@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawg Axis v. Entek Allies TRS The Showdown!
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The Showdown! what do you think?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:31:16 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:39:52 PM
Savegame -
TripleA Manual Gamesave Post: Yamamoto round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 EarlyFighter moved from Iwo Jima to sz70 1 Submarine moved from sz76 to sz70 1 Bomber moved from Japan to sz70 1 Bomber moved from Tokyo to sz45 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz78 to sz71 2 Submarines moved from sz67 to sz60 2 EarlyFighters moved from sz74 to sz60 1 EarlyFighter moved from Korea to sz60 1 Destroyer moved from sz74 to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 1 EarlyFighter moved from Tokyo to sz68 1 EarlyFighter moved from Tokyo to Kwangtung 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 2 Artillerys moved from Japan to sz16 1 Artillery moved from Tokyo to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 3 Infantrys moved from Japan to sz78 1 Infantry moved from Japan to sz78 2 Artillerys and 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Ototo Jima to sz78 1 Infantry moved from Ani Jima to Bonin 2 Infantrys moved from Japan to sz78 3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67 2 Artillerys, 2 Infantrys and 2 Transports moved from sz78 to sz75 5 Artillerys and 5 Infantrys moved from sz75 to Manila 2 Infantrys moved from Japan to S.Japan 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 1 Artillery moved from Naha to Nagasaki 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from sz75 to Manila 4 Tanks moved from Japan to Nagasaki 2 Tanks moved from Tokyo to Nagasaki 6 Infantrys moved from Tokyo to S.Japan 2 Artillerys, 4 Infantrys and 1 Tank moved from Korea to Tientsin 1 Tank moved from Tientsin to Hopeh 5 Infantrys and 4 Tanks moved from Hopeh to Shansi 1 Artillery and 1 Infantry moved from sz67 to Kwangtung 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to Macau 1 Artillery and 1 Infantry moved from sz67 to Kwangtung 1 Destroyer and 1 Submarine moved from sz16 to sz3 1 Tank moved from Kochi to Nagasaki Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 1 Bomber, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in sz68 Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 5 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz60 Yamamoto attack with 3 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 EarlyFighters in sz60, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz60 Yamamoto roll dice for 3 EarlyFighters in sz60, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 3 : 1/4 hits, 1.33 expected hits 1 Submarine owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz60 Yamamoto roll dice for 2 EarlyFighters in sz60, round 4 : 2/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 4 : 0/4 hits, 1.33 expected hits 2 Transports owned by the Dutch lost in sz60 Yamamoto roll dice for 2 EarlyFighters in sz60, round 5 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 5 : 2/2 hits, 1.00 expected hits 2 EarlyFighters owned by the Yamamoto lost in sz60 Dutch win with 2 Destroyers remaining. Battle score for attacker is -18 Casualties for Yamamoto: 3 EarlyFighters and 2 Submarines Casualties for Dutch: 1 Submarine and 2 Transports Battle in Spralty Battle in Manila Yamamoto attack with 5 Artillerys and 6 Infantrys Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 5 Artillerys and 6 Infantrys in Manila, round 2 : 1/11 hits, 3.50 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 5 Artillerys and 4 Infantrys in Manila, round 3 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Manila, round 3 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 5 Artillerys and 3 Infantrys in Manila, round 4 : 1/8 hits, 2.67 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Spralty from Americans, taking Manila from Americans with 5 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Macau Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Macau, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70 Yamamoto win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in Kwangtung Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Kwangtung, round 2 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Kwangtung, round 3 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/7 hits, 2.17 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 5 Submarines in sz25, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 1 Carrier and 1 Destroyer in sz25, round 3 : 3/5 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 3 Battleships owned by the Americans lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 70 Casualties for Yamamoto: 6 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 1 EarlyFighter moved from sz45 to Iwo Jima 1 EarlyFighter moved from sz70 to Iwo Jima 1 Bomber moved from sz70 to Iwo Jima 1 Bomber moved from sz45 to Iwo Jima 1 EarlyFighter moved from Kwangtung to sz67 1 EarlyFighter moved from sz68 to sz67 1 Carrier moved from sz74 to sz67 Place Units - Yamamoto 1 Factory placed in Japan 2 B.Transports placed in sz78 2 Artillerys and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Yamamoto regular : -3.50 Americans regular : -2.50 Dutch regular : -0.17 British regular : -0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Tank moved from Urumal to W.Mongolia 1 Tank moved from Urumal to Gobi 1 Infantry moved from Ming Jong to Gobi 1 Infantry moved from Tsingnan to Gobi 1 EarlyFighter moved from Xining to Gobi 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in W.Mongolia, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Gobi, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Tsingnan 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 AAGun moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Cheng to Ming Jong 2 Infantrys moved from Hanan to Sian 1 Tank moved from Kiangsi to Sian 2 Infantrys moved from N.Chunking to W.Sian 1 Infantry moved from W.Sian to Sian 1 Infantry moved from Chunking to Hanan 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Gansu to Szechwan 1 Tank moved from Tsingnan to Szechwan 1 Infantry moved from Nancheng to Sikang 5 Infantrys moved from Xining to Tsingnan 2 Tanks moved from Xining to Sikang 2 Artillerys moved from Xining to Tsingnan 1 AAGun moved from Xining to Tsingnan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Neutral regular : 1.00 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Submarine moved from sz74 to sz60 1 Battleship moved from sz74 to sz60 1 Destroyer moved from sz74 to sz60 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from Shansi to Shangsi 1 Artillery moved from Shansi to Shangsi 1 Tank moved from E.Shansi to Shansi 1 Tank moved from Peking to Shansi 1 Artillery and 2 Infantrys moved from Fukien to Hankou 1 Artillery, 2 Infantrys and 2 Tanks moved from Fukien to Kichedung 3 Tanks moved from Fukien to Hongkong 2 Infantrys moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Artillery, 2 Infantrys and 1 Tank moved from Formosa to sz74 1 Infantry moved from Formosa to sz74 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Frenchindochina 4 EarlyFighters moved from sz79 to sz60 2 Carriers moved from sz79 to sz68 1 Bomber moved from Seoul to N.French I. 2 Artillerys moved from Seoul to sz79 3 Tanks moved from Seoul to sz79 6 Infantrys moved from Seoul to sz79 2 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz79 to sz74 1 Infantry moved from Tientsin to sz74 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to N.French I. 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz68 1 Artillery, 2 Infantrys and 1 Tank moved from sz68 to N.B 3 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67 2 EarlyFighters moved from Formosa to Phuket 1 EarlyFighter moved from Fukien to Phuket 1 EarlyFighter moved from Peking to Spralty 1 EarlyFighter moved from Seoul to Spralty 4 Infantrys moved from Peking to E.Shansi 2 Tanks moved from Tientsin to Shansi 1 Infantry and 1 Tank moved from Shantung to Shansi 3 Infantrys moved from Tientsin to Hopeh 1 Destroyer and 1 Submarine moved from sz79 to sz1 1 Destroyer and 2 Submarines moved from sz79 to sz68 1 Tank moved from sz67 to Kwangsi 2 Infantrys moved from sz67 to Hongkong 1 Infantry moved from sz67 to Kwangsi 1 Bomber moved from Formosa to Hongkong Purchase Units - Hisaichi Hisaichi buy 1 Factory, 4 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kichedung, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in sz60 Hisaichi attack with 1 Battleship, 1 Destroyer, 4 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers Hisaichi roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 3/6 hits, 2.33 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers Battle in Hankou Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hankou, round 4 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.B Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.B, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.B Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.B, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in N.B, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.B Hisaichi win, taking N.B from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in N.French I. Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in N.French I., round 2 : 2/5 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.French I. Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Tank in N.French I., round 3 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in Hongkong Hisaichi attack with 1 Bomber, 2 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll AA dice in Hongkong : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber, 2 Infantrys and 3 Tanks in Hongkong, round 2 : 2/6 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 1 Bomber, 2 Infantrys and 3 Tanks in Hongkong, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Bunker and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Hongkong to Phuket 4 EarlyFighters moved from sz60 to sz68 1 Bomber moved from N.French I. to Phuket 2 Infantrys moved from Fukien to Hankou Place Units - Hisaichi 1 Factory placed in Peking 4 Infantrys, 2 Mech.Infs and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 British AA : -0.17 British regular : 0.67 Dutch regular : 1.67 Hisaichi regular : 2.83 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 EarlyFighter moved from Sarong to Celebs 1 Transport moved from sz57 to sz60 1 EarlyFighter moved from S.Borneo to sz60 1 T.Boat moved from sz57 to sz59 1 T.Boat moved from sz58 to sz70 1 Destroyer moved from sz81 to sz59 1 Transport moved from sz81 to sz59 2 Infantrys moved from Borneo to E.Borneo 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Soem to Lambok Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz60 Dutch attack with 1 EarlyFighter and 1 Transport Hisaichi defend with 1 Battleship and 1 Destroyer Dutch roll dice for 1 EarlyFighter and 1 Transport in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship and 1 Destroyer in sz60, round 2 : 1/2 hits, 1.17 expected hits 1 Transport owned by the Dutch lost in sz60 1 EarlyFighter owned by the Dutch retreated Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Transport Non Combat Move - Dutch 1 EarlyFighter moved from sz60 to S.Borneo Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Dutch regular : -0.33 Hisaichi regular : -0.17 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank moved from Phuket to Malaya 1 Artillery, 2 Infantrys and 1 Tank moved from Thailand to Malaya Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks British defend with 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Malaya, round 2 : 4/13 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 3/8 hits, 3.33 expected hits 3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 3 : 4/10 hits, 3.50 expected hits British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 1/5 hits, 2.33 expected hits 1 Infantry owned by the Thai, 1 Bunker owned by the British, 2 Tanks owned by the British and 1 Infantry owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Malaya, round 4 : 3/9 hits, 3.33 expected hits British roll dice for 1 EarlyFighter in Malaya, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the British lost in Malaya Thai win, taking Malaya from British with 3 Artillerys, 1 EarlyFighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 24 Casualties for Thai: 4 Infantrys Casualties for British: 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks Non Combat Move - Thai 1 EarlyFighter moved from Malaya to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Thai regular : 0.17 British regular : -2.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64 2 Artillerys and 2 Infantrys moved from sz64 to Thailand 1 Infantry moved from Bengal to sz64 1 Infantry moved from E.India to sz64 2 Infantrys moved from sz64 to Thailand 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand 1 Artillery moved from Bengal to Burma 1 Infantry moved from Nepal to Bengal 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 EarlyFighter moved from Dheli to Bikaner 1 EarlyFighter moved from Calcutta to Thailand 1 Artillery and 1 Infantry moved from C.India to E.India 1 Infantry moved from Nagpur to E.India 1 Tank moved from Dheli to Nepal 1 Artillery and 1 Infantry moved from Bhopa to Nepal 2 Infantrys moved from Dheli to Bhopa 2 Infantrys moved from India to Nagpur 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 4 Infantrys moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Artillery moved from Calcutta to C.India 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 1 Infantry moved from New Guinea to Moresby 1 Artillery moved from E.G to Moresby 1 Submarine moved from sz47 to sz70 1 Infantry moved from N.G to New Guinea 1 Infantry moved from British Columbia to sz6 1 Infantry moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 2 Destroyers and 1 Submarine moved from sz63 to sz64 Purchase Units - British British buy 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 3 Artillerys, 2 EarlyFighters, 7 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 3 Artillerys, 2 EarlyFighters, 7 Infantrys and 1 Tank in Thailand, round 2 : 2/13 hits, 3.83 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to sz63 1 EarlyFighter moved from Thailand to Burma 1 EarlyFighter moved from Bikaner to Bhopa 1 EarlyFighter moved from Bhopa to sz63 Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Infantrys placed in Calcutta Turn Complete - British British collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Thai regular : -0.33 Neutral regular : 0.67 British regular : -2.00 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz50 1 EarlyFighter moved from Melbourne to sz50 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby 1 EarlyFighter moved from Sydney to Derby 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 2 Infantrys moved from New Caledonia to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to Derby 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz40 2 Infantrys moved from sz40 to Auki 1 Artillery and 1 Infantry moved from Wellington to sz35 1 Infantry moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to E.Australia Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Tanks moved from Melbourne to W.Australia 1 Artillery moved from Melbourne to S.W.Australia 1 Tank moved from Australia to Derby 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from Sydney to S.W.Australia Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 EarlyFighter moved from Kauai to sz25 1 Submarine moved from sz13 to sz25 1 Battleship moved from sz23 to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Alaska to sz25 2 Submarines moved from sz40 to sz45 1 EarlyFighter moved from Davao to sz45 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay Purchase Units - Americans Americans buy 1 Carrier and 2 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Americans 1 Submarine owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 3/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 3.50 expected hits 2 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 EarlyFighter owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 3 : 2/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 2 EarlyFighters in sz25, round 3 : 2/5 hits, 2.50 expected hits 2 EarlyFighters owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 EarlyFighters in sz25, round 4 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers and 1 Cruiser in sz25, round 4 : 2/3 hits, 1.50 expected hits 1 Cruiser owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz25 Americans win with 1 Battleship, 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 30 Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines Casualties for Americans: 5 EarlyFighters and 2 Submarines Battle in sz45 Americans attack with 1 EarlyFighter and 2 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Americans retreated 2 Submarines owned by the Americans retreated to sz42 Non Combat Move - Americans 1 EarlyFighter moved from sz45 to Davao 1 Transport moved from sz27 to sz25 1 Bomber moved from sz25 to Kauai 2 Infantrys moved from Los Angeles to sz23 2 Infantrys and 1 Transport moved from sz23 to sz6 2 Infantrys moved from sz6 to N.Canada 1 Destroyer and 1 Transport moved from sz5 to sz4 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from Central Valley to Seattle 2 Tanks moved from San Francisco to Portland 2 Infantrys moved from Central Valley to Portland 2 Artillerys moved from San Francisco to Nor Cal 3 Infantrys moved from San Francisco to Nor Cal 1 Carrier moved from sz23 to sz25 Place Units - Americans 1 Carrier placed in sz23 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -2.33 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 1 Tank moved from Hsingan to Jinan 1 Artillery, 2 Infantrys and 1 Tank moved from Hsingan to Quingdao 1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 2 Infantrys and 1 Tank moved from sz15 to Vladivostok 1 Bomber moved from Akina to Vladivostok 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Transport moved from sz1 to sz15 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Transport moved from sz1 to sz15 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1 2 Infantrys moved from Akina to N.Japan 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 2 Artillerys, 3 Infantrys and 1 Tank moved from sz1 to Amursk 1 EarlyFighter moved from Akina to Ostrov 1 Artillery, 2 Infantrys and 1 Tank moved from Sukhalin to Ostrov Purchase Units - Masaharu Masaharu buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Vladivostok, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Ostrov Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Ostrov, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Ostrov Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Ostrov, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Amursk Masaharu attack with 2 Artillerys, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Amursk, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Amursk, round 3 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Amursk, round 4 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Amursk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Ostrov to Sukhalin 1 Bomber moved from Vladivostok to N.Japan Place Units - Masaharu 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu regular : 1.83 Russians regular : 4.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Quingdao 2 Infantrys moved from Irkutsk to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 0/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 0/4 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Quingdao 1 EarlyFighter owned by the Russians retreated 2 Infantrys owned by the Russians retreated to Ulaan Ude Masaharu win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Artillery moved from Ustkut to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Magadan 1 Infantry moved from Palana to Magadan 1 Infantry moved from Kyzal to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Bratsk to Tulun 2 Artillerys moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 2 Tanks moved from Kaask to Ulaan Ude 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Kyzyl to Jinquan 1 Infantry moved from Krasnoyarsk to Kaask 1 AAGun, 1 Artillery, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl 1 Tank moved from Kyzyl to Kaask 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Abakan Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : -1.83 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 1 Submarine moved from sz45 to sz42 2 Bombers moved from Iwo Jima to sz42 2 EarlyFighters moved from Iwo Jima to sz70 2 EarlyFighters moved from sz71 to Davao 1 Submarine moved from sz71 to sz70 1 Battleship moved from sz71 to sz70 1 Carrier and 1 Destroyer moved from sz71 to sz70 1 Infantry moved from Manila to Mindor Yamamoto take Mindor from Americans 1 Infantry moved from Spralty to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao 1 Infantry moved from Manila to sz75 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to S Yamamoto take S from Americans 1 Artillery moved from Hainan to sz67 1 Artillery moved from Macau to sz67 2 Infantrys moved from Hainan to sz67 2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz69 2 Artillerys and 2 Infantrys moved from sz69 to Celebs 1 Destroyer moved from sz68 to sz60 2 Artillerys and 2 Infantrys moved from Kwangtung to Kiangsi 1 Artillery, 3 Infantrys and 1 Tank moved from Macau to Kwangsi 1 Tank moved from Kwangsi to Chunking Yamamoto take Chunking from Chinese 2 EarlyFighters moved from sz67 to Celebs 1 Carrier moved from sz67 to sz69 1 Tank moved from Hopeh to Nanking 4 Tanks moved from Shansi to Nanking 2 Infantrys moved from Shansi to Nanking 2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh 4 Artillerys moved from Manila to sz75 1 Artillery moved from Manila to sz75 1 Infantry moved from Manila to sz75 4 Infantrys moved from Iwo Jima to sz75 5 Artillerys, 5 Infantrys and 5 Transports moved from sz75 to sz70 5 Artillerys and 5 Infantrys moved from sz70 to Davao 1 B.Transport moved from sz78 to sz75 2 Tanks moved from Iwo Jima to sz75 1 Infantry moved from Bonin to sz75 1 B.Transport, 1 Infantry and 2 Tanks moved from sz75 to sz74 1 Infantry and 2 Tanks moved from sz74 to Shantung 1 Artillery moved from Tokyo to sz78 1 Artillery and 1 B.Transport moved from sz78 to sz75 1 Artillery moved from Iwo Jima to sz75 1 Infantry moved from Bonin to sz75 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz75 to sz74 2 Artillerys and 1 Infantry moved from sz74 to Shantung 8 Infantrys moved from S.Japan to Nagasaki 1 Artillery and 1 Infantry moved from Tokyo to S.Japan 1 Destroyer and 1 Submarine moved from sz3 to sz7 Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 5 Transports British defend with 1 Submarine; Dutch defend with 1 T.Boat Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 T.Boat and 5 Transports in sz70, round 2 : 2/6 hits, 2.17 expected hits Dutch roll dice for 1 T.Boat in sz70, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 5 Transports remaining. Battle score for attacker is 11 Casualties for British: 1 Submarine Casualties for Dutch: 1 T.Boat Battle in Davao Yamamoto attack with 5 Artillerys, 2 EarlyFighters and 5 Infantrys Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 5 Artillerys, 2 EarlyFighters and 5 Infantrys in Davao, round 2 : 7/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 4/6 hits, 2.50 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Battle in sz42 Yamamoto attack with 2 Bombers and 1 Submarine Americans defend with 2 Submarines Yamamoto roll dice for 1 Submarine in sz42, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in sz42, round 2 : 0/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz42 Yamamoto roll dice for 2 Bombers in sz42, round 2 : 2/2 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in sz42 Yamamoto win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 Submarines Battle in Celebs Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 2 Infantrys Dutch defend with 1 EarlyFighter and 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Celebs, round 2 : 5/6 hits, 2.00 expected hits Dutch roll dice for 1 EarlyFighter and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.83 expected hits 1 EarlyFighter owned by the Dutch and 1 Infantry owned by the Dutch lost in Celebs Yamamoto win, taking Celebs from Dutch with 2 Artillerys, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Dutch: 1 EarlyFighter and 1 Infantry Battle in Kiangsi Yamamoto attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindanao Non Combat Move - Yamamoto 1 EarlyFighter moved from Davao to sz70 1 EarlyFighter moved from Davao to sz70 2 EarlyFighters moved from sz70 to N.B 2 EarlyFighters moved from Celebs to sz69 2 Bombers moved from sz42 to Spralty Place Units - Yamamoto 1 B.Transport and 2 Destroyers placed in sz78 1 Elite and 7 Infantrys placed in Tokyo 1 Infantry placed in Japan Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 5.17 Americans regular : 1.17 Americans AA : -0.33 Dutch regular : -1.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry and 1 Tank moved from W.Mongolia to N.Mongolia 1 EarlyFighter moved from Tsingnan to N.Mongolia 1 Tank moved from Gobi to S.Mongolia 1 Artillery and 1 Infantry moved from Tsingnan to S.Mongolia 1 EarlyFighter moved from Tsingnan to S.Mongolia 1 Infantry moved from Hanan to Chunking 1 Tank moved from W.Chunking to Chunking Purchase Units - Chinese Chinese buy 1 Elite, 2 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Mongolia, round 2 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Chunking Chinese attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Infantry and 1 Tank in Chunking, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Chunking, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Chunking Chinese roll dice for 1 Tank in Chunking, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Chunking, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Chunking Chinese win, taking Chunking from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in N.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in N.Mongolia, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 2 Infantrys and 1 Tank moved from Szechwan to Sian 2 Tanks moved from Sikang to Sian 1 Infantry moved from W.Sian to Hanan 1 Infantry moved from W.Sian to Sian 1 Infantry moved from Sikang to Szechwan 1 AAGun, 1 Artillery and 4 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from S.Mongolia to Sian 3 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan 1 EarlyFighter moved from N.Mongolia to Tsingnan 2 Infantrys moved from Quyan to Gobi 1 Artillery moved from Quyan to Gobi 1 AAGun moved from Quyan to Ming Jong Place Units - Chinese 1 Elite, 2 Infantrys and 3 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : 1.33 Neutral regular : 1.00 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 3 Tanks moved from Hongkong to sz67 1 Tank moved from Kwangsi to sz67 1 Artillery and 1 Tank moved from N.B to sz68 1 Tank moved from Frenchindochina to sz67 1 Artillery moved from Frenchindochina to sz67 1 Infantry moved from Frenchindochina to sz67 1 Artillery, 1 Tank and 2 Transports moved from sz68 to sz60 1 Artillery and 1 Tank moved from sz60 to S.Borneo 2 Carriers moved from sz68 to sz60 4 EarlyFighters moved from sz68 to S.Borneo 2 EarlyFighters moved from Spralty to S.Borneo 2 Bombers moved from Phuket to S.Borneo 1 Artillery, 1 Infantry, 5 Tanks and 6 Transports moved from sz67 to sz60 1 Artillery, 1 Infantry and 5 Tanks moved from sz60 to S.Borneo 1 Infantry moved from E.Shansi to Shansi 3 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Hankou to Hanan 1 Artillery moved from Hankou to Hanan 1 Artillery moved from N.French I. to Frenchindochina 2 Infantrys moved from Hankou to Hanan 1 Artillery, 1 Infantry and 2 Tanks moved from Kichedung to Nanking 4 Infantrys, 2 Mech.Infs and 2 Tankettes moved from Seoul to Korea 2 Mech.Infs and 2 Tankettes moved from Korea to Tientsin 2 Mech.Infs moved from Tientsin to Peking 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Shantung Purchase Units - Hisaichi Hisaichi buy 2 B.Transports, 2 Elites and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 2 Artillerys, 2 Bombers, 6 EarlyFighters, 1 Infantry and 6 Tanks British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/8 hits, 1.33 expected hits 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 5 EarlyFighters, 1 Infantry and 6 Tanks in S.Borneo, round 2 : 6/15 hits, 6.33 expected hits Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 3/11 hits, 4.00 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Bomber, 5 EarlyFighters and 6 Tanks in S.Borneo, round 3 : 6/12 hits, 5.33 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 1 Bomber, 5 EarlyFighters and 4 Tanks remaining. Battle score for attacker is -5 Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 2 Tanks Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Battle in Hanan Hisaichi attack with 1 Artillery and 4 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 4 EarlyFighters moved from S.Borneo to sz60 1 EarlyFighter moved from S.Borneo to Malaya 1 Bomber moved from S.Borneo to Phuket Place Units - Hisaichi 2 B.Transports placed in sz79 3 Infantrys placed in Peking 2 Elites and 4 Infantrys placed in Hongkong 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Dutch AA : 0.67 Dutch regular : -0.67 Hisaichi regular : 0.50 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 2 Infantrys moved from E.Borneo to W.Borneo Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 2 Infantrys moved from Phuket to sz73 1 Transport moved from sz73 to sz60 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to W.Borneo 1 Infantry moved from Borneo to E.Borneo Thai take E.Borneo from Dutch 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Infantry moved from sz60 to W.Borneo 1 Artillery moved from sz60 to W.Borneo Purchase Units - Thai Thai buy 6 Marines; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 1 Artillery and 3 Infantrys Dutch defend with 2 Infantrys Thai roll dice for 1 Artillery and 3 Infantrys in W.Borneo, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 3 Infantrys in W.Borneo, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Non Combat Move - Thai 2 Artillerys, 1 Infantry and 2 Tanks moved from Malaya to Phuket 1 Destroyer moved from sz73 to sz60 1 T.Boat moved from sz68 to sz69 Place Units - Thai 6 Marines placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 3 Artillerys, 7 Infantrys and 1 Tank moved from Thailand to Malaya 1 Artillery moved from Burma to sz64 1 Artillery moved from E.India to sz64 2 Infantrys moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Artillerys, 2 Destroyers, 3 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66 2 Artillerys and 3 Infantrys moved from sz66 to Malaya 2 EarlyFighters moved from sz63 to Malaya 1 EarlyFighter moved from Burma to Malaya 1 Artillery and 1 Infantry moved from Nepal to Bengal 1 Tank moved from E.India to Bengal 2 Infantrys moved from Nagpur to E.India 1 Tank moved from Nepal to Bengal 1 Tank moved from C.India to Bengal 1 Artillery and 5 Infantrys moved from C.India to E.India 1 EarlyFighter moved from Bhopa to Punjab 1 Artillery and 1 Infantry moved from Bikaner to Punjab 2 Infantrys moved from Bhopa to Nepal 2 Infantrys moved from Calcutta to C.India 1 Carrier and 1 Destroyer moved from sz63 to sz66 1 Artillery and 3 Infantrys moved from Moresby to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Infantry moved from New Guinea to Moresby 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz5 1 Infantry moved from Canada to N.Canada Purchase Units - British British buy 4 Artillerys, 2 Destroyers, 4 Infantrys, 1 Marine, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Punjab British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Punjab, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Punjab, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Malaya British attack with 5 Artillerys, 3 EarlyFighters, 10 Infantrys and 1 Tank Hisaichi defend with 1 EarlyFighter; Thai defend with 1 Infantry British roll dice for 5 Artillerys, 3 EarlyFighters, 10 Infantrys and 1 Tank in Malaya, round 2 : 6/19 hits, 5.67 expected hits Thai roll dice for 1 EarlyFighter and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 EarlyFighter owned by the Hisaichi lost in Malaya British win, taking Malaya from Thai with 5 Artillerys, 3 EarlyFighters, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 EarlyFighter Casualties for Thai: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from Malaya to sz66 1 EarlyFighter moved from Malaya to N.S 1 EarlyFighter moved from Punjab to Bikaner 1 AAGun moved from Dheli to Bhopa Place Units - British 2 Artillerys and 2 Infantrys placed in Calcutta 2 Destroyers and 2 Transports placed in sz63 1 Artillery, 1 Infantry and 1 Mech.Inf placed in Dheli 1 Artillery, 1 Infantry and 1 Marine placed in Moresby Turn Complete - British British collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Thai regular : -0.83 Neutral regular : -0.67 British regular : 0.33





