@The_Good_Captain Nice, I’ll stay tunned!
dawgoneit (Axis) entek Allies WAW
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Banjarmasin: 1 AAGun EDIT: Adding units owned by British to Bangkok: 1 AAGun EDIT: Adding units owned by Yamamoto to Davao: 1 AAGun EDIT: Adding units owned by Hisaichi to Hong Kong: 1 AAGun EDIT: Adding units owned by British to W.Iran: 1 AAGun EDIT: Adding units owned by Germans to Warsaw: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.33
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@dawgoneit Looks like it’s getting rid of them when they are captured. Also it’s destroying the AA guns that are captured. Something to keep an eye on. I think I added them all back, but if you see a missing one please readd it
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Artillery and 1 Infantry moved from Lapland to Murmansk 1 Infantry moved from N.Karelia to Murmansk 1 Fighter moved from Lapland to Murmansk 1 Tank moved from Oulu to Murmansk Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Murmansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Murmansk, round 2 : 3/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in Murmansk 1 Fighter owned by the Finns retreated 1 Tank owned by the Finns retreated to Lapland Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -4 Casualties for Finns: 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Oulu to Kotka 3 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Murmansk to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 1.17
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery moved from E.Romania to Vinnytsia 1 Artillery moved from E.Romania to Odessa 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bulgaria to Odessa 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 4 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vinnytsia Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 4 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Fighter moved from S.French Indochina to Bangkok 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Combat - Thai Battle in Bangkok Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 AAGun, 1 Factory and 1 Tank British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bangkok Some non-combat units are destroyed: Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Thai 1 Fighter moved from Bangkok to S.French Indochina Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.00 British regular : -1.00
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Fighter moved from S.French Indochina to Bangkok 1 Artillery moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from 105 Sea Zone to Bangkok 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Combat - Thai Battle in Bangkok Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 AAGun, 1 Factory and 1 Tank British roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bangkok, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Bangkok, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bangkok Some non-combat units are destroyed: Thai win, taking Bangkok from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Thai 1 Fighter moved from Bangkok to S.French Indochina Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Thai to Bangkok: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : -1.00 British regular : -1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Elites moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from Washington to 13 Sea Zone 1 Elite moved from South Atlantic USA to 13 Sea Zone 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 1 B.Transport, 2 Elites and 2 Infantrys moved from 13 Sea Zone to 32 Sea Zone 2 Elites and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 4 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys and 2 Tanks moved from Central America to 100 Sea Zone 2 Infantrys and 2 Tanks moved from 100 Sea Zone to Peru 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 3 Bombers moved from Pearl Harbor to Wake 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Iceland 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 25 Sea Zone 2 Artillerys and 2 Infantrys moved from 25 Sea Zone to Venezuela 1 Tank moved from E.Mexico to Colombia 2 Tanks moved from W.Mexico to Central America 1 Artillery and 1 Infantry moved from W.Mexico to E.Mexico Purchase Units - Americans Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 4 Elites, 1 Factory, 1 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in Peru, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 4 Elites and 2 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 4 Elites and 2 Infantrys in Bahia, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 4 Elites in Bahia, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 3 Elites remaining. Battle score for attacker is 4 Casualties for Americans: 1 Elite and 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Iceland Americans attack with 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys in Iceland, round 2 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland Americans loses 0 PUs for violating Icelands neutrality. Americans win, taking Iceland from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Infantrys moved from South Central USA to E.Mexico 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone Place Units - Americans 1 Factory placed in Wake 1 B.Transport placed in 13 Sea Zone 3 Elites placed in South Atlantic USA 1 Elite and 1 Marine placed in South Central USA 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 2 Artillerys and 1 Infantry placed in San Francisco 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Neutral regular : 2.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks moved from Burgundy to Paris 2 Transports moved from 41 Sea Zone to 45 Sea Zone 2 Submarines moved from 31 Sea Zone to 36 Sea Zone 2 Submarines moved from 31 Sea Zone to 29 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 6 Artillerys, 4 Infantrys and 6 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys moved from Danzig to 24 Sea Zone 6 Artillerys and 7 Infantrys moved from 24 Sea Zone to Leningrad 9 Infantrys and 6 Tanks moved from Latvia to Leningrad 1 Bomber and 3 Fighters moved from Lapland to Leningrad 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Stukas moved from Bulgaria to 51 Sea Zone 3 Artillerys and 4 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to East Prussia 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Bohemia to Vinnytsia 4 ArmoredCars moved from Bohemia to Brest 3 Infantrys moved from Bavaria to Lorraine 1 Elite and 3 Infantrys moved from Rhine to Lorraine 2 Infantrys moved from Berlin to Brandenburg 1 Infantry moved from New Valley to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 1 Infantry moved from Serbia to Bulgaria Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 2 Destroyers, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks British defend with 3 Fighters and 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 18 Infantrys and 2 Tanks Germans roll dice for 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks in Paris, round 2 : 11/27 hits, 10.17 expected hits French roll dice for 1 Artillery, 4 Fighters, 19 Infantrys and 2 Tanks in Paris, round 2 : 13/26 hits, 9.67 expected hits 6 ArmoredCars owned by the Germans, 7 Infantrys owned by the Germans, 10 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris Germans roll dice for 2 Artillerys and 12 Tanks in Paris, round 3 : 6/14 hits, 6.67 expected hits French roll dice for 1 Artillery, 4 Fighters, 8 Infantrys and 2 Tanks in Paris, round 3 : 5/15 hits, 6.00 expected hits 2 Artillerys owned by the Germans, 6 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Paris Germans roll dice for 9 Tanks in Paris, round 4 : 3/9 hits, 4.50 expected hits French roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 2 Tanks in Paris, round 4 : 4/9 hits, 4.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 4 Tanks owned by the Germans lost in Paris Germans roll dice for 5 Tanks in Paris, round 5 : 2/5 hits, 2.50 expected hits French roll dice for 4 Fighters and 2 Tanks in Paris, round 5 : 3/6 hits, 3.00 expected hits 2 Tanks owned by the French and 3 Tanks owned by the Germans lost in Paris Germans roll dice for 2 Tanks in Paris, round 6 : 1/2 hits, 1.00 expected hits French roll dice for 4 Fighters in Paris, round 6 : 3/4 hits, 2.00 expected hits 1 Fighter owned by the French and 2 Tanks owned by the Germans lost in Paris French win with 3 Fighters remaining. Battle score for attacker is -46 Casualties for Germans: 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 12 Tanks Casualties for British: 1 Infantry Casualties for French: 1 Artillery, 1 Fighter, 18 Infantrys and 2 Tanks Battle in Lower Egypt Germans attack with 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 6 Artillerys, 1 Bomber, 3 Fighters, 16 Infantrys and 6 Tanks Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 2/4 hits, 0.67 expected hits 2 Fighters owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter, 16 Infantrys and 6 Tanks in Leningrad, round 2 : 7/30 hits, 9.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Bunkers, 2 Fighters, 14 Infantrys and 1 Tank in Leningrad, round 2 : 10/19 hits, 7.17 expected hits 6 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 6 Tanks in Leningrad, round 3 : 9/20 hits, 8.00 expected hits Russians roll dice for 2 Bunkers, 2 Fighters, 8 Infantrys and 1 Tank in Leningrad, round 3 : 6/13 hits, 5.17 expected hits 8 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 6 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks in Leningrad, round 4 : 2/14 hits, 6.00 expected hits Russians roll dice for 2 Bunkers and 2 Fighters in Leningrad, round 4 : 1/4 hits, 2.00 expected hits 1 Artillery owned by the Germans and 2 Bunkers owned by the Russians lost in Leningrad Germans roll dice for 5 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks in Leningrad, round 5 : 7/13 hits, 5.67 expected hits Russians roll dice for 2 Fighters in Leningrad, round 5 : 0/2 hits, 1.00 expected hits 2 Fighters owned by the Russians lost in Leningrad Some non-combat units are destroyed: Germans win, taking Leningrad from Russians with 5 Artillerys, 1 Bomber, 1 Fighter and 6 Tanks remaining. Battle score for attacker is 9 Casualties for Germans: 1 Artillery, 2 Fighters and 16 Infantrys Casualties for Russians: 2 Bunkers, 2 Fighters, 14 Infantrys and 1 Tank Battle in Brest Germans attack with 4 ArmoredCars, 3 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 ArmoredCars, 3 Artillerys and 4 Infantrys in Brest, round 2 : 2/11 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 4 ArmoredCars, 3 Artillerys and 3 Infantrys in Brest, round 3 : 5/10 hits, 3.33 expected hits Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 4 ArmoredCars, 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 51 Sea Zone Germans attack with 1 Destroyer and 2 Stukas British defend with 1 Destroyer Germans roll dice for 1 Destroyer and 2 Stukas in 51 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer and 2 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Germans 2 Stukas moved from 51 Sea Zone to Tobruk 1 Fighter moved from Leningrad to Oulu 1 Bomber moved from Leningrad to Hamburg Place Units - Germans 1 Carrier, 2 Destroyers and 1 Submarine placed in 23 Sea Zone 2 Adv.Fighters placed in 23 Sea Zone 2 ArmoredCars and 2 Tanks placed in Warsaw 2 ArmoredCars placed in Rhine Germans undo move 3. 2 ArmoredCars and 1 Tank placed in Bavaria 1 Tank placed in Rhine Turn Complete - Germans Germans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
French regular : 3.33 Russians regular : 1.67 Germans regular : -5.33 Neutral regular : -0.33 Russians AA : 1.33 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 7 Infantrys moved from Donetsk to Vinnytsia 1 Artillery, 2 Infantrys and 5 Tanks moved from Kiev to Vinnytsia 1 Infantry moved from Estonia to Latvia Russians take Latvia from Germans 2 Infantrys and 1 Tank moved from Murmansk to Lapland 1 Infantry moved from S.Karelia to N.Karelia 1 Bomber moved from Moscow to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Elite moved from 53 Sea Zone to Odessa 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Artillery moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 2 Infantrys moved from Koryakia to Kolyma 3 Tanks moved from Sverdlovsk to Yeniseysk 2 Tanks moved from Sverdlovsk to Kuybyshev Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 24 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 9 Infantrys and 5 Tanks Romanians defend with 1 Artillery, 1 Infantry and 1 Tank; Germans defend with 1 Artillery, 3 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 9 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/15 hits, 4.50 expected hits Romanians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Vinnytsia, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Romanians, 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans and 1 Infantry owned by the Romanians lost in Vinnytsia Russians roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Vinnytsia, round 3 : 3/12 hits, 4.00 expected hits Romanians roll dice for 2 Tanks in Vinnytsia, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Tank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 18 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank Battle in Lapland Russians attack with 2 Infantrys and 1 Tank Finns defend with 1 Tank Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 3/3 hits, 0.83 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Finns: 1 Tank Battle in Odessa Russians attack with 1 Artillery and 1 Elite Romanians defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Leningrad: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode 1 Artillery moved from Minsk to Kiev 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Smolensk to Novgorod 6 Infantrys moved from Moscow to Yaroslavl 1 Bomber moved from N.Karelia to Moscow 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Penza to Tula 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Rostov to Stalingrad 1 Elite moved from Georgia to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Yaroslavl to Smolensk 4 ArmoredCars moved from Moscow to Smolensk 2 Tanks moved from Tashkent to Kuybyshev 1 Infantry moved from Tula to Kursk 1 Infantry moved from Vyborg to S.Karelia 1 Infantry moved from Vyborg to N.Karelia Place Units - Russians 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 1 Elite and 8 Infantrys placed in Moscow 1 Fighter and 5 Infantrys placed in Sibirsky 2 ArmoredCars, 1 Fighter and 2 Tanks placed in Sverdlovsk 2 Tanks placed in Tashkent Turn Complete - Russians Russians collect 103 PUs; end with 104 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -1.33 Russians regular : 2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 2 Fighters moved from Tobruk to 56 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from N.Algeria to E.Morocco 2 Artillerys and 2 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 45 Sea Zone to 41 Sea Zone 2 Artillerys and 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Transport moved from 42 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 4 Mech.Infs moved from Tunis to E.Morocco 1 Infantry moved from Hun to Kufra 2 ArmoredCars moved from Lombardy to Languedoc Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Destroyer, 7 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 2 Tanks French defend with 1 AAGun, 1 Factory and 5 Infantrys Italians roll dice for 3 Artillerys, 3 Infantrys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 2/12 hits, 4.33 expected hits French roll dice for 5 Infantrys in E.Morocco, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 1 Infantry, 4 Mech.Infs and 2 Tanks in E.Morocco, round 3 : 2/10 hits, 3.67 expected hits French roll dice for 3 Infantrys in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 4 : 3/9 hits, 3.33 expected hits French roll dice for 1 Infantry in E.Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Italians lost in E.Morocco Some non-combat units are destroyed: Italians win, taking E.Morocco from French with 2 Artillerys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Artillery and 3 Infantrys Casualties for French: 5 Infantrys Battle in Languedoc Italians attack with 2 ArmoredCars French defend with 1 Infantry Italians roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars in Languedoc, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports British defend with 1 Carrier, 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports in 56 Sea Zone, round 2 : 4/9 hits, 2.83 expected hits Units damaged: 1 Battleship owned by the Italians 2 Transports owned by the British and 3 Transports owned by the Italians lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 2/8 hits, 2.83 expected hits British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters and 3 T.Boats in 56 Sea Zone, round 3 : 3/7 hits, 2.50 expected hits 1 Fighter owned by the Italians, 2 Destroyers owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Carrier and 3 Fighters in 56 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Carrier, 1 Cruiser, 2 Fighters and 1 T.Boat in 56 Sea Zone, round 4 : 2/5 hits, 2.17 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the British, 1 Fighter owned by the Italians and 1 T.Boat owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship and 2 Fighters in 56 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits British roll dice for 1 Carrier, 1 Cruiser and 1 Fighter in 56 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits 1 Fighter owned by the British, 2 Fighters owned by the Italians, 1 Battleship owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone British win with 1 Carrier remaining. Battle score for attacker is -42 Casualties for Italians: 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 3 Transports Casualties for British: 1 Cruiser, 2 Fighters, 3 T.Boats and 2 Transports Non Combat Move - Italians 5 Infantrys moved from Rome to Campania Place Units - Italians 1 Destroyer placed in 46 Sea Zone 4 Mech.Infs placed in Tunis 2 ArmoredCars and 1 Tank placed in Hun Turning on Edit Mode EDIT: Adding units owned by Italians to E.Morocco: 1 AAGun and 1 Factory EDIT: Adding units owned by Italians to Tunis: 1 AAGun EDIT: Adding units owned by Italians to Provence: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -6.17 British regular : 3.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Orleanais to Burgundy French take Burgundy from Germans 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales Purchase Units - French French buy 2 Destroyers, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from Normandy to Orleanais 2 Infantrys moved from Normandy to Paris Place Units - French 7 Infantrys and 1 Tank placed in Paris 3 Infantrys placed in Normandy 2 Destroyers placed in 55 Sea Zone Turn Complete - French French collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Tank moved from Hollandia to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 1 Artillery moved from Hollandia to 107 Sea Zone 1 Artillery and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Tanks moved from Manila to 93 Sea Zone 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 3 Infantrys moved from Manila to 93 Sea Zone 1 B.Transport, 4 Infantrys, 3 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone 2 Infantrys moved from Manila to 92 Sea Zone 1 Tank moved from Kwangsi to Hunan 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Fighters moved from 107 Sea Zone to 108 Sea Zone 2 Bombers moved from Davao to Malaya 1 Artillery, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya 2 Carriers and 4 Fighters moved from 102 Sea Zone to 85 Sea Zone 3 Battleships, 1 Carrier, 2 Destroyers and 1 Transport moved from 107 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 108 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Anzac defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 108 Sea Zone Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac submerged Yamamoto win with 2 Fighters remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Submarine Battle in Malaya Yamamoto attack with 1 Artillery, 2 Bombers, 6 Infantrys and 5 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter and 4 Infantrys British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 2 Bombers, 6 Infantrys and 5 Tanks in Malaya, round 2 : 5/14 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 Fighter and 4 Infantrys in Malaya, round 2 : 5/6 hits, 2.33 expected hits 5 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 5 Tanks in Malaya, round 3 : 4/9 hits, 4.50 expected hits British roll dice for 1 Bunker and 1 Fighter in Malaya, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Malaya Some non-combat units are destroyed: Yamamoto win, taking Malaya from British with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 6 Infantrys Casualties for British: 1 Bunker, 1 Fighter and 4 Infantrys Non Combat Move - Yamamoto 2 Bombers moved from Malaya to Bangkok 2 Fighters moved from 108 Sea Zone to 85 Sea Zone Place Units - Yamamoto 2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 85 Sea Zone 1 Elite and 3 Infantrys placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83 Anzac regular : 0.67 British AA : -0.33 British regular : 3.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Suiyuan 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hsining to E.Qinghai 1 Mech.Inf moved from Hsining to Shensi Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Artillery and 1 Fighter in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Fighter in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 Tank moved from Shensi to Hupeh 1 Infantry moved from Kweichow to Hupeh 3 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to Hsining 4 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : 1.00
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 1 Artillery moved from Shanghai to Hunan 1 Infantry moved from N.French Indochina to Kweichow Hisaichi take Kweichow from Chinese 1 Elite moved from N.French Indochina to Hunan 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 2 Fighters moved from 111 Sea Zone to S.Thailand 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Tank moved from 105 Sea Zone to S.Thailand 1 Artillery moved from Banjarmasin to 110 Sea Zone 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 4 ArmoredCars and 1 B.Transport moved from 92 Sea Zone to 110 Sea Zone 4 ArmoredCars and 1 Artillery moved from 110 Sea Zone to Sumatra 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Tanks moved from 110 Sea Zone to Sumatra 2 ArmoredCars moved from Hong Kong to Hunan 1 Carrier and 1 Submarine moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Heilungchiang to Ayan 1 Artillery, 1 Infantry and 1 Tank moved from Khabarovsk to Ayan 3 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 3 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery, 5 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Ayan, round 2 : 1/7 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Ayan, round 3 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Sumatra Hisaichi attack with 4 ArmoredCars, 1 Artillery and 2 Tanks Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 ArmoredCars, 1 Artillery and 2 Tanks in Sumatra, round 2 : 3/7 hits, 2.67 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 0/5 hits, 1.83 expected hits 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra Hisaichi roll dice for 4 ArmoredCars, 1 Artillery and 2 Tanks in Sumatra, round 3 : 1/7 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Dutch lost in Sumatra Hisaichi roll dice for 3 ArmoredCars, 1 Artillery and 2 Tanks in Sumatra, round 4 : 3/6 hits, 2.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars Battle in S.Thailand Hisaichi attack with 1 Artillery, 2 Fighters and 1 Tank British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in S.Thailand Hisaichi roll dice for 1 Fighter and 1 Tank in S.Thailand, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in S.Thailand, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in S.Thailand, round 5 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Artillery owned by the British lost in S.Thailand Hisaichi win, taking S.Thailand from British with 1 Tank remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Artillery and 2 Fighters Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone Place Units - Hisaichi 2 Adv.Fighters placed in 110 Sea Zone 1 Marine and 1 Tank placed in Banjarmasin 6 ArmoredCars placed in Hong Kong 1 Tank placed in Peking 1 Artillery and 2 Marines placed in Chita Hisaichi undo move 5. 1 Artillery, 1 Infantry and 1 Marine placed in Chita 1 Artillery and 1 Marine placed in Peking 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 British regular : 1.33 Dutch regular : -1.17 Hisaichi regular : -3.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Cairo to Lower Egypt 1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran 1 Artillery and 2 Infantrys moved from W.Iran to E.Iran 1 Tank moved from Burma to N.Thailand British take N.Thailand from Thai 1 Tank moved from N.Thailand to S.Thailand 1 Infantry and 1 Tank moved from Burma to S.Thailand 1 Artillery moved from Madras to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 1 Artillery, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Fighters and 1 Infantry moved from 65 Sea Zone to Sumatra 1 Artillery moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin 2 Infantrys moved from Koryakia to Kolyma 1 Destroyer and 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Artillery and 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 2 ArmoredCars moved from Cape Town to Rhodesia 1 Battleship, 1 Destroyer and 2 Transports moved from 10 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 1 Artillery and 3 Infantrys moved from 20 Sea Zone to Picardy 1 Infantry moved from Normandy to Picardy Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 4 Destroyers, 2 Fighters, 2 Infantrys, 3 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Tank British roll dice for 1 Infantry and 2 Tanks in S.Thailand, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in E.Iran British attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys and 4 Infantrys in E.Iran, round 2 : 1/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 2 Artillerys and 4 Infantrys in E.Iran, round 3 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran British roll dice for 2 Artillerys and 2 Infantrys in E.Iran, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 4 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Banjarmasin British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 AAGun, 1 Factory, 1 Marine and 1 Tank British roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Banjarmasin, round 2 : 0/2 hits, 0.83 expected hits 1 Marine owned by the Hisaichi lost in Banjarmasin British roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Banjarmasin Some non-combat units are destroyed: British win, taking Banjarmasin from Hisaichi with 1 Artillery remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Marine and 1 Tank Casualties for British: 1 Infantry Turning on Edit Mode EDIT: Adding units owned by Dutch to Banjarmasin: 1 AAGun and 1 Factory EDIT: Turning off Edit Mode Battle in Sumatra British attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 2 ArmoredCars, 1 Artillery and 2 Tanks British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Sumatra, round 2 : 2/5 hits, 1.67 expected hits 2 ArmoredCars owned by the Hisaichi, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Sumatra 2 Fighters owned by the British retreated Hisaichi win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 2 ArmoredCars Battle in Lower Egypt British attack with 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt British roll dice for 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in Lower Egypt, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Lower Egypt Germans win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - British 1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from Delhi to Bihar 1 Carrier moved from 60 Sea Zone to 65 Sea Zone 1 Fighter moved from Sumatra to 65 Sea Zone 1 Fighter moved from Sumatra to 65 Sea Zone Place Units - British 1 Cruiser, 2 Destroyers, 2 Fighters and 1 Submarine placed in 56 Sea Zone 3 Mech.Infs placed in W.Iran 2 ArmoredCars placed in Cape Town 2 Artillerys and 2 Infantrys placed in Madras 2 ArmoredCars and 2 Tanks placed in Delhi 2 Destroyers placed in 20 Sea Zone Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Thai regular : 0.50 Germans regular : 1.67 Neutral regular : -1.83 British regular : 1.67 Hisaichi regular : -0.50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 1 Submarine moved from 108 Sea Zone to 107 Sea Zone 2 Fighters and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Infantry and 1 Tank moved from Java to Sumatra 1 Fighter moved from Broome to Sumatra 1 Fighter moved from Port Moresby to 111 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 3 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Anzac win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in Sumatra Anzac attack with 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Tanks Anzac roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Sumatra, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Sumatra Anzac roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Tanks in Sumatra, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Sumatra Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Sumatra, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Sumatra, round 4 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Sumatra, round 5 : 3/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Sumatra, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 8 Casualties for Anzac: 3 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Tanks Non Combat Move - Anzac 2 Fighters moved from 111 Sea Zone to Banjarmasin 1 Carrier moved from 67 Sea Zone to 111 Sea Zone 4 Infantrys moved from New South Wales to South Australia 1 Fighter moved from Sumatra to Java Place Units - Anzac 1 Destroyer and 1 Transport placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Western Australia 1 Artillery placed in Broome 1 Elite and 2 Infantrys placed in Townsville 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.17 Hisaichi regular : -1.00
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Dutch 2 Fighters and 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg Finns take Vyborg from Russians 3 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Infantry moved from Bulgaria to E.Romania 4 Elites moved from Bucharest to E.Romania 1 Infantry moved from E.Romania to Krakow Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 6 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :