dawgoneit (Axis) entek Allies WAW

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from W.Morocco to E.Morocco
            1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
    
        Place Units - French
            2 Artillerys placed in Syria
            4 Infantrys placed in E.Morocco
            6 Infantrys and 2 Tanks placed in Paris
            3 Infantrys placed in Normandy
            1 Destroyer placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Ulithi to 101 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
            1 Infantry moved from Panay to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Tank moved from S.French Indochina to Kwangsi
            1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Manila
            4 Infantrys moved from 93 Sea Zone to Manila
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
            2 Artillerys, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 107 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia
            2 Fighters moved from Peleliu to 108 Sea Zone
            1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
            1 Tank moved from Kiangsi to Hunan
            1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Tokyo to Chubu
            1 Battleship moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber moved from Kwajalein to 108 Sea Zone
            1 Bomber moved from Formosa to 108 Sea Zone
            2 Carriers and 4 Fighters moved from 96 Sea Zone to 102 Sea Zone
            4 Fighters moved from 102 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Bombers and 6 Fighters
                British defend with 1 Submarine
                    Yamamoto roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits
                    1 Submarine owned by the British lost in 108 Sea Zone
                Yamamoto win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Manila
                Yamamoto attack with 7 Infantrys and 2 Tanks
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 2 : 1/9 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 7 Infantrys and 2 Tanks in Manila, round 3 : 4/9 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery and 2 Infantrys
            Battle in Kwangsi
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hunan, round 2 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 1/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hollandia, round 2 : 1/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hollandia
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in Hollandia, round 4 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to Davao: 1 Factory
            EDIT: Turning off Edit Mode
            4 Fighters moved from 108 Sea Zone to 102 Sea Zone
            2 Fighters moved from 108 Sea Zone to 107 Sea Zone
            2 Bombers moved from 108 Sea Zone to Davao
    
        Place Units - Yamamoto
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Elite, 4 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : -0.50
    Americans regular : -1.67
    Dutch regular : 1.17
    

    Savegame


  • @entek i don’t no why the factories keep disapearing

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            2 Infantrys moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry and 1 Tank moved from Yunnan to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 2 Tanks
            Battle in N.French Indochina
                Chinese attack with 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.French Indochina
                Chinese win, taking N.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Hupeh to Kweichow
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Gobi Altai to Shensi
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            6 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            5 Infantrys and 1 Mech.Inf placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Thai regular : -0.33
    Hisaichi regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit said in dawgoneit (Axis) entek Allies WAW:

    @entek i don’t no why the factories keep disapearing

    That’s super weird. I see there is one missing from HK.


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 Factory
            EDIT: Turning off Edit Mode
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Infantry moved from Anhwei to Shansi
            1 Infantry moved from Chahar to Suiyuan
            2 Infantrys and 1 Tank moved from Heilungchiang to Chita
            1 Tank moved from Khabarovsk to Chita
            3 Infantrys moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Liaoning to Heilungchiang
            1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Shanghai to 84 Sea Zone
            1 Infantry moved from Shanghai to 84 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from 84 Sea Zone to Peking
            2 Destroyers and 1 Submarine moved from 93 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 0.83 expected hits
                    French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Elite and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.83 expected hits
                    Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/13 hits, 5.00 expected hits
                    5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.50 expected hits
                    Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/8 hits, 3.33 expected hits
                    4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/9 hits, 3.83 expected hits
                    Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Fighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Some non-combat units are destroyed: 
                Hisaichi win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            2 Submarines moved from 110 Sea Zone to 111 Sea Zone
            1 Carrier and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone
            1 Fighter moved from Shantung to Chita
            1 Fighter moved from Peking to Chita
            1 Bomber moved from Banjarmasin to Bangkok
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            2 Artillerys and 1 Infantry placed in Peking
            1 Factory placed in Chita
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : 1.17
    Dutch AA : -0.50
    Dutch regular : -1.83
    Hisaichi regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Adding units owned by British to W.Iran: 1 Factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Warsaw: 1 Factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 Factory
            EDIT: Turning off Edit Mode
                British loses 0 PUs for violating Venezuelas neutrality.
            1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
            1 Infantry moved from Scotland to 10 Sea Zone
            1 Infantry moved from 10 Sea Zone to Dublin
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Equatoria to Italian East Africa
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Malaya to Bangkok
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            1 Destroyer and 2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from British Guiana to Venezuela
                  British take Venezuela from Neutral
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 2 Fighters, 7 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Bangkok
                British attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Hisaichi defend with 1 Bomber; Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
                    Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/8 hits, 2.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Bangkok, round 2 : 2/7 hits, 2.33 expected hits
                    1 Infantry owned by the Thai, 1 Bomber owned by the Hisaichi and 2 Infantrys owned by the British lost in Bangkok
                    British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Bangkok, round 3 : 3/6 hits, 2.17 expected hits
                    Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bangkok, round 3 : 1/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Bangkok
                    British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Bangkok, round 4 : 1/5 hits, 1.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Bangkok, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bangkok
                    British roll dice for 1 Artillery, 1 Fighter and 1 Tank in Bangkok, round 5 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Tank in Bangkok, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai and 1 Artillery owned by the British lost in Bangkok
                British captures 18PUs while taking Thai capital
                Some non-combat units are destroyed: 
                British win, taking Bangkok from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 15
                Casualties for British: 2 Artillerys and 4 Infantrys
                Casualties for Hisaichi: 1 Bomber
                Casualties for Thai: 1 Artillery, 4 Infantrys and 1 Tank
            Battle in 51 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Italians defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone
                British win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 Destroyer
                Casualties for Italians: 1 Destroyer
            Battle in S.Thailand
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 3/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Dublin
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Dublin
                    British roll dice for 1 Tank in Dublin, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 2/3 hits, 1.00 expected hits
                    1 Tank owned by the British lost in Dublin
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -9
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Italian East Africa
                British attack with 1 Artillery and 4 Infantrys
                Italians defend with 1 Artillery, 1 Infantry and 2 Tanks
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 4 Infantrys in Italian East Africa, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.67 expected hits
                    1 Tank owned by the Italians, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa
                    British roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 Infantrys
                Casualties for Italians: 1 Artillery, 1 Infantry and 2 Tanks
    
        Non Combat Move - British
            2 Infantrys and 1 Tank moved from Lower Egypt to Cairo
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from W.Iran to Palestine
            1 Destroyer moved from 57 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rajputana to Baluchistan
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 Infantrys moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Assam to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from Bangkok to Malaya
            1 Tank moved from Assam to Burma
            1 Infantry and 1 Tank moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Ontario to Quebec
            2 Infantrys moved from Montreal to Quebec
            1 Fighter moved from Quebec to Greenland
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
    
        Place Units - British
            3 Infantrys placed in Cairo
            3 T.Boats placed in 56 Sea Zone
            1 Carrier and 1 Transport placed in 60 Sea Zone
            2 Fighters placed in 60 Sea Zone
            1 Artillery placed in Madras
            2 ArmoredCars placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Delhi
            1 Artillery and 2 Infantrys placed in W.Iran
            Turning on Edit Mode
            EDIT: Adding units owned by British to Bangkok: 1 Factory
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 101 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Thai regular : 1.17
    Neutral regular : 2.00
    British regular : 3.00
    Thai AA : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
            1 Infantry and 1 Tank moved from Northern Territory to 67 Sea Zone
            2 Fighters, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Factory, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Anzac
            2 Fighters moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Fighter and 2 Infantrys placed in Broome
            1 Factory placed in Western Australia
            1 Fighter placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 AAGun
            EDIT: Adding units owned by British to Bangkok: 1 AAGun
            EDIT: Adding units owned by Yamamoto to Davao: 1 AAGun
            EDIT: Adding units owned by Hisaichi to Hong Kong: 1 AAGun
            EDIT: Adding units owned by British to W.Iran: 1 AAGun
            EDIT: Adding units owned by Germans to Warsaw: 1 AAGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit Looks like it’s getting rid of them when they are captured. Also it’s destroying the AA guns that are captured. Something to keep an eye on. I think I added them all back, but if you see a missing one please readd it


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from Lapland to Murmansk
            1 Infantry moved from N.Karelia to Murmansk
            1 Fighter moved from Lapland to Murmansk
            1 Tank moved from Oulu to Murmansk
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Murmansk
                Finns attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 4 Infantrys and 1 Tank
                    Finns roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Murmansk, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 4 Infantrys and 1 Tank in Murmansk, round 2 : 3/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians, 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in Murmansk
                1 Fighter owned by the Finns retreated
                1 Tank owned by the Finns retreated to Lapland
                Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Artillery and 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to Kotka
            3 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Murmansk to Oulu
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery moved from E.Romania to Vinnytsia
            1 Artillery moved from E.Romania to Odessa
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Tank moved from E.Romania to Vinnytsia
            1 Fighter moved from Bulgaria to Odessa
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 4 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vinnytsia
                Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to E.Romania
    
        Place Units - Romanians
            4 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Fighter moved from S.French Indochina to Bangkok
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok
            1 Infantry moved from N.Thailand to Yunnan
                  Thai take Yunnan from Chinese
    
        Combat - Thai
            Battle in Bangkok
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Bangkok
                Some non-combat units are destroyed: 
                Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Bangkok to S.French Indochina
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -1.00
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Fighter moved from S.French Indochina to Bangkok
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok
            1 Infantry moved from N.Thailand to Yunnan
                  Thai take Yunnan from Chinese
    
        Combat - Thai
            Battle in Bangkok
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Bangkok
                Some non-combat units are destroyed: 
                Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Bangkok to S.French Indochina
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Thai to Bangkok: 1 AAGun and 1 Factory
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -1.00
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            2 Elites moved from South Atlantic USA to 26 Sea Zone
            1 Elite moved from Washington to 13 Sea Zone
            1 Elite moved from South Atlantic USA to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 B.Transport, 2 Elites and 2 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            2 Elites and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            4 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia
            2 Infantrys and 2 Tanks moved from Central America to 100 Sea Zone
            2 Infantrys and 2 Tanks moved from 100 Sea Zone to Peru
            1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            3 Bombers moved from Pearl Harbor to Wake
            2 Infantrys moved from Greenland to 8 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Iceland
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 25 Sea Zone
            2 Artillerys and 2 Infantrys moved from 25 Sea Zone to Venezuela
            1 Tank moved from E.Mexico to Colombia
            2 Tanks moved from W.Mexico to Central America
            1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 4 Elites, 1 Factory, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Bahia
                Americans attack with 4 Elites and 2 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 4 Elites and 2 Infantrys in Bahia, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 4 Elites in Bahia, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 3 Elites remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Elite and 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Iceland
                Americans attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys in Iceland, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                Americans loses 0 PUs for violating Icelands neutrality.
                Americans win, taking Iceland from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            2 Infantrys moved from South Central USA to E.Mexico
            1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Wake
            1 B.Transport placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Elite and 1 Marine placed in South Central USA
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Artillerys and 1 Infantry placed in San Francisco
            1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Neutral regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks moved from Burgundy to Paris
            2 Transports moved from 41 Sea Zone to 45 Sea Zone
            2 Submarines moved from 31 Sea Zone to 36 Sea Zone
            2 Submarines moved from 31 Sea Zone to 29 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            4 Infantrys moved from Pomerania to 23 Sea Zone
            6 Artillerys, 4 Infantrys and 6 Transports moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys moved from Danzig to 24 Sea Zone
            6 Artillerys and 7 Infantrys moved from 24 Sea Zone to Leningrad
            9 Infantrys and 6 Tanks moved from Latvia to Leningrad
            1 Bomber and 3 Fighters moved from Lapland to Leningrad
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            2 Stukas moved from Bulgaria to 51 Sea Zone
            3 Artillerys and 4 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Danzig to East Prussia
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Bohemia to Vinnytsia
            4 ArmoredCars moved from Bohemia to Brest
            3 Infantrys moved from Bavaria to Lorraine
            1 Elite and 3 Infantrys moved from Rhine to Lorraine
            2 Infantrys moved from Berlin to Brandenburg
            1 Infantry moved from New Valley to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 1 Infantry moved from Serbia to Bulgaria
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 2 Destroyers, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks
                British defend with 3 Fighters and 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 18 Infantrys and 2 Tanks
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks in Paris, round 2 : 11/27 hits, 10.17 expected hits
                    French roll dice for 1 Artillery, 4 Fighters, 19 Infantrys and 2 Tanks in Paris, round 2 : 13/26 hits, 9.67 expected hits
                    6 ArmoredCars owned by the Germans, 7 Infantrys owned by the Germans, 10 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
                    Germans roll dice for 2 Artillerys and 12 Tanks in Paris, round 3 : 6/14 hits, 6.67 expected hits
                    French roll dice for 1 Artillery, 4 Fighters, 8 Infantrys and 2 Tanks in Paris, round 3 : 5/15 hits, 6.00 expected hits
                    2 Artillerys owned by the Germans, 6 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 9 Tanks in Paris, round 4 : 3/9 hits, 4.50 expected hits
                    French roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Paris, round 4 : 4/9 hits, 4.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French and 4 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 5 Tanks in Paris, round 5 : 2/5 hits, 2.50 expected hits
                    French roll dice for 4 Fighters and 2 Tanks in Paris, round 5 : 3/6 hits, 3.00 expected hits
                    2 Tanks owned by the French and 3 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 2 Tanks in Paris, round 6 : 1/2 hits, 1.00 expected hits
                    French roll dice for 4 Fighters in Paris, round 6 : 3/4 hits, 2.00 expected hits
                    1 Fighter owned by the French and 2 Tanks owned by the Germans lost in Paris
                French win with 3 Fighters remaining. Battle score for attacker is -46
                Casualties for Germans: 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks
                Casualties for British: 1 Infantry
                Casualties for French: 1 Artillery, 1 Fighter, 18 Infantrys and 2 Tanks
            Battle in Lower Egypt
                Germans attack with 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Leningrad
                Germans attack with 6 Artillerys, 1 Bomber, 3 Fighters, 16 Infantrys and 6 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 1 Tank
                    Russians roll AA dice in Leningrad : 2/4 hits, 0.67 expected hits
                    2 Fighters owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter, 16 Infantrys and 6 Tanks in Leningrad, round 2 : 7/30 hits, 9.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Bunkers, 2 Fighters, 14 Infantrys and 1 Tank in Leningrad, round 2 : 10/19 hits, 7.17 expected hits
                    6 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 6 Tanks in Leningrad, round 3 : 9/20 hits, 8.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Fighters, 8 Infantrys and 1 Tank in Leningrad, round 3 : 6/13 hits, 5.17 expected hits
                    8 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks in Leningrad, round 4 : 2/14 hits, 6.00 expected hits
                    Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 1/4 hits, 2.00 expected hits
                    1 Artillery owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad
                    Germans roll dice for 5 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks in Leningrad, round 5 : 7/13 hits, 5.67 expected hits
                    Russians roll dice for 2 Fighters in Leningrad, round 5 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the Russians lost in Leningrad
                Some non-combat units are destroyed: 
                Germans win, taking Leningrad from Russians with 5 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Artillery, 2 Fighters and 16 Infantrys
                Casualties for Russians: 2 Bunkers, 2 Fighters, 14 Infantrys and 1 Tank
            Battle in Brest
                Germans attack with 4 ArmoredCars, 3 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 ArmoredCars, 3 Artillerys and 4 Infantrys in Brest, round 2 : 2/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 4 ArmoredCars, 3 Artillerys and 3 Infantrys in Brest, round 3 : 5/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 4 ArmoredCars, 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 51 Sea Zone
                Germans attack with 1 Destroyer and 2 Stukas
                British defend with 1 Destroyer
                    Germans roll dice for 1 Destroyer and 2 Stukas in 51 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Germans win with 1 Destroyer and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Germans
            2 Stukas moved from 51 Sea Zone to Tobruk
            1 Fighter moved from Leningrad to Oulu
            1 Bomber moved from Leningrad to Hamburg
    
        Place Units - Germans
            1 Carrier, 2 Destroyers and 1 Submarine placed in 23 Sea Zone
            2 Adv.Fighters placed in 23 Sea Zone
            2 ArmoredCars and 2 Tanks placed in Warsaw
            2 ArmoredCars placed in Rhine
            Germans undo move 3.
            2 ArmoredCars and 1 Tank placed in Bavaria
            1 Tank placed in Rhine
    
        Turn Complete - Germans
            Germans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    French regular : 3.33
    Russians regular : 1.67
    Germans regular : -5.33
    Neutral regular : -0.33
    Russians AA : 1.33
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            7 Infantrys moved from Donetsk to Vinnytsia
            1 Artillery, 2 Infantrys and 5 Tanks moved from Kiev to Vinnytsia
            1 Infantry moved from Estonia to Latvia
                  Russians take Latvia from Germans
            2 Infantrys and 1 Tank moved from Murmansk to Lapland
            1 Infantry moved from S.Karelia to N.Karelia
            1 Bomber moved from Moscow to N.Karelia
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Elite moved from 53 Sea Zone to Odessa
            1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            1 Artillery moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
            2 Infantrys moved from Koryakia to Kolyma
            3 Tanks moved from Sverdlovsk to Yeniseysk
            2 Tanks moved from Sverdlovsk to Kuybyshev
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 24 Infantrys and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 1 Bomber and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 9 Infantrys and 5 Tanks
                Romanians defend with 1 Artillery, 1 Infantry and 1 Tank; Germans defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 9 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/15 hits, 4.50 expected hits
                    Romanians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Vinnytsia, round 2 : 3/8 hits, 3.00 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Romanians, 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans and 1 Infantry owned by the Romanians lost in Vinnytsia
                    Russians roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Vinnytsia, round 3 : 3/12 hits, 4.00 expected hits
                    Romanians roll dice for 2 Tanks in Vinnytsia, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Tank owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 18
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Lapland
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 1 Tank
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 3/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Tank
            Battle in Odessa
                Russians attack with 1 Artillery and 1 Elite
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Leningrad: 1 AAGun and 1 Factory
            EDIT: Turning off Edit Mode
            1 Artillery moved from Minsk to Kiev
            1 Infantry moved from Novgorod to Minsk
            1 Infantry moved from Smolensk to Novgorod
            6 Infantrys moved from Moscow to Yaroslavl
            1 Bomber moved from N.Karelia to Moscow
            1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Penza to Tula
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Rostov to Stalingrad
            1 Elite moved from Georgia to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Artillery and 1 Infantry moved from Astrakhan to Georgia
            1 Infantry moved from Kuybyshev to Penza
            1 Infantry moved from Yaroslavl to Smolensk
            4 ArmoredCars moved from Moscow to Smolensk
            2 Tanks moved from Tashkent to Kuybyshev
            1 Infantry moved from Tula to Kursk
            1 Infantry moved from Vyborg to S.Karelia
            1 Infantry moved from Vyborg to N.Karelia
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 1 Elite and 8 Infantrys placed in Moscow
            1 Fighter and 5 Infantrys placed in Sibirsky
            2 ArmoredCars, 1 Fighter and 2 Tanks placed in Sverdlovsk
            2 Tanks placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : -1.33
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
            2 Fighters moved from Tobruk to 56 Sea Zone
            1 Artillery, 1 Infantry and 2 Tanks moved from N.Algeria to E.Morocco
            2 Artillerys and 2 Infantrys moved from N.Tunisia to 45 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 45 Sea Zone to 41 Sea Zone
            2 Artillerys and 2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Transport moved from 42 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Infantry moved from Hun to Kufra
            2 ArmoredCars moved from Lombardy to Languedoc
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 7 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 2 Tanks
                French defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Italians roll dice for 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 2/12 hits, 4.33 expected hits
                    French roll dice for 5 Infantrys in E.Morocco, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 Artillerys, 1 Infantry, 4 Mech.Infs and 2 Tanks in E.Morocco, round 3 : 2/10 hits, 3.67 expected hits
                    French roll dice for 3 Infantrys in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 Artillerys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 4 : 3/9 hits, 3.33 expected hits
                    French roll dice for 1 Infantry in E.Morocco, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Artillery owned by the Italians lost in E.Morocco
                Some non-combat units are destroyed: 
                Italians win, taking E.Morocco from French with 2 Artillerys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Artillery and 3 Infantrys
                Casualties for French: 5 Infantrys
            Battle in Languedoc
                Italians attack with 2 ArmoredCars
                French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars in Languedoc, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in 56 Sea Zone
                Italians attack with 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports
                British defend with 1 Carrier, 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports
                    Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports in 56 Sea Zone, round 2 : 4/9 hits, 2.83 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    2 Transports owned by the British and 3 Transports owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 2/8 hits, 2.83 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters and 3 T.Boats in 56 Sea Zone, round 3 : 3/7 hits, 2.50 expected hits
                    1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Battleship, 1 Carrier and 3 Fighters in 56 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters and 1 T.Boat in 56 Sea Zone, round 4 : 2/5 hits, 2.17 expected hits
                    1 Carrier owned by the Italians, 1 Fighter owned by the British, 1 Fighter owned by the Italians and 1 T.Boat owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Battleship and 2 Fighters in 56 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser and 1 Fighter in 56 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits
                    1 Fighter owned by the British, 2 Fighters owned by the Italians, 1 Battleship owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone
                British win with 1 Carrier remaining. Battle score for attacker is -42
                Casualties for Italians: 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports
                Casualties for British: 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports
    
        Non Combat Move - Italians
            5 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
            2 ArmoredCars and 1 Tank placed in Hun
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to E.Morocco: 1 AAGun and 1 Factory
            EDIT: Adding units owned by Italians to Tunis: 1 AAGun
            EDIT: Adding units owned by Italians to Provence: 1 AAGun and 1 Factory
            EDIT: Turning off Edit Mode
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -6.17
    British regular : 3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Orleanais to Burgundy
                  French take Burgundy from Germans
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
    
        Purchase Units - French
            French buy 2 Destroyers, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Infantry moved from Normandy to Orleanais
            2 Infantrys moved from Normandy to Paris
    
        Place Units - French
            7 Infantrys and 1 Tank placed in Paris
            3 Infantrys placed in Normandy
            2 Destroyers placed in 55 Sea Zone
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 12
  • 40
  • 219
  • 49
  • 116
  • 188
  • 406
  • 22
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.4k

Topics

1.8m

Posts