L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 artillery
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
    62 Sea Zone : 1 destroyer and 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 40 / 51
    Russians : 34 / 45
    Japanese : 50 / 68
    Americans : 53 / 83
    Chinese : 7 / 8
    British : 31 / 31
    UK_Pacific : 6 / 7
    Italians : 19 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Libya to Tunisia
            1 fighter moved from Gibraltar to United Kingdom
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 artillery
    42 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
    62 Sea Zone : 1 destroyer and 1 transport
    Belgian Congo : 1 infantry
    Egypt : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    Tunisia : 3 infantry
    Libya : 1 flag
    76 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 40 / 51
    Russians : 34 / 45
    Japanese : 50 / 68
    Americans : 53 / 83
    Chinese : 7 / 8
    British : 32 / 31
    UK_Pacific : 6 / 7
    Italians : 18 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Belarus to Vologda
            2 bombers moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            4 artilleries moved from Belarus to Bryansk
            14 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            2 armour moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 4 artilleries and 17 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 artilleries and 17 infantry in Bryansk, round 2 : 3/21 hits, 4.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/8 hits, 3.17 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            2 fighters moved from Alexandria to Bessarabia
            1 fighter moved from Alexandria to Southern Italy
            1 tactical_bomber moved from Alexandria to Bessarabia
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            3 aaGuns moved from Belarus to Bryansk
            4 armour moved from Eastern Poland to Bryansk
            8 armour moved from Belarus to Bryansk
            2 armour moved from Romania to Western Ukraine
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 aaGun and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            4 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 43 PUs; 
            Russians buy 2 aaGuns, 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Caucasus to Ukraine
            1 fighter moved from Russia to Vologda
            1 artillery and 2 infantry moved from Karelia to Novgorod
            1 artillery moved from Vyborg to Novgorod
            1 tactical_bomber moved from Caucasus to Vologda
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Vyborg to Novgorod
            1 aaGun moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 aaGuns, 2 armour and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 3.50
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Rostov : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 tactical_bomber
    Tambov : 1 infantry
    Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor and 1 infantry
    Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
    Samara : 1 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 44 / 61
    Russians : 30 / 39
    Japanese : 50 / 68
    Americans : 53 / 83
    Chinese : 7 / 8
    British : 32 / 31
    UK_Pacific : 6 / 7
    Italians : 18 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            1 infantry moved from Shan State to Burma
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 2 infantry moved from 38 Sea Zone to Burma
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 3 armour, 4 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries and 7 infantry in Burma, round 2 : 4/14 hits, 4.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kansu: 1 infantry
            EDIT: Changing ownership of Novosibirsk from Russians to Japanese
            EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 38 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter moved from 21 Sea Zone to 42 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to French Indo China
            1 bomber moved from Borneo to French Indo China
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            2 armour moved from Kwangtung to 20 Sea Zone
            2 armour and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 armour moved from 37 Sea Zone to Malaya
            2 fighters moved from Manchuria to Yunnan
            1 bomber moved from Anhwe to French Indo China
            1 tactical_bomber moved from Anhwe to French Indo China
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to French Indo China
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 tactical_bombers placed in French Indo China
            1 infantry placed in French Indo China
            3 fighters placed in Japan
            1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    

    Savegame


  • @aagamerz13 auggh, just ran the entire turn in local mode and thought I was out of local…


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 fighters and 7 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 5 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from 104 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 armour moved from Tunisia to Morocco
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Guam : 1 airfield, 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Midway : 1 airfield
    Celebes : 1 flag, 1 infantry
    26 Sea Zone : 1 carrier, 3 submarines and 1 transport
    22 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
    United Kingdom : 1 bomber and 2 fighters
    Morocco : 1 aaGun, 1 armour, 1 infantry and 3 mech_infantrys
    104 Sea Zone : 1 destroyer
    101 Sea Zone : 7 submarines
    91 Sea Zone : 1 destroyer and 1 transport
    110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 5 infantry, 1 marine and 3 transports
    

    Production/PUs Summary :

    Germans : 44 / 61
    Russians : 29 / 39
    Japanese : 52 / 55
    Americans : 53 / 84
    Chinese : 7 / 8
    British : 32 / 31
    UK_Pacific : 5 / 7
    Italians : 18 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Anhwe
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            4 infantry moved from Shensi to Hopei
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.00
    

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
    Suiyuyan : 4 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Kansu : 1 infantry
    Hopei : 1 fighter and 4 infantry
    Szechwan : 1 infantry
    Chahar : 1 infantry
    Anhwe : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 61
    Russians : 29 / 39
    Japanese : 47 / 55
    Americans : 53 / 84
    Chinese : 12 / 14
    British : 32 / 31
    UK_Pacific : 5 / 7
    Italians : 18 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 fighters and 7 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 5 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from 104 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to 22 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 armour moved from Tunisia to Morocco
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            7 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Anhwe
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
            4 infantry moved from Shensi to Hopei
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            4 fighters moved from Egypt to Iraq
            1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Holland Belgium
            Battle in Italian Somaliland
            Battle in Iraq
                British attack with 2 armour, 4 fighters, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour, 4 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 5/8 hits, 3.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Holland Belgium from Germans, taking Italian Somaliland from Italians, taking Iraq from Neutral_Axis with 2 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Gibraltar
            4 fighters moved from Iraq to Persia
            2 infantry moved from Persia to Eastern Persia
            2 aaGuns, 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
            2 artilleries moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Tanganyika Territory to Persia
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 armour and 2 infantry moved from Libya to Tunisia
            1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Shensi to Russia
    
        Place Units - British
            1 destroyer and 1 fighter placed in 110 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Italians regular : 0.33
    Japanese regular : -1.00
    Germans regular : -0.33
    Neutral_Axis regular : 0.00
    British regular : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Kiangsi : 1 infantry
    Suiyuyan : 4 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Kansu : 1 infantry
    Hopei : 1 fighter and 4 infantry
    Szechwan : 1 infantry
    Chahar : 1 infantry
    Anhwe : 2 infantry
    India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Guam : 1 airfield, 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Midway : 1 airfield
    Celebes : 1 flag, 1 infantry
    26 Sea Zone : 1 carrier, 3 submarines and 1 transport
    22 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
    West India : 2 aaGuns, 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
    Belgian Congo : 1 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 infantry
    Gibraltar : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 4 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
    Morocco : 1 aaGun, 1 armour, 1 infantry and 3 mech_infantrys
    Tunisia : 1 aaGun, 1 armour and 2 infantry
    Holland Belgium : 1 flag, 1 infantry
    Libya : 1 infantry
    Italian Somaliland : 1 flag, 2 infantry
    Ethiopia : 1 flag, 1 infantry
    Russia : 1 fighter
    76 Sea Zone : 1 cruiser and 1 transport
    104 Sea Zone : 1 destroyer
    Iraq : 1 flag, 2 armour and 1 mech_infantry
    92 Sea Zone : 1 destroyer and 1 submarine
    Eastern Persia : 1 flag, 2 infantry
    101 Sea Zone : 7 submarines
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 4 fighters and 1 tactical_bomber
    91 Sea Zone : 1 destroyer and 1 transport
    110 Sea Zone : 1 artillery, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 5 infantry, 1 marine and 6 transports
    

    Production/PUs Summary :

    Germans : 41 / 61
    Russians : 29 / 39
    Japanese : 47 / 55
    Americans : 53 / 84
    Chinese : 12 / 14
    British : 38 / 42
    UK_Pacific : 5 / 8
    Italians : 17 / 19
    ANZAC : 14 / 19
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Bessarabia to Ukraine
            2 fighters moved from Southern Italy to Ukraine
            1 armour moved from Smolensk to Vologda
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Holland Belgium
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Italians attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Vologda
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 artillery and 1 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from Northern Italy to France
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 bomber moved from Egypt to Tobruk
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British AA : -0.17
    Russians regular : -0.83
    British regular : 0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:26:03 PM
    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 22 Sea Zone to 20 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to 22 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to 22 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,1,2,4,6,6,2,3,3,2,2,4,4,3,2,1
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    Marshall Islands : 1 flag, 1 marine
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag, 2 infantry
    45 Sea Zone : 1 transport
    33 Sea Zone : 2 submarines
    32 Sea Zone : 1 cruiser
    22 Sea Zone : 1 destroyer and 2 fighters
    62 Sea Zone : 1 destroyer and 1 submarine
    Egypt : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Libya : 1 flag, 3 infantry
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 44 / 61
    Russians : 27 / 39
    Japanese : 47 / 55
    Americans : 53 / 84
    Chinese : 12 / 14
    British : 35 / 42
    UK_Pacific : 5 / 8
    Italians : 19 / 20
    ANZAC : 14 / 16
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Russia
            4 armour and 1 mech_infantry moved from Western Ukraine to Russia
            2 bombers, 3 fighters and 3 tactical_bombers moved from Belarus to Russia
            2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
            4 bombers moved from Western Germany to Russia
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 18 armour, 4 artilleries, 6 bombers, 5 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 4 artilleries, 6 bombers, 3 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/52 hits, 22.00 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 3 artilleries, 3 fighters, 37 infantry and 1 tactical_bomber in Russia, round 2 : 17/46 hits, 16.83 expected hits
                    15 infantry owned by the Russians, 2 artilleries owned by the Germans, 15 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 18 armour, 2 artilleries, 6 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 12/35 hits, 18.50 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 9/31 hits, 11.83 expected hits
                    12 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 : 8/26 hits, 14.67 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Russia, round 4 : 10/19 hits, 7.83 expected hits
                    8 infantry owned by the Russians and 10 armour owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 5 : 13/16 hits, 9.67 expected hits
                    Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 2/11 hits, 5.17 expected hits
                    1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 39PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 6 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 16 armour, 4 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber
                Casualties for British: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Belarus
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Bryansk to Russia
            4 bombers and 2 fighters moved from Russia to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 fighter moved from Southern Italy to Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 infantry moved from Finland to Norway
            1 tactical_bomber moved from Germany to Western Germany
            1 fighter moved from Western Germany to Germany
    
        Place Units - Germans
            2 aaGuns and 8 infantry placed in Germany
            9 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.67
    Germans regular : -12.83
    Russians AA : 0.00
    

    Savegame


  • Something I noticed, and not sure how this is fixed, but you needed to declare war on russia on your last jpn turn to walk into novosibirsk. it might not have a lot of implications but I will ask.


  • @666 Must be a bug. I don’t why it let me do that. I’ll edit it


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Politics - Russians
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 I forgot to declare war when I edited. I edited to war and reposted. It didn’t affect anything.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Politics - Russians
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
            EDIT: Turning off Edit Mode
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 artilleries moved from Novgorod to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Vyborg
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Vyborg : 2 aaGuns and 2 artilleries
    Tambov : 1 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 2 infantry
    Samara : 1 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 99
    Russians : 23 / 0
    Japanese : 47 / 55
    Americans : 53 / 84
    Chinese : 12 / 14
    British : 35 / 42
    UK_Pacific : 5 / 8
    Italians : 19 / 20
    ANZAC : 14 / 16
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 battleships moved from 42 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 carriers and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
            2 fighters moved from 37 Sea Zone to Java
            2 destroyers moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            3 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            1 armour moved from Yunnan to Szechwan
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 armour moved from Kwangtung to Hunan
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Hunan
            2 fighters moved from Yunnan to Kiangsi
            1 tactical_bomber moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to Hunan
            1 infantry moved from Novosibirsk to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kwangtung to Kiangsi
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Hunan
                Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 armour, 3 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour and 1 fighter
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in Celebes, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            3 fighters moved from Dutch New Guinea to 45 Sea Zone
            2 fighters moved from Java to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to 45 Sea Zone
            1 carrier and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 bomber moved from Szechwan to Yunnan
            1 armour moved from Burma to Yunnan
            1 bomber and 1 tactical_bomber moved from Hunan to French Indo China
            2 fighters moved from Kiangsi to French Indo China
            1 fighter moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 tactical_bomber moved from India to Burma
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 fighter placed in Japan
            Japanese undo move 2.
            1 infantry and 1 mech_infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : 2.00
    UK_Pacific regular : 0.33
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            1 artillery, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 3 fighters and 3 transports
                Germans defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber, 1 cruiser, 3 fighters and 3 transports in 125 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 125 Sea Zone
                    1 transport owned by the Germans lost in 125 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 9
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Norway
                Americans attack with 1 artillery, 1 fighter, 5 infantry and 1 marine
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 marine in Norway, round 2 : 3/8 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Norway to 125 Sea Zone
            1 fighter moved from 125 Sea Zone to Scotland
            2 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 armour and 3 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            7 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 bomber moved from 125 Sea Zone to United Kingdom
            4 fighters moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 bombers and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            2 infantry and 2 marines placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Germans regular : 0.17
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
    Guam : 1 airfield, 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 marines
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
    Gibraltar : 4 fighters
    Scotland : 1 fighter
    United Kingdom : 1 bomber
    Morocco : 1 aaGun and 1 infantry
    Tunisia : 1 armour and 3 mech_infantrys
    Norway : 1 flag, 1 artillery, 5 infantry and 1 marine
    125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 fighters and 3 transports
    109 Sea Zone : 1 destroyer
    92 Sea Zone : 1 destroyer
    101 Sea Zone : 1 transport
    91 Sea Zone : 7 submarines
    

    Production/PUs Summary :

    Germans : 45 / 99
    Russians : 22 / 0
    Japanese : 60 / 81
    Americans : 53 / 83
    Chinese : 10 / 14
    British : 35 / 42
    UK_Pacific : 2 / 0
    Italians : 19 / 20
    ANZAC : 10 / 16
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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