if not too late, i’ll move one more fig over from greece to rome
axis-dominion vs karl7 (allies+20) bm4
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@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL
Let me know if not ok.
*ran the numbers on 110
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@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL
Let me know if not ok.
no problem, you’re good
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 artillery, 10 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain 3 armour, 5 artilleries, 7 infantry and 6 mech_infantrys moved from Northwest Persia to Turkey 3 infantry moved from Caucasus to Turkey 2 fighters moved from Western Germany to Spain 1 bomber moved from Southern Italy to Spain 1 bomber moved from Western Germany to Spain Combat - Italians Battle in Turkey Italians attack with 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys Neutral_True defend with 8 infantry Italians roll dice for 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys in Turkey, round 2 : 6/24 hits, 6.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 6 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey Italians roll dice for 3 armour, 5 artilleries, 6 infantry and 6 mech_infantrys in Turkey, round 3 : 8/20 hits, 6.00 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey Italians win, taking Turkey from Neutral_True with 3 armour, 5 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Italians: 5 infantry Casualties for Neutral_True: 8 infantry Battle in Spain Italians attack with 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Spain, round 2 : 5/17 hits, 4.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys in Spain, round 3 : 6/15 hits, 4.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Spain to Northern Italy 1 bomber moved from Spain to Western Germany 1 bomber moved from Spain to Southern Italy 2 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,6,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 13 PUs (9 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 3.00 Neutral_True regular : 1.33 -
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BOOM! ```~~~~ -
BOOM!
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With sweden on our side, defeat is impossible! (Unless you win…)
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 61 Sea Zone to 55 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to India 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 bombers, 7 fighters and 7 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 marine moved from 115 Sea Zone to Novgorod 2 artilleries and 6 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia -
would you like to S.C.R.A.M. ??
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also, will need OOL… unless you want to go round by round
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Odds are 200% I assume?
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@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Odds are 200% I assume?
something like that lol
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Hmm
Hold on
Not at computer
Need to see if throwing 3 more ftrs on does anything
Give me 20 mins
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@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hmm
Hold on
Not at computer
Need to see if throwing 3 more ftrs on does anything
Give me 20 mins
with scramble:

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without:

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Kill kill kill
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 bombers, 7 fighters and 7 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 marine moved from 115 Sea Zone to Novgorod 2 artilleries and 6 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia Combat - Germans Germans creates battle in territory 125 Sea Zone Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Novgorod Germans attack with 2 artilleries, 8 infantry and 1 marine Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 8 infantry and 1 marine in Novgorod, round 2 : 4/11 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 5 infantry and 1 marine in Novgorod, round 3 : 1/8 hits, 2.17 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking 125 Sea Zone from Americans, taking Novgorod from Russians with 2 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Persia Germans attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 8 tactical_bombers British defend with 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters and 8 tactical_bombers in 91 Sea Zone, round 2 : 19/26 hits, 14.83 expected hits Americans roll dice for 5 carriers, 4 cruisers, 4 destroyers, 9 fighters and 10 transports in 91 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 3 cruisers owned by the British, 3 carriers owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 12 fighters and 8 tactical_bombers in 91 Sea Zone, round 3 : 17/24 hits, 14.00 expected hits Americans roll dice for 8 fighters and 10 transports in 91 Sea Zone, round 3 : 7/8 hits, 5.33 expected hits 2 transports owned by the British, 7 fighters owned by the Germans, 7 fighters owned by the Americans, 7 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 3 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 170 Casualties for Germans: 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 submarines Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 transports Casualties for British: 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports Battle in Morocco Germans attack with 1 marine Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Non Combat Move - Germans 3 bombers moved from 91 Sea Zone to Northern Italy 5 fighters moved from 91 Sea Zone to Spain 8 tactical_bombers moved from 91 Sea Zone to Spain 1 aaGun and 13 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 5 infantry and 4 mech_infantrys moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Romania to Eastern Poland 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States 1 mech_infantry moved from Western Germany to Poland 1 armour, 7 infantry and 8 mech_infantrys moved from Caucasus to Turkey 1 aaGun, 9 armour, 4 artilleries, 1 infantry and 85 mech_infantrys moved from Northwest Persia to Turkey Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 aaGun EDIT: Adding units owned by Italians to Turkey: 1 aaGun EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Germany 1 fighter placed in Western Germany 1 submarine placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 2 mech_infantrys placed in Normandy Bordeaux 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,1,2,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 45 PUs (6 lost to blockades); end with 45 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Russians regular : 1.00 Germans regular : 7.83 British regular : -0.33 -
next stop, gonna enjoy me some pyramids ;)





