@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
3 Artillerys, 1 EarlyFighter, 12 Infantrys and 4 Tanks moved from Magadan to Yakutsk
1 Tank moved from Palana to Yakutsk
1 Infantry moved from Majuru to sz30
1 Infantry moved from Majuru to sz30
4 Destroyers, 2 Infantrys and 1 Transport moved from sz30 to sz42
2 Infantrys moved from sz42 to Arawa
1 Artillery and 1 Elite moved from Hilo to sz25
1 Artillery, 2 Destroyers, 1 Elite and 1 Transport moved from sz25 to sz30
1 Artillery and 1 Elite moved from sz30 to Majuru
2 B.Transports moved from sz14 to sz23
Purchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 2 EarlyFighters, 8 Elites and 1 Fighter; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yakutsk
Americans attack with 3 Artillerys, 1 EarlyFighter, 12 Infantrys and 5 Tanks
Masaharu defend with 1 Infantry and 1 Marine; Yamamoto defend with 7 Infantrys
Americans roll dice for 3 Artillerys, 1 EarlyFighter, 12 Infantrys and 5 Tanks in Yakutsk, round 2 : 6/21 hits, 6.33 expected hits
Masaharu roll dice for 8 Infantrys and 1 Marine in Yakutsk, round 2 : 3/9 hits, 3.00 expected hits
1 Infantry owned by the Masaharu, 5 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Yakutsk
Americans roll dice for 3 Artillerys, 1 EarlyFighter, 9 Infantrys and 5 Tanks in Yakutsk, round 3 : 5/18 hits, 5.83 expected hits
Masaharu roll dice for 2 Infantrys and 1 Marine in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits
1 Marine owned by the Masaharu, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yakutsk
Americans win, taking Yakutsk from Masaharu with 3 Artillerys, 1 EarlyFighter, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 11
Casualties for Americans: 4 Infantrys
Casualties for Masaharu: 1 Infantry and 1 Marine
Casualties for Yamamoto: 7 Infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Seattle: 8 Elites
EDIT: Adding units owned by Americans to sz14: 2 B.Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from sz23: 2 B.Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Tank moved from San Francisco to Portland
1 EarlyFighter moved from San Francisco to sz25
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
1 Transport moved from sz4 to sz5
8 Elites moved from Alaska to sz4
8 Elites moved from sz4 to Palana
1 Tankette moved from Anchorage to sz5
1 Artillery moved from Anchorage to sz5
1 Artillery, 1 Tankette and 1 Transport moved from sz5 to sz4
1 Artillery and 1 Tankette moved from sz4 to Palana
1 EarlyFighter moved from Yakutsk to Tulun
Place Units - Americans
1 Carrier placed in sz25
1 Fighter placed in sz25
2 Destroyers placed in sz4
2 EarlyFighters placed in Anchorage
Turning on Edit Mode
EDIT: Adding units owned by Americans to Nor Cal: 1 Artillery
EDIT: Removing units owned by Americans from Nor Cal: 1 Elite
EDIT: Removing units owned by Americans from San Francisco: 1 Artillery and 7 Elites
EDIT: Turning off Edit Mode
8 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Masaharu : 0.00
Americans : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
2 Artillerys, 2 Elites and 7 Tanks moved from Ulaan Ude to Tulun
1 NakajimaG5N moved from Quingdao to Tulun
2 Tanks moved from Hsingan to Ulaan Ude
1 Elite moved from Hsingan to Jinan
2 Transports moved from sz7 to sz1
8 Infantrys moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 1 B.Transport, 3 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Tulun
Masaharu attack with 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks
Americans defend with 1 EarlyFighter; Russians defend with 11 Infantrys, 1 Marine and 6 Mech.Infs
Masaharu roll dice for 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks in Tulun, round 2 : 7/12 hits, 6.33 expected hits
Russians roll dice for 1 EarlyFighter, 11 Infantrys, 1 Marine and 6 Mech.Infs in Tulun, round 2 : 8/19 hits, 6.50 expected hits
2 Elites owned by the Masaharu, 7 Infantrys owned by the Russians, 2 Artillerys owned by the Masaharu and 4 Tanks owned by the Masaharu lost in Tulun
Masaharu roll dice for 1 NakajimaG5N and 3 Tanks in Tulun, round 3 : 1/4 hits, 2.33 expected hits
Russians roll dice for 1 EarlyFighter, 4 Infantrys, 1 Marine and 6 Mech.Infs in Tulun, round 3 : 4/12 hits, 4.17 expected hits
1 Infantry owned by the Russians, 3 Tanks owned by the Masaharu and 1 NakajimaG5N owned by the Masaharu lost in Tulun
Russians win with 1 EarlyFighter, 3 Infantrys, 1 Marine and 6 Mech.Infs remaining. Battle score for attacker is -53
Casualties for Masaharu: 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks
Casualties for Russians: 8 Infantrys
Non Combat Move - Masaharu
Place Units - Masaharu
1 Tank and 2 Tankettes placed in Hsingan
3 Infantrys placed in Akina
1 B.Transport placed in sz15
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
3 Infantrys, 1 Marine and 6 Mech.Infs moved from Tulun to Kaask
1 Infantry moved from Krasnoyarsk to Kaask
3 Mech.Infs moved from Achinsk to Kaask
1 Infantry moved from Achinsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Russians
Place Units - Russians
1 Bunker and 6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Tokyo to Japan
2 Infantrys and 2 Mech.Infs moved from Sukhalin to Ostrov
1 Infantry moved from Amursk to Belogorsk
1 Marine moved from Irkutsk to Ustkut
1 Infantry moved from Angarsk to Ustkut
1 Artillery and 2 Infantrys moved from Ulaan Ude to Kyzal
2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks moved from Ulaan Ude to Tulun
1 Artillery and 2 Infantrys moved from Jinan to Quingdao
1 Artillery moved from Vostok to Quingdao
1 Infantry moved from Vostok to Angarsk
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Artillery and 2 Infantrys moved from N.Japan to sz1
1 Artillery and 2 Infantrys moved from sz1 to Belogorsk
1 Carrier and 1 EarlyFighter moved from sz7 to sz1
2 Destroyers moved from sz7 to sz1
1 Destroyer moved from sz71 to sz45
1 Artillery and 2 Infantrys moved from Sian to Shangsi
5 Tanks moved from Shansi to E.Shansi
1 NakajimaG5N moved from Davao to Shangsi
1 Artillery moved from Sian to Shangsi
2 Elites and 1 Tank moved from Davao to sz70
1 B.Transport, 2 Elites and 1 Tank moved from sz70 to sz60
2 Elites and 1 Tank moved from sz60 to Java
1 B.Transport moved from sz60 to sz70
2 Destroyers moved from sz78 to sz71
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 5 Destroyers, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kyzal
Yamamoto attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kyzal, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kyzal, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kyzal, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzal
Yamamoto win, taking Kyzal from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Shangsi
Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 NakajimaG5N
Chinese defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 NakajimaG5N in Shangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi
Yamamoto win, taking Shangsi from Chinese with 2 Artillerys, 2 Infantrys and 1 NakajimaG5N remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Tulun
Yamamoto attack with 2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks
Americans defend with 1 EarlyFighter
Yamamoto roll dice for 2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks in Tulun, round 2 : 12/28 hits, 8.67 expected hits
Russians roll dice for 1 EarlyFighter in Tulun, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Tulun
Yamamoto win, taking Tulun from Russians with 2 Artillerys, 15 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 EarlyFighter
Battle in Ustkut
Yamamoto attack with 1 Infantry and 1 Marine
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 5 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 6 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 7 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 8 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ustkut
Yamamoto roll dice for 1 Marine in Ustkut, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 9 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Marine in Ustkut, round 10 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 10 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Marine in Ustkut, round 11 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 11 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Marine in Ustkut, round 12 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 12 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Marine in Ustkut, round 13 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 13 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Marine owned by the Yamamoto lost in Ustkut
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Infantry and 1 Marine
Casualties for Russians: 1 Infantry
Battle in Java
Yamamoto attack with 2 Elites and 1 Tank
Anzac defend with 1 Tank
Yamamoto roll dice for 2 Elites and 1 Tank in Java, round 2 : 1/3 hits, 1.50 expected hits
Anzac roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Java
Yamamoto win, taking Java from Anzac with 2 Elites and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Tank
Battle in Ostrov
Yamamoto attack with 2 Infantrys and 2 Mech.Infs
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Mech.Infs in Ostrov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Ostrov
Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Ostrov, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Ostrov
Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Ostrov, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Ostrov, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Ostrov
Yamamoto win, taking Ostrov from Russians with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 NakajimaG5N moved from Shangsi to Peking
Place Units - Yamamoto
1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Destroyer placed in sz70
4 Destroyers placed in sz78
1 Artillery and 2 Infantrys placed in Amursk
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.50
Anzac : -0.50
Chinese : -1.00
Russians : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to Sian
1 Mech.Inf moved from Tsingnan to Shangsi
1 EarlyFighter moved from Gansu to Shangsi
1 Infantry and 1 Marine moved from Gansu to Shangsi
1 Infantry moved from Gansu to Shangsi
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Shangsi
Chinese attack with 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Mech.Inf
Yamamoto defend with 2 Artillerys and 2 Infantrys
Chinese roll dice for 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Mech.Inf in Shangsi, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Mech.Inf in Shangsi, round 3 : 3/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Shangsi, round 3 : 0/3 hits, 1.00 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Shangsi
Chinese win, taking Shangsi from Yamamoto with 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to N.Shangsi
3 Infantrys moved from Gansu to N.Shangsi
1 Elite moved from Tsingnan to Gansu
5 Infantrys moved from Tsingnan to Gansu
2 Infantrys moved from Gobi to Tsingnan
3 Infantrys moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
1 Infantry moved from Urumal to Quyan
5 Infantrys moved from Xining to Tsingnan
1 Elite moved from Xining to Tsingnan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Urumal: 1 Infantry
EDIT: Adding units owned by Chinese to Quyan: 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Chinese : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from E.Shansi to Shansi
2 Artillerys and 3 Infantrys moved from Peking to E.Shansi
8 Infantrys moved from Tientsin to Hopeh
8 Infantrys moved from Korea to Tientsin
7 Infantrys moved from Seoul to Korea
1 Infantry moved from Kiangsi to Hanan
1 Tankette moved from Hanan to Nanking
1 Fighter moved from sz60 to sz66
1 Bomber moved from Phuket to sz66
1 Infantry moved from Malaya to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz66
1 Infantry moved from sz66 to Amdanam
3 Tankettes moved from Halma to sz70
1 Infantry moved from Halma to sz70
1 B.Transport, 1 Infantry, 1 T.Boat and 3 Tankettes moved from sz70 to sz48
1 Infantry and 3 Tankettes moved from sz48 to Sarong
1 Infantry moved from Malaya to sz60
1 Infantry and 1 Transport moved from sz60 to sz66
1 Infantry moved from sz66 to S.A
1 Transport moved from sz60 to sz66
1 Artillery, 1 Infantry and 1 Marine moved from Malaya to sz60
1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz60 to sz59
1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz59 to sz58
1 Artillery, 1 Infantry and 1 Marine moved from sz58 to Flores
1 Artillery and 1 Infantry moved from Malaya to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery and 1 Infantry moved from sz58 to Buru
1 Artillery moved from Malaya to sz60
1 Marine moved from Malaya to sz60
1 Artillery, 1 Marine and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Marine moved from sz59 to Bava
1 Artillery moved from Malaya to sz60
1 Infantry moved from N.S to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Infantry moved from sz59 to Lambok
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine
Dutch defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Flores, round 2 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Flores
Hisaichi win, taking Flores from Dutch with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Lambok
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Lambok
Hisaichi win, taking Lambok from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Sarong
Hisaichi attack with 1 Infantry and 3 Tankettes
Anzac defend with 1 EarlyFighter; Dutch defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Infantry and 3 Tankettes in Sarong, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sarong, round 2 : 2/3 hits, 1.17 expected hits
1 Tankette owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sarong
Hisaichi roll dice for 2 Tankettes in Sarong, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery and 1 EarlyFighter in Sarong, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch lost in Sarong
Hisaichi roll dice for 2 Tankettes in Sarong, round 4 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 EarlyFighter in Sarong, round 4 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac lost in Sarong
Hisaichi win, taking Sarong from Dutch with 2 Tankettes remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Dutch: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 EarlyFighter
Battle in Buru
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Buru
Hisaichi win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in sz66
Hisaichi attack with 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports
British defend with 1 Destroyer
Hisaichi roll dice for 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports in sz66, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the British lost in sz66
Hisaichi win with 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in S.A
Battle in Amdanam
Battle in Bava
Hisaichi attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Bava, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Bava, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Bava
Hisaichi win, taking S.A from British, taking Amdanam from British, taking Bava from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from sz66 to Phuket
1 Artillery moved from Malaya to Thailand
1 Destroyer moved from sz73 to sz66
1 Carrier moved from sz60 to sz66
1 Destroyer and 3 Transports moved from sz60 to sz66
6 Infantrys moved from Hongkong to Kwangtung
Place Units - Hisaichi
1 Destroyer and 1 Fighter placed in sz66
4 Infantrys placed in Malaya
4 Infantrys placed in S.Borneo
Hisaichi undo move 3.
2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo
6 Infantrys placed in Hongkong
2 Infantrys and 1 Tank placed in Peking
8 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
British : -0.50
Dutch : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from Soem to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz60
2 Infantrys moved from Phuket to sz73
2 Infantrys moved from Malaya to sz60
1 Infantry moved from sz60 to N.S
2 Artillerys and 2 Infantrys moved from Malaya to Thailand
1 Elite and 2 Infantrys moved from Phuket to Thailand
2 Infantrys and 1 Transport moved from sz73 to sz67
2 Infantrys moved from sz67 to N.French I.
2 Infantrys and 1 Transport moved from sz60 to sz66
2 Infantrys moved from sz66 to N.S
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
2 Artillerys and 2 Elites moved from Calcutta to sz63
2 Transports moved from sz64 to sz63
1 Artillery and 2 Elites moved from Calcutta to sz63
3 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64
3 Artillerys and 4 Elites moved from sz64 to Thailand
3 Elites and 1 Tank moved from Burma to Thailand
2 Tankettes moved from Dheli to Nepal
1 Infantry moved from Dheli to Bhopa
1 Artillery moved from W.Tibet to Nepal
1 Elite and 1 Infantry moved from Moresby to New Guinea
1 Infantry moved from Moresby to E.G
1 Artillery moved from Moresby to E.G
1 Artillery moved from Moresby to E.G
1 Infantry moved from Moresby to New Guinea
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 4 Elites and 2 Fighters; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 3 Artillerys, 7 Elites and 1 Tank
Hisaichi defend with 1 Artillery; Thai defend with 2 Artillerys, 1 Elite and 4 Infantrys
British roll dice for 3 Artillerys, 7 Elites and 1 Tank in Thailand, round 2 : 5/11 hits, 5.50 expected hits
Thai roll dice for 3 Artillerys, 1 Elite and 4 Infantrys in Thailand, round 2 : 3/8 hits, 2.67 expected hits
4 Infantrys owned by the Thai, 1 Elite owned by the British, 2 Artillerys owned by the British and 1 Artillery owned by the Hisaichi lost in Thailand
British roll dice for 1 Artillery, 6 Elites and 1 Tank in Thailand, round 3 : 6/8 hits, 4.00 expected hits
Thai roll dice for 2 Artillerys and 1 Elite in Thailand, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Thai, 1 Artillery owned by the British and 2 Artillerys owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 6 Elites and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 3 Artillerys and 1 Elite
Casualties for Hisaichi: 1 Artillery
Casualties for Thai: 2 Artillerys, 1 Elite and 4 Infantrys
Non Combat Move - British
1 AAGun moved from Burma to Bengal
1 Infantry moved from W.Chunking to Bengal
1 Destroyer moved from sz64 to sz65
1 Destroyer moved from sz64 to sz61
Place Units - British
4 Artillerys and 4 Elites placed in Calcutta
1 Bunker placed in Bengal
2 Fighters placed in Dheli
Turn Complete - British
British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 1.50
Thai : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
2 Infantrys and 2 Marines moved from Derby to sz50
2 Infantrys, 2 Marines and 2 Transports moved from sz50 to sz57
2 Infantrys and 2 Marines moved from sz57 to Java
1 Transport moved from sz57 to sz50
2 Infantrys moved from W.Australia to sz50
4 Destroyers, 2 Infantrys and 1 Transport moved from sz50 to sz57
2 Infantrys moved from sz57 to Soem
Anzac take Soem from Thai
2 EarlyFighters moved from sz57 to sz58
1 EarlyFighter moved from Darwin to sz59
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 EarlyFighters and 1 Elite; Remaining resources: 1 PUs;
Combat - Anzac
Battle in sz58
Anzac attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport and 1 Transport
Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 2 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters in sz58, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 3 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters in sz58, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 4 : 1/2 hits, 0.33 expected hits
1 EarlyFighter owned by the Anzac and 1 Transport owned by the Hisaichi lost in sz58
Anzac roll dice for 1 EarlyFighter in sz58, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in sz58, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz58, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in sz58, round 6 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in sz58
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 EarlyFighter
Casualties for Hisaichi: 1 B.Transport and 1 Transport
Battle in sz59
Anzac attack with 1 EarlyFighter
Hisaichi defend with 2 Transports
Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Transports in sz59, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in sz59
Anzac roll dice for 1 EarlyFighter in sz59, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz59, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Transport in sz59, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in sz59
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Java
Anzac attack with 2 Infantrys and 2 Marines
Yamamoto defend with 2 Elites and 1 Tank
Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Elites and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
1 Elite owned by the Yamamoto lost in Java
Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 3 : 0/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 3 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 4 : 0/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 4 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 5 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java
Anzac roll dice for 1 Infantry and 2 Marines in Java, round 6 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Java, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 2 Marines in Java, round 7 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Java, round 7 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Anzac lost in Java
Anzac roll dice for 1 Marine in Java, round 8 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Java, round 8 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Anzac lost in Java
Yamamoto win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Elites
Casualties for Anzac: 2 Infantrys and 2 Marines
Non Combat Move - Anzac
1 EarlyFighter moved from sz59 to sz57
1 EarlyFighter moved from sz58 to sz57
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
2 EarlyFighters placed in Darwin
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Yamamoto : -1.17
Anzac : -4.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
3 Artillerys, 8 Infantrys and 5 Tanks moved from Yakutsk to Vostok
1 Tankette moved from Palana to Magadan
1 Artillery, 8 Elites and 4 Infantrys moved from Palana to Magadan
2 Infantrys moved from Arawa to sz42
4 Destroyers moved from sz42 to sz45
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 B29, 8 Elites, 1 Fighter, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 3 Artillerys, 8 Infantrys and 5 Tanks
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Artillerys, 8 Infantrys and 5 Tanks in Vostok, round 2 : 6/16 hits, 5.33 expected hits
Yamamoto roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Vostok
Americans win, taking Vostok from Yamamoto with 3 Artillerys, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in sz45
Americans attack with 4 Destroyers
Yamamoto defend with 1 Destroyer
Americans roll dice for 4 Destroyers in sz45, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45
Americans win with 3 Destroyers remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
2 Infantrys and 1 Transport moved from sz42 to sz45
2 Infantrys moved from sz45 to Gaferut
1 Elite moved from Majuru to sz30
1 Artillery moved from Majuru to sz30
1 Artillery, 2 Destroyers, 1 Elite and 1 Transport moved from sz30 to sz42
1 Artillery and 1 Elite moved from sz42 to Arawa
1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz25 to sz30
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
1 Tank moved from Portland to British Columbia
1 Artillery moved from Nor Cal to Portland
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
1 Transport moved from sz4 to sz5
8 Elites moved from Alaska to sz4
1 Transport moved from sz5 to sz4
1 Tankette moved from Alaska to sz4
1 Infantry moved from Umnak to sz4
8 Elites moved from sz4 to Palana
1 Tankette moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
2 EarlyFighters moved from Anchorage to Magadan
8 Elites moved from sz5 to Alaska
Place Units - Americans
2 Artillerys placed in Alaska
2 Tankettes placed in Anchorage
8 Elites placed in San Francisco
Americans undo move 1.
Americans undo move 1.
1 B29 and 1 Fighter placed in Anchorage
2 Tankettes placed in Alaska
1 B.Transport placed in sz25
1 Artillery and 1 Infantry placed in Pearl Harbor
1 Artillery placed in Hilo
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : 1.17
Americans : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
2 Transports moved from sz1 to sz15
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Yakutsk
Masaharu take Yakutsk from Russians
3 Infantrys moved from Akina to sz15
5 Infantrys moved from N.Japan to sz15
1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Belogorsk
1 Tank and 2 Tankettes moved from Hsingan to Belogorsk
1 Tank moved from Ulaan Ude to Ustkut
Masaharu take Ustkut from Russians
1 Tank moved from Ustkut to Bratsk
Masaharu take Bratsk from Russians
1 Tank moved from Ulaan Ude to Jinquan
Masaharu take Jinquan from Russians
1 Elite moved from Jinan to Ulaan Ude
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 2 Elites and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Non Combat Move - Masaharu
Place Units - Masaharu
1 Artillery and 2 Elites placed in Hsingan
1 Artillery and 7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Krasnoyarsk to Bratsk
1 Tank moved from Achinsk to Bratsk
2 Infantrys moved from Kaask to Jinquan
3 Infantrys moved from Achinsk to Kyzyl
Purchase Units - Russians
Russians buy 1 Bunker, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinquan
Russians attack with 2 Infantrys
Masaharu defend with 1 Tank
Russians roll dice for 2 Infantrys in Jinquan, round 2 : 1/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Tank in Jinquan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Jinquan
Russians win, taking Jinquan from Masaharu with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Tank
Battle in Bratsk
Russians attack with 1 Infantry and 1 Tank
Masaharu defend with 1 Tank
Russians roll dice for 1 Infantry and 1 Tank in Bratsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Bratsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Bratsk
Russians roll dice for 1 Tank in Bratsk, round 3 : 1/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Tank in Bratsk, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu and 1 Tank owned by the Russians lost in Bratsk
Masaharu win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 Tank
Non Combat Move - Russians
1 Infantry moved from Kaask to Krasnoyarsk
Place Units - Russians
1 Bunker and 6 Infantrys placed in Kaask
3 Infantrys and 1 Marine placed in Achinsk
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Masaharu : 1.50
Russians : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Mech.Infs moved from Ostrov to sz1
1 Infantry moved from Ostrov to sz1
1 Infantry and 2 Mech.Infs moved from sz1 to Vostok
1 Infantry moved from Angarsk to Vostok
2 Artillerys and 2 Infantrys moved from Quingdao to Vostok
1 Artillery and 3 Infantrys moved from Belogorsk to Vostok
1 Infantry moved from Japan to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Infantry moved from sz1 to Vostok
2 Transports moved from sz15 to sz1
1 Artillery and 2 Infantrys moved from Amursk to sz1
1 Artillery and 2 Infantrys moved from sz1 to Vostok
1 NakajimaG5N moved from Peking to Vostok
1 Artillery and 1 Infantry moved from Kyzal to Jinquan
1 Mech.Inf moved from Tulun to Vostok
1 Infantry moved from Tulun to Kyzal
1 Infantry moved from Tulun to Bratsk
2 Artillerys, 12 Infantrys and 9 Tanks moved from Tulun to Ulaan Ude
2 Destroyers moved from sz71 to sz45
1 Destroyer moved from sz70 to sz45
1 T.Boat moved from sz70 to sz45
1 Artillery, 1 Elite and 1 Infantry moved from Davao to sz70
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from sz70 to sz59
1 Artillery, 1 Elite and 1 Infantry moved from sz59 to Soem
4 Infantrys moved from Tokyo to Japan
1 Destroyer moved from sz78 to sz18
1 Bomber moved from Marcus to Vostok
1 EarlyFighter moved from sz1 to Vostok
1 Destroyer moved from sz1 to sz7
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 1 EarlyFighter, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz45
Yamamoto attack with 3 Destroyers and 1 T.Boat
Americans defend with 3 Destroyers and 1 Transport
Yamamoto roll dice for 3 Destroyers and 1 T.Boat in sz45, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 3 Destroyers and 1 Transport in sz45, round 2 : 1/4 hits, 1.67 expected hits
1 T.Boat owned by the Yamamoto lost in sz45
Yamamoto roll dice for 3 Destroyers in sz45, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 Destroyers and 1 Transport in sz45, round 3 : 1/4 hits, 1.67 expected hits
1 Destroyer owned by the Yamamoto lost in sz45
2 Destroyers retreated to sz72
Americans win with 3 Destroyers and 1 Transport remaining. Battle score for attacker is -13
Casualties for Yamamoto: 1 Destroyer and 1 T.Boat
Battle in Jinquan
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinquan
Yamamoto win, taking Jinquan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vostok
Yamamoto attack with 4 Artillerys, 1 Bomber, 1 EarlyFighter, 10 Infantrys, 3 Mech.Infs and 1 NakajimaG5N
Americans defend with 3 Artillerys, 7 Infantrys and 5 Tanks
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 EarlyFighter, 10 Infantrys, 3 Mech.Infs and 1 NakajimaG5N in Vostok, round 2 : 11/20 hits, 7.17 expected hits
Russians roll dice for 3 Artillerys, 7 Infantrys and 5 Tanks in Vostok, round 2 : 4/15 hits, 5.83 expected hits
4 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans, 7 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Vostok
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 EarlyFighter, 6 Infantrys, 3 Mech.Infs and 1 NakajimaG5N in Vostok, round 3 : 4/16 hits, 6.17 expected hits
Russians roll dice for 4 Tanks in Vostok, round 3 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto and 4 Tanks owned by the Americans lost in Vostok
Yamamoto win, taking Vostok from Russians with 4 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys, 3 Mech.Infs and 1 NakajimaG5N remaining. Battle score for attacker is 39
Casualties for Yamamoto: 6 Infantrys
Casualties for Americans: 3 Artillerys, 7 Infantrys and 5 Tanks
Battle in Soem
Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Soem, round 2 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Soem
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Soem, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Soem
Yamamoto win, taking Soem from Anzac with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Non Combat Move - Yamamoto
1 EarlyFighter moved from Vostok to sz1
1 NakajimaG5N moved from Vostok to Tokyo
1 Bomber moved from Vostok to Belogorsk
1 B.Transport moved from sz60 to sz70
3 Destroyers moved from sz78 to sz71
Place Units - Yamamoto
4 Destroyers placed in sz70
1 Bunker placed in Davao
1 Artillery, 1 Infantry and 1 Marine placed in Amursk
1 Artillery, 1 EarlyFighter and 6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Americans : -1.33
Anzac : -1.00
Russians : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
3 Mech.Infs moved from Urumal to Jinquan
1 Infantry and 1 Marine moved from Shangsi to Shansi
1 Mech.Inf moved from Shangsi to Nanking
Purchase Units - Chinese
Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Marine in Shansi, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Jinquan
Chinese attack with 3 Mech.Infs
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 3 Mech.Infs in Jinquan, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Jinquan
Chinese win, taking Jinquan from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Nanking
Chinese attack with 1 Mech.Inf
Hisaichi defend with 1 Tankette
Chinese roll dice for 1 Mech.Inf in Nanking, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Nanking, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Nanking
Chinese win, taking Nanking from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Non Combat Move - Chinese
1 Infantry moved from Gansu to Shangsi
1 Elite and 4 Infantrys moved from Gansu to N.Shangsi
2 Mech.Infs moved from Tsingnan to N.Shangsi
1 Elite moved from Tsingnan to Gansu
7 Infantrys moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
3 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Gobi to Tsingnan
2 Infantrys moved from Quyan to Gobi
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Xining
1 Infantry and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Yamamoto : -0.67
Chinese : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
4 Infantrys moved from Hopeh to Shansi
1 Artillery moved from E.Shansi to Shansi
3 Infantrys moved from Kwangtung to Fukien
3 Infantrys moved from Kwangtung to Hankou
6 Infantrys moved from Hongkong to Kwangtung
2 Infantrys and 1 Tank moved from Peking to E.Shansi
4 Infantrys moved from Hopeh to E.Shansi
8 Infantrys moved from Tientsin to Hopeh
7 Infantrys moved from Korea to Tientsin
8 Infantrys moved from Seoul to Korea
1 T.Boat moved from sz48 to sz81
1 B.Transport moved from sz48 to sz81
1 Tankette moved from Sarong to N.G
Hisaichi take N.G from British
1 Tankette moved from N.G to New Guinea
1 Tankette moved from Sarong to New Guinea
1 Artillery and 1 Infantry moved from Buru to sz81
1 Marine moved from Flores to sz81
1 Artillery moved from Flores to sz81
2 Artillerys, 1 Infantry and 1 Marine moved from sz81 to New Guinea
4 Infantrys moved from Malaya to Thailand
1 Bomber moved from Phuket to sz64
2 Fighters moved from sz66 to sz64
1 Destroyer moved from sz66 to sz64
1 T.Boat moved from sz66 to sz64
2 Transports moved from sz66 to sz60
2 Transports moved from sz66 to sz60
2 Artillerys moved from S.Borneo to sz60
1 Artillery moved from N.S to sz60
1 Tank moved from N.S to sz60
1 Elite and 2 Infantrys moved from S.Borneo to sz60
3 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 4 Transports moved from sz60 to sz66
1 Tank moved from N.S to sz66
1 Infantry moved from S.A to sz66
1 Infantry moved from Amdanam to sz66
3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from sz66 to Thailand
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 3 Destroyers, 2 Elites, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Thailand
Hisaichi attack with 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks
British defend with 6 Elites and 1 Tank
Hisaichi roll dice for 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in Thailand, round 2 : 5/14 hits, 4.33 expected hits
British roll dice for 6 Elites and 1 Tank in Thailand, round 2 : 3/7 hits, 2.50 expected hits
5 Elites owned by the British and 3 Infantrys owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in Thailand, round 3 : 1/11 hits, 3.83 expected hits
British roll dice for 1 Elite and 1 Tank in Thailand, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Thailand, round 4 : 4/10 hits, 3.67 expected hits
British roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand
Hisaichi win, taking Thailand from British with 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 6 Elites and 1 Tank
Battle in sz64
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 T.Boat
British defend with 2 Destroyers and 4 Transports
Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 1 T.Boat in sz64, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 2 Destroyers and 4 Transports in sz64, round 2 : 2/6 hits, 1.67 expected hits
1 Transport owned by the British, 1 Destroyer owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in sz64
Hisaichi roll dice for 1 Bomber and 2 Fighters in sz64, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 2 Destroyers and 3 Transports in sz64, round 3 : 2/5 hits, 1.50 expected hits
1 Transport owned by the British and 2 Fighters owned by the Hisaichi lost in sz64
retreated to sz64
British win with 2 Destroyers and 2 Transports remaining. Battle score for attacker is -21
Casualties for Hisaichi: 1 Destroyer, 2 Fighters and 1 T.Boat
Casualties for British: 2 Transports
Battle in New Guinea
Hisaichi attack with 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes
British defend with 1 Elite and 3 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes in New Guinea, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 1 Elite and 3 Infantrys in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in New Guinea
Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 3 : 0/5 hits, 1.83 expected hits
British roll dice for 1 Elite in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 4 : 1/5 hits, 1.83 expected hits
British roll dice for 1 Elite in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the British lost in New Guinea
Hisaichi win, taking New Guinea from British with 2 Artillerys, 1 Marine and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Elite and 3 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery and 4 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shansi, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Marine
Non Combat Move - Hisaichi
1 Bomber moved from sz64 to Phuket
Place Units - Hisaichi
3 Destroyers placed in sz66
2 Infantrys and 1 Tank placed in Malaya
2 Artillerys and 2 Elites placed in S.Borneo
6 Infantrys placed in Hongkong
3 Infantrys placed in Peking
8 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : -4.83
British : 1.00
Chinese : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
1 Infantry moved from N.French I. to Burma
Thai take Burma from British
1 Infantry moved from Chunking to W.Chunking
Thai take W.Chunking from Chinese
1 Infantry moved from N.French I. to sz67
1 Infantry moved from N.S to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz66
1 Infantry moved from sz66 to Thailand
1 Infantry and 1 Transport moved from sz67 to sz73
1 Infantry moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to N.S
2 Artillerys, 2 Infantrys and 1 Tank moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Infantrys and 2 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
2 Tankettes moved from Nepal to Burma
2 Fighters moved from Dheli to sz63
1 Artillery moved from Nepal to Bengal
1 Infantry moved from Bhopa to Nepal
2 Transports moved from sz64 to sz63
2 Artillerys and 2 Elites moved from Calcutta to sz63
2 Elites moved from sz63 to E.India
2 Artillerys moved from sz63 to E.India
2 Elites moved from Calcutta to C.India
2 Artillerys moved from Calcutta to C.India
2 Artillerys and 1 Infantry moved from Moresby to New Guinea
2 Artillerys and 1 Infantry moved from E.G to New Guinea
Purchase Units - British
British buy 2 Artillerys, 2 Destroyers, 2 Elites, 1 Infantry, 1 Mech.Inf, 2 Tankettes and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in New Guinea
British attack with 4 Artillerys and 2 Infantrys
Hisaichi defend with 2 Artillerys, 1 Marine and 2 Tankettes
British roll dice for 4 Artillerys and 2 Infantrys in New Guinea, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 2 : 0/5 hits, 1.33 expected hits
2 Tankettes owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in New Guinea
British roll dice for 4 Artillerys and 2 Infantrys in New Guinea, round 3 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in New Guinea
British win, taking New Guinea from Hisaichi with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 17
Casualties for Hisaichi: 2 Artillerys, 1 Marine and 2 Tankettes
Casualties for British: 1 Infantry
Battle in Burma
British attack with 2 Tankettes
Thai defend with 1 Infantry
British roll dice for 2 Tankettes in Burma, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Tankette owned by the British lost in Burma
British win, taking Burma from Thai with 1 Tankette remaining. Battle score for attacker is -2
Casualties for British: 1 Tankette
Casualties for Thai: 1 Infantry
Non Combat Move - British
Place Units - British
2 Destroyers and 2 Transports placed in sz63
2 Artillerys and 2 Elites placed in Calcutta
1 Mech.Inf and 2 Tankettes placed in Dheli
1 Infantry placed in Moresby
Turn Complete - British
British collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 2.33
Hisaichi : -1.00
Thai : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Anzac
1 EarlyFighter moved from sz57 to sz60
1 EarlyFighter moved from sz57 to sz59
2 EarlyFighters moved from Darwin to sz81
1 Transport moved from sz57 to sz50
2 Infantrys moved from Derby to sz50
1 Transport moved from sz57 to sz50
1 Artillery and 1 Elite moved from W.Australia to sz50
1 Transport moved from sz57 to sz50
1 Artillery and 1 Infantry moved from W.Australia to sz50
2 Infantrys and 1 Transport moved from sz50 to sz57
2 Infantrys moved from sz57 to Bali
Anzac take Bali from Hisaichi
1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Elite moved from sz57 to Java
1 Artillery and 1 Infantry moved from sz50 to Flores
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz60
Anzac attack with 1 EarlyFighter
Thai defend with 1 Transport
Anzac roll dice for 1 EarlyFighter in sz60, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in sz60, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Thai and 1 EarlyFighter owned by the Anzac lost in sz60
Thai win with no units remaining. Battle score for attacker is -2
Casualties for Anzac: 1 EarlyFighter
Casualties for Thai: 1 Transport
Battle in sz59
Anzac attack with 1 EarlyFighter
Yamamoto defend with 1 B.Transport
Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz59, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz59
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Java
Anzac attack with 1 Artillery and 1 Elite
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Elite remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Artillery
Casualties for Yamamoto: 1 Tank
Battle in sz81
Anzac attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport and 1 T.Boat
Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 B.Transport and 1 T.Boat in sz81, round 2 : 1/2 hits, 0.33 expected hits
1 EarlyFighter owned by the Anzac and 1 T.Boat owned by the Hisaichi lost in sz81
Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz81, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in sz81, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz81, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 B.Transport in sz81, round 5 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Hisaichi lost in sz81
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 5
Casualties for Anzac: 1 EarlyFighter
Casualties for Hisaichi: 1 B.Transport and 1 T.Boat
Battle in Flores
Anzac attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 EarlyFighter moved from sz59 to sz57
1 EarlyFighter moved from sz81 to New Guinea
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
2 Infantrys and 1 Marine placed in Darwin
1 Destroyer placed in sz37
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Yamamoto : 0.17
Anzac : 2.00
Thai : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Americans
1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 1 Tankette moved from Magadan to Yakutsk
1 Tankette moved from Palana to Yakutsk
1 Artillery moved from Hilo to sz25
1 Artillery moved from Pearl Harbor to sz25
1 Infantry moved from Pearl Harbor to sz25
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz25 to sz30
2 Artillerys and 1 Infantry moved from sz30 to Majuru
1 EarlyFighter and 1 Fighter moved from sz30 to sz18
Purchase Units - Americans
Americans buy 4 Destroyers, 8 Elites and 2 Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yakutsk
Americans attack with 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes
Masaharu defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes in Yakutsk, round 2 : 10/17 hits, 6.50 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Yakutsk
Americans win, taking Yakutsk from Masaharu with 1 Artillery, 2 EarlyFighters, 8 Elites, 4 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in sz18
Americans attack with 1 EarlyFighter and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 EarlyFighter and 1 Fighter in sz18, round 3 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz18
Americans win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 EarlyFighter
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz18 to sz42
1 Carrier moved from sz30 to sz42
1 Artillery moved from Gaferut to sz45
1 Infantry moved from Gaferut to sz45
1 Artillery, 3 Destroyers, 1 Infantry and 1 Transport moved from sz45 to sz42
1 Artillery and 1 Infantry moved from sz42 to Arawa
2 B.Transports moved from sz14 to sz23
8 Elites moved from San Francisco to sz23
2 B.Transports and 8 Elites moved from sz23 to sz14
8 Elites moved from sz14 to Seattle
1 Artillery moved from Portland to Seattle
2 B.Transports moved from sz5 to sz6
8 Elites moved from Seattle to sz6
2 B.Transports and 8 Elites moved from sz6 to sz5
8 Elites moved from sz5 to Alaska
1 Tank moved from British Columbia to Anchorage
1 Transport moved from sz4 to sz5
8 Elites moved from Alaska to sz4
8 Elites moved from sz4 to Palana
2 Tankettes moved from Alaska to sz5
2 Tankettes and 1 Transport moved from sz5 to sz4
2 Tankettes moved from sz4 to Palana
1 Fighter moved from Anchorage to Palana
2 EarlyFighters moved from Yakutsk to Palana
1 B29 moved from Anchorage to Arawa
Place Units - Americans
2 Destroyers placed in sz25
2 Destroyers placed in sz25
8 Elites placed in San Francisco
2 Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Yamamoto : 0.00
Americans : 2.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Masaharu
8 Infantrys, 1 Tank and 2 Tankettes moved from Belogorsk to Vostok
1 Transport moved from sz1 to sz15
1 Artillery moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 B.Transport moved from sz1 to sz15
4 Infantrys moved from Akina to sz15
1 Transport moved from sz1 to sz15
2 Infantrys moved from Akina to sz15
1 T.Boat moved from sz1 to sz15
1 Infantry moved from N.Japan to sz15
1 Artillery, 1 B.Transport, 7 Infantrys and 2 Transports moved from sz15 to sz1
1 Tankette moved from Vostok to Angarsk
1 Artillery and 7 Infantrys moved from sz1 to Vostok
1 Elite moved from Ulaan Ude to Irkutsk
1 Artillery and 2 Elites moved from Hsingan to Quingdao
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
1 Infantry moved from sz15 to Vladivostok
Place Units - Masaharu
1 Elite and 2 Tanks placed in Hsingan
2 Artillerys and 6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :