L21 Freh (x) v Giallo (L+14), BM4

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
            2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
            1 fighter moved from Yunnan to Kiangsu
            1 fighter moved from Yunnan to Shantung
    
        Combat - Americans
            Battle in Kiangsu
                Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Shantung
                Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shantung
                    Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            4 carriers moved from 33 Sea Zone to 19 Sea Zone
            1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            4 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone
            2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone
            5 bombers moved from Suriname to Eastern United States
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
            4 fighters moved from Western United States to Eastern United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 fighter placed in 101 Sea Zone
            3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to French Central Africa: 18 bombers
            EDIT: Removing units owned by Americans from Egypt: 13 bombers
            EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 106 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports
            EDIT: Adding units owned by Americans to Quebec: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from West India to Eastern Persia
            4 armour and 11 mech_infantrys moved from India to Yunnan
            2 fighters moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Kwangsi to 19 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to Central America
            5 infantry moved from Iraq to Trans-Jordan
            9 artilleries moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 airfield placed in French Central Africa
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 7 infantry
                Some Units in French Indo China change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : 0,50
    British regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @freh sorry for the edits


  • @giallo no problem!!! I sometimes forget stuff like that too - even forgetting to do the mandatory cycling (the arrow key) through all unmoved units just to make sure I didn’t forget anything LOL

  • '21 '20 '19 '18 '17 '16

    @freh I’m away for hollidays for a week

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 transports moved from 92 Sea Zone to 96 Sea Zone
            3 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries moved from Alexandria to 98 Sea Zone
            3 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Alexandria to Trans-Jordan
            2 bombers moved from Southern Italy to Trans-Jordan
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 mech_infantry moved from Northwest Persia to Persia
            4 mech_infantrys moved from Northwest Persia to Persia
            3 armour moved from Northwest Persia to Persia
            1 artillery moved from Northwest Persia to Persia
            3 infantry moved from Northwest Persia to Persia
            3 armour moved from Caucasus to Persia
            2 artilleries moved from Northwest Persia to Persia
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry
                British defend with 5 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/10 hits, 4.33 expected hits
                    British roll dice for 7 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.33 expected hits
                    British roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 4 : 3/7 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 3 infantry
                Casualties for British: 5 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 fighter moved from 92 Sea Zone to Tobruk
            2 aaGuns, 1 artillery, 10 infantry and 2 marines moved from Alexandria to Tobruk
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
            3 armour moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Northwest Persia to Persia
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            1 fighter placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Italians collect 22 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.00
    British regular : -1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 39 Sea Zone to Ethiopia
            1 bomber moved from India to 98 Sea Zone
            1 bomber moved from India to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 98 Sea Zone
                ANZAC attack with 1 bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 98 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Trans-Jordan
                ANZAC attack with 1 bomber and 2 fighters
                Italians defend with 3 artilleries
                    ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
                    1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan
                1 fighter owned by the ANZAC retreated
                Italians win with 1 artillery remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 bomber and 1 fighter
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from 98 Sea Zone to Egypt
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 39 Sea Zone to Ethiopia
            1 bomber moved from India to 98 Sea Zone
            1 bomber moved from India to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Queensland to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 98 Sea Zone
                ANZAC attack with 1 bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 98 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Trans-Jordan
                ANZAC attack with 1 bomber and 2 fighters
                Italians defend with 3 artilleries
                    ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits
                    1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan
                1 fighter owned by the ANZAC retreated
                Italians win with 1 artillery remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 bomber and 1 fighter
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - ANZAC
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from 98 Sea Zone to Egypt
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Iraq
            19 armour, 12 artilleries, 2 bombers, 25 infantry and 21 mech_infantrys moved from Northwest Persia to Iraq
            13 bombers moved from Western Germany to Iraq
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            5 fighters and 6 tactical_bombers moved from Alexandria to Iraq
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            3 artilleries moved from Turkmenistan to Eastern Persia
    
        Combat - Germans
            Battle in Syria
            Battle in Eastern Persia
                Germans attack with 3 artilleries
                British defend with 2 infantry
                    Germans roll dice for 3 artilleries in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans roll dice for 2 artilleries in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Syria from British, taking Eastern Persia from British with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 19 armour, 12 artilleries, 15 bombers, 5 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers
                British defend with 1 factory_minor; Russians defend with 5 aaGuns, 7 artilleries and 34 infantry
                    Russians roll AA dice in Iraq : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Germans lost in Iraq
                    Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 41/104 hits, 39.17 expected hits
                    British roll dice for 5 aaGuns, 7 artilleries and 34 infantry in Iraq, round 2 : 15/41 hits, 13.67 expected hits
                    34 infantry owned by the Russians, 2 artilleries owned by the Russians, 15 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Iraq
                    Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 10 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 3 : 40/89 hits, 36.67 expected hits
                    British roll dice for 5 artilleries in Iraq, round 3 : 2/5 hits, 1.67 expected hits
                    5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 19 armour, 12 artilleries, 15 bombers, 3 fighters, 8 infantry, 24 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 84
                Casualties for Germans: 2 fighters and 17 infantry
                Casualties for Russians: 5 aaGuns, 7 artilleries and 34 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            3 artilleries and 1 infantry moved from Alexandria to Tobruk
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Western Germany to Tobruk
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun moved from Northwest Persia to Iraq
            15 bombers, 3 fighters and 6 tactical_bombers moved from Iraq to Persia
    
        Place Units - Germans
            6 bombers placed in Western Germany
            1 artillery and 1 infantry placed in Southern France
            Germans undo move 2.
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 6.17
    Russians AA : -0.50
    British regular : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Anhwe to Shantung
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Kweichow to Szechwan
            12 fighters moved from Kweichow to Szechwan
            7 tactical_bombers moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Shantung
            1 fighter moved from 5 Sea Zone to Iwo Jima
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to Iwo Jima
            1 bomber moved from Kweichow to Okinawa
            1 mech_infantry moved from Anhwe to Kiangsu
            1 fighter moved from Japan to Okinawa
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shantung
                Japanese attack with 1 armour and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Shantung, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Iwo Jima
                Japanese attack with 1 bomber and 1 fighter
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 1 fighter in Iwo Jima, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 bomber in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Iwo Jima
                ANZAC win with 1 artillery remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in Okinawa
                Japanese attack with 1 bomber and 1 fighter
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 fighter in Okinawa, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Okinawa
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 12 fighters, 2 infantry and 7 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 12 fighters, 2 infantry and 7 tactical_bombers in Szechwan, round 2 : 10/21 hits, 11.00 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 12 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            12 fighters and 7 tactical_bombers moved from Szechwan to Caucasus
            1 mech_infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Anhwe
            1 aaGun, 2 artilleries and 4 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Turkmenistan to Persia
            1 mech_infantry moved from Sikang to Turkmenistan
            1 mech_infantry moved from Hopei to Sikang
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Chahar
            1 fighter moved from Okinawa to Manchuria
            3 infantry moved from Korea to Manchuria
            1 bomber moved from Okinawa to Manchuria
            1 infantry moved from Korea to Manchuria
            2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 5 Sea Zone to 3 Sea Zone
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,3,5,5,3,3,4,5,4,6,1,5,4,5,4,6,4,6,4,2,6,3,5,4,4,2,3,1,6,5,5,3,1,3,5,6,6,4,6,4,3
            Japanese collect 36 PUs (10 lost to blockades); end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.00
    Japanese regular : -1.33
    ANZAC regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            18 bombers moved from French Central Africa to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 destroyers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble, tokens?

  • '21 '20 '19 '18 '17 '16

    @giallo said in L21 Freh (x) v Giallo (L+14), BM4:

    @giallo scramble, tokens?

    will redo my turn

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble or any token?


  • @giallo no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 bomber, 1 fighter and 4 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
                    4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 destroyers and 8 submarines
                Japanese defend with 2 submarines
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
                    2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
                Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
                    Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
                    2 bombers owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
                    Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
                    2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
                Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
                Casualties for Italians: 1 fighter and 6 infantry
    
        Non Combat Move - Americans
            13 bombers moved from Gibraltar to Suriname
            6 fighters moved from 91 Sea Zone to 88 Sea Zone
            4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Eastern United States to Suriname
            3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            3 carriers moved from 19 Sea Zone to 21 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -0,83
    Germans AA : 1,00
    Germans regular : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 64 Sea Zone to 88 Sea Zone
            3 destroyers moved from 64 Sea Zone to 88 Sea Zone
            2 carriers moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            18 bombers moved from French Central Africa to Gibraltar
            7 submarines moved from 101 Sea Zone to 88 Sea Zone
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 5 fighters and 3 tactical_bombers
                Japanese defend with 1 bomber, 1 fighter and 4 infantry
                    Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
                    4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                    Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 destroyers and 8 submarines
                Japanese defend with 2 submarines
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
                    2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
                Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
                    Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
                    2 bombers owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
                    Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
                    2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
                Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
                Casualties for Italians: 1 fighter and 6 infantry
    
        Non Combat Move - Americans
            13 bombers moved from Gibraltar to Suriname
            6 fighters moved from 91 Sea Zone to 88 Sea Zone
            4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Eastern United States to Suriname
            3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            3 carriers moved from 19 Sea Zone to 21 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery, 7 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 mech_infantrys moved from Yunnan to Kwangtung
            2 fighters moved from 19 Sea Zone to Kwangtung
            6 artilleries and 15 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
            1 fighter moved from Egypt to 99 Sea Zone
            1 bomber and 2 fighters moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Kweichow
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                British attack with 6 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 15 infantry in Hunan, round 2 : 5/21 hits, 5,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangtung to 36 Sea Zone
            4 armour and 9 mech_infantrys moved from Yunnan to India
            7 infantry moved from India to West India
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Hunan
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter moved from 99 Sea Zone to Egypt
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            3 infantry moved from French Indo China to Kwangsi
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 airfield placed in Suriname
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,17
    Italians regular : 0,33
    Japanese regular : -1,17
    Germans AA : 1,00
    Germans regular : 0,17
    British regular : -2,83
    

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