@Ghostglider Skipped scramble in Alex
L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies)
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1d6: 6
1d6: 6 -
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
German tac @ 3: [dice 1d6]
and French fighter @ 4: [dice 1d6]German tac @ 3: [dice 1d6]
and French fighter @ 4: [dice 1d6]
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1d6: 3
1d6: 3 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Turning on Edit Mode EDIT: Adding units owned by French to Normandy Bordeaux: 1 fighter EDIT: Removing units owned by French from France: 1 fighter EDIT: Turning off Edit Mode Battle in Normandy Bordeaux Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/18 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.67 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits, 5.83 expected hits French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 3 : 4/7 hits, 2.67 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 5/11 hits, 4.50 expected hits French roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans and 1 armour owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter could not land in Normandy Bordeaux and was removed 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Denmark to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 battleship moved from 116 Sea Zone to 115 Sea Zone 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 submarine placed in 115 Sea Zone 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns, 3 artilleries and 15 infantry EDIT: Removing units owned by Germans from Poland: 4 infantry EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries and 11 infantry EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour and 1 mech_infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to French EDIT: Changing PUs for Germans from 70 to 68 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 1.17 Neutral_Allies regular : -0.67 Germans regular : -2.33 British regular : -1.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Turning on Edit Mode EDIT: Adding units owned by French to Normandy Bordeaux: 1 fighter EDIT: Removing units owned by French from France: 1 fighter EDIT: Turning off Edit Mode Battle in Normandy Bordeaux Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/18 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.67 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits, 5.83 expected hits French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 3 : 4/7 hits, 2.67 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 5/11 hits, 4.50 expected hits French roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans and 1 armour owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter could not land in Normandy Bordeaux and was removed 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from Denmark to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 bombers, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 battleship moved from 116 Sea Zone to 115 Sea Zone 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 submarine placed in 115 Sea Zone 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns, 3 artilleries and 15 infantry EDIT: Removing units owned by Germans from Poland: 4 infantry EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries and 11 infantry EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour and 1 mech_infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to French EDIT: Changing PUs for Germans from 70 to 68 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Holland Belgium: 2 aaGuns EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 1.17 Neutral_Allies regular : -0.67 Germans regular : -2.33 British regular : -1.00 -
@ArtofWar1947 ksmcay just sent the formula to me but I see you found it!
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The new formula is not an improvement; indeed, its 10 steps back.
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@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
The new formula is not an improvement; indeed, its 10 steps back. Yeah, agreed. Hopefully we won’t have to use it often.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 8:43:45 AM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Amur 2 infantry moved from Southern Caucasus to Northern Caucasus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Southern Belarus to Bryansk 3 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Leningrad to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 armour and 1 mech_infantry moved from Russia to Kursk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Leningrad 3 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry Siberia : 1 factory_minor Bryansk : 2 aaGuns, 1 artillery and 2 infantry Yakut S.S.R. : 3 infantry Eastern Poland : 3 infantry Russia : 1 airfield, 1 factory_major and 3 infantry Kursk : 1 armour and 1 mech_infantry Archangel : 2 infantry Buryatia : 2 aaGuns and 9 infantry Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Urals : 1 factory_minor Northern Belarus : 2 aaGuns, 1 artillery and 6 infantry Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Northern Caucasus : 2 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 3 infantry 128 Sea Zone : 1 submarine 116 Sea Zone : 1 cruiser 118 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 68 Russians : 46 / 46 Japanese : 27 / 27 Americans : 53 / 53 Chinese : 16 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 tactical_bomber moved from Japan to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Fukien to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shansi to Shantung 1 fighter and 1 tactical_bomber moved from Shansi to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 infantry placed in Japan 3 transports placed in 7 Sea Zone 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 1.67 -
SZ 132 is operational.
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@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
SZ 132 is operational.
did you upload a new version or do anything?
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I opened with game with the engine version we had been using. So you should be good to go.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:48:16 PM
Savegame -
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
I opened with game with the engine version we had been using. So you should be good to go.
seems this file doesn’t recognize the sea zone changes between z34, 24 & 48. the usa fighter can fly from Davao to z27
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Eastern United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Davao to 27 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Manilla to Davao 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone Americans undo move 2. 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Davao : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 marine 50 Sea Zone : 1 submarine 104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 11 Sea Zone : 1 carrier and 1 transport 27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68 Russians : 46 / 46 Japanese : 33 / 43 Americans : 53 / 54 Chinese : 10 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Eastern United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Davao to 27 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Manilla to Davao 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone Americans undo move 2. 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Davao : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 marine 50 Sea Zone : 1 submarine 104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 11 Sea Zone : 1 carrier and 1 transport 27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68 Russians : 46 / 46 Japanese : 33 / 43 Americans : 53 / 54 Chinese : 10 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0 -
You’re right. This seems to be a different bug, because I was able to move the US DD and sub to SZ 132.
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@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
You’re right. This seems to be a different bug, because I was able to move the US DD and sub to SZ 132.
I am playing adam still, I’ll let him know.





