@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
dawgoneit Axis, -vs- entek Allies, (The Rising Sun).
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz64 2 Artillerys and 2 Elites moved from sz64 to Burma 2 Artillerys, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Bengal to Burma 2 EarlyFighters moved from Calcutta to Burma 1 Artillery moved from Agra to W.Tibet Purchase Units - British British buy 4 Artillerys, 1 Destroyer, 4 Elites, 1 Infantry, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery Neutral defend with 1 Bunker British roll dice for 1 Artillery in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in W.Tibet, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Burma British attack with 4 Artillerys, 2 EarlyFighters, 3 Elites, 1 Infantry, 1 Mech.Inf and 1 Tank Yamamoto defend with 1 Tank; Thai defend with 5 Artillerys, 1 Elite, 4 Infantrys and 1 Tank British roll dice for 4 Artillerys, 2 EarlyFighters, 3 Elites, 1 Infantry, 1 Mech.Inf and 1 Tank in Burma, round 2 : 7/12 hits, 5.17 expected hits Yamamoto roll dice for 5 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Burma, round 2 : 4/12 hits, 4.33 expected hits 4 Infantrys owned by the Thai, 3 Artillerys owned by the British, 1 Infantry owned by the British and 3 Artillerys owned by the Thai lost in Burma British roll dice for 1 Artillery, 2 EarlyFighters, 3 Elites, 1 Mech.Inf and 1 Tank in Burma, round 3 : 3/8 hits, 3.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Burma, round 3 : 2/5 hits, 2.00 expected hits 1 Elite owned by the Thai, 1 Artillery owned by the British, 2 Artillerys owned by the Thai and 1 Mech.Inf owned by the British lost in Burma British roll dice for 2 EarlyFighters, 3 Elites and 1 Tank in Burma, round 4 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Tanks in Burma, round 4 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Thai, 2 EarlyFighters owned by the British and 1 Tank owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 3 Elites and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 4 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Mech.Inf Casualties for Thai: 5 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Casualties for Yamamoto: 1 Tank Non Combat Move - British 1 AAGun moved from Bengal to Burma 1 Transport moved from sz66 to sz63 1 Carrier moved from sz66 to sz63 4 Destroyers moved from sz66 to sz64 1 Destroyer moved from sz63 to sz66 1 Infantry moved from N.G to New Guinea 1 Artillery and 1 Infantry moved from New Guinea to Moresby Place Units - British 1 Destroyer and 1 Transport placed in sz63 3 Artillerys and 3 Elites placed in Calcutta 1 Infantry and 2 Tankettes placed in Dheli 1 Artillery and 1 Elite placed in Moresby Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : -1.00 British : 1.83 Yamamoto : 0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 unit repaired. 1 Transport moved from sz57 to sz50 1 Marine and 1 Tank moved from W.Australia to sz50 1 Marine, 1 Tank and 1 Transport moved from sz50 to sz57 1 Marine and 1 Tank moved from sz57 to Java 2 EarlyFighters moved from sz57 to Java 1 EarlyFighter moved from Moresby to sz48 Purchase Units - Anzac Anzac buy 1 Destroyer, 1 EarlyFighter and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in sz48 Anzac attack with 1 EarlyFighter Thai defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz48, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz48, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz48, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz48, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz48, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz48, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz48, round 5 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz48, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz48 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in Java Anzac attack with 2 EarlyFighters, 1 Marine and 1 Tank Hisaichi defend with 2 Artillerys and 2 Elites Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 EarlyFighters, 1 Marine and 1 Tank in Java, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Elites in Java, round 2 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Hisaichi, 1 Marine owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java Anzac roll dice for 2 EarlyFighters and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Elite in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Marine Casualties for Hisaichi: 2 Artillerys and 2 Elites Non Combat Move - Anzac 2 EarlyFighters moved from Java to sz57 1 EarlyFighter moved from sz48 to Sarong Place Units - Anzac 1 Destroyer and 2 Transports placed in sz50 1 EarlyFighter placed in Darwin Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 1 Infantry and 1 Marine EDIT: Removing units owned by Anzac from Darwin: 1 Infantry and 1 Marine EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Anzac : 1.33 Thai : -0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 3 Artillerys, 1 EarlyFighter, 12 Infantrys and 4 Tanks moved from Magadan to Yakutsk 1 Tank moved from Palana to Yakutsk 1 Infantry moved from Majuru to sz30 1 Infantry moved from Majuru to sz30 4 Destroyers, 2 Infantrys and 1 Transport moved from sz30 to sz42 2 Infantrys moved from sz42 to Arawa 1 Artillery and 1 Elite moved from Hilo to sz25 1 Artillery, 2 Destroyers, 1 Elite and 1 Transport moved from sz25 to sz30 1 Artillery and 1 Elite moved from sz30 to Majuru 2 B.Transports moved from sz14 to sz23 Purchase Units - Americans Americans buy 1 Carrier, 2 Destroyers, 2 EarlyFighters, 8 Elites and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in Yakutsk Americans attack with 3 Artillerys, 1 EarlyFighter, 12 Infantrys and 5 Tanks Masaharu defend with 1 Infantry and 1 Marine; Yamamoto defend with 7 Infantrys Americans roll dice for 3 Artillerys, 1 EarlyFighter, 12 Infantrys and 5 Tanks in Yakutsk, round 2 : 6/21 hits, 6.33 expected hits Masaharu roll dice for 8 Infantrys and 1 Marine in Yakutsk, round 2 : 3/9 hits, 3.00 expected hits 1 Infantry owned by the Masaharu, 5 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Yakutsk Americans roll dice for 3 Artillerys, 1 EarlyFighter, 9 Infantrys and 5 Tanks in Yakutsk, round 3 : 5/18 hits, 5.83 expected hits Masaharu roll dice for 2 Infantrys and 1 Marine in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Masaharu, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 3 Artillerys, 1 EarlyFighter, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 11 Casualties for Americans: 4 Infantrys Casualties for Masaharu: 1 Infantry and 1 Marine Casualties for Yamamoto: 7 Infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Seattle: 8 Elites EDIT: Adding units owned by Americans to sz14: 2 B.Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from sz23: 2 B.Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Tank moved from San Francisco to Portland 1 EarlyFighter moved from San Francisco to sz25 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 1 Transport moved from sz4 to sz5 8 Elites moved from Alaska to sz4 8 Elites moved from sz4 to Palana 1 Tankette moved from Anchorage to sz5 1 Artillery moved from Anchorage to sz5 1 Artillery, 1 Tankette and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Tankette moved from sz4 to Palana 1 EarlyFighter moved from Yakutsk to Tulun Place Units - Americans 1 Carrier placed in sz25 1 Fighter placed in sz25 2 Destroyers placed in sz4 2 EarlyFighters placed in Anchorage Turning on Edit Mode EDIT: Adding units owned by Americans to Nor Cal: 1 Artillery EDIT: Removing units owned by Americans from Nor Cal: 1 Elite EDIT: Removing units owned by Americans from San Francisco: 1 Artillery and 7 Elites EDIT: Turning off Edit Mode 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Americans : -1.17
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 2 Artillerys, 2 Elites and 7 Tanks moved from Ulaan Ude to Tulun 1 NakajimaG5N moved from Quingdao to Tulun 2 Tanks moved from Hsingan to Ulaan Ude 1 Elite moved from Hsingan to Jinan 2 Transports moved from sz7 to sz1 8 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 B.Transport, 3 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Tulun Masaharu attack with 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks Americans defend with 1 EarlyFighter; Russians defend with 11 Infantrys, 1 Marine and 6 Mech.Infs Masaharu roll dice for 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks in Tulun, round 2 : 7/12 hits, 6.33 expected hits Russians roll dice for 1 EarlyFighter, 11 Infantrys, 1 Marine and 6 Mech.Infs in Tulun, round 2 : 8/19 hits, 6.50 expected hits 2 Elites owned by the Masaharu, 7 Infantrys owned by the Russians, 2 Artillerys owned by the Masaharu and 4 Tanks owned by the Masaharu lost in Tulun Masaharu roll dice for 1 NakajimaG5N and 3 Tanks in Tulun, round 3 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 EarlyFighter, 4 Infantrys, 1 Marine and 6 Mech.Infs in Tulun, round 3 : 4/12 hits, 4.17 expected hits 1 Infantry owned by the Russians, 3 Tanks owned by the Masaharu and 1 NakajimaG5N owned by the Masaharu lost in Tulun Russians win with 1 EarlyFighter, 3 Infantrys, 1 Marine and 6 Mech.Infs remaining. Battle score for attacker is -53 Casualties for Masaharu: 2 Artillerys, 2 Elites, 1 NakajimaG5N and 7 Tanks Casualties for Russians: 8 Infantrys Non Combat Move - Masaharu Place Units - Masaharu 1 Tank and 2 Tankettes placed in Hsingan 3 Infantrys placed in Akina 1 B.Transport placed in sz15 Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Russians : 1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 3 Infantrys, 1 Marine and 6 Mech.Infs moved from Tulun to Kaask 1 Infantry moved from Krasnoyarsk to Kaask 3 Mech.Infs moved from Achinsk to Kaask 1 Infantry moved from Achinsk to Krasnoyarsk Purchase Units - Russians Russians buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Russians Place Units - Russians 1 Bunker and 6 Infantrys placed in Kaask 3 Infantrys and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Tokyo to Japan 2 Infantrys and 2 Mech.Infs moved from Sukhalin to Ostrov 1 Infantry moved from Amursk to Belogorsk 1 Marine moved from Irkutsk to Ustkut 1 Infantry moved from Angarsk to Ustkut 1 Artillery and 2 Infantrys moved from Ulaan Ude to Kyzal 2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks moved from Ulaan Ude to Tulun 1 Artillery and 2 Infantrys moved from Jinan to Quingdao 1 Artillery moved from Vostok to Quingdao 1 Infantry moved from Vostok to Angarsk 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from N.Japan to sz1 1 Artillery and 2 Infantrys moved from sz1 to Belogorsk 1 Carrier and 1 EarlyFighter moved from sz7 to sz1 2 Destroyers moved from sz7 to sz1 1 Destroyer moved from sz71 to sz45 1 Artillery and 2 Infantrys moved from Sian to Shangsi 5 Tanks moved from Shansi to E.Shansi 1 NakajimaG5N moved from Davao to Shangsi 1 Artillery moved from Sian to Shangsi 2 Elites and 1 Tank moved from Davao to sz70 1 B.Transport, 2 Elites and 1 Tank moved from sz70 to sz60 2 Elites and 1 Tank moved from sz60 to Java 1 B.Transport moved from sz60 to sz70 2 Destroyers moved from sz78 to sz71 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kyzal Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kyzal, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kyzal, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kyzal, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kyzal, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzal Yamamoto win, taking Kyzal from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Infantry Battle in Shangsi Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 NakajimaG5N Chinese defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 NakajimaG5N in Shangsi, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 2 Artillerys, 2 Infantrys and 1 NakajimaG5N remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Tulun Yamamoto attack with 2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks Americans defend with 1 EarlyFighter Yamamoto roll dice for 2 Artillerys, 16 Infantrys, 1 Mech.Inf and 9 Tanks in Tulun, round 2 : 12/28 hits, 8.67 expected hits Russians roll dice for 1 EarlyFighter in Tulun, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Tulun Yamamoto win, taking Tulun from Russians with 2 Artillerys, 15 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 EarlyFighter Battle in Ustkut Yamamoto attack with 1 Infantry and 1 Marine Russians defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 5 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 6 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 7 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Ustkut, round 8 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ustkut, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ustkut Yamamoto roll dice for 1 Marine in Ustkut, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 9 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Ustkut, round 10 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 10 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Ustkut, round 11 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 11 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Ustkut, round 12 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 12 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Ustkut, round 13 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ustkut, round 13 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Marine owned by the Yamamoto lost in Ustkut Russians win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Infantry and 1 Marine Casualties for Russians: 1 Infantry Battle in Java Yamamoto attack with 2 Elites and 1 Tank Anzac defend with 1 Tank Yamamoto roll dice for 2 Elites and 1 Tank in Java, round 2 : 1/3 hits, 1.50 expected hits Anzac roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Java Yamamoto win, taking Java from Anzac with 2 Elites and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Tank Battle in Ostrov Yamamoto attack with 2 Infantrys and 2 Mech.Infs Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Infantrys and 2 Mech.Infs in Ostrov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ostrov Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Ostrov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ostrov Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Ostrov, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Ostrov, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ostrov Yamamoto win, taking Ostrov from Russians with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 NakajimaG5N moved from Shangsi to Peking Place Units - Yamamoto 1 Artillery, 1 Elite and 1 Infantry placed in Davao 1 Destroyer placed in sz70 4 Destroyers placed in sz78 1 Artillery and 2 Infantrys placed in Amursk 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.50 Anzac : -0.50 Chinese : -1.00 Russians : -1.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to Sian 1 Mech.Inf moved from Tsingnan to Shangsi 1 EarlyFighter moved from Gansu to Shangsi 1 Infantry and 1 Marine moved from Gansu to Shangsi 1 Infantry moved from Gansu to Shangsi Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shangsi Chinese attack with 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Mech.Inf Yamamoto defend with 2 Artillerys and 2 Infantrys Chinese roll dice for 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Mech.Inf in Shangsi, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Mech.Inf in Shangsi, round 3 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Shangsi, round 3 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to N.Shangsi 3 Infantrys moved from Gansu to N.Shangsi 1 Elite moved from Tsingnan to Gansu 5 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Gobi to Tsingnan 3 Infantrys moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan 5 Infantrys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining Turning on Edit Mode EDIT: Removing units owned by Chinese from Urumal: 1 Infantry EDIT: Adding units owned by Chinese to Quyan: 1 Infantry EDIT: Turning off Edit Mode 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Chinese : 1.50
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from E.Shansi to Shansi 2 Artillerys and 3 Infantrys moved from Peking to E.Shansi 8 Infantrys moved from Tientsin to Hopeh 8 Infantrys moved from Korea to Tientsin 7 Infantrys moved from Seoul to Korea 1 Infantry moved from Kiangsi to Hanan 1 Tankette moved from Hanan to Nanking 1 Fighter moved from sz60 to sz66 1 Bomber moved from Phuket to sz66 1 Infantry moved from Malaya to sz60 1 Infantry and 1 T.Boat moved from sz60 to sz66 1 Infantry moved from sz66 to Amdanam 3 Tankettes moved from Halma to sz70 1 Infantry moved from Halma to sz70 1 B.Transport, 1 Infantry, 1 T.Boat and 3 Tankettes moved from sz70 to sz48 1 Infantry and 3 Tankettes moved from sz48 to Sarong 1 Infantry moved from Malaya to sz60 1 Infantry and 1 Transport moved from sz60 to sz66 1 Infantry moved from sz66 to S.A 1 Transport moved from sz60 to sz66 1 Artillery, 1 Infantry and 1 Marine moved from Malaya to sz60 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz60 to sz59 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz59 to sz58 1 Artillery, 1 Infantry and 1 Marine moved from sz58 to Flores 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58 1 Artillery and 1 Infantry moved from sz58 to Buru 1 Artillery moved from Malaya to sz60 1 Marine moved from Malaya to sz60 1 Artillery, 1 Marine and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Marine moved from sz59 to Bava 1 Artillery moved from Malaya to sz60 1 Infantry moved from N.S to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Lambok Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine Dutch defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Flores, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Flores Hisaichi win, taking Flores from Dutch with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Battle in Lambok Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Lambok Hisaichi win, taking Lambok from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Sarong Hisaichi attack with 1 Infantry and 3 Tankettes Anzac defend with 1 EarlyFighter; Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 3 Tankettes in Sarong, round 2 : 1/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sarong, round 2 : 2/3 hits, 1.17 expected hits 1 Tankette owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sarong Hisaichi roll dice for 2 Tankettes in Sarong, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 1 EarlyFighter in Sarong, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch lost in Sarong Hisaichi roll dice for 2 Tankettes in Sarong, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 EarlyFighter in Sarong, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac lost in Sarong Hisaichi win, taking Sarong from Dutch with 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry and 1 Tankette Casualties for Dutch: 1 Artillery and 1 Infantry Casualties for Anzac: 1 EarlyFighter Battle in Buru Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Buru, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Buru Hisaichi win, taking Buru from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in sz66 Hisaichi attack with 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports British defend with 1 Destroyer Hisaichi roll dice for 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports in sz66, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 Destroyer in sz66, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz66 Hisaichi win with 1 Bomber, 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in S.A Battle in Amdanam Battle in Bava Hisaichi attack with 1 Artillery and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Bava, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Bava, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Bava Hisaichi win, taking S.A from British, taking Amdanam from British, taking Bava from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from sz66 to Phuket 1 Artillery moved from Malaya to Thailand 1 Destroyer moved from sz73 to sz66 1 Carrier moved from sz60 to sz66 1 Destroyer and 3 Transports moved from sz60 to sz66 6 Infantrys moved from Hongkong to Kwangtung Place Units - Hisaichi 1 Destroyer and 1 Fighter placed in sz66 4 Infantrys placed in Malaya 4 Infantrys placed in S.Borneo Hisaichi undo move 3. 2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo 6 Infantrys placed in Hongkong 2 Infantrys and 1 Tank placed in Peking 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 British : -0.50 Dutch : -0.83
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 1 Infantry moved from Soem to sz59 1 Infantry and 1 T.Boat moved from sz59 to sz60 2 Infantrys moved from Phuket to sz73 2 Infantrys moved from Malaya to sz60 1 Infantry moved from sz60 to N.S 2 Artillerys and 2 Infantrys moved from Malaya to Thailand 1 Elite and 2 Infantrys moved from Phuket to Thailand 2 Infantrys and 1 Transport moved from sz73 to sz67 2 Infantrys moved from sz67 to N.French I. 2 Infantrys and 1 Transport moved from sz60 to sz66 2 Infantrys moved from sz66 to N.S Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Transports moved from sz64 to sz63 1 Artillery and 2 Elites moved from Calcutta to sz63 3 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64 3 Artillerys and 4 Elites moved from sz64 to Thailand 3 Elites and 1 Tank moved from Burma to Thailand 2 Tankettes moved from Dheli to Nepal 1 Infantry moved from Dheli to Bhopa 1 Artillery moved from W.Tibet to Nepal 1 Elite and 1 Infantry moved from Moresby to New Guinea 1 Infantry moved from Moresby to E.G 1 Artillery moved from Moresby to E.G 1 Artillery moved from Moresby to E.G 1 Infantry moved from Moresby to New Guinea Purchase Units - British British buy 4 Artillerys, 1 Bunker, 4 Elites and 2 Fighters; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 3 Artillerys, 7 Elites and 1 Tank Hisaichi defend with 1 Artillery; Thai defend with 2 Artillerys, 1 Elite and 4 Infantrys British roll dice for 3 Artillerys, 7 Elites and 1 Tank in Thailand, round 2 : 5/11 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 1 Elite and 4 Infantrys in Thailand, round 2 : 3/8 hits, 2.67 expected hits 4 Infantrys owned by the Thai, 1 Elite owned by the British, 2 Artillerys owned by the British and 1 Artillery owned by the Hisaichi lost in Thailand British roll dice for 1 Artillery, 6 Elites and 1 Tank in Thailand, round 3 : 6/8 hits, 4.00 expected hits Thai roll dice for 2 Artillerys and 1 Elite in Thailand, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Thai, 1 Artillery owned by the British and 2 Artillerys owned by the Thai lost in Thailand British win, taking Thailand from Thai with 6 Elites and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 3 Artillerys and 1 Elite Casualties for Hisaichi: 1 Artillery Casualties for Thai: 2 Artillerys, 1 Elite and 4 Infantrys Non Combat Move - British 1 AAGun moved from Burma to Bengal 1 Infantry moved from W.Chunking to Bengal 1 Destroyer moved from sz64 to sz65 1 Destroyer moved from sz64 to sz61 Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 1 Bunker placed in Bengal 2 Fighters placed in Dheli Turn Complete - British British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 1.50 Thai : 0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 2 Infantrys and 2 Marines moved from Derby to sz50 2 Infantrys, 2 Marines and 2 Transports moved from sz50 to sz57 2 Infantrys and 2 Marines moved from sz57 to Java 1 Transport moved from sz57 to sz50 2 Infantrys moved from W.Australia to sz50 4 Destroyers, 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Soem Anzac take Soem from Thai 2 EarlyFighters moved from sz57 to sz58 1 EarlyFighter moved from Darwin to sz59 Purchase Units - Anzac Anzac buy 2 Artillerys, 2 EarlyFighters and 1 Elite; Remaining resources: 1 PUs; Combat - Anzac Battle in sz58 Anzac attack with 2 EarlyFighters Hisaichi defend with 1 B.Transport and 1 Transport Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz58, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz58, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 B.Transport and 1 Transport in sz58, round 4 : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac and 1 Transport owned by the Hisaichi lost in sz58 Anzac roll dice for 1 EarlyFighter in sz58, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in sz58, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz58, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in sz58, round 6 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in sz58 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 EarlyFighter Casualties for Hisaichi: 1 B.Transport and 1 Transport Battle in sz59 Anzac attack with 1 EarlyFighter Hisaichi defend with 2 Transports Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Transports in sz59, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in sz59 Anzac roll dice for 1 EarlyFighter in sz59, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz59, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in sz59, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in sz59 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Battle in Java Anzac attack with 2 Infantrys and 2 Marines Yamamoto defend with 2 Elites and 1 Tank Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Elites and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits 1 Elite owned by the Yamamoto lost in Java Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 3 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 4 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 4 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Infantrys and 2 Marines in Java, round 5 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite and 1 Tank in Java, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java Anzac roll dice for 1 Infantry and 2 Marines in Java, round 6 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Java, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 2 Marines in Java, round 7 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Java, round 7 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Anzac lost in Java Anzac roll dice for 1 Marine in Java, round 8 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Java, round 8 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Anzac lost in Java Yamamoto win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Elites Casualties for Anzac: 2 Infantrys and 2 Marines Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz57 1 EarlyFighter moved from sz58 to sz57 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 2 EarlyFighters placed in Darwin Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Yamamoto : -1.17 Anzac : -4.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 3 Artillerys, 8 Infantrys and 5 Tanks moved from Yakutsk to Vostok 1 Tankette moved from Palana to Magadan 1 Artillery, 8 Elites and 4 Infantrys moved from Palana to Magadan 2 Infantrys moved from Arawa to sz42 4 Destroyers moved from sz42 to sz45 Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 B29, 8 Elites, 1 Fighter, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Vostok Americans attack with 3 Artillerys, 8 Infantrys and 5 Tanks Yamamoto defend with 1 Infantry Americans roll dice for 3 Artillerys, 8 Infantrys and 5 Tanks in Vostok, round 2 : 6/16 hits, 5.33 expected hits Yamamoto roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Vostok Americans win, taking Vostok from Yamamoto with 3 Artillerys, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz45 Americans attack with 4 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 4 Destroyers in sz45, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 Americans win with 3 Destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Infantrys and 1 Transport moved from sz42 to sz45 2 Infantrys moved from sz45 to Gaferut 1 Elite moved from Majuru to sz30 1 Artillery moved from Majuru to sz30 1 Artillery, 2 Destroyers, 1 Elite and 1 Transport moved from sz30 to sz42 1 Artillery and 1 Elite moved from sz42 to Arawa 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz25 to sz30 2 B.Transports moved from sz14 to sz23 8 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 Tank moved from Portland to British Columbia 1 Artillery moved from Nor Cal to Portland 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 2 B.Transports and 8 Elites moved from sz6 to sz5 1 Transport moved from sz4 to sz5 8 Elites moved from Alaska to sz4 1 Transport moved from sz5 to sz4 1 Tankette moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 8 Elites moved from sz4 to Palana 1 Tankette moved from sz4 to Palana 1 Infantry moved from sz4 to Palana 2 EarlyFighters moved from Anchorage to Magadan 8 Elites moved from sz5 to Alaska Place Units - Americans 2 Artillerys placed in Alaska 2 Tankettes placed in Anchorage 8 Elites placed in San Francisco Americans undo move 1. Americans undo move 1. 1 B29 and 1 Fighter placed in Anchorage 2 Tankettes placed in Alaska 1 B.Transport placed in sz25 1 Artillery and 1 Infantry placed in Pearl Harbor 1 Artillery placed in Hilo Turn Complete - Americans Americans collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : 1.17 Americans : 0.33
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 2 Transports moved from sz1 to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Yakutsk Masaharu take Yakutsk from Russians 3 Infantrys moved from Akina to sz15 5 Infantrys moved from N.Japan to sz15 1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Tank and 2 Tankettes moved from Hsingan to Belogorsk 1 Tank moved from Ulaan Ude to Ustkut Masaharu take Ustkut from Russians 1 Tank moved from Ustkut to Bratsk Masaharu take Bratsk from Russians 1 Tank moved from Ulaan Ude to Jinquan Masaharu take Jinquan from Russians 1 Elite moved from Jinan to Ulaan Ude Purchase Units - Masaharu Masaharu buy 2 Artillerys, 2 Elites and 7 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Non Combat Move - Masaharu Place Units - Masaharu 1 Artillery and 2 Elites placed in Hsingan 1 Artillery and 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Krasnoyarsk to Bratsk 1 Tank moved from Achinsk to Bratsk 2 Infantrys moved from Kaask to Jinquan 3 Infantrys moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 1 Bunker, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Jinquan Russians attack with 2 Infantrys Masaharu defend with 1 Tank Russians roll dice for 2 Infantrys in Jinquan, round 2 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tank in Jinquan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Jinquan Russians win, taking Jinquan from Masaharu with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Tank Battle in Bratsk Russians attack with 1 Infantry and 1 Tank Masaharu defend with 1 Tank Russians roll dice for 1 Infantry and 1 Tank in Bratsk, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Bratsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Bratsk Russians roll dice for 1 Tank in Bratsk, round 3 : 1/1 hits, 0.50 expected hits Masaharu roll dice for 1 Tank in Bratsk, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Masaharu and 1 Tank owned by the Russians lost in Bratsk Masaharu win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Masaharu: 1 Tank Non Combat Move - Russians 1 Infantry moved from Kaask to Krasnoyarsk Place Units - Russians 1 Bunker and 6 Infantrys placed in Kaask 3 Infantrys and 1 Marine placed in Achinsk Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Masaharu : 1.50 Russians : 0.50
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Mech.Infs moved from Ostrov to sz1 1 Infantry moved from Ostrov to sz1 1 Infantry and 2 Mech.Infs moved from sz1 to Vostok 1 Infantry moved from Angarsk to Vostok 2 Artillerys and 2 Infantrys moved from Quingdao to Vostok 1 Artillery and 3 Infantrys moved from Belogorsk to Vostok 1 Infantry moved from Japan to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Vostok 2 Transports moved from sz15 to sz1 1 Artillery and 2 Infantrys moved from Amursk to sz1 1 Artillery and 2 Infantrys moved from sz1 to Vostok 1 NakajimaG5N moved from Peking to Vostok 1 Artillery and 1 Infantry moved from Kyzal to Jinquan 1 Mech.Inf moved from Tulun to Vostok 1 Infantry moved from Tulun to Kyzal 1 Infantry moved from Tulun to Bratsk 2 Artillerys, 12 Infantrys and 9 Tanks moved from Tulun to Ulaan Ude 2 Destroyers moved from sz71 to sz45 1 Destroyer moved from sz70 to sz45 1 T.Boat moved from sz70 to sz45 1 Artillery, 1 Elite and 1 Infantry moved from Davao to sz70 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from sz70 to sz59 1 Artillery, 1 Elite and 1 Infantry moved from sz59 to Soem 4 Infantrys moved from Tokyo to Japan 1 Destroyer moved from sz78 to sz18 1 Bomber moved from Marcus to Vostok 1 EarlyFighter moved from sz1 to Vostok 1 Destroyer moved from sz1 to sz7 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 4 Destroyers, 1 EarlyFighter, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 3 Destroyers and 1 T.Boat Americans defend with 3 Destroyers and 1 Transport Yamamoto roll dice for 3 Destroyers and 1 T.Boat in sz45, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 3 Destroyers and 1 Transport in sz45, round 2 : 1/4 hits, 1.67 expected hits 1 T.Boat owned by the Yamamoto lost in sz45 Yamamoto roll dice for 3 Destroyers in sz45, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 Destroyers and 1 Transport in sz45, round 3 : 1/4 hits, 1.67 expected hits 1 Destroyer owned by the Yamamoto lost in sz45 2 Destroyers retreated to sz72 Americans win with 3 Destroyers and 1 Transport remaining. Battle score for attacker is -13 Casualties for Yamamoto: 1 Destroyer and 1 T.Boat Battle in Jinquan Yamamoto attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinquan Yamamoto win, taking Jinquan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vostok Yamamoto attack with 4 Artillerys, 1 Bomber, 1 EarlyFighter, 10 Infantrys, 3 Mech.Infs and 1 NakajimaG5N Americans defend with 3 Artillerys, 7 Infantrys and 5 Tanks Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 EarlyFighter, 10 Infantrys, 3 Mech.Infs and 1 NakajimaG5N in Vostok, round 2 : 11/20 hits, 7.17 expected hits Russians roll dice for 3 Artillerys, 7 Infantrys and 5 Tanks in Vostok, round 2 : 4/15 hits, 5.83 expected hits 4 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans, 7 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Vostok Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 EarlyFighter, 6 Infantrys, 3 Mech.Infs and 1 NakajimaG5N in Vostok, round 3 : 4/16 hits, 6.17 expected hits Russians roll dice for 4 Tanks in Vostok, round 3 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 4 Tanks owned by the Americans lost in Vostok Yamamoto win, taking Vostok from Russians with 4 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys, 3 Mech.Infs and 1 NakajimaG5N remaining. Battle score for attacker is 39 Casualties for Yamamoto: 6 Infantrys Casualties for Americans: 3 Artillerys, 7 Infantrys and 5 Tanks Battle in Soem Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Anzac defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Soem, round 2 : 1/3 hits, 1.17 expected hits Anzac roll dice for 2 Infantrys in Soem, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Soem Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Soem, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soem Yamamoto win, taking Soem from Anzac with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Yamamoto 1 EarlyFighter moved from Vostok to sz1 1 NakajimaG5N moved from Vostok to Tokyo 1 Bomber moved from Vostok to Belogorsk 1 B.Transport moved from sz60 to sz70 3 Destroyers moved from sz78 to sz71 Place Units - Yamamoto 4 Destroyers placed in sz70 1 Bunker placed in Davao 1 Artillery, 1 Infantry and 1 Marine placed in Amursk 1 Artillery, 1 EarlyFighter and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : -1.33 Anzac : -1.00 Russians : -2.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 3 Mech.Infs moved from Urumal to Jinquan 1 Infantry and 1 Marine moved from Shangsi to Shansi 1 Mech.Inf moved from Shangsi to Nanking Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Marine in Shansi, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Jinquan Chinese attack with 3 Mech.Infs Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 3 Mech.Infs in Jinquan, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Jinquan Chinese win, taking Jinquan from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Nanking Chinese attack with 1 Mech.Inf Hisaichi defend with 1 Tankette Chinese roll dice for 1 Mech.Inf in Nanking, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Nanking, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Gansu to Shangsi 1 Elite and 4 Infantrys moved from Gansu to N.Shangsi 2 Mech.Infs moved from Tsingnan to N.Shangsi 1 Elite moved from Tsingnan to Gansu 7 Infantrys moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 1 Infantry moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : -0.67 Chinese : 1.83
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 4 Infantrys moved from Hopeh to Shansi 1 Artillery moved from E.Shansi to Shansi 3 Infantrys moved from Kwangtung to Fukien 3 Infantrys moved from Kwangtung to Hankou 6 Infantrys moved from Hongkong to Kwangtung 2 Infantrys and 1 Tank moved from Peking to E.Shansi 4 Infantrys moved from Hopeh to E.Shansi 8 Infantrys moved from Tientsin to Hopeh 7 Infantrys moved from Korea to Tientsin 8 Infantrys moved from Seoul to Korea 1 T.Boat moved from sz48 to sz81 1 B.Transport moved from sz48 to sz81 1 Tankette moved from Sarong to N.G Hisaichi take N.G from British 1 Tankette moved from N.G to New Guinea 1 Tankette moved from Sarong to New Guinea 1 Artillery and 1 Infantry moved from Buru to sz81 1 Marine moved from Flores to sz81 1 Artillery moved from Flores to sz81 2 Artillerys, 1 Infantry and 1 Marine moved from sz81 to New Guinea 4 Infantrys moved from Malaya to Thailand 1 Bomber moved from Phuket to sz64 2 Fighters moved from sz66 to sz64 1 Destroyer moved from sz66 to sz64 1 T.Boat moved from sz66 to sz64 2 Transports moved from sz66 to sz60 2 Transports moved from sz66 to sz60 2 Artillerys moved from S.Borneo to sz60 1 Artillery moved from N.S to sz60 1 Tank moved from N.S to sz60 1 Elite and 2 Infantrys moved from S.Borneo to sz60 3 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 4 Transports moved from sz60 to sz66 1 Tank moved from N.S to sz66 1 Infantry moved from S.A to sz66 1 Infantry moved from Amdanam to sz66 3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from sz66 to Thailand Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 3 Destroyers, 2 Elites, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Thailand Hisaichi attack with 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks British defend with 6 Elites and 1 Tank Hisaichi roll dice for 3 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks in Thailand, round 2 : 5/14 hits, 4.33 expected hits British roll dice for 6 Elites and 1 Tank in Thailand, round 2 : 3/7 hits, 2.50 expected hits 5 Elites owned by the British and 3 Infantrys owned by the Hisaichi lost in Thailand Hisaichi roll dice for 3 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in Thailand, round 3 : 1/11 hits, 3.83 expected hits British roll dice for 1 Elite and 1 Tank in Thailand, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand Hisaichi roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Thailand, round 4 : 4/10 hits, 3.67 expected hits British roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand Hisaichi win, taking Thailand from British with 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 5 Infantrys Casualties for British: 6 Elites and 1 Tank Battle in sz64 Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 T.Boat British defend with 2 Destroyers and 4 Transports Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 1 T.Boat in sz64, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 2 Destroyers and 4 Transports in sz64, round 2 : 2/6 hits, 1.67 expected hits 1 Transport owned by the British, 1 Destroyer owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in sz64 Hisaichi roll dice for 1 Bomber and 2 Fighters in sz64, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 2 Destroyers and 3 Transports in sz64, round 3 : 2/5 hits, 1.50 expected hits 1 Transport owned by the British and 2 Fighters owned by the Hisaichi lost in sz64 retreated to sz64 British win with 2 Destroyers and 2 Transports remaining. Battle score for attacker is -21 Casualties for Hisaichi: 1 Destroyer, 2 Fighters and 1 T.Boat Casualties for British: 2 Transports Battle in New Guinea Hisaichi attack with 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes British defend with 1 Elite and 3 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes in New Guinea, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 Elite and 3 Infantrys in New Guinea, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in New Guinea Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 3 : 0/5 hits, 1.83 expected hits British roll dice for 1 Elite in New Guinea, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 4 : 1/5 hits, 1.83 expected hits British roll dice for 1 Elite in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in New Guinea Hisaichi win, taking New Guinea from British with 2 Artillerys, 1 Marine and 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Elite and 3 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery and 4 Infantrys Chinese defend with 1 Marine Hisaichi roll dice for 1 Artillery and 4 Infantrys in Shansi, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Marine Non Combat Move - Hisaichi 1 Bomber moved from sz64 to Phuket Place Units - Hisaichi 3 Destroyers placed in sz66 2 Infantrys and 1 Tank placed in Malaya 2 Artillerys and 2 Elites placed in S.Borneo 6 Infantrys placed in Hongkong 3 Infantrys placed in Peking 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : -4.83 British : 1.00 Chinese : 0.67
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from N.French I. to Burma Thai take Burma from British 1 Infantry moved from Chunking to W.Chunking Thai take W.Chunking from Chinese 1 Infantry moved from N.French I. to sz67 1 Infantry moved from N.S to sz60 1 Infantry and 1 T.Boat moved from sz60 to sz66 1 Infantry moved from sz66 to Thailand 1 Infantry and 1 Transport moved from sz67 to sz73 1 Infantry moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to N.S 2 Artillerys, 2 Infantrys and 1 Tank moved from Phuket to Thailand Purchase Units - Thai Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys and 2 Tanks placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Tankettes moved from Nepal to Burma 2 Fighters moved from Dheli to sz63 1 Artillery moved from Nepal to Bengal 1 Infantry moved from Bhopa to Nepal 2 Transports moved from sz64 to sz63 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Elites moved from sz63 to E.India 2 Artillerys moved from sz63 to E.India 2 Elites moved from Calcutta to C.India 2 Artillerys moved from Calcutta to C.India 2 Artillerys and 1 Infantry moved from Moresby to New Guinea 2 Artillerys and 1 Infantry moved from E.G to New Guinea Purchase Units - British British buy 2 Artillerys, 2 Destroyers, 2 Elites, 1 Infantry, 1 Mech.Inf, 2 Tankettes and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in New Guinea British attack with 4 Artillerys and 2 Infantrys Hisaichi defend with 2 Artillerys, 1 Marine and 2 Tankettes British roll dice for 4 Artillerys and 2 Infantrys in New Guinea, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Marine and 2 Tankettes in New Guinea, round 2 : 0/5 hits, 1.33 expected hits 2 Tankettes owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in New Guinea British roll dice for 4 Artillerys and 2 Infantrys in New Guinea, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys in New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in New Guinea British win, taking New Guinea from Hisaichi with 4 Artillerys and 1 Infantry remaining. Battle score for attacker is 17 Casualties for Hisaichi: 2 Artillerys, 1 Marine and 2 Tankettes Casualties for British: 1 Infantry Battle in Burma British attack with 2 Tankettes Thai defend with 1 Infantry British roll dice for 2 Tankettes in Burma, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Tankette owned by the British lost in Burma British win, taking Burma from Thai with 1 Tankette remaining. Battle score for attacker is -2 Casualties for British: 1 Tankette Casualties for Thai: 1 Infantry Non Combat Move - British Place Units - British 2 Destroyers and 2 Transports placed in sz63 2 Artillerys and 2 Elites placed in Calcutta 1 Mech.Inf and 2 Tankettes placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 2.33 Hisaichi : -1.00 Thai : 0.67
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 EarlyFighter moved from sz57 to sz60 1 EarlyFighter moved from sz57 to sz59 2 EarlyFighters moved from Darwin to sz81 1 Transport moved from sz57 to sz50 2 Infantrys moved from Derby to sz50 1 Transport moved from sz57 to sz50 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Transport moved from sz57 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Bali Anzac take Bali from Hisaichi 1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Java 1 Artillery and 1 Infantry moved from sz50 to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in sz60 Anzac attack with 1 EarlyFighter Thai defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz60, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz60, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 EarlyFighter owned by the Anzac lost in sz60 Thai win with no units remaining. Battle score for attacker is -2 Casualties for Anzac: 1 EarlyFighter Casualties for Thai: 1 Transport Battle in sz59 Anzac attack with 1 EarlyFighter Yamamoto defend with 1 B.Transport Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz59, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport in sz59, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz59 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Java Anzac attack with 1 Artillery and 1 Elite Yamamoto defend with 1 Tank Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Elite remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Artillery Casualties for Yamamoto: 1 Tank Battle in sz81 Anzac attack with 2 EarlyFighters Hisaichi defend with 1 B.Transport and 1 T.Boat Anzac roll dice for 2 EarlyFighters in sz81, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 B.Transport and 1 T.Boat in sz81, round 2 : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac and 1 T.Boat owned by the Hisaichi lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in sz81, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in sz81, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz81, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in sz81, round 5 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in sz81 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 5 Casualties for Anzac: 1 EarlyFighter Casualties for Hisaichi: 1 B.Transport and 1 T.Boat Battle in Flores Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz57 1 EarlyFighter moved from sz81 to New Guinea Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin 1 Destroyer placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Yamamoto : 0.17 Anzac : 2.00 Thai : 0.83