Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Did not scramble fighters to defend US DD in SZ55. because there was a 100% chance of a Japanese victory any way and the predicted cost was Allied fighter, US DD, Japanese sub, and 1.5 Japanese planes.
Please used second, edited post. I meant to conquer Ceylon with the infantry unit picked up from Shan State and advancee the 2 infantry units in E. India to W. India.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 100 Sea Zone to 78 Sea Zone
3 fighters moved from 100 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
6 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 100 Sea Zone to 78 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 100 Sea Zone to 78 Sea Zone
3 fighters moved from 100 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
6 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 100 Sea Zone to 78 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 78 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 78 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 bomber moved from Northwest Persia to Egypt
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
4 carriers, 3 destroyers, 5 submarines and 3 transports moved from 100 Sea Zone to 82 Sea Zone
5 fighters moved from 78 Sea Zone to 82 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
5 transports moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
6 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 50 Sea Zone to 27 Sea Zone
2 destroyers moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 3 destroyers and 1 transport placed in 11 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.50
Germans regular : -0.67
Territory Summary for Americans :
Southern Caucasus : 1 fighter and 1 tactical_bomber
Marshall Islands : 1 flag
Western United States : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Aleutian Islands : 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 3 marines
Gibraltar : 1 aaGun, 3 fighters and 3 infantry
United Kingdom : 1 aaGun and 1 infantry
Egypt : 1 armour and 1 bomber
Queensland : 1 aaGun, 1 artillery, 6 fighters and 1 infantry
Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
French West Africa : 1 flag
French Central Africa : 1 flag
94 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Brazil : 1 flag
82 Sea Zone : 4 carriers, 3 destroyers, 5 fighters, 5 submarines and 3 transports
Iraq : 1 flag, 3 infantry and 1 mech_infantry
104 Sea Zone : 1 carrier, 1 destroyer and 5 transports
78 Sea Zone : 1 submarine
108 Sea Zone : 1 submarine
11 Sea Zone : 3 carriers, 3 destroyers, 1 submarine and 3 transports
27 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
55 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 57 / 87
Russians : 25 / 31
Japanese : 79 / 97
Americans : 57 / 82
Chinese : 4 / 8
British : 32 / 39
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 12 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
5 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Territory Summary for Chinese :
Inner Mongolia : 1 infantry
Northern Sinkiang : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 57 / 87
Russians : 25 / 31
Japanese : 78 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 32 / 39
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 12 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Crete to 100 Sea Zone
3 artilleries moved from Trans-Jordan to 100 Sea Zone
6 infantry moved from Trans-Jordan to 100 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 6 infantry and 5 transports moved from 100 Sea Zone to 82 Sea Zone
4 artilleries and 6 infantry moved from 82 Sea Zone to Southern Persia
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
6 fighters and 1 tactical_bomber moved from 100 Sea Zone to Southern Persia
1 bomber and 3 fighters moved from Egypt to Southern Persia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 100 Sea Zone to 78 Sea Zone
3 fighters moved from 100 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
6 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 100 Sea Zone to 78 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 78 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 78 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 78 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 bomber moved from Northwest Persia to Egypt
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
4 carriers, 3 destroyers, 5 submarines and 3 transports moved from 100 Sea Zone to 82 Sea Zone
5 fighters moved from 78 Sea Zone to 82 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
5 transports moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
6 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 50 Sea Zone to 27 Sea Zone
2 destroyers moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 3 destroyers and 1 transport placed in 11 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
5 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Crete to 100 Sea Zone
3 artilleries moved from Trans-Jordan to 100 Sea Zone
6 infantry moved from Trans-Jordan to 100 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 6 infantry and 5 transports moved from 100 Sea Zone to 82 Sea Zone
4 artilleries and 6 infantry moved from 82 Sea Zone to Southern Persia
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
6 fighters and 1 tactical_bomber moved from 100 Sea Zone to Southern Persia
1 bomber and 3 fighters moved from Egypt to Southern Persia
Combat - British
Battle in Southern Persia
British attack with 4 artilleries, 1 bomber, 12 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 12 armour
British roll dice for 1 battleship and 3 cruisers in Southern Persia, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 4 artilleries, 1 bomber, 12 fighters, 6 infantry and 2 tactical_bombers in Southern Persia, round 2 : 12/25 hits, 10.83 expected hits
Germans roll dice for 12 armour in Southern Persia, round 2 : 9/12 hits, 6.00 expected hits
12 armour owned by the Germans, 3 artilleries owned by the British and 6 infantry owned by the British lost in Southern Persia
British win, taking Southern Persia from Germans with 1 artillery, 1 bomber, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 3 artilleries and 6 infantry
Casualties for Germans: 12 armour
Non Combat Move - British
5 carriers, 3 destroyers, 1 fighter and 4 submarines moved from 100 Sea Zone to 82 Sea Zone
2 tactical_bombers moved from Southern Persia to 82 Sea Zone
10 fighters moved from Southern Persia to 82 Sea Zone
2 fighters moved from Southern Persia to Iraq
1 bomber moved from Southern Persia to Iraq
3 armour, 5 infantry and 3 marines moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 109 Sea Zone
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 4.33
Japanese regular : -0.83
Germans regular : 2.33
British regular : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Southern Caucasus : 1 fighter and 1 tactical_bomber
Marshall Islands : 1 flag
Western United States : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Aleutian Islands : 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 3 marines
Inner Mongolia : 1 infantry
Northern Sinkiang : 1 fighter and 7 infantry
Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Iceland : 1 airfield
Alexandria : 1 infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
United Kingdom : 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Malta : 1 airfield
Libya : 1 flag
Tobruk : 1 flag
Queensland : 1 aaGun, 1 artillery, 6 fighters and 1 infantry
Tunisia : 1 flag
Algeria : 1 flag
French Madagascar : 1 flag
Morocco : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
French West Africa : 1 flag
French Central Africa : 1 flag
94 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Southern Persia : 1 flag, 1 artillery
Brazil : 1 flag
112 Sea Zone : 1 submarine
82 Sea Zone : 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 15 fighters, 9 submarines, 2 tactical_bombers and 8 transports
93 Sea Zone : 1 submarine
Iraq : 1 flag, 4 armour, 1 bomber, 2 fighters, 8 infantry, 3 marines and 3 mech_infantrys
Crete : 1 flag
101 Sea Zone : 1 submarine
104 Sea Zone : 1 carrier, 1 destroyer and 5 transports
78 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
108 Sea Zone : 1 submarine
11 Sea Zone : 3 carriers, 3 destroyers, 1 submarine and 3 transports
27 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
55 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 55 / 87
Russians : 25 / 31
Japanese : 78 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 12 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 submarines moved from 99 Sea Zone to 94 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 94 Sea Zone
2 marines moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 99 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in 94 Sea Zone
Italians attack with 1 bomber, 4 fighters and 3 submarines
Americans defend with 1 destroyer
Italians roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win, taking Malta from British with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
4 fighters moved from 94 Sea Zone to Southern France
1 bomber moved from 94 Sea Zone to Southern Italy
2 armour moved from Bulgaria to Bessarabia
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
Did not scramble 3 US fighter from Gibraltar to defend the DD in SZ 94, because there was a 98% to 100% chance of an Italian victory any way. Will do air battle if you wish.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
5 fighters moved from Queensland to Solomon Islands
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
5 fighters moved from Queensland to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters and 2 infantry in Solomon Islands, round 2 : 5/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
5 fighters moved from Solomon Islands to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 2.17
Territory Summary for ANZAC :
Egypt : 1 infantry
Ethiopia : 1 flag
Solomon Islands : 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Syria : 1 flag
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
50 Sea Zone : 1 transport
27 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 55 / 87
Russians : 25 / 31
Japanese : 78 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 14
ANZAC : 12 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
5 fighters moved from Queensland to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters and 2 infantry in Solomon Islands, round 2 : 5/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
5 fighters moved from Solomon Islands to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 82 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 2.17
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry
Egypt : 1 fighter and 1 infantry
Ethiopia : 1 flag
Solomon Islands : 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
50 Sea Zone : 1 transport
27 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 55 / 87
Russians : 25 / 31
Japanese : 78 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 14
ANZAC : 12 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 armour moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Smolensk to Yaroslavl
1 aaGun moved from Smolensk to Bryansk
2 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
5 armour and 5 mech_infantrys moved from Smolensk to Yaroslavl
6 armour and 5 mech_infantrys moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Romania to Southern Belarus
3 fighters moved from Southern Italy to Malta
3 submarines moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from France to 97 Sea Zone
1 fighter moved from Western Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Finland to 118 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Leningrad to Novgorod
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from France to Slovakia Hungary
1 tactical_bomber moved from Leningrad to Slovakia Hungary
3 tactical_bombers moved from Leningrad to Smolensk
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Southern Italy to Austria
1 bomber moved from Leningrad to Slovakia Hungary
1 artillery and 1 infantry moved from Bulgaria to Romania
1 submarine moved from 127 Sea Zone to 114 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Leningrad
1 fighter and 1 tactical_bomber placed in France
1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6
Germans collect 60 PUs; end with 91 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Urals
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Urals
Combat - Russians
Battle in Russia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Russia to Samara
1 infantry moved from Samara to Gorky
3 fighters moved from Urals to Samara
2 mech_infantrys moved from Urals to Samara
1 aaGun and 3 infantry moved from Samara to Urals
6 infantry moved from Kansu to Northern Sinkiang
7 armour and 8 mech_infantrys moved from Stalingrad to Samara
5 artilleries and 12 infantry moved from Stalingrad to Samara
20 infantry moved from Southern Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Stalingrad to Samara
2 infantry moved from Samara to Urals
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.67
Territory Summary for Russians :
Southern Caucasus : 1 factory_minor
Russia : 1 airfield, 1 factory_minor and 1 infantry
Kursk : 1 infantry
Samara : 5 aaGuns, 8 armour, 6 artilleries, 5 fighters, 66 infantry, 11 mech_infantrys and 2 tactical_bombers
Urals : 1 aaGun, 1 armour, 1 factory_minor and 6 infantry
Gorky : 1 infantry
Northern Sinkiang : 6 infantry
Buyant-Uhaa : 1 flag
Northwest Persia : 20 infantry
Tsagaan Olom : 1 flag
Central Mongolia : 1 flag
Production/PUs Summary :
Germans : 57 / 109
Russians : 24 / 26
Japanese : 77 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 14
ANZAC : 12 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@artofwar1947 I think the same rules applies, re: capturing capital’s, you get all the money once, and that’s it? right?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Urals
Combat - Russians
Battle in Russia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Russia to Samara
1 infantry moved from Samara to Gorky
3 fighters moved from Urals to Samara
2 mech_infantrys moved from Urals to Samara
1 aaGun and 3 infantry moved from Samara to Urals
6 infantry moved from Kansu to Northern Sinkiang
7 armour and 8 mech_infantrys moved from Stalingrad to Samara
5 artilleries and 12 infantry moved from Stalingrad to Samara
20 infantry moved from Southern Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Stalingrad to Samara
2 infantry moved from Samara to Urals
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.67
Territory Summary for Russians :
Southern Caucasus : 1 factory_minor
Russia : 1 airfield, 1 factory_minor and 1 infantry
Kursk : 1 infantry
Samara : 5 aaGuns, 8 armour, 6 artilleries, 5 fighters, 66 infantry, 11 mech_infantrys and 2 tactical_bombers
Urals : 1 aaGun, 1 armour, 1 factory_minor and 6 infantry
Gorky : 1 infantry
Northern Sinkiang : 6 infantry
Buyant-Uhaa : 1 flag
Northwest Persia : 20 infantry
Tsagaan Olom : 1 flag
Central Mongolia : 1 flag
Production/PUs Summary :
Germans : 57 / 109
Russians : 24 / 26
Japanese : 77 / 97
Americans : 57 / 82
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 0 / 0
Italians : 11 / 14
ANZAC : 12 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
That’s my understanding; the money grab only happens once.
@ArtofWar1947 I might want to change this move if that is ok? let me know.
@ArtofWar1947 actually, it is good as is.