@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
L20 BM3 max334 (L+15) vs AetV (X)
-
What…what is going on here?!? You executed that with like such flawless precision, my only conclusion can be that you unscrupulously edited the game to your benefit or you’re just too experienced of a player to make this game enjoyable. Of course I believe it to be the latter :)
-
@max334 walk arround the board and review it from my side, please.
I took merciless advantage of an openly egypt.
But, i eyeballed all of your planes in striking range.
There would have been a way less benefit for my Italiens if i would not have taken care of The Malta Situation.
If your AA Gun misses i knew my odds would rise.In all seriousness, I am indeed an experianced triple a Player.
And I took a Shot. -
@max334 you have to consider that you shot down two planes of mine as well.😉
-
@aequitas-et-veritas Indeed… well played. As we kind of established in the beginning, i don’t like playing the Allies. With your successful Egypt campaign it makes the game more daunting. My one blessing is the UK fleet.
-
@max334 your Go with Russia.
-
@aequitas-et-veritas lol…you mean that I should consider the two planes that you lost in the process of killing my two planes, infantry and AA gun. Kind of funny… but I see you are an old school player that started playing on a real board. Give me a little time to get next turn to you
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Smolensk to Belarus 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 2 infantry moved from Sakha to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 4 infantry moved from Anhwe to Hunan 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 2/8 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4,83 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 5/8 hits, 4,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Jehol to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from Kwangsi to French Indo China 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 factory_minor placed in Manchuria Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -1,17 -
ok… I think I have a good plan. Good until you blow it out of the water of course :). I will have it to you shortly
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya 1 fighter moved from British Somaliland to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Union of South Africa 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Kenya to British Somaliland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 marine moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from New Brunswick Nova Scotia to 109 Sea Zone Place Units - British 1 destroyer and 2 transports placed in 109 Sea Zone 2 artilleries placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,4 British collect 29 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -0.67 Japanese regular : -0.67 British regular : -2.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 bomber moved from Tobruk to Greece 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Greece Italians attack with 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/5 hits, 1,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/4 hits, 1,50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Egypt to Syria Italians take Syria from Neutral_Axis 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Egypt to Alexandria 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,33 Neutral_Allies regular : 1,00 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from New South Wales to South Australia 1 fighter moved from Queensland to Western Australia 2 fighters moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from 114 Sea Zone to Western Germany 3 infantry moved from Romania to Eastern Poland 5 artilleries and 20 infantry moved from Romania to Bessarabia 6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 1 mech_infantry moved from Poland to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 aaGun and 2 armour moved from Romania to Eastern Poland 3 armour moved from Romania to Bessarabia 2 aaGuns moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 1 submarine moved from 105 Sea Zone to 113 Sea Zone 4 fighters and 3 tactical_bombers moved from Egypt to Iraq Place Units - Germans 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 0,00 -
@max334 I assumed no Movement from France (France wasn’t posted).
Let me know if you wanted to move anything with France and simply forgot about that.
Best regards
AetV
-
sorry…forgot about France
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 2 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 6 armour, 2 artilleries, 3 infantry and 8 mech_infantrys Germans roll AA dice in Eastern Poland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/19 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 6 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 8/19 hits, 7.33 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/11 hits, 4.00 expected hits Italians roll dice for 6 armour, 2 artilleries and 6 mech_infantrys in Eastern Poland, round 3 : 3/14 hits, 5.67 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 4 mech_infantrys owned by the Russians and 2 armour owned by the Russians retreated to Belarus Italians win with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Russians: 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 infantry and 4 mech_infantrys Non Combat Move - Russians 2 aaGuns, 1 artillery and 12 infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 6 infantry moved from Bryansk to Belarus 2 artilleries and 8 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 1 aaGun and 7 infantry moved from Sakha to Amur 1 aaGun and 3 infantry moved from Siberia to Amur 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 infantry placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 7 infantry placed in Russia Russians undo move 3. 1 artillery and 1 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians regular : -2.00 Germans AA : 0.50 Germans regular : -0.33 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Japan to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Japan to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun and 2 infantry British roll AA dice in Burma : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Burma, round 4 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 cruiser owned by the British lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 3/8 hits, 4,00 expected hits British roll dice for 1 battleship and 2 transports in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC, 1 transport owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 56 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 transport Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in 42 Sea Zone and was removed 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 bomber moved from Szechwan to French Indo China 2 artilleries and 1 infantry moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 artilleries placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : 1,50 British AA : 0,67 UK_Pacific regular : 1,00 British regular : -0,67 -
damn…not sure why i thought you were out of reach. I think thats your game
-
@max334 what do exactly mean?
Are you proceeding?





