits
                    2 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 3 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 5 ArmoredCars, 1 Artillery and 9 Tanks in Heilungchiang, round 4 : 7/15 hits, 6.50 expected hits
                    Russians roll dice for 3 Artillerys and 1 Bunker in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits
                    3 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars, 1 Artillery and 9 Tanks remaining. Battle score for attacker is 38
                Casualties for Hisaichi: 2 Artillerys and 10 Infantrys
                Casualties for Russians: 7 Artillerys, 1 Bunker and 13 Infantrys
                Casualties for British: 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Battleship and 1 Carrier moved from 75 Sea Zone to 87 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 91 Sea Zone
            4 Infantrys moved from Kiangsi to Hunan
            4 Infantrys moved from Kwangtung to Hunan
            1 Artillery, 6 Infantrys, 2 Mech.Infs and 6 Tanks moved from Anhwei to Hupeh
            3 Fighters moved from Chahar to Hupeh
    
        Place Units - Hisaichi
            2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hong Kong
            3 Infantrys placed in Shantung
            2 ArmoredCars and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Russians regular : -2.17
    Hisaichi regular : 3.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            3 ArmoredCars, 3 Artillerys, 10 Infantrys and 5 Tanks moved from Kirin to Heilungchiang
            2 ArmoredCars and 4 Tanks moved from Changchun to Heilungchiang
            3 Infantrys moved from Shantung to Chahar
            3 Fighters moved from Hupeh to Chahar
            1 Mech.Inf moved from Anhwei to Chahar
            1 Infantry moved from Kiangsi to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Fighters, 3 Infantrys and 1 Mech.Inf
                Chinese defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 2 : 2/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 3 Fighters, 3 Infantrys and 1 Mech.Inf in Chahar, round 3 : 1/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 3 Fighters, 2 Infantrys and 1 Mech.Inf in Chahar, round 4 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Heilungchiang
                Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks
                British defend with 3 Infantrys; Russians defend with 1 AAGun, 7 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys
                    Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 10 Infantrys and 9 Tanks in Heilungchiang, round 2 : 12/27 hits, 9.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 7 Artillerys, 1 Bunker and 16 Infantrys in Heilungchiang, round 2 : 9/24 hits, 8.17 expected hits
                    11 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 1 Infantry and 9 Tanks in Heilungchiang, round 3 : 9/18 hits, 7.50 expected hits
                    Russians roll dice for 7 Artillerys, 1 Bunker and 5 Infantrys in Heilungchiang, round 3 : 3/13 hits, 4.50 expected hits
                    2 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 3 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 5 ArmoredCars, 1 Artillery and 9 Tanks in Heilungchiang, round 4 : 7/15 hits, 6.50 expected hits
                    Russians roll dice for 3 Artillerys and 1 Bunker in Heilungchiang, round 4 : 0/4 hits, 1.50 expected hits
                    3 Artillerys owned by the Russians and 1 Bunker owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars, 1 Artillery and 9 Tanks remaining. Battle score for attacker is 38
                Casualties for Hisaichi: 2 Artillerys and 10 Infantrys
                Casualties for Russians: 7 Artillerys, 1 Bunker and 13 Infantrys
                Casualties for British: 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Battleship and 1 Carrier moved from 75 Sea Zone to 87 Sea Zone
            1 Destroyer and 1 Submarine moved from 88 Sea Zone to 90 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 91 Sea Zone
            4 Infantrys moved from Kiangsi to Hunan
            4 Infantrys moved from Kwangtung to Hunan
            1 Artillery, 6 Infantrys, 2 Mech.Infs and 6 Tanks moved from Anhwei to Hupeh
            3 Fighters moved from Chahar to Hupeh
    
        Place Units - Hisaichi
            2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hong Kong
            3 Infantrys placed in Shantung
            2 ArmoredCars and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 87 Sea Zone: 1 Battleship and 1 Carrier
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Battleship and 1 Carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Russians regular : -2.17
    Hisaichi regular : 3.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
            1 Submarine moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry moved from Navarre to Aquitaine
                  French take Aquitaine from Germans
            1 Infantry moved from La Mancha to Navarre
            1 Artillery moved from La Mancha to Navarre
            1 Artillery and 4 Infantrys moved from Madrid to La Mancha
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Mersa Matruh to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 48 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Lower Egypt to Mersa Matruh
            4 Tanks moved from El Agheila to 48 Sea Zone
            2 Artillerys moved from Tripoli to 48 Sea Zone
            1 ArmoredCar moved from El Agheila to 48 Sea Zone
            3 Infantrys moved from El Agheila to 48 Sea Zone
            1 ArmoredCar, 2 Artillerys, 5 Infantrys and 4 Tanks moved from 48 Sea Zone to Campania
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Artillery moved from 51 Sea Zone to Tobruk
            3 Infantrys moved from Hun to Tripoli
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from British Guiana to Amazon
            1 ArmoredCar moved from Yunnan to Kwangsi
                  French take N.French Indochina from Thai
                  Chinese take Kwangsi from Thai
            1 ArmoredCar moved from Yunnan to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Thai
            1 Infantry moved from Yunnan to N.French Indochina
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            5 Fighters moved from Assam to Burma
            2 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Assam to Yunnan
            2 Artillerys and 9 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            1 Artillery and 3 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            3 Infantrys moved from Madras to Hyderabad
            7 Infantrys moved from E.Iran to Uzbekistan
            1 Artillery and 1 Infantry moved from W.Iran to E.Iran
            2 Fighters moved from Manchester to Wales
            1 Adv.Fighter and 4 Fighters moved from Iceland to Wales
            1 Infantry moved from Manchester to Scotland
            1 Infantry moved from Manchester to Scotland
            1 Artillery moved from Manchester to Scotland
            1 Infantry moved from Wales to Manchester
            1 Artillery moved from Wales to Manchester
            1 Artillery moved from Wales to Manchester
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 14 Infantrys, 2 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 5 Fighters and 2 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 5 Fighters and 2 Infantrys in Burma, round 2 : 1/7 hits, 2.00 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - British
            5 Fighters moved from Burma to Yunnan
            1 Infantry moved from Semipalatinsk to Krasnoyarsk
            2 Infantrys moved from Montreal to Quebec
    
        Place Units - British
            1 Artillery and 4 Infantrys placed in Delhi
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            3 Elites placed in Campania
            2 Mech.Infs placed in Montreal
            2 Adv.Fighters and 2 Fighters placed in Wales
            1 Bomber and 1 Mot.Inf placed in Manchester
            3 Infantrys placed in E.Iran
            British undo move 8.
            2 ArmoredCars placed in E.Iran
            3 Infantrys placed in W.Iran
            1 Infantry placed in E.Iran
            1 Infantry placed in Italian East Africa
            1 Infantry placed in Hun
            British undo move 12.
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Wales: 1 Bomber
            EDIT: Adding units owned by British to Manchester: 1 Bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    British regular : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters; Remaining resources: 5 PUs; 
    
        Place Units - Anzac
            2 Adv.Fighters placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 24 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Dutch
            1 Infantry moved from Quebec to 7 Sea Zone
            1 Marine moved from Quebec to 7 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 7 Sea Zone to 1 Sea Zone
            1 Infantry and 1 Marine moved from 1 Sea Zone to Canadian Prairies
            1 Tank moved from Quebec to Canadian Prairies
            1 Infantry moved from Quebec to Ontario
            1 Transport moved from 7 Sea Zone to 26 Sea Zone
            2 Infantrys moved from Hispaniola to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            2 Infantrys moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Finns
            1 Infantry moved from S.Karelia to Yaroslavl
            1 Fighter moved from Leningrad to Yaroslavl
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Yaroslavl
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Yaroslavl, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl
                Finns win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Yaroslavl to S.Karelia
            3 Artillerys, 8 Infantrys, 1 Mech.Inf and 2 Tanks moved from Vyborg to S.Karelia
            1 Artillery, 1 Infantry and 2 Tanks moved from N.Karelia to S.Karelia
            1 Tank moved from Murmansk to S.Karelia
            1 Infantry moved from Tampere to Kotka
            1 Infantry and 1 Tank moved from Finnmark to Lapland
            1 Tank moved from Lapland to Oulu
            1 Artillery and 1 Infantry moved from Murmansk to Lapland
            2 Tanks moved from Helsinki to Kotka
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            4 Infantrys and 2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Russians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bucharest to E.Romania
            2 Fighters moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in E.Romania, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in E.Romania, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            2 Fighters moved from E.Romania to Bavaria
            2 Tanks moved from Kiev to Krakow
            1 Infantry moved from Kiev to Vinnytsia
            1 Artillery and 2 Infantrys moved from Donetsk to Rostov
            1 Artillery, 1 Elite and 2 Infantrys moved from Kursk to Rostov
    
        Place Units - Romanians
            1 Bunker, 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
            2 Infantrys placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Thai
            1 Tank moved from Shansi to Hupeh
            2 ArmoredCars moved from Bangkok to S.French Indochina
            1 ArmoredCar and 1 Tank moved from Hunan to Kwangsi
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Adv.Fighter moved from N.Thailand to N.French Indochina
            2 ArmoredCars moved from N.Thailand to Burma
            1 Fighter moved from N.Thailand to Burma
            1 ArmoredCar moved from N.Thailand to S.French Indochina
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 3 ArmoredCars
                British defend with 1 ArmoredCar
                    Thai roll dice for 3 ArmoredCars in S.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 3 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Burma
                Thai attack with 2 ArmoredCars and 1 Fighter
                British defend with 2 Infantrys
                    Thai roll dice for 2 ArmoredCars and 1 Fighter in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Burma
                Thai win, taking Burma from British with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Thai: 1 ArmoredCar
                Casualties for British: 2 Infantrys
            Battle in Kwangsi
                Thai attack with 1 ArmoredCar and 1 Tank
                British defend with 1 ArmoredCar
                    Thai roll dice for 1 ArmoredCar and 1 Tank in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Thai lost in Kwangsi
                    Thai roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Thai lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -5
                Casualties for Thai: 1 ArmoredCar and 1 Tank
                Casualties for British: 1 ArmoredCar
            Battle in N.French Indochina
                Thai attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Adv.Fighter and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Adv.Fighter and 2 Infantrys in N.French Indochina, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Tank moved from Hunan to N.Thailand
            1 Adv.Fighter moved from N.French Indochina to N.Thailand
            1 Fighter moved from Burma to N.Thailand
            3 Tanks moved from Bangkok to N.Thailand
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Thai
            1 Bunker and 2 Infantrys placed in N.Thailand
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    French regular : -0.83
    Thai regular : -0.00
    British regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            1 Fighter moved from Santiago to 119 Sea Zone
            2 Infantrys and 1 Tank moved from Santiago to N.Chile
            1 Infantry moved from South Central USA to North Central USA
            1 Infantry moved from Southwest USA to Northwest USA
            1 Infantry moved from Southwest USA to Northwest USA
            1 Tank moved from San Francisco to Northwest USA
            1 Infantry moved from San Francisco to Southwest USA
            1 Infantry moved from San Francisco to Southwest USA
            3 Infantrys moved from Serbia to Croatia
            2 ArmoredCars moved from Albania to Croatia
            1 Marine moved from Tuscany to Venetia
            4 Infantrys moved from Lombardy to Venetia
            1 Infantry moved from Lombardy to Venetia
            1 Infantry moved from Venetia to Austria
            1 ArmoredCar moved from Venetia to Austria
            2 Mech.Infs moved from Portugal to Catalonia
            2 Infantrys moved from Catalonia to 43 Sea Zone
            2 Infantrys moved from Valencia to 43 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 49 Sea Zone
            2 Infantrys moved from 49 Sea Zone to Serbia
            1 Fighter moved from Portugal to Provence
            1 B.Transport moved from 41 Sea Zone to 31 Sea Zone
            1 Infantry moved from Rio de Oro to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to Portugal
            1 B.Transport and 4 Infantrys moved from 43 Sea Zone to 44 Sea Zone
            4 Infantrys moved from 44 Sea Zone to Lombardy
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Tuscany
            1 Bomber moved from Serbia to Vinnytsia
            1 S.Bomber moved from Serbia to Austria
            1 L.Fighter moved from Serbia to Croatia
            1 L.Fighter moved from Serbia to Austria
            1 L.Fighter moved from 46 Sea Zone to Croatia
            1 L.Fighter moved from 46 Sea Zone to Croatia
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 2 ArmoredCars, 1 Factory, 3 Fighters, 15 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Vinnytsia
                Bombing raid in Vinnytsia rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in 119 Sea Zone
                Americans attack with 1 Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Fighter in 119 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 119 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 119 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Austria
                Americans attack with 1 ArmoredCar, 1 Infantry, 1 L.Fighter and 1 S.Bomber
                Germans defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 1 Infantry, 1 L.Fighter and 1 S.Bomber in Austria, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Austria
                Americans win, taking Austria from Germans with 1 ArmoredCar, 1 Infantry, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Croatia
                Americans attack with 2 ArmoredCars, 3 Infantrys and 3 L.Fighters
                Germans defend with 1 Factory and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 3 Infantrys and 3 L.Fighters in Croatia, round 2 : 1/8 hits, 2.67 expected hits
                    Germans roll dice for 2 Infantrys in Croatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Croatia
                    Americans roll dice for 2 ArmoredCars, 3 Infantrys and 3 L.Fighters in Croatia, round 3 : 3/8 hits, 2.67 expected hits
                    Germans roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Croatia
                Americans win, taking Croatia from Germans with 2 ArmoredCars, 3 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Americans
            1 L.Fighter moved from Croatia to 46 Sea Zone
            1 Battleship moved from 44 Sea Zone to 46 Sea Zone
            1 L.Fighter moved from Austria to Venetia
            1 L.Fighter moved from Croatia to Venetia
            1 S.Bomber moved from Austria to Serbia
            1 Battleship moved from 44 Sea Zone to 46 Sea Zone
            1 Destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 Bomber moved from Vinnytsia to Serbia
            1 L.Fighter moved from Croatia to Venetia
            1 Fighter moved from 119 Sea Zone to Santiago
    
        Place Units - Americans
            1 Factory placed in Venetia
            5 Infantrys placed in Lombardy
            3 Infantrys placed in Serbia
            2 ArmoredCars placed in Albania
            2 Infantrys placed in Catalonia
            1 Infantry placed in Santiago
            1 Fighter, 1 Infantry and 1 Tank placed in Alaska
            4 Adv.Fighters, 2 Fighters, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in San Francisco
            Americans undo move 8.
            1 Mech.Inf placed in South Central USA
            4 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : -2.33
    Germans regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 Mech.Inf moved from Donetsk to Georgia
            1 Mech.Inf moved from Donetsk to Georgia
            1 Infantry moved from Kursk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 Infantry moved from Kursk to Tula
            1 ArmoredCar moved from Donetsk to Stalingrad
            2 Tanks moved from Rostov to Georgia
            1 Tank moved from Rostov to Georgia
            1 Mech.Inf moved from Odessa to Georgia
            4 Mech.Infs moved from Donetsk to Stalingrad
            17 Tanks moved from Rostov to Stalingrad
            4 Mech.Infs moved from Kursk to Stalingrad
            1 Bomber moved from Kiev to Tula
            2 Fighters moved from Rhine to Rome
            2 Infantrys moved from Orleanais to Aquitaine
            2 Stukas moved from Paris to Aquitaine
            3 Artillerys and 8 Infantrys moved from Orleanais to Burgundy
            6 Infantrys moved from Paris to Burgundy
            2 Artillerys moved from Paris to Burgundy
            1 Artillery and 9 Infantrys moved from Picardy to Burgundy
            2 Tanks moved from Normandy to Burgundy
            1 Infantry moved from Hungary to Croatia
            3 Mech.Infs moved from Danzig to Croatia
            1 Infantry moved from Hungary to Croatia
            2 Infantrys moved from Hungary to W.Romania
            2 Tanks moved from Vinnytsia to W.Romania
            1 Tank moved from Vinnytsia to W.Romania
            1 Tank moved from Vinnytsia to W.Romania
            3 Stukas moved from Donetsk to W.Romania
            1 Infantry moved from Bohemia to Hungary
            3 Infantrys moved from Bohemia to Austria
            1 Fighter moved from Bavaria to Austria
            2 Stukas moved from Bavaria to Croatia
            1 Stuka moved from Bavaria to Croatia
            1 Stuka moved from Bavaria to Austria
            1 ArmoredCar moved from Normandy to Burgundy
            1 ArmoredCar moved from Rhine to Burgundy
            4 HeavyTanks and 16 Tanks moved from Yeniseysk to Sibirsky
            2 Infantrys and 1 Tank moved from Sverdlovsk to Novosibirsk
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 8 Artillerys, 1 Bunker, 26 Infantrys, 2 Stukas and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 1 ArmoredCar, 8 Mech.Infs and 17 Tanks
                Russians defend with 1 AAGun, 1 ArmoredCar, 4 Bunkers, 1 Factory and 10 Infantrys
                    Germans roll dice for 1 ArmoredCar, 8 Mech.Infs and 17 Tanks in Stalingrad, round 2 : 8/26 hits, 11.50 expected hits
                Units damaged: 4 Bunkers owned by the Russians
                    Russians roll dice for 1 ArmoredCar, 4 Bunkers and 10 Infantrys in Stalingrad, round 2 : 7/15 hits, 5.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 6 Mech.Infs owned by the Germans lost in Stalingrad
                    Germans roll dice for 2 Mech.Infs and 17 Tanks in Stalingrad, round 3 : 11/19 hits, 9.17 expected hits
                    Russians roll dice for 4 Bunkers and 7 Infantrys in Stalingrad, round 3 : 5/11 hits, 4.33 expected hits
                    7 Infantrys owned by the Russians, 4 Bunkers owned by the Russians, 2 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 14 Tanks remaining. Battle score for attacker is -19
                Casualties for Germans: 1 ArmoredCar, 8 Mech.Infs and 3 Tanks
                Casualties for Russians: 1 ArmoredCar, 4 Bunkers and 10 Infantrys
            Battle in Sibirsky
                Germans attack with 4 HeavyTanks and 16 Tanks
                Russians defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
                    Germans roll dice for 4 HeavyTanks and 16 Tanks in Sibirsky, round 2 : 9/20 hits, 10.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf in Sibirsky, round 2 : 5/14 hits, 5.50 expected hits
                1 Mech.Rocket owned by the Russians, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Sibirsky
                    Germans roll dice for 4 HeavyTanks and 11 Tanks in Sibirsky, round 3 : 9/15 hits, 8.17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters and 1 Mot.Inf in Sibirsky, round 3 : 2/6 hits, 3.00 expected hits
                    2 Fighters owned by the Russians, 1 Artillery owned by the Russians, 1 Adv.Fighter owned by the Russians, 1 Mot.Inf owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Germans lost in Sibirsky
                Germans captures 75PUs while taking Russians capital
                Germans win, taking Sibirsky from Russians with 4 HeavyTanks and 9 Tanks remaining. Battle score for attacker is 26
                Casualties for Germans: 7 Tanks
                Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
            Battle in W.Romania
                Germans attack with 2 Infantrys, 3 Stukas and 4 Tanks
                French defend with 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
                    Germans roll dice for 2 Infantrys, 3 Stukas and 4 Tanks in W.Romania, round 2 : 3/9 hits, 4.17 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf in W.Romania, round 2 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the French, 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in W.Romania
                    Germans roll dice for 1 Infantry, 3 Stukas and 4 Tanks in W.Romania, round 3 : 2/8 hits, 3.83 expected hits
                    French roll dice for 1 Artillery and 1 Mech.Inf in W.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Mech.Inf owned by the French lost in W.Romania
                Germans win, taking W.Romania from French with 1 Infantry, 3 Stukas and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
            Battle in Georgia
                Germans attack with 3 Mech.Infs and 3 Tanks
                Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
                    Germans roll dice for 3 Mech.Infs and 3 Tanks in Georgia, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 3 Infantrys in Georgia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
                    Germans roll dice for 2 Mech.Infs and 3 Tanks in Georgia, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 2 Infantrys in Georgia, round 3 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Georgia
                    Germans roll dice for 3 Tanks in Georgia, round 4 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Georgia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Georgia
                Germans win, taking Georgia from Russians with 3 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 3 Mech.Infs
                Casualties for Russians: 1 Bunker and 3 Infantrys
            Battle in Tula
                Germans attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Infantry in Tula, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Austria
                Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
                Americans defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Austria, round 2 : 3/5 hits, 1.50 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Infantry in Austria, round 2 : 2/2 hits, 0.50 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Germans and 1 ArmoredCar owned by the Americans lost in Austria
                Germans win, taking Austria from Americans with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Burgundy
                Germans attack with 2 ArmoredCars, 6 Artillerys, 23 Infantrys and 2 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 6 Artillerys, 23 Infantrys and 2 Tanks in Burgundy, round 2 : 7/33 hits, 8.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 ArmoredCars, 6 Artillerys, 21 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Novosibirsk
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Croatia
                Germans attack with 2 Infantrys, 3 Mech.Infs and 3 Stukas
                Americans defend with 2 ArmoredCars, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Infantrys, 3 Mech.Infs and 3 Stukas in Croatia, round 2 : 2/8 hits, 3.17 expected hits
                    Americans roll dice for 2 ArmoredCars and 3 Infantrys in Croatia, round 2 : 0/5 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Americans lost in Croatia
                    Germans roll dice for 2 Infantrys, 3 Mech.Infs and 3 Stukas in Croatia, round 3 : 2/8 hits, 3.17 expected hits
                    Americans roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Croatia
                    Germans roll dice for 3 Mech.Infs and 3 Stukas in Croatia, round 4 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Croatia
                Germans win, taking Croatia from Americans with 3 Mech.Infs and 3 Stukas remaining. Battle score for attacker is 10
                Casualties for Americans: 2 ArmoredCars and 3 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            3 Stukas moved from Croatia to Bavaria
            1 Fighter moved from Austria to Rome
            1 Stuka moved from Austria to Bavaria
            5 Infantrys moved from Brandenburg to Bohemia
            1 Artillery moved from Bohemia to Hungary
            3 Stukas moved from W.Romania to Bucharest
            4 Tanks moved from Kiev to Rostov
            1 AAGun moved from Kursk to Rostov
            1 Bomber moved from Tula to Kiev
            1 Artillery and 2 Infantrys moved from Kiev to Kursk
            1 AAGun, 1 Artillery and 3 Infantrys moved from Novgorod to S.Karelia
            4 Infantrys moved from Leningrad to S.Karelia
            2 Infantrys moved from Middle Norrland to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Leningrad
            9 Infantrys moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Rhine to Bavaria
            2 Stukas moved from Aquitaine to Paris
            2 Adv.Fighters moved from 20 Sea Zone to Bavaria
            2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports moved from 20 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            3 Artillerys and 1 Bunker placed in Bavaria
            4 Artillerys placed in Leningrad
            1 Artillery, 3 Infantrys and 1 Stuka placed in Bohemia
            3 Infantrys placed in Krakow
            1 ArmoredCar, 2 Infantrys and 1 Tank placed in Vinnytsia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Warsaw: 4 ArmoredCars
            EDIT: Adding units owned by Germans to Kiev: 4 ArmoredCars
            EDIT: Turning off Edit Mode
            2 ArmoredCars and 2 Infantrys placed in Warsaw
            4 Infantrys placed in Hamburg
            3 Infantrys placed in Danzig
            3 Infantrys placed in Middle Norrland
            1 ArmoredCar, 3 Infantrys, 1 Stuka and 3 Tanks placed in Paris
            3 Infantrys placed in Rhine
            Germans undo move 11.
            3 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 154 PUs; end with 229 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    French regular : -0.67
    Russians regular : 0.83
    Germans regular : -6.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 Mech.Inf moved from Donetsk to Georgia
            1 Mech.Inf moved from Donetsk to Georgia
            1 Infantry moved from Kursk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 Infantry moved from Kursk to Tula
            1 ArmoredCar moved from Donetsk to Stalingrad
            2 Tanks moved from Rostov to Georgia
            1 Tank moved from Rostov to Georgia
            1 Mech.Inf moved from Odessa to Georgia
            4 Mech.Infs moved from Donetsk to Stalingrad
            17 Tanks moved from Rostov to Stalingrad
            4 Mech.Infs moved from Kursk to Stalingrad
            1 Bomber moved from Kiev to Tula
            2 Fighters moved from Rhine to Rome
            2 Infantrys moved from Orleanais to Aquitaine
            2 Stukas moved from Paris to Aquitaine
            3 Artillerys and 8 Infantrys moved from Orleanais to Burgundy
            6 Infantrys moved from Paris to Burgundy
            2 Artillerys moved from Paris to Burgundy
            1 Artillery and 9 Infantrys moved from Picardy to Burgundy
            2 Tanks moved from Normandy to Burgundy
            1 Infantry moved from Hungary to Croatia
            3 Mech.Infs moved from Danzig to Croatia
            1 Infantry moved from Hungary to Croatia
            2 Infantrys moved from Hungary to W.Romania
            2 Tanks moved from Vinnytsia to W.Romania
            1 Tank moved from Vinnytsia to W.Romania
            1 Tank moved from Vinnytsia to W.Romania
            3 Stukas moved from Donetsk to W.Romania
            1 Infantry moved from Bohemia to Hungary
            3 Infantrys moved from Bohemia to Austria
            1 Fighter moved from Bavaria to Austria
            2 Stukas moved from Bavaria to Croatia
            1 Stuka moved from Bavaria to Croatia
            1 Stuka moved from Bavaria to Austria
            1 ArmoredCar moved from Normandy to Burgundy
            1 ArmoredCar moved from Rhine to Burgundy
            4 HeavyTanks and 16 Tanks moved from Yeniseysk to Sibirsky
            2 Infantrys and 1 Tank moved from Sverdlovsk to Novosibirsk
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 8 Artillerys, 1 Bunker, 26 Infantrys, 2 Stukas and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 1 ArmoredCar, 8 Mech.Infs and 17 Tanks
                Russians defend with 1 AAGun, 1 ArmoredCar, 4 Bunkers, 1 Factory and 10 Infantrys
                    Germans roll dice for 1 ArmoredCar, 8 Mech.Infs and 17 Tanks in Stalingrad, round 2 : 8/26 hits, 11.50 expected hits
                Units damaged: 4 Bunkers owned by the Russians
                    Russians roll dice for 1 ArmoredCar, 4 Bunkers and 10 Infantrys in Stalingrad, round 2 : 7/15 hits, 5.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 3 Infantrys owned by the Russians and 6 Mech.Infs owned by the Germans lost in Stalingrad
                    Germans roll dice for 2 Mech.Infs and 17 Tanks in Stalingrad, round 3 : 11/19 hits, 9.17 expected hits
                    Russians roll dice for 4 Bunkers and 7 Infantrys in Stalingrad, round 3 : 5/11 hits, 4.33 expected hits
                    7 Infantrys owned by the Russians, 4 Bunkers owned by the Russians, 2 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 14 Tanks remaining. Battle score for attacker is -19
                Casualties for Germans: 1 ArmoredCar, 8 Mech.Infs and 3 Tanks
                Casualties for Russians: 1 ArmoredCar, 4 Bunkers and 10 Infantrys
            Battle in Sibirsky
                Germans attack with 4 HeavyTanks and 16 Tanks
                Russians defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
                    Germans roll dice for 4 HeavyTanks and 16 Tanks in Sibirsky, round 2 : 9/20 hits, 10.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf in Sibirsky, round 2 : 5/14 hits, 5.50 expected hits
                1 Mech.Rocket owned by the Russians, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Sibirsky
                    Germans roll dice for 4 HeavyTanks and 11 Tanks in Sibirsky, round 3 : 9/15 hits, 8.17 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters and 1 Mot.Inf in Sibirsky, round 3 : 2/6 hits, 3.00 expected hits
                    2 Fighters owned by the Russians, 1 Artillery owned by the Russians, 1 Adv.Fighter owned by the Russians, 1 Mot.Inf owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Germans lost in Sibirsky
                Germans captures 75PUs while taking Russians capital
                Germans win, taking Sibirsky from Russians with 4 HeavyTanks and 9 Tanks remaining. Battle score for attacker is 26
                Casualties for Germans: 7 Tanks
                Casualties for Russians: 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 7 Infantrys, 1 Mech.Rocket and 1 Mot.Inf
            Battle in W.Romania
                Germans attack with 2 Infantrys, 3 Stukas and 4 Tanks
                French defend with 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
                    Germans roll dice for 2 Infantrys, 3 Stukas and 4 Tanks in W.Romania, round 2 : 3/9 hits, 4.17 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf in W.Romania, round 2 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the French, 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in W.Romania
                    Germans roll dice for 1 Infantry, 3 Stukas and 4 Tanks in W.Romania, round 3 : 2/8 hits, 3.83 expected hits
                    French roll dice for 1 Artillery and 1 Mech.Inf in W.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Mech.Inf owned by the French lost in W.Romania
                Germans win, taking W.Romania from French with 1 Infantry, 3 Stukas and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf
            Battle in Georgia
                Germans attack with 3 Mech.Infs and 3 Tanks
                Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
                    Germans roll dice for 3 Mech.Infs and 3 Tanks in Georgia, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 3 Infantrys in Georgia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Georgia
                    Germans roll dice for 2 Mech.Infs and 3 Tanks in Georgia, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 2 Infantrys in Georgia, round 3 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Georgia
                    Germans roll dice for 3 Tanks in Georgia, round 4 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Georgia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Georgia
                Germans win, taking Georgia from Russians with 3 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 3 Mech.Infs
                Casualties for Russians: 1 Bunker and 3 Infantrys
            Battle in Tula
                Germans attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 1 Infantry in Tula, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Austria
                Germans attack with 1 Fighter, 3 Infantrys and 1 Stuka
                Americans defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Stuka in Austria, round 2 : 3/5 hits, 1.50 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Infantry in Austria, round 2 : 2/2 hits, 0.50 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Germans and 1 ArmoredCar owned by the Americans lost in Austria
                Germans win, taking Austria from Americans with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
            Battle in Aquitaine
                Germans attack with 2 Infantrys and 2 Stukas
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Aquitaine
                Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Burgundy
                Germans attack with 2 ArmoredCars, 6 Artillerys, 23 Infantrys and 2 Tanks
                French defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 6 Artillerys, 23 Infantrys and 2 Tanks in Burgundy, round 2 : 7/33 hits, 8.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 ArmoredCars, 6 Artillerys, 21 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Novosibirsk
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Croatia
                Germans attack with 2 Infantrys, 3 Mech.Infs and 3 Stukas
                Americans defend with 2 ArmoredCars, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Infantrys, 3 Mech.Infs and 3 Stukas in Croatia, round 2 : 2/8 hits, 3.17 expected hits
                    Americans roll dice for 2 ArmoredCars and 3 Infantrys in Croatia, round 2 : 0/5 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Americans lost in Croatia
                    Germans roll dice for 2 Infantrys, 3 Mech.Infs and 3 Stukas in Croatia, round 3 : 2/8 hits, 3.17 expected hits
                    Americans roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Croatia
                    Germans roll dice for 3 Mech.Infs and 3 Stukas in Croatia, round 4 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Croatia
                Germans win, taking Croatia from Americans with 3 Mech.Infs and 3 Stukas remaining. Battle score for attacker is 10
                Casualties for Americans: 2 ArmoredCars and 3 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            3 Stukas moved from Croatia to Bavaria
            1 Fighter moved from Austria to Rome
            1 Stuka moved from Austria to Bavaria
            5 Infantrys moved from Brandenburg to Bohemia
            1 Artillery moved from Bohemia to Hungary
            3 Stukas moved from W.Romania to Bucharest
            4 Tanks moved from Kiev to Rostov
            1 AAGun moved from Kursk to Rostov
            1 Bomber moved from Tula to Kiev
            1 Artillery and 2 Infantrys moved from Kiev to Kursk
            1 AAGun, 1 Artillery and 3 Infantrys moved from Novgorod to S.Karelia
            4 Infantrys moved from Leningrad to S.Karelia
            2 Infantrys moved from Middle Norrland to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Leningrad
            9 Infantrys moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Rhine to Bavaria
            2 Stukas moved from Aquitaine to Paris
            2 Adv.Fighters moved from 20 Sea Zone to Bavaria
            2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 2 Destroyers and 4 Transports moved from 20 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            3 Artillerys and 1 Bunker placed in Bavaria
            4 Artillerys placed in Leningrad
            1 Artillery, 3 Infantrys and 1 Stuka placed in Bohemia
            3 Infantrys placed in Krakow
            1 ArmoredCar, 2 Infantrys and 1 Tank placed in Vinnytsia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Warsaw: 4 ArmoredCars
            EDIT: Adding units owned by Germans to Kiev: 4 ArmoredCars
            EDIT: Turning off Edit Mode
            2 ArmoredCars and 2 Infantrys placed in Warsaw
            4 Infantrys placed in Hamburg
            3 Infantrys placed in Danzig
            3 Infantrys placed in Middle Norrland
            1 ArmoredCar, 3 Infantrys, 1 Stuka and 3 Tanks placed in Paris
            3 Infantrys placed in Rhine
            Germans undo move 11.
            3 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 154 PUs; end with 229 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rhine: 3 Infantrys
            EDIT: Removing units owned by Germans from Middle Norrland: 1 Infantry
            EDIT: Removing units owned by Germans from Danzig: 1 Infantry
            EDIT: Adding units owned by Germans to Sverdlovsk: 5 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    French regular : -0.67
    Russians regular : 0.83
    Germans regular : -6.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Russians
            1 Mech.Rocket moved from Moscow to Georgia
            1 Mech.Rocket moved from Moscow to Georgia
            1 Infantry moved from Saratov to Georgia
            1 Infantry moved from Penza to Saratov
            1 Infantry moved from Moscow to Penza
            1 Mech.Inf moved from Moscow to Georgia
            1 Fighter moved from Moscow to Georgia
            1 Fighter moved from Moscow to Georgia
            1 Adv.Fighter moved from Moscow to Georgia
            1 Adv.Fighter moved from Moscow to Georgia
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Tula
            1 Artillery moved from Vologda to Yaroslavl
            1 Infantry moved from Vologda to Yaroslavl
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Vologda to Arkhangelsk
            1 Infantry moved from Vologda to Arkhangelsk
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Finns
            1 Infantry moved from Khatanga to Yeniseysk
                  Russians take Yeniseysk from Germans
            1 Infantry moved from Evenkia to Khatanga
            1 Infantry moved from Bratsk to Evenkia
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 55 Sea Zone
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Tula, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Yaroslavl
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 3 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Georgia
                Russians attack with 2 Adv.Fighters, 2 Fighters, 1 Infantry, 1 Mech.Inf and 2 Mech.Rockets
                Germans defend with 1 AAGun, 1 Factory and 3 Tanks
                    Germans roll AA dice in Georgia : 1/4 hits, 0.67 expected hits
                    1 Fighter owned by the Russians lost in Georgia
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter, 1 Infantry, 1 Mech.Inf and 2 Mech.Rockets in Georgia, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 3 Tanks in Georgia, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Georgia
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter, 1 Mech.Inf and 2 Mech.Rockets in Georgia, round 3 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 Tank in Georgia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Georgia
                Russians win, taking Georgia from Germans with 2 Adv.Fighters, 1 Fighter, 1 Mech.Inf and 2 Mech.Rockets remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Fighter and 1 Infantry
                Casualties for Germans: 3 Tanks
    
        Non Combat Move - Russians
            2 Adv.Fighters and 1 Fighter moved from Georgia to Erzurum
            1 Infantry moved from Moscow to Gorky
            1 ArmoredCar moved from Moscow to Kirov
            1 Infantry moved from Chita to N.Buryat Mongolia
    
        Turn Complete - Russians
            Russians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.33
    Germans regular : -2.00
    Russians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - French
            2 Infantrys moved from Bulgaria to E.Romania
            1 Tank moved from Istanbul to E.Romania
            3 Infantrys moved from Istanbul to Bulgaria
            3 Infantrys moved from Bursa to Istanbul
            1 Adv.Fighter moved from Serbia to E.Romania
            2 Infantrys moved from Adana to Erzurum
            2 Infantrys moved from Ankara to Bursa
            2 Tanks moved from Syria to Erzurum
            1 Submarine moved from 48 Sea Zone to 45 Sea Zone
            3 ArmoredCars, 8 Artillerys, 18 Infantrys and 3 Tanks moved from Languedoc to Burgundy
            1 Fighter and 3 Infantrys moved from Provence to Burgundy
            1 Adv.Fighter moved from Catalonia to Burgundy
    
        Purchase Units - French
            French buy 2 ArmoredCars, 4 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in E.Romania
                French attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
                Romanians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 0/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in E.Romania
                    French roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 0/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in E.Romania, round 4 : 2/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians, 1 Adv.Fighter owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Romanians lost in E.Romania
                French win, taking E.Romania from Romanians with 1 Tank remaining. Battle score for attacker is -8
                Casualties for French: 1 Adv.Fighter and 2 Infantrys
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Burgundy
                French attack with 1 Adv.Fighter, 3 ArmoredCars, 8 Artillerys, 1 Fighter, 21 Infantrys and 3 Tanks
                Germans defend with 2 ArmoredCars, 6 Artillerys, 21 Infantrys and 2 Tanks
                    French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 8 Artillerys, 1 Fighter, 21 Infantrys and 3 Tanks in Burgundy, round 2 : 11/37 hits, 10.83 expected hits
                    Germans roll dice for 2 ArmoredCars, 6 Artillerys, 21 Infantrys and 2 Tanks in Burgundy, round 2 : 12/31 hits, 10.33 expected hits
                    2 ArmoredCars owned by the Germans, 9 Infantrys owned by the Germans and 12 Infantrys owned by the French lost in Burgundy
                    French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 8 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks in Burgundy, round 3 : 9/25 hits, 8.83 expected hits
                    Germans roll dice for 6 Artillerys, 12 Infantrys and 2 Tanks in Burgundy, round 3 : 6/20 hits, 7.00 expected hits
                    9 Infantrys owned by the Germans and 6 Infantrys owned by the French lost in Burgundy
                    French roll dice for 1 Adv.Fighter, 3 ArmoredCars, 8 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks in Burgundy, round 4 : 9/19 hits, 7.00 expected hits
                    Germans roll dice for 6 Artillerys, 3 Infantrys and 2 Tanks in Burgundy, round 4 : 4/11 hits, 4.00 expected hits
                    3 ArmoredCars owned by the French, 6 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                    French roll dice for 1 Adv.Fighter, 8 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Burgundy, round 5 : 7/15 hits, 5.67 expected hits
                    Germans roll dice for 2 Tanks in Burgundy, round 5 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Burgundy
                French win, taking Burgundy from Germans with 1 Adv.Fighter, 8 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 30
                Casualties for French: 3 ArmoredCars and 21 Infantrys
                Casualties for Germans: 2 ArmoredCars, 6 Artillerys, 21 Infantrys and 2 Tanks
    
        Non Combat Move - French
            1 Transport moved from 43 Sea Zone to 45 Sea Zone
            1 AAGun moved from N.Tunisia to 45 Sea Zone
            1 Infantry moved from N.Tunisia to 45 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 45 Sea Zone to 43 Sea Zone
            4 Transports moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone
            1 Artillery and 2 Infantrys moved from N.Tunisia to 42 Sea Zone
            1 AAGun and 1 Infantry moved from 43 Sea Zone to Provence
            2 Artillerys, 5 Infantrys and 4 Transports moved from 42 Sea Zone to 43 Sea Zone
            2 Artillerys and 5 Infantrys moved from 43 Sea Zone to Languedoc
            1 Fighter moved from Burgundy to Provence
            1 Adv.Fighter moved from Burgundy to Provence
            1 Artillery and 3 Infantrys moved from E.Morocco to N.Algeria
            1 AAGun, 1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia
            1 AAGun moved from Ankara to Erzurum
            1 AAGun moved from Bursa to Ankara
    
        Place Units - French
            1 Artillery and 1 Infantry placed in Ankara
            1 ArmoredCar and 1 Tank placed in Syria
            1 ArmoredCar and 1 Tank placed in Churchill
            1 Artillery and 3 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            1 Artillery and 3 Infantrys placed in Provence
    
        Turn Complete - French
            French collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Romanians regular : 1.00
    Germans regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Yamamoto
            1 Tank moved from Vancouver to British Columbia
                  Yamamoto take British Columbia from British
            1 Tank moved from British Columbia to Vancouver
            1 Infantry moved from Peru to Bolivia
                  Yamamoto take Bolivia from Americans
            1 Infantry moved from Peru to Colombia
                  Yamamoto take Colombia from Americans
            1 Artillery and 3 Infantrys moved from Fiji to 116 Sea Zone
            1 Artillery, 3 Infantrys, 2 T.Boats and 1 Transport moved from 116 Sea Zone to 121 Sea Zone
            1 Artillery and 3 Infantrys moved from 121 Sea Zone to Kermandec
            1 Artillery moved from N.Sakhalin to 75 Sea Zone
            1 Artillery moved from N.Sakhalin to 75 Sea Zone
            1 Artillery moved from Ayan to 75 Sea Zone
            1 Elite and 3 Infantrys moved from Ayan to 75 Sea Zone
            1 Infantry moved from N.Sakhalin to 75 Sea Zone
            1 Infantry moved from N.Sakhalin to 75 Sea Zone
            1 Infantry moved from N.Sakhalin to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Attu
            1 Infantry moved from Kiska to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Attu
            1 Cruiser and 1 Infantry moved from 75 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Attu
            1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 75 Sea Zone to 72 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 72 Sea Zone to Attu
            1 Infantry moved from Ayan to 75 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 72 Sea Zone
            1 Artillery and 2 Infantrys moved from 72 Sea Zone to Attu
            5 ArmoredCars moved from Hupeh to Szechwan
            1 ArmoredCar moved from Hupeh to Szechwan
            1 Adv.Fighter moved from Hupeh to Szechwan
            1 ArmoredCar moved from Hupeh to Shansi
            1 ArmoredCar moved from N.Thailand to Kweichow
            1 Fighter moved from 90 Sea Zone to 99 Sea Zone
            1 S.Bomber moved from Pearl Harbor to 99 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Carrier, 2 Bunkers, 1 Destroyer, 1 Elite, 1 Fighter, 5 Infantrys, 1 S.Bomber, 2 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 ArmoredCar
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 99 Sea Zone
                Yamamoto attack with 1 Fighter and 1 S.Bomber
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Fighter and 1 S.Bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 Transport in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 99 Sea Zone
                Yamamoto win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Kermandec
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Kermandec, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Kermandec, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kermandec
                Yamamoto win, taking Kermandec from Americans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 1 Adv.Fighter and 6 ArmoredCars
                Chinese defend with 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf
                    Yamamoto roll dice for 1 Adv.Fighter and 6 ArmoredCars in Szechwan, round 2 : 3/7 hits, 2.50 expected hits
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 1/5 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Szechwan
                    Yamamoto roll dice for 1 Adv.Fighter and 5 ArmoredCars in Szechwan, round 3 : 4/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Adv.Fighter and 4 ArmoredCars remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 2 ArmoredCars
                Casualties for Chinese: 2 ArmoredCars, 2 Infantrys and 1 Mech.Inf
            Battle in Attu
                Yamamoto attack with 3 Artillerys, 1 Elite and 6 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Attu, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Elite and 6 Infantrys in Attu, round 2 : 1/10 hits, 2.83 expected hits
                    Americans roll dice for 1 Infantry in Attu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Attu
                Yamamoto win, taking Attu from Americans with 3 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 S.Bomber moved from 99 Sea Zone to Pearl Harbor
            1 Fighter moved from 99 Sea Zone to 79 Sea Zone
            1 Artillery and 1 Elite moved from Pearl Harbor to 90 Sea Zone
            1 Artillery, 1 B.Carrier, 1 Destroyer, 1 Elite and 1 Transport moved from 90 Sea Zone to 79 Sea Zone
            2 L.Fighters moved from Wake to 79 Sea Zone
            1 B.Transport moved from 80 Sea Zone to 79 Sea Zone
            1 Transport moved from 91 Sea Zone to 89 Sea Zone
            1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 78 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 79 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Attu
            1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry and 1 S.Submarine moved from 76 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Attu
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Adv.Fighter moved from Lombok to 110 Sea Zone
            1 Bomber moved from Lombok to Phoenix
            1 Bomber moved from Lombok to Malaya
            1 Adv.Fighter moved from Szechwan to Hupeh
            1 Artillery and 1 Infantry moved from Hulunbuir to Peking
            3 Infantrys moved from Ayan to Okhotsk
            1 Destroyer and 1 Submarine moved from 86 Sea Zone to 77 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier placed in 110 Sea Zone
            2 S.Submarines placed in 88 Sea Zone
            1 Bunker placed in Pearl Harbor
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Infantry placed in Pearl Harbor
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Vancouver
            1 Fighter placed in 110 Sea Zone
            2 ArmoredCars and 2 Tanks placed in Malaya
            1 S.Bomber placed in Tokyo
            2 Infantrys placed in Malaya
            1 Elite placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 139 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 1.50
    Americans regular : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Chinese
            2 Artillerys and 4 Infantrys moved from Lanchow to Szechwan
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 ArmoredCar moved from Suiyuan to Shansi
            1 Fighter moved from Suiyuan to Chahar
            1 Fighter moved from Suiyuan to Shansi
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Gobi Altai to Ningsia
            1 ArmoredCar moved from Urumqi to Semipalatinsk
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 ArmoredCar moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry and 1 Mech.Inf
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 3 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
            Battle in Szechwan
                Chinese attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 4 ArmoredCars
                    Chinese roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 4 ArmoredCars in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Szechwan
                    Chinese roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 4/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 3 ArmoredCars in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese and 3 ArmoredCars owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 4 ArmoredCars
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 ArmoredCar
                    Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Thai with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Suiyuan
            1 Fighter moved from Shansi to Suiyuan
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            3 Infantrys and 1 Mech.Inf placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Chinese regular : 2.50
    Thai regular : -0.17
    Hisaichi regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            1 Infantry moved from Okhotsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Artillery moved from Heilungchiang to Chita
            2 ArmoredCars moved from Heilungchiang to Chita
            2 ArmoredCars moved from Heilungchiang to Yakutsk
            1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
            1 Tank moved from Heilungchiang to N.Buryat Mongolia
            2 Tanks moved from Heilungchiang to Chita
            3 Tanks moved from Heilungchiang to Yakutsk
            1 Tank moved from Heilungchiang to Yakutsk
            1 Tank moved from Heilungchiang to Yakutsk
            1 Tank moved from Heilungchiang to Chita
            1 Infantry moved from Hunan to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            3 Infantrys moved from Shantung to Chahar
            3 Fighters moved from Hupeh to Chahar
            2 Artillerys moved from Hupeh to Szechwan
            2 Infantrys moved from Hupeh to Szechwan
            1 Artillery moved from Hupeh to Szechwan
            1 Infantry moved from Hupeh to Szechwan
            2 Infantrys and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 2 ArmoredCars, 1 Artillery and 3 Tanks
                Russians defend with 1 Bunker, 1 Factory and 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Tanks in Chita, round 2 : 2/6 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Tanks in Chita, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
                Casualties for Russians: 1 Bunker and 2 Infantrys
            Battle in Yakutsk
                Hisaichi attack with 2 ArmoredCars and 5 Tanks
                Americans defend with 2 Infantrys and 2 Marines
                    Hisaichi roll dice for 2 ArmoredCars and 5 Tanks in Yakutsk, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 Infantrys and 2 Marines in Yakutsk, round 2 : 3/4 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Hisaichi, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Americans lost in Yakutsk
                    Hisaichi roll dice for 4 Tanks in Yakutsk, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 Marines in Yakutsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Americans lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 4 Tanks remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 2 ArmoredCars and 1 Tank
                Casualties for Americans: 2 Infantrys and 2 Marines
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 3 Fighters and 3 Infantrys
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 3 Fighters and 3 Infantrys in Chahar, round 2 : 2/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 3 Fighters and 2 Infantrys in Chahar, round 3 : 3/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 2 Infantrys
            Battle in Szechwan
                Hisaichi attack with 3 Artillerys and 3 Infantrys
                Chinese defend with 2 Artillerys and 3 Infantrys
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Szechwan, round 3 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 Artillerys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Chinese: 2 Artillerys and 3 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            6 Infantrys moved from Hunan to Hupeh
            2 Artillerys moved from Hong Kong to Kwangtung
            4 Infantrys moved from Hong Kong to Kwangtung
            2 ArmoredCars moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Changchun to 84 Sea Zone
            2 ArmoredCars and 3 Infantrys moved from 84 Sea Zone to Shantung
            3 Fighters moved from Chahar to Shantung
            1 AAGun moved from Heilungchiang to Chita
            1 Destroyer and 1 Submarine moved from 90 Sea Zone to 79 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
            3 Infantrys placed in Shantung
            2 ArmoredCars and 4 Tanks placed in Hong Kong
            1 Elite and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Russians regular : 0.67
    Hisaichi regular : 1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - British
            2 Bombers moved from Manchester to Aquitaine
            1 Artillery and 1 Infantry moved from Navarre to Aquitaine
            1 Artillery and 7 Infantrys moved from La Mancha to Navarre
            1 Adv.Fighter, 8 ArmoredCars, 12 Artillerys, 5 Elites, 15 Infantrys and 4 Tanks moved from Campania to Rome
            1 Artillery moved from Tobruk to 51 Sea Zone
            4 Infantrys moved from Mersa Matruh to 51 Sea Zone
            1 Artillery, 4 Infantrys and 3 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery moved from El Agheila to 48 Sea Zone
            3 Artillerys moved from Tripoli to 48 Sea Zone
            4 Mech.Infs moved from El Agheila to 48 Sea Zone
            3 Infantrys moved from Tripoli to 48 Sea Zone
            3 Infantrys moved from Tobruk to 48 Sea Zone
            5 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 10 Infantrys, 4 Mech.Infs and 10 Transports moved from 48 Sea Zone to 46 Sea Zone
            5 Artillerys, 10 Infantrys and 4 Mech.Infs moved from 46 Sea Zone to Rome
            2 ArmoredCars and 14 Infantrys moved from Uzbekistan to Chimkent
            2 ArmoredCars moved from E.Iran to Chimkent
            1 Mech.Inf moved from El Agheila to Lower Egypt
            1 Infantry moved from Lower Egypt to Palestine
            3 Infantrys moved from W.Iran to Azerbaijan
            1 Artillery and 2 Infantrys moved from E.Iran to Uzbekistan
            1 Infantry moved from Assam to Burma
            1 ArmoredCar moved from Yunnan to Burma
            1 Infantry moved from Yunnan to Szechwan
            1 Artillery moved from Yunnan to Szechwan
            1 ArmoredCar moved from Yunnan to Szechwan
            1 ArmoredCar moved from Yunnan to Szechwan
            1 Infantry moved from Yunnan to Szechwan
            1 Infantry moved from Yunnan to Szechwan
            1 Artillery moved from Yunnan to Szechwan
            1 Fighter moved from Yunnan to Burma
            4 Fighters moved from Yunnan to Szechwan
            2 Artillerys and 8 Infantrys moved from Assam to Yunnan
            2 Artillerys and 7 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Hyderabad to Assam
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Mot.Inf moved from Manchester to Dublin
                  British take Northern Ireland from Germans
                  British take Dublin from Germans
            2 Infantrys moved from Quebec to Ontario
            2 Mech.Infs moved from Montreal to Canadian Prairies
            1 Infantry moved from Amazon to Peru
                  British take Peru from Yamamoto
    
        Purchase Units - British
            British buy 6 ArmoredCars, 6 Artillerys, 3 Fighters, 19 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Thai defend with 1 ArmoredCar
                    British roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
                    Thai roll dice for 1 ArmoredCar in Burma, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 ArmoredCar
                Casualties for Thai: 1 ArmoredCar
            Battle in Szechwan
                British attack with 2 ArmoredCars, 2 Artillerys, 4 Fighters and 3 Infantrys
                Hisaichi defend with 3 Artillerys and 2 Infantrys
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 4 Fighters and 3 Infantrys in Szechwan, round 2 : 2/11 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Szechwan
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 4 Fighters and 1 Infantry in Szechwan, round 3 : 0/9 hits, 3.00 expected hits
                    Hisaichi roll dice for 3 Artillerys in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Szechwan
                    British roll dice for 2 ArmoredCars, 2 Artillerys and 4 Fighters in Szechwan, round 4 : 2/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 3 Artillerys in Szechwan, round 4 : 2/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the British and 2 Artillerys owned by the Hisaichi lost in Szechwan
                    British roll dice for 2 Artillerys and 4 Fighters in Szechwan, round 5 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Szechwan
                British win, taking Szechwan from Hisaichi with 1 Artillery and 4 Fighters remaining. Battle score for attacker is -2
                Casualties for British: 2 ArmoredCars, 1 Artillery and 3 Infantrys
                Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
            Battle in Aquitaine
                British attack with 1 Artillery, 2 Bombers and 1 Infantry
                Germans defend with 2 Infantrys
                    British roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Aquitaine, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 2 Infantrys in Aquitaine, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Aquitaine
                British win with 2 Bombers remaining. Battle score for attacker is -2
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Rome
                British attack with 1 Adv.Fighter, 8 ArmoredCars, 17 Artillerys, 5 Elites, 25 Infantrys, 4 Mech.Infs and 4 Tanks
                Germans defend with 3 Fighters; Italians defend with 1 AAGun, 1 Adv.Fighter, 5 Bunkers, 1 Factory and 45 Infantrys
                    Italians roll AA dice in Rome : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in Rome, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 2 Bunkers owned by the Italians
                    British roll dice for 1 Adv.Fighter, 8 ArmoredCars, 17 Artillerys, 5 Elites, 25 Infantrys, 4 Mech.Infs and 4 Tanks in Rome, round 2 : 25/64 hits, 21.50 expected hits
                Units damaged: 3 Bunkers owned by the Italians
                    Italians roll dice for 1 Adv.Fighter, 5 Bunkers, 3 Fighters and 45 Infantrys in Rome, round 2 : 18/54 hits, 19.67 expected hits
                    22 Infantrys owned by the Italians and 18 Infantrys owned by the British lost in Rome
                    British roll dice for 1 Adv.Fighter, 8 ArmoredCars, 17 Artillerys, 5 Elites, 7 Infantrys, 4 Mech.Infs and 4 Tanks in Rome, round 3 : 14/46 hits, 17.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 5 Bunkers, 3 Fighters and 23 Infantrys in Rome, round 3 : 8/32 hits, 12.33 expected hits
                    8 ArmoredCars owned by the British and 14 Infantrys owned by the Italians lost in Rome
                    British roll dice for 1 Adv.Fighter, 17 Artillerys, 5 Elites, 7 Infantrys, 4 Mech.Infs and 4 Tanks in Rome, round 4 : 19/38 hits, 14.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 5 Bunkers, 3 Fighters and 9 Infantrys in Rome, round 4 : 11/18 hits, 7.67 expected hits
                    3 Fighters owned by the Germans, 5 Bunkers owned by the Italians, 9 Infantrys owned by the Italians, 4 Artillerys owned by the British, 7 Infantrys owned by the British and 1 Adv.Fighter owned by the Italians lost in Rome
                British captures 10PUs while taking Italians capital
                British win, taking Rome from Italians with 1 Adv.Fighter, 13 Artillerys, 5 Elites, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 56
                Casualties for British: 8 ArmoredCars, 4 Artillerys and 25 Infantrys
                Casualties for Italians: 1 Adv.Fighter, 5 Bunkers and 45 Infantrys
                Casualties for Germans: 3 Fighters
    
        Non Combat Move - British
            1 Adv.Fighter moved from Rome to Provence
            1 Bomber moved from Aquitaine to Wales
            1 Bomber moved from Aquitaine to Wales
            1 Fighter moved from Burma to Yunnan
            4 Fighters moved from Szechwan to Yunnan
            1 Submarine moved from 18 Sea Zone to 10 Sea Zone
    
        Place Units - British
            1 Artillery and 4 Infantrys placed in Madras
            1 Artillery and 4 Infantrys placed in Delhi
            2 ArmoredCars placed in Bombay
            1 Artillery and 2 Infantrys placed in E.Iran
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Transport placed in 62 Sea Zone
            1 Artillery and 1 Infantry placed in Italian East Africa
            1 Transport placed in 18 Sea Zone
            3 Fighters placed in Wales
            4 ArmoredCars and 1 Tank placed in Madrid
            1 Artillery and 1 Infantry placed in Palestine
            3 Infantrys placed in Campania
            2 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 135 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Thai regular : 0.83
    Germans regular : 1.33
    British regular : 4.50
    Italians AA : -0.17
    Hisaichi regular : 2.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Broome to 122 Sea Zone
    
        Place Units - Anzac
            1 Carrier, 1 Destroyer and 1 Submarine placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

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