Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Finns 1 Tank moved from Oulu to Murmansk Finns take Murmansk from Russians 6 Infantrys moved from Oulu to N.Karelia 1 Artillery, 1 Elite and 6 Infantrys moved from Vyborg to S.Karelia Finns take S.Karelia from Russians 2 Tanks moved from Oulu to S.Karelia 2 Mech.Infs moved from Helsinki to N.Karelia Purchase Units - Finns Finns buy 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in N.Karelia Finns attack with 6 Infantrys and 2 Mech.Infs Russians defend with 1 Infantry Finns roll dice for 6 Infantrys and 2 Mech.Infs in N.Karelia, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 6 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns : 1.00 Russians : -0.33
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Odessa to Rostov 1 Elite moved from Donetsk to Rostov 4 Tanks moved from Bucharest to Odessa 3 ArmoredCars and 1 Tank moved from Rostov to Georgia Purchase Units - Romanians Romanians buy 1 Factory and 1 JetFighter; Remaining resources: 0 PUs; Combat - Romanians Battle in Georgia Romanians attack with 3 ArmoredCars and 1 Tank Russians defend with 1 AAGun, 1 Artillery and 1 Factory Romanians roll dice for 3 ArmoredCars and 1 Tank in Georgia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Georgia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Artillery owned by the Russians lost in Georgia Romanians win, taking Georgia from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Artillery Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Rostov 1 JetFighter placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : 0.67
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Thai 2 Infantrys moved from S.Thailand to Burma 3 ArmoredCars moved from N.Thailand to Burma 4 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 7 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 6 Infantrys placed in Malaya 1 Infantry placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Americans 1 Artillery and 2 Marines moved from Leon to Madrid 5 L.Fighters, 1 S.Bomber and 2 Tanks moved from Portugal to Madrid 2 Tanks moved from Andalusia to Madrid 1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone 1 Marine moved from Malta to 48 Sea Zone 1 Marine and 1 S.Submarine moved from 48 Sea Zone to 49 Sea Zone 1 Marine moved from 49 Sea Zone to Serbia Americans take Serbia from Italians 4 S.Submarines moved from 56 Sea Zone to 63 Sea Zone 2 Adv.Fighters and 1 B.Carrier moved from 98 Sea Zone to 104 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 L.Fighter and 1 Submarine moved from 83 Sea Zone to 98 Sea Zone 1 L.Fighter moved from 98 Sea Zone to 104 Sea Zone 1 S.Submarine moved from 89 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 104 Sea Zone 1 S.Submarine moved from 89 Sea Zone to 96 Sea Zone 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Infantry and 1 S.Submarine moved from 96 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Tarawa 1 S.Submarine moved from 89 Sea Zone to 98 Sea Zone 5 S.Submarines moved from 89 Sea Zone to 104 Sea Zone 2 Elites and 1 Infantry moved from Queensland to Northern Territory Purchase Units - Americans Americans buy 2 ArmoredCars, 1 Battleship, 2 Destroyers, 1 Fighter, 1 Infantry, 4 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Madrid Americans attack with 1 Artillery, 5 L.Fighters, 2 Marines, 1 S.Bomber and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks AA fire in Madrid : 3/6 hits, 1.00 expected hits 1 S.Bomber owned by the Americans and 2 L.Fighters owned by the Americans lost in Madrid Americans roll dice for 1 Artillery, 3 L.Fighters, 2 Marines and 4 Tanks in Madrid, round 2 : 5/10 hits, 5.00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits 2 Marines owned by the Americans, 1 Artillery owned by the Americans, 2 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Madrid Americans roll dice for 3 L.Fighters and 3 Tanks in Madrid, round 3 : 4/6 hits, 3.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Madrid Americans loses 0 PUs for violating Madrids neutrality. Americans win, taking Madrid from Neutral with 3 L.Fighters and 3 Tanks remaining. Battle score for attacker is -38 Casualties for Americans: 1 Artillery, 2 L.Fighters, 2 Marines, 1 S.Bomber and 1 Tank Casualties for Neutral: 3 Infantrys and 3 Tanks Non Combat Move - Americans 3 L.Fighters moved from Madrid to Andalusia 1 Transport moved from 31 Sea Zone to 29 Sea Zone Place Units - Americans 2 Tanks placed in Portugal 2 Tanks placed in Andalusia 2 ArmoredCars and 1 Infantry placed in Rio de Oro 1 Battleship, 1 Destroyer and 1 Fighter placed in 98 Sea Zone 1 Destroyer and 4 S.Submarines placed in 83 Sea Zone Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Neutral : 1.00 AA fire in Madrid : : 2.00 Americans : 1.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Germans Germans loses 0 PUs for violating Navarres neutrality. 5 Artillerys and 4 Elites moved from Stalingrad to Saratov 3 Tanks moved from Stalingrad to Georgia 1 Elite moved from Kursk to Rostov 3 Tanks moved from Yaroslavl to Penza 1 Mech.Inf moved from Smolensk to Gorky 1 Mech.Inf moved from Smolensk to Penza 1 Mech.Inf moved from Smolensk to Saratov 5 Tanks moved from Yaroslavl to Kirov Germans take Vologda from Russians Germans take Kirov from Russians 6 HeavyTanks moved from Yaroslavl to Kirov 2 Tanks moved from Yaroslavl to Gorky 3 Tanks moved from Yaroslavl to Kirov 4 Mech.Infs moved from Smolensk to Kirov 3 Artillerys moved from Leningrad to 24 Sea Zone 3 Elites moved from Leningrad to 24 Sea Zone 1 Elite and 1 Infantry moved from Leningrad to 24 Sea Zone 2 Infantrys moved from Leningrad to 24 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 7 Destroyers, 4 Elites, 3 Infantrys, 1 S.Submarine and 5 Transports moved from 24 Sea Zone to 22 Sea Zone 3 Artillerys, 4 Elites and 3 Infantrys moved from 22 Sea Zone to Netherlands 4 Tanks moved from Rhine to Netherlands 6 Infantrys moved from Hamburg to Netherlands 4 Infantrys moved from Orleanais to Aquitaine 1 ArmoredCar moved from Aquitaine to Leon Germans take Navarre from Neutral Germans take Leon from Americans 8 Infantrys moved from Paris to Normandy 3 Infantrys moved from Bavaria to Venetia 1 Infantry moved from Venetia to Tuscany 2 Fighters moved from Rome to 49 Sea Zone 2 Stukas moved from Campania to 49 Sea Zone 3 Mech.Infs moved from Krakow to Rostov 4 Mech.Infs moved from Warsaw to Kursk 1 Bomber and 2 JetFighters moved from Hungary to Provence 3 ArmoredCars moved from Aquitaine to Provence 2 JetFighters moved from Novgorod to Georgia 4 Infantrys moved from Lapland to Upper Norrland 1 Infantry moved from Hungary to E.Romania Purchase Units - Germans Germans buy 8 Artillerys, 1 Elite, 6 Infantrys, 14 Mech.Infs, 1 Tank and 5 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Gorky Germans attack with 1 Mech.Inf and 2 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 2 Tanks in Gorky, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Saratov Germans attack with 5 Artillerys, 4 Elites and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 5 Artillerys, 4 Elites and 1 Mech.Inf in Saratov, round 2 : 3/10 hits, 4.00 expected hits Russians roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Saratov Germans win, taking Saratov from Russians with 4 Artillerys, 4 Elites and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery Casualties for Russians: 2 Infantrys Battle in Penza Germans attack with 1 Mech.Inf and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 3 Tanks in Penza, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 49 Sea Zone Germans attack with 2 Fighters and 2 Stukas Americans defend with 1 S.Submarine Germans roll dice for 2 Fighters and 2 Stukas in 49 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits 1 S.Submarine owned by the Americans Submerged Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters and 2 Stukas moved from 49 Sea Zone to Rome EDIT: 2 JetFighters moved from Provence to Rome Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Moscow: 10 HeavyTanks EDIT: Adding units owned by Germans to Kirov: 10 HeavyTanks EDIT: Turning off Edit Mode 10 Mech.Infs placed in Moscow 4 Mech.Infs and 1 Tank placed in Stalingrad 5 Transports placed in 22 Sea Zone 3 Artillerys placed in Normandy 2 Artillerys and 6 Infantrys placed in Paris 1 Artillery placed in Hamburg 2 Artillerys and 1 Elite placed in Rhine Turn Complete - Germans Germans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Russians 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Ufa to Perm 2 Fighters moved from Surgut to Sverdlovsk 3 Infantrys moved from Astrakhan to Kuybyshev 2 Infantrys moved from Astrakhan to Erzurum 6 Infantrys moved from Olyokminsk to Irkutsk 4 HeavyTanks and 2 Tanks moved from Sibirsky to Evenkia 1 Infantry moved from Olyokminsk to Khatanga 1 Artillery moved from Olyokminsk to Bratsk 2 Artillerys, 4 HeavyTanks and 3 Tanks moved from Olyokminsk to Evenkia Purchase Units - Russians Russians buy 1 Bunker, 6 HeavyTanks, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 Artillery moved from Lanchow to Szechwan Place Units - Russians 1 Bunker and 5 HeavyTanks placed in Sverdlovsk 3 Infantrys placed in W.Iran 2 Infantrys placed in Tashkent 1 HeavyTank, 3 Infantrys and 2 Tanks placed in Sibirsky Turn Complete - Russians Russians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Greece to Serbia Purchase Units - Italians Italians buy 2 Bombers and 15 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Serbia Italians attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Marine Italians roll dice for 2 Artillerys and 2 Infantrys in Serbia, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Marine in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Serbia Italians win, taking Serbia from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Non Combat Move - Italians 2 Infantrys moved from Rome to Campania 1 Tank moved from Venetia to Serbia 2 Infantrys moved from Venetia to Lombardy Place Units - Italians 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 2 Bombers and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - French 3 Infantrys moved from Mersa Matruh to Lower Egypt 1 Elite moved from Kufra to Mersa Matruh 2 Adv.Fighters moved from Kufra to Syria 2 Bombers moved from Mersa Matruh to Syria 1 Fighter moved from South Atlantic USA to Cape Verde Purchase Units - French French buy 2 Adv.Fighters and 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 3 Infantrys placed in French Equatorial Africa 2 Adv.Fighters placed in Syria Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Yamamoto 4 Artillerys moved from Hong Kong to 92 Sea Zone 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Infantry moved from N.French Indochina to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Kwangsi to 92 Sea Zone 8 Infantrys moved from Kwangsi to 92 Sea Zone 2 ArmoredCars moved from N.French Indochina to Szechwan 2 Infantrys moved from Kweichow to Szechwan 5 Infantrys moved from Kweichow to Hupeh 1 Infantry moved from Kwangsi to N.French Indochina 1 Adv.Fighter, 4 Artillerys, 4 B.Carriers, 6 B.Transports, 4 Destroyers, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 92 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine moved from 110 Sea Zone to Java 4 Tanks moved from Chahar to East Gobi 2 Tanks moved from Chahar to Suiyuan 3 Mech.Infs moved from N.Buryat Mongolia to Yakutsk 3 Mech.Infs moved from N.Buryat Mongolia to Okhotsk 1 Adv.Fighter and 1 Fighter moved from Tokyo to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Fighters, 9 Infantrys, 1 L.Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine Anzac defend with 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks; Dutch defend with 2 Adv.Fighters, 1 Factory and 2 Tanks Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 15 Infantrys, 3 L.Fighters and 1 Marine in Java, round 2 : 7/26 hits, 7.67 expected hits Dutch roll dice for 3 Adv.Fighters, 2 Fighters, 4 Infantrys and 6 Tanks in Java, round 2 : 5/15 hits, 7.33 expected hits 4 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 5 Infantrys owned by the Yamamoto and 2 Tanks owned by the Dutch lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 10 Infantrys, 3 L.Fighters and 1 Marine in Java, round 3 : 4/21 hits, 6.83 expected hits Dutch roll dice for 3 Adv.Fighters, 2 Fighters and 3 Tanks in Java, round 3 : 4/8 hits, 4.50 expected hits 3 Tanks owned by the Anzac, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 6 Infantrys, 3 L.Fighters and 1 Marine in Java, round 4 : 3/17 hits, 6.17 expected hits Dutch roll dice for 3 Adv.Fighters and 1 Fighter in Java, round 4 : 2/4 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 4 Infantrys, 3 L.Fighters and 1 Marine in Java, round 5 : 5/15 hits, 5.83 expected hits Dutch roll dice for 1 Adv.Fighter in Java, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 60 Casualties for Yamamoto: 12 Infantrys Casualties for Anzac: 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 4 Tanks Casualties for Dutch: 2 Adv.Fighters and 2 Tanks Battle in East Gobi Yamamoto attack with 4 Tanks British defend with 1 Mech.Inf and 1 Tank Yamamoto roll dice for 4 Tanks in East Gobi, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in East Gobi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Tank owned by the Yamamoto and 1 Mech.Inf owned by the British lost in East Gobi Yamamoto win, taking East Gobi from British with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Mech.Inf and 1 Tank Battle in Yakutsk Yamamoto attack with 3 Mech.Infs Russians defend with 1 Infantry Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Yamamoto roll dice for 1 Mech.Inf in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk Russians win with no units remaining. Battle score for attacker is -16 Casualties for Yamamoto: 3 Mech.Infs Casualties for Russians: 1 Infantry Battle in Szechwan Yamamoto attack with 2 ArmoredCars and 2 Infantrys British defend with 1 ArmoredCar; Russians defend with 1 Artillery Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Casualties for British: 1 ArmoredCar Casualties for Russians: 1 Artillery Battle in Okhotsk Yamamoto attack with 3 Mech.Infs Russians defend with 1 Mech.Inf Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Mech.Infs in Okhotsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Okhotsk Yamamoto win, taking Okhotsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Suiyuan Yamamoto attack with 2 Tanks British defend with 1 ArmoredCar Yamamoto roll dice for 2 Tanks in Suiyuan, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Tanks in Suiyuan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Suiyuan Yamamoto win, taking Suiyuan from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Yamamoto 1 Adv.Fighter, 2 Fighters and 3 L.Fighters moved from Java to 110 Sea Zone 1 Infantry moved from Yunnan to Burma 1 Tank moved from Ponape to Woleai Place Units - Yamamoto 6 Infantrys placed in Hong Kong 2 Infantrys and 1 Tank placed in Kwangsi 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
British : 0.17 Yamamoto : -10.50 Chinese : -0.33 Russians : 1.00 Dutch : -3.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Chinese 1 Elite and 3 Infantrys moved from Shensi to Szechwan 1 Elite and 3 Infantrys moved from Shensi to Suiyuan 1 Elite and 3 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Shensi to Suiyuan 2 Infantrys moved from Shensi to Szechwan 1 Infantry moved from Shensi to Shansi 3 Infantrys moved from Ulan Bator to S.Buryat Mongolia 7 Infantrys moved from Ulan Bator to East Gobi Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Buryat Mongolia Chinese attack with 3 Infantrys Hisaichi defend with 1 AAGun and 1 Infantry Chinese roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in S.Buryat Mongolia Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in S.Buryat Mongolia, round 4 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in S.Buryat Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia Chinese win, taking S.Buryat Mongolia from Yamamoto with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Elite and 5 Infantrys Yamamoto defend with 2 Tanks Chinese roll dice for 1 Elite and 5 Infantrys in Suiyuan, round 2 : 2/6 hits, 1.17 expected hits Yamamoto roll dice for 2 Tanks in Suiyuan, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Tanks Battle in Szechwan Chinese attack with 1 Elite and 5 Infantrys Yamamoto defend with 1 ArmoredCar and 2 Infantrys Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 1/6 hits, 1.17 expected hits Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Yamamoto lost in Szechwan Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 3 : 2/6 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys Battle in East Gobi Chinese attack with 7 Infantrys Yamamoto defend with 3 Tanks Chinese roll dice for 7 Infantrys in East Gobi, round 2 : 0/7 hits, 1.17 expected hits Yamamoto roll dice for 3 Tanks in East Gobi, round 2 : 3/3 hits, 1.50 expected hits 3 Infantrys owned by the Chinese lost in East Gobi 4 Infantrys retreated to Ulan Bator Yamamoto win with 3 Tanks remaining. Battle score for attacker is -6 Casualties for Chinese: 3 Infantrys Battle in Shansi Chinese attack with 1 Elite and 4 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Elite and 4 Infantrys in Shansi, round 2 : 0/5 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Elite and 4 Infantrys in Shansi, round 3 : 1/5 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 4 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 5 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 9 Infantrys moved from Shensi to Ningsia 3 Infantrys moved from Gobi Altai to Ningsia 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang 7 Infantrys moved from Sikang to Lanchow Place Units - Chinese 4 Infantrys and 2 Marines placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67 Yamamoto : 1.00 Chinese : -1.50
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 2 Infantrys and 2 Tanks moved from Hupeh to Szechwan 1 Mech.Inf moved from Ayan to Zhigansk Hisaichi take Yakutsk from Russians Hisaichi take Zhigansk from Russians 1 Mech.Inf moved from Zhigansk to Olyokminsk 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Elite, 33 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Mech.Inf moved from Ayan to Koryakia Hisaichi take Kolyma from Russians Hisaichi take Koryakia from Russians 5 Infantrys, 6 Mech.Infs and 2 Tanks moved from Ayan to N.Buryat Mongolia 8 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters and 2 Fighters moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 4 Mech.Infs moved from Liaoning to Shansi 2 Tanks moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Shansi 3 Mech.Infs moved from Changchun to Chita Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Bunker, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Infantry, 4 Mech.Infs and 2 Tanks Chinese defend with 1 Elite and 3 Infantrys Hisaichi roll dice for 1 Infantry, 4 Mech.Infs and 2 Tanks in Shansi, round 2 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 4 Mech.Infs and 2 Tanks in Shansi, round 3 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 3 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Shansi, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -11 Casualties for Hisaichi: 1 Infantry and 3 Mech.Infs Casualties for Chinese: 1 Elite and 3 Infantrys Battle in Olyokminsk Hisaichi attack with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank Russians defend with 1 Artillery Hisaichi roll dice for 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank in Olyokminsk, round 2 : 13/40 hits, 8.83 expected hits Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Szechwan Hisaichi attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks Chinese defend with 1 Elite and 5 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 3/6 hits, 2.00 expected hits 1 Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in Szechwan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 4 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Elite in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is -17 Casualties for Hisaichi: 2 Fighters, 2 Infantrys and 2 Tanks Casualties for Chinese: 1 Elite and 5 Infantrys Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Elite and 2 Infantrys Chinese defend with 1 Infantry; Russians defend with 1 AAGun Hisaichi roll dice for 1 Elite and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Szechwan to Hupeh 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 4 Fighters moved from Sumatra to Java 4 Infantrys moved from Davao to Mindanao 2 Infantrys moved from Manila to Mindoro Place Units - Hisaichi 2 B.Transports placed in 110 Sea Zone 3 ArmoredCars and 1 Bunker placed in Hupeh 4 Infantrys placed in Davao 2 Infantrys placed in Manila 3 ArmoredCars and 1 Tank placed in Liaoning 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 2.33 Russians : 0.33
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 2 Infantrys moved from Andalusia to Leon 1 Adv.Fighter moved from Andalusia to Leon 1 Adv.Fighter moved from Andalusia to Leon 1 Mech.Inf moved from Ghadames to S.Tunisia French take S.Tunisia from Italians 8 Tanks moved from Hun to Ghadames 7 Mech.Infs moved from Kufra to Ghadames 1 Mech.Inf moved from Kufra to Ghadames 2 Artillerys and 3 Infantrys moved from Kufra to Hun 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Bomber moved from Kufra to Andalusia 1 Adv.Fighter moved from Kufra to Ghadames 2 Mech.Infs moved from Belgian Congo to Kufra 7 ArmoredCars, 9 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 11 Tanks moved from Assam to Burma 5 Fighters moved from Madras to Burma 4 ArmoredCars and 1 Tank moved from Bihar to Burma 2 ArmoredCars moved from Hyderabad to Assam 1 Elite and 2 Infantrys moved from Bihar to Assam 5 Mech.Infs moved from Delhi to Burma 2 Bombers moved from Bombay to Burma 1 Mech.Inf moved from Irkutsk to Evenkia 8 Mech.Infs and 8 Tanks moved from Ghadames to S.Tunisia Purchase Units - British British buy 1 Destroyer, 26 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Leon British attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 ArmoredCar British roll dice for 2 Adv.Fighters and 2 Infantrys in Leon, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 ArmoredCar in Leon, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Leon British win, taking Leon from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Burma British attack with 11 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks Yamamoto defend with 1 Infantry; Thai defend with 1 AAGun, 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank AA fire in Burma : 1/7 hits, 1.17 expected hits 1 Bomber owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 2 : 25/83 hits, 27.00 expected hits Units damaged: 1 Bunker owned by the Thai Thai roll dice for 3 ArmoredCars, 1 Bunker, 1 Elite, 58 Infantrys and 1 Tank in Burma, round 2 : 19/64 hits, 21.17 expected hits 21 Infantrys owned by the Thai, 3 ArmoredCars owned by the Thai and 19 Infantrys owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 16 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 3 : 25/64 hits, 23.83 expected hits Thai roll dice for 1 Bunker, 1 Elite, 37 Infantrys and 1 Tank in Burma, round 3 : 14/40 hits, 13.67 expected hits 25 Infantrys owned by the Thai and 14 Infantrys owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 2 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 4 : 13/50 hits, 19.33 expected hits Thai roll dice for 1 Bunker, 1 Elite, 12 Infantrys and 1 Tank in Burma, round 4 : 7/15 hits, 5.33 expected hits 5 ArmoredCars owned by the British, 11 Infantrys owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Burma British roll dice for 6 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks in Burma, round 5 : 16/43 hits, 17.00 expected hits Thai roll dice for 1 Bunker and 1 Tank in Burma, round 5 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 1 Tank owned by the Thai and 1 Bunker owned by the Thai lost in Burma British win, taking Burma from Thai with 5 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 34 Casualties for British: 6 ArmoredCars, 1 Bomber and 35 Infantrys Casualties for Thai: 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Bomber and 5 Fighters moved from Burma to Assam 1 AAGun moved from Bihar to Delhi 2 Infantrys moved from Wales to Manchester 10 Infantrys moved from Wales to Dover 2 Adv.Fighters moved from Leon to Mauritania Place Units - British 1 Destroyer placed in 21 Sea Zone 3 Infantrys placed in Manchester 4 Infantrys placed in Wales 8 Infantrys placed in London 6 Mech.Infs placed in Cairo 3 Infantrys placed in Hun 2 Mech.Infs placed in Cape Town British undo move 7. 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Madras 3 Infantrys placed in Delhi Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -8.50 AA fire in Burma : : -0.17 Thai : -0.17
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Anzac 1 Tank moved from Western Australia to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 2 Transports moved from 122 Sea Zone to 67 Sea Zone 2 Artillerys, 3 Elites and 1 Marine moved from Broome to 67 Sea Zone 1 Elite moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank moved from 67 Sea Zone to Java 1 Artillery and 1 Tank moved from Hollandia to Merauke 7 Infantrys moved from Hollandia to Merauke 8 Infantrys moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 2 Infantrys moved from Canberra to New South Wales 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Cruiser, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 4 Fighters; Yamamoto defend with 4 Artillerys, 1 Factory, 3 Infantrys and 1 Marine Anzac roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits 3 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 5/14 hits, 5.33 expected hits Yamamoto roll dice for 4 Artillerys, 4 Fighters and 1 Marine in Java, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 4 Artillerys owned by the Yamamoto lost in Java Anzac roll dice for 5 Artillerys, 4 Elites, 1 Marine and 1 Tank in Java, round 3 : 4/11 hits, 4.83 expected hits Yamamoto roll dice for 4 Fighters in Java, round 3 : 2/4 hits, 2.00 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 4 Fighters owned by the Hisaichi lost in Java Anzac win, taking Java from Yamamoto with 4 Artillerys, 3 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 45 Casualties for Yamamoto: 4 Artillerys, 3 Infantrys and 1 Marine Casualties for Anzac: 1 Artillery, 1 Elite and 3 Infantrys Casualties for Hisaichi: 4 Fighters Non Combat Move - Anzac 5 Infantrys moved from Hollandia to Merauke Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Artillery placed in Broome 3 Artillerys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Anzac : 0.17
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 1 Marine, 5 Mech.Infs and 2 Tanks moved from Santiago to N.Chile 5 Mech.Infs and 2 Tanks moved from N.Chile to Argentina 5 Mech.Infs moved from Argentina to Rio De Janeiro 1 Elite moved from Suriname to Amazon 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia 1 Tank moved from Hollandia to Merauke Purchase Units - Dutch Dutch buy 1 Infantry, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Tanks placed in Java 1 Infantry and 2 Mech.Infs placed in Suriname Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 1 Tank moved from Murmansk to S.Karelia 6 Infantrys moved from N.Karelia to S.Karelia 1 Infantry moved from S.Karelia to Arkhangelsk Finns take Arkhangelsk from Russians 2 Tanks moved from S.Karelia to Gorky 2 Mech.Infs moved from N.Karelia to Gorky 1 Artillery, 1 Elite and 5 Infantrys moved from S.Karelia to Yaroslavl 2 Mech.Infs moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 1 Factory; Remaining resources: 3 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Factory placed in S.Karelia Turn Complete - Finns Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Rostov to Kuybyshev 1 ArmoredCar moved from Georgia to Kuybyshev 1 ArmoredCar and 1 Tank moved from Georgia to Kuybyshev 1 Elite moved from Rostov to Georgia 4 Tanks moved from Odessa to Rostov Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Elite; Remaining resources: 7 PUs; Combat - Romanians Battle in Kuybyshev Romanians attack with 4 ArmoredCars and 2 Tanks Russians defend with 4 Infantrys Romanians roll dice for 4 ArmoredCars and 2 Tanks in Kuybyshev, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 4 Infantrys in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Kuybyshev Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 3 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Kuybyshev, round 3 : 0/3 hits, 1.00 expected hits Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 4 : 4/5 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Kuybyshev, round 4 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Kuybyshev Romanians win, taking Kuybyshev from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 AAGun moved from Donetsk to Rostov Place Units - Romanians 2 Artillerys and 1 Elite placed in Georgia 2 ArmoredCars placed in Rostov Turn Complete - Romanians Romanians collect 25 PUs; end with 32 PUs
Combat Hit Differential Summary :
Romanians : -1.33 Russians : -2.33
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Thai 12 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 6 Infantrys placed in Bangkok 2 Infantrys placed in Malaya Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Americans 3 Infantrys moved from Tarawa to 104 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 3 Infantrys, 1 L.Fighter and 7 S.Submarines moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from New Georgia to 109 Sea Zone 2 S.Submarines moved from 109 Sea Zone to 108 Sea Zone 1 Infantry and 1 Marine moved from Hollandia to 108 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry, 1 Marine and 2 S.Submarines moved from 108 Sea Zone to 109 Sea Zone 4 Infantrys and 1 Marine moved from 109 Sea Zone to Woleai 2 Adv.Fighters and 1 L.Fighter moved from 109 Sea Zone to Woleai 1 Elite moved from Pearl Harbor to 98 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Elite and 1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Elite moved from 109 Sea Zone to Woleai 1 Destroyer and 4 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 4 S.Submarines moved from 63 Sea Zone to 67 Sea Zone 4 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 1 Tank moved from Portugal to Leon 1 Tank moved from Portugal to Leon 2 Tanks moved from Andalusia to Leon 3 Tanks moved from Madrid to Leon 1 S.Submarine moved from 49 Sea Zone to 56 Sea Zone 1 Infantry moved from Rio de Oro to Mauritania 2 ArmoredCars moved from Rio de Oro to Mauritania 3 L.Fighters moved from Andalusia to Leon 1 Transport moved from 29 Sea Zone to 27 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Thai 2 Elites moved from Northern Territory to 67 Sea Zone 2 Elites moved from 67 Sea Zone to Java 6 Infantrys moved from Hollandia to Merauke 3 S.Bombers moved from Hollandia to Shansi 1 B.Transport moved from 31 Sea Zone to 30 Sea Zone 1 Infantry moved from Azores to 30 Sea Zone 1 B.Transport and 1 Infantry moved from 30 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Portugal Purchase Units - Americans Americans buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Woleai Americans attack with 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine Yamamoto defend with 1 Tank Americans roll dice for 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine in Woleai, round 2 : 3/9 hits, 3.00 expected hits Yamamoto roll dice for 1 Tank in Woleai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Shansi Americans attack with 3 S.Bombers Hisaichi defend with 1 Mech.Inf and 2 Tanks Americans roll dice for 3 S.Bombers in Shansi, round 2 : 2/3 hits, 2.50 expected hits Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 2 S.Bombers owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Shansi Americans roll dice for 1 S.Bomber in Shansi, round 3 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Americans win with 1 S.Bomber remaining. Battle score for attacker is -20 Casualties for Americans: 2 S.Bombers Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks Non Combat Move - Americans 1 S.Bomber moved from Shansi to Ningsia 2 Adv.Fighters moved from Woleai to 109 Sea Zone 1 L.Fighter moved from Woleai to 109 Sea Zone Place Units - Americans 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 74 Sea Zone 2 Artillerys and 3 Infantrys placed in Madrid 1 Artillery and 1 Infantry placed in Portugal 1 Artillery and 1 Infantry placed in Andalusia 3 Tanks placed in Rio de Oro 2 S.Submarines placed in 98 Sea Zone 1 Infantry placed in Pearl Harbor 3 S.Submarines placed in 83 Sea Zone Americans undo move 6. 1 Infantry placed in Pearl Harbor 1 S.Submarine placed in 98 Sea Zone 1 S.Submarine placed in 83 Sea Zone Americans undo move 10. Americans undo move 9. Americans undo move 8. Americans undo move 6. Americans undo move 6. 3 S.Submarines placed in 98 Sea Zone 2 Infantrys placed in South Atlantic USA 2 S.Submarines placed in 13 Sea Zone Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : 0.50 Americans : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Germans 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 4 Sea Zone 1 Infantry moved from 4 Sea Zone to Iceland Germans take Iceland from British 4 Elites and 8 Infantrys moved from Netherlands to 22 Sea Zone 3 Artillerys and 4 Tanks moved from Netherlands to 22 Sea Zone 1 Bomber moved from Provence to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 4 Elites, 8 Infantrys, 4 Tanks and 10 Transports moved from 22 Sea Zone to 11 Sea Zone 3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks moved from 11 Sea Zone to Scotland Germans take Scotland from British 2 Artillerys and 1 Elite moved from Rhine to Netherlands 1 Artillery moved from Hamburg to Netherlands 9 Infantrys moved from Aquitaine to Languedoc 6 Infantrys moved from Brittany to Aquitaine 3 Artillerys and 11 Infantrys moved from Normandy to Brittany 2 Artillerys and 6 Infantrys moved from Paris to Normandy 4 Artillerys and 4 Elites moved from Saratov to Astrakhan 1 Mech.Inf moved from Saratov to Tashkent Germans take Chimkent from Russians 1 Mech.Inf moved from Penza to Tashkent 1 Mech.Inf moved from Kirov to Yeniseysk Germans take Komi from Russians Germans take Salekhard from Russians Germans take Yeniseysk from Russians 2 Tanks moved from Gorky to Perm 16 HeavyTanks and 8 Tanks moved from Kirov to Ufa Germans take Ufa from Russians 3 Tanks moved from Penza to Ufa 3 Mech.Infs moved from Kirov to Tashkent 1 Mech.Inf moved from Gorky to Uzbekistan Germans take Uzbekistan from Russians 1 Tank moved from Stalingrad to Astrakhan 3 Tanks moved from Georgia to Erzurum 4 Mech.Infs moved from Stalingrad to Erzurum 3 Mech.Infs moved from Rostov to Erzurum 10 Mech.Infs moved from Moscow to Chimkent 4 Mech.Infs moved from Kursk to Erzurum 2 JetFighters moved from Georgia to 126 Sea Zone 1 Elite moved from Rostov to Georgia 1 Infantry moved from Tuscany to Rome 1 Infantry moved from E.Romania to Bulgaria 4 Infantrys moved from Upper Norrland to Nordland 1 Submarine moved from 110 Sea Zone to 65 Sea Zone Purchase Units - Germans Germans buy 1 Factory, 25 Infantrys and 15 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 126 Sea Zone Germans attack with 2 JetFighters Russians defend with 1 Transport Germans roll dice for 2 JetFighters in 126 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Russians lost in 126 Sea Zone Germans win with 2 JetFighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 Transport Battle in 65 Sea Zone Germans attack with 1 Submarine Anzac defend with 1 Destroyer Germans roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Anzac lost in 65 Sea Zone Anzac win with no units remaining. Battle score for attacker is 1 Casualties for Germans: 1 Submarine Casualties for Anzac: 1 Destroyer Battle in 21 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Destroyer Germans roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 21 Sea Zone Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Tashkent Germans attack with 5 Mech.Infs Russians defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 5 Mech.Infs in Tashkent, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Tashkent, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Tashkent Germans roll dice for 5 Mech.Infs in Tashkent, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Tashkent, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Tashkent Germans win, taking Tashkent from Russians with 4 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf Battle in Nordland Germans attack with 4 Infantrys Neutral defend with 1 Infantry Germans roll dice for 4 Infantrys in Nordland, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Nordland Germans roll dice for 3 Infantrys in Nordland, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Perm Germans attack with 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Tanks in Perm, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Germans win, taking Perm from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Astrakhan Germans attack with 4 Artillerys, 4 Elites and 1 Tank Russians defend with 1 Infantry Germans roll dice for 4 Artillerys, 4 Elites and 1 Tank in Astrakhan, round 2 : 5/9 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Astrakhan Germans win, taking Astrakhan from Russians with 4 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Battle in Erzurum Germans attack with 11 Mech.Infs and 3 Tanks Russians defend with 2 Infantrys Germans roll dice for 11 Mech.Infs and 3 Tanks in Erzurum, round 2 : 3/14 hits, 5.17 expected hits Russians roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Erzurum Germans win, taking Erzurum from Russians with 11 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 JetFighters moved from 126 Sea Zone to Georgia 1 AAGun moved from Belgium to Picardy 1 Bomber moved from 21 Sea Zone to Brittany Place Units - Germans 1 Factory placed in Netherlands 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 5 Mech.Infs placed in Stalingrad 10 Mech.Infs placed in Moscow 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 1 Infantry placed in Danzig Turn Complete - Germans Germans collect 166 PUs; end with 166 PUs
Combat Hit Differential Summary :
Germans : -1.50 Neutral : 0.33 British : -0.33 Anzac : 0.33 Russians : -0.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Russians 2 Artillerys, 8 HeavyTanks and 5 Tanks moved from Evenkia to Sibirsky 1 Infantry moved from Irkutsk to Bratsk 4 Infantrys moved from Irkutsk to Krasnoyarsk 1 Artillery moved from Bratsk to Yeniseysk 1 Infantry moved from Sibirsky to Yeniseysk 1 Infantry moved from W.Iran to E.Iran 1 Infantry moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Adana 1 HeavyTank moved from W.Iran to Syria Purchase Units - Russians Russians buy 1 Bunker, 2 HeavyTanks, 5 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Yeniseysk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery and 1 Infantry in Yeniseysk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Yeniseysk Russians win, taking Yeniseysk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Non Combat Move - Russians Place Units - Russians 1 Bunker, 2 HeavyTanks and 3 Tanks placed in Sverdlovsk 3 Infantrys and 3 Tanks placed in Sibirsky 2 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33