TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry and 2 marines moved from 21 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Norway to 127 Sea Zone
4 carriers, 2 destroyers and 4 fighters moved from 125 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
4 fighters moved from Iceland to 127 Sea Zone
1 marine moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry, 1 marine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry and 1 marine moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 127 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 10 fighters and 3 transports
Germans defend with 4 carriers, 1 destroyer, 6 fighters and 4 transports
Americans roll dice for 4 carriers, 3 destroyers, 10 fighters and 3 transports in 127 Sea Zone, round 2 : 9/13 hits, 6.00 expected hits
Germans roll dice for 4 carriers, 1 destroyer, 6 fighters and 4 transports in 127 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 127 Sea Zone
Americans roll dice for 3 carriers, 9 fighters and 3 transports in 127 Sea Zone, round 3 : 3/9 hits, 4.50 expected hits
Germans roll dice for 6 fighters and 4 transports in 127 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
3 fighters owned by the Germans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 127 Sea Zone
Americans roll dice for 2 carriers, 6 fighters and 3 transports in 127 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 3 fighters and 4 transports in 127 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans and 3 fighters owned by the Americans lost in 127 Sea Zone
4 transports owned by the Germans lost in 127 Sea Zone
Americans win with 2 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 carriers, 3 destroyers and 7 fighters
Casualties for Germans: 4 carriers, 1 destroyer, 6 fighters and 4 transports
Battle in Novgorod
Americans attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Americans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Archangel
Americans attack with 1 artillery, 2 infantry and 1 marine
Germans defend with 1 armour
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Archangel, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Archangel
Americans win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 destroyer moved from 122 Sea Zone to 123 Sea Zone
3 bombers moved from Gibraltar to Trans-Jordan
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
5 carriers, 4 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 4.
Americans undo move 1.
Americans undo move 1.
1 transport placed in 113 Sea Zone
2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans regular : 2.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New Guinea : 1 mech_infantry
Guam : 1 airfield, 2 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 3 bombers and 2 fighters
Egypt : 1 armour and 3 mech_infantrys
United Kingdom : 1 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
Archangel : 1 flag, 1 artillery, 1 infantry and 1 marine
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 1 transport
123 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 5 submarines
92 Sea Zone : 1 destroyer
127 Sea Zone : 2 carriers, 3 fighters and 3 transports
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 77
Russians : 10 / 0
Japanese : 66 / 81
Americans : 54 / 85
Chinese : 2 / 5
British : 35 / 41
UK_Pacific : 2 / 0
Italians : 24 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 288 times
2 was rolled 248 times
3 was rolled 288 times
4 was rolled 264 times
5 was rolled 283 times
6 was rolled 286 times
Average roll : 3.521
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 1657
Germans Combat
1 was rolled 76 times
2 was rolled 64 times
3 was rolled 70 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 76 times
Average roll : 3.541
Median : 4.000
Variance : 0.270
Standard Deviation : 0.519
Total rolls : 436
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 45 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 32 times
Average roll : 3.718
Median : 4.000
Variance : 2.146
Standard Deviation : 1.465
Total rolls : 202
Italians Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 20 times
Average roll : 3.417
Median : 3.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 103
French Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.931
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 20
Americans Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 25 times
Average roll : 3.448
Median : 3.000
Variance : 0.266
Standard Deviation : 0.515
Total rolls : 134
Chinese Combat
1 was rolled 24 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.317
Median : 3.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 123
Neutral_Allies Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
UK_Pacific Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24
Russians Combat
1 was rolled 37 times
2 was rolled 39 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 40 times
6 was rolled 43 times
Average roll : 3.608
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 217
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 64 times
2 was rolled 50 times
3 was rolled 69 times
4 was rolled 56 times
5 was rolled 61 times
6 was rolled 56 times
Average roll : 3.472
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 356
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