Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 2 Infantrys and 2 Tanks moved from Hupeh to Szechwan 1 Mech.Inf moved from Ayan to Zhigansk Hisaichi take Yakutsk from Russians Hisaichi take Zhigansk from Russians 1 Mech.Inf moved from Zhigansk to Olyokminsk 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Elite, 33 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Mech.Inf moved from Ayan to Koryakia Hisaichi take Kolyma from Russians Hisaichi take Koryakia from Russians 5 Infantrys, 6 Mech.Infs and 2 Tanks moved from Ayan to N.Buryat Mongolia 8 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters and 2 Fighters moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 4 Mech.Infs moved from Liaoning to Shansi 2 Tanks moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Shansi 3 Mech.Infs moved from Changchun to Chita Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Bunker, 13 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Infantry, 4 Mech.Infs and 2 Tanks Chinese defend with 1 Elite and 3 Infantrys Hisaichi roll dice for 1 Infantry, 4 Mech.Infs and 2 Tanks in Shansi, round 2 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 4 Mech.Infs and 2 Tanks in Shansi, round 3 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 3 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Shansi, round 4 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -11 Casualties for Hisaichi: 1 Infantry and 3 Mech.Infs Casualties for Chinese: 1 Elite and 3 Infantrys Battle in Olyokminsk Hisaichi attack with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank Russians defend with 1 Artillery Hisaichi roll dice for 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank in Olyokminsk, round 2 : 13/40 hits, 8.83 expected hits Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 1 Elite, 33 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Szechwan Hisaichi attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks Chinese defend with 1 Elite and 5 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 1 Elite and 5 Infantrys in Szechwan, round 2 : 3/6 hits, 2.00 expected hits 1 Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in Szechwan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 Elite and 3 Infantrys in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 4 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 2 Adv.Fighters and 1 Tank in Szechwan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Elite in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is -17 Casualties for Hisaichi: 2 Fighters, 2 Infantrys and 2 Tanks Casualties for Chinese: 1 Elite and 5 Infantrys Battle in Shensi Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Elite and 2 Infantrys Chinese defend with 1 Infantry; Russians defend with 1 AAGun Hisaichi roll dice for 1 Elite and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Szechwan to Hupeh 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 4 Fighters moved from Sumatra to Java 4 Infantrys moved from Davao to Mindanao 2 Infantrys moved from Manila to Mindoro Place Units - Hisaichi 2 B.Transports placed in 110 Sea Zone 3 ArmoredCars and 1 Bunker placed in Hupeh 4 Infantrys placed in Davao 2 Infantrys placed in Manila 3 ArmoredCars and 1 Tank placed in Liaoning 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 2.33 Russians : 0.33
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 2 Infantrys moved from Andalusia to Leon 1 Adv.Fighter moved from Andalusia to Leon 1 Adv.Fighter moved from Andalusia to Leon 1 Mech.Inf moved from Ghadames to S.Tunisia French take S.Tunisia from Italians 8 Tanks moved from Hun to Ghadames 7 Mech.Infs moved from Kufra to Ghadames 1 Mech.Inf moved from Kufra to Ghadames 2 Artillerys and 3 Infantrys moved from Kufra to Hun 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Bomber moved from Kufra to Andalusia 1 Adv.Fighter moved from Kufra to Ghadames 2 Mech.Infs moved from Belgian Congo to Kufra 7 ArmoredCars, 9 Artillerys, 2 Elites, 35 Infantrys, 3 Mech.Infs and 11 Tanks moved from Assam to Burma 5 Fighters moved from Madras to Burma 4 ArmoredCars and 1 Tank moved from Bihar to Burma 2 ArmoredCars moved from Hyderabad to Assam 1 Elite and 2 Infantrys moved from Bihar to Assam 5 Mech.Infs moved from Delhi to Burma 2 Bombers moved from Bombay to Burma 1 Mech.Inf moved from Irkutsk to Evenkia 8 Mech.Infs and 8 Tanks moved from Ghadames to S.Tunisia Purchase Units - British British buy 1 Destroyer, 26 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Leon British attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 ArmoredCar British roll dice for 2 Adv.Fighters and 2 Infantrys in Leon, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 ArmoredCar in Leon, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Leon British win, taking Leon from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Burma British attack with 11 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks Yamamoto defend with 1 Infantry; Thai defend with 1 AAGun, 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank AA fire in Burma : 1/7 hits, 1.17 expected hits 1 Bomber owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 35 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 2 : 25/83 hits, 27.00 expected hits Units damaged: 1 Bunker owned by the Thai Thai roll dice for 3 ArmoredCars, 1 Bunker, 1 Elite, 58 Infantrys and 1 Tank in Burma, round 2 : 19/64 hits, 21.17 expected hits 21 Infantrys owned by the Thai, 3 ArmoredCars owned by the Thai and 19 Infantrys owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 16 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 3 : 25/64 hits, 23.83 expected hits Thai roll dice for 1 Bunker, 1 Elite, 37 Infantrys and 1 Tank in Burma, round 3 : 14/40 hits, 13.67 expected hits 25 Infantrys owned by the Thai and 14 Infantrys owned by the British lost in Burma British roll dice for 11 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 2 Infantrys, 8 Mech.Infs and 12 Tanks in Burma, round 4 : 13/50 hits, 19.33 expected hits Thai roll dice for 1 Bunker, 1 Elite, 12 Infantrys and 1 Tank in Burma, round 4 : 7/15 hits, 5.33 expected hits 5 ArmoredCars owned by the British, 11 Infantrys owned by the Thai, 1 Elite owned by the Thai, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Burma British roll dice for 6 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks in Burma, round 5 : 16/43 hits, 17.00 expected hits Thai roll dice for 1 Bunker and 1 Tank in Burma, round 5 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 1 Tank owned by the Thai and 1 Bunker owned by the Thai lost in Burma British win, taking Burma from Thai with 5 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 34 Casualties for British: 6 ArmoredCars, 1 Bomber and 35 Infantrys Casualties for Thai: 3 ArmoredCars, 1 Bunker, 1 Elite, 57 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Bomber and 5 Fighters moved from Burma to Assam 1 AAGun moved from Bihar to Delhi 2 Infantrys moved from Wales to Manchester 10 Infantrys moved from Wales to Dover 2 Adv.Fighters moved from Leon to Mauritania Place Units - British 1 Destroyer placed in 21 Sea Zone 3 Infantrys placed in Manchester 4 Infantrys placed in Wales 8 Infantrys placed in London 6 Mech.Infs placed in Cairo 3 Infantrys placed in Hun 2 Mech.Infs placed in Cape Town British undo move 7. 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Madras 3 Infantrys placed in Delhi Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -8.50 AA fire in Burma : : -0.17 Thai : -0.17
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Anzac 1 Tank moved from Western Australia to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 2 Transports moved from 122 Sea Zone to 67 Sea Zone 2 Artillerys, 3 Elites and 1 Marine moved from Broome to 67 Sea Zone 1 Elite moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank moved from 67 Sea Zone to Java 1 Artillery and 1 Tank moved from Hollandia to Merauke 7 Infantrys moved from Hollandia to Merauke 8 Infantrys moved from South Australia to Western Australia 1 Infantry moved from New South Wales to South Australia 2 Infantrys moved from Canberra to New South Wales 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Cruiser, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 4 Fighters; Yamamoto defend with 4 Artillerys, 1 Factory, 3 Infantrys and 1 Marine Anzac roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits 3 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 5 Artillerys, 4 Elites, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 5/14 hits, 5.33 expected hits Yamamoto roll dice for 4 Artillerys, 4 Fighters and 1 Marine in Java, round 2 : 3/9 hits, 3.67 expected hits 3 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 4 Artillerys owned by the Yamamoto lost in Java Anzac roll dice for 5 Artillerys, 4 Elites, 1 Marine and 1 Tank in Java, round 3 : 4/11 hits, 4.83 expected hits Yamamoto roll dice for 4 Fighters in Java, round 3 : 2/4 hits, 2.00 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 4 Fighters owned by the Hisaichi lost in Java Anzac win, taking Java from Yamamoto with 4 Artillerys, 3 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 45 Casualties for Yamamoto: 4 Artillerys, 3 Infantrys and 1 Marine Casualties for Anzac: 1 Artillery, 1 Elite and 3 Infantrys Casualties for Hisaichi: 4 Fighters Non Combat Move - Anzac 5 Infantrys moved from Hollandia to Merauke Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Artillery placed in Broome 3 Artillerys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Anzac : 0.17
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 1 Marine, 5 Mech.Infs and 2 Tanks moved from Santiago to N.Chile 5 Mech.Infs and 2 Tanks moved from N.Chile to Argentina 5 Mech.Infs moved from Argentina to Rio De Janeiro 1 Elite moved from Suriname to Amazon 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia 1 Tank moved from Hollandia to Merauke Purchase Units - Dutch Dutch buy 1 Infantry, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Tanks placed in Java 1 Infantry and 2 Mech.Infs placed in Suriname Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 1 Tank moved from Murmansk to S.Karelia 6 Infantrys moved from N.Karelia to S.Karelia 1 Infantry moved from S.Karelia to Arkhangelsk Finns take Arkhangelsk from Russians 2 Tanks moved from S.Karelia to Gorky 2 Mech.Infs moved from N.Karelia to Gorky 1 Artillery, 1 Elite and 5 Infantrys moved from S.Karelia to Yaroslavl 2 Mech.Infs moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 1 Factory; Remaining resources: 3 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Factory placed in S.Karelia Turn Complete - Finns Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Rostov to Kuybyshev 1 ArmoredCar moved from Georgia to Kuybyshev 1 ArmoredCar and 1 Tank moved from Georgia to Kuybyshev 1 Elite moved from Rostov to Georgia 4 Tanks moved from Odessa to Rostov Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 1 Elite; Remaining resources: 7 PUs; Combat - Romanians Battle in Kuybyshev Romanians attack with 4 ArmoredCars and 2 Tanks Russians defend with 4 Infantrys Romanians roll dice for 4 ArmoredCars and 2 Tanks in Kuybyshev, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 4 Infantrys in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Kuybyshev Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 3 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Kuybyshev, round 3 : 0/3 hits, 1.00 expected hits Romanians roll dice for 3 ArmoredCars and 2 Tanks in Kuybyshev, round 4 : 4/5 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Kuybyshev, round 4 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Kuybyshev Romanians win, taking Kuybyshev from Russians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 AAGun moved from Donetsk to Rostov Place Units - Romanians 2 Artillerys and 1 Elite placed in Georgia 2 ArmoredCars placed in Rostov Turn Complete - Romanians Romanians collect 25 PUs; end with 32 PUs
Combat Hit Differential Summary :
Romanians : -1.33 Russians : -2.33
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Thai 12 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 6 Infantrys placed in Bangkok 2 Infantrys placed in Malaya Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Americans 3 Infantrys moved from Tarawa to 104 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 3 Infantrys, 1 L.Fighter and 7 S.Submarines moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from New Georgia to 109 Sea Zone 2 S.Submarines moved from 109 Sea Zone to 108 Sea Zone 1 Infantry and 1 Marine moved from Hollandia to 108 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry, 1 Marine and 2 S.Submarines moved from 108 Sea Zone to 109 Sea Zone 4 Infantrys and 1 Marine moved from 109 Sea Zone to Woleai 2 Adv.Fighters and 1 L.Fighter moved from 109 Sea Zone to Woleai 1 Elite moved from Pearl Harbor to 98 Sea Zone 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Elite and 1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Elite moved from 109 Sea Zone to Woleai 1 Destroyer and 4 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 4 S.Submarines moved from 63 Sea Zone to 67 Sea Zone 4 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 1 Tank moved from Portugal to Leon 1 Tank moved from Portugal to Leon 2 Tanks moved from Andalusia to Leon 3 Tanks moved from Madrid to Leon 1 S.Submarine moved from 49 Sea Zone to 56 Sea Zone 1 Infantry moved from Rio de Oro to Mauritania 2 ArmoredCars moved from Rio de Oro to Mauritania 3 L.Fighters moved from Andalusia to Leon 1 Transport moved from 29 Sea Zone to 27 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Thai 2 Elites moved from Northern Territory to 67 Sea Zone 2 Elites moved from 67 Sea Zone to Java 6 Infantrys moved from Hollandia to Merauke 3 S.Bombers moved from Hollandia to Shansi 1 B.Transport moved from 31 Sea Zone to 30 Sea Zone 1 Infantry moved from Azores to 30 Sea Zone 1 B.Transport and 1 Infantry moved from 30 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Portugal Purchase Units - Americans Americans buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Woleai Americans attack with 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine Yamamoto defend with 1 Tank Americans roll dice for 2 Adv.Fighters, 1 Elite, 4 Infantrys, 1 L.Fighter and 1 Marine in Woleai, round 2 : 3/9 hits, 3.00 expected hits Yamamoto roll dice for 1 Tank in Woleai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Shansi Americans attack with 3 S.Bombers Hisaichi defend with 1 Mech.Inf and 2 Tanks Americans roll dice for 3 S.Bombers in Shansi, round 2 : 2/3 hits, 2.50 expected hits Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi, 2 S.Bombers owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Shansi Americans roll dice for 1 S.Bomber in Shansi, round 3 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Americans win with 1 S.Bomber remaining. Battle score for attacker is -20 Casualties for Americans: 2 S.Bombers Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks Non Combat Move - Americans 1 S.Bomber moved from Shansi to Ningsia 2 Adv.Fighters moved from Woleai to 109 Sea Zone 1 L.Fighter moved from Woleai to 109 Sea Zone Place Units - Americans 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 74 Sea Zone 2 Artillerys and 3 Infantrys placed in Madrid 1 Artillery and 1 Infantry placed in Portugal 1 Artillery and 1 Infantry placed in Andalusia 3 Tanks placed in Rio de Oro 2 S.Submarines placed in 98 Sea Zone 1 Infantry placed in Pearl Harbor 3 S.Submarines placed in 83 Sea Zone Americans undo move 6. 1 Infantry placed in Pearl Harbor 1 S.Submarine placed in 98 Sea Zone 1 S.Submarine placed in 83 Sea Zone Americans undo move 10. Americans undo move 9. Americans undo move 8. Americans undo move 6. Americans undo move 6. 3 S.Submarines placed in 98 Sea Zone 2 Infantrys placed in South Atlantic USA 2 S.Submarines placed in 13 Sea Zone Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : 0.50 Americans : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Germans 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 4 Sea Zone 1 Infantry moved from 4 Sea Zone to Iceland Germans take Iceland from British 4 Elites and 8 Infantrys moved from Netherlands to 22 Sea Zone 3 Artillerys and 4 Tanks moved from Netherlands to 22 Sea Zone 1 Bomber moved from Provence to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 4 Elites, 8 Infantrys, 4 Tanks and 10 Transports moved from 22 Sea Zone to 11 Sea Zone 3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks moved from 11 Sea Zone to Scotland Germans take Scotland from British 2 Artillerys and 1 Elite moved from Rhine to Netherlands 1 Artillery moved from Hamburg to Netherlands 9 Infantrys moved from Aquitaine to Languedoc 6 Infantrys moved from Brittany to Aquitaine 3 Artillerys and 11 Infantrys moved from Normandy to Brittany 2 Artillerys and 6 Infantrys moved from Paris to Normandy 4 Artillerys and 4 Elites moved from Saratov to Astrakhan 1 Mech.Inf moved from Saratov to Tashkent Germans take Chimkent from Russians 1 Mech.Inf moved from Penza to Tashkent 1 Mech.Inf moved from Kirov to Yeniseysk Germans take Komi from Russians Germans take Salekhard from Russians Germans take Yeniseysk from Russians 2 Tanks moved from Gorky to Perm 16 HeavyTanks and 8 Tanks moved from Kirov to Ufa Germans take Ufa from Russians 3 Tanks moved from Penza to Ufa 3 Mech.Infs moved from Kirov to Tashkent 1 Mech.Inf moved from Gorky to Uzbekistan Germans take Uzbekistan from Russians 1 Tank moved from Stalingrad to Astrakhan 3 Tanks moved from Georgia to Erzurum 4 Mech.Infs moved from Stalingrad to Erzurum 3 Mech.Infs moved from Rostov to Erzurum 10 Mech.Infs moved from Moscow to Chimkent 4 Mech.Infs moved from Kursk to Erzurum 2 JetFighters moved from Georgia to 126 Sea Zone 1 Elite moved from Rostov to Georgia 1 Infantry moved from Tuscany to Rome 1 Infantry moved from E.Romania to Bulgaria 4 Infantrys moved from Upper Norrland to Nordland 1 Submarine moved from 110 Sea Zone to 65 Sea Zone Purchase Units - Germans Germans buy 1 Factory, 25 Infantrys and 15 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in 126 Sea Zone Germans attack with 2 JetFighters Russians defend with 1 Transport Germans roll dice for 2 JetFighters in 126 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Russians lost in 126 Sea Zone Germans win with 2 JetFighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 Transport Battle in 65 Sea Zone Germans attack with 1 Submarine Anzac defend with 1 Destroyer Germans roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Anzac lost in 65 Sea Zone Anzac win with no units remaining. Battle score for attacker is 1 Casualties for Germans: 1 Submarine Casualties for Anzac: 1 Destroyer Battle in 21 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Destroyer Germans roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 21 Sea Zone Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Tashkent Germans attack with 5 Mech.Infs Russians defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 5 Mech.Infs in Tashkent, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Tashkent, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Tashkent Germans roll dice for 5 Mech.Infs in Tashkent, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Tashkent, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Tashkent Germans win, taking Tashkent from Russians with 4 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf Battle in Nordland Germans attack with 4 Infantrys Neutral defend with 1 Infantry Germans roll dice for 4 Infantrys in Nordland, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Nordland Germans roll dice for 3 Infantrys in Nordland, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Perm Germans attack with 2 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Tanks in Perm, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Germans win, taking Perm from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Astrakhan Germans attack with 4 Artillerys, 4 Elites and 1 Tank Russians defend with 1 Infantry Germans roll dice for 4 Artillerys, 4 Elites and 1 Tank in Astrakhan, round 2 : 5/9 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Astrakhan Germans win, taking Astrakhan from Russians with 4 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Battle in Erzurum Germans attack with 11 Mech.Infs and 3 Tanks Russians defend with 2 Infantrys Germans roll dice for 11 Mech.Infs and 3 Tanks in Erzurum, round 2 : 3/14 hits, 5.17 expected hits Russians roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Erzurum Germans win, taking Erzurum from Russians with 11 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 JetFighters moved from 126 Sea Zone to Georgia 1 AAGun moved from Belgium to Picardy 1 Bomber moved from 21 Sea Zone to Brittany Place Units - Germans 1 Factory placed in Netherlands 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 5 Mech.Infs placed in Stalingrad 10 Mech.Infs placed in Moscow 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 1 Infantry placed in Danzig Turn Complete - Germans Germans collect 166 PUs; end with 166 PUs
Combat Hit Differential Summary :
Germans : -1.50 Neutral : 0.33 British : -0.33 Anzac : 0.33 Russians : -0.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Russians 2 Artillerys, 8 HeavyTanks and 5 Tanks moved from Evenkia to Sibirsky 1 Infantry moved from Irkutsk to Bratsk 4 Infantrys moved from Irkutsk to Krasnoyarsk 1 Artillery moved from Bratsk to Yeniseysk 1 Infantry moved from Sibirsky to Yeniseysk 1 Infantry moved from W.Iran to E.Iran 1 Infantry moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Adana 1 HeavyTank moved from W.Iran to Syria Purchase Units - Russians Russians buy 1 Bunker, 2 HeavyTanks, 5 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Yeniseysk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery and 1 Infantry in Yeniseysk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Yeniseysk Russians win, taking Yeniseysk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Non Combat Move - Russians Place Units - Russians 1 Bunker, 2 HeavyTanks and 3 Tanks placed in Sverdlovsk 3 Infantrys and 3 Tanks placed in Sibirsky 2 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Italians 1 Bomber moved from Rome to 56 Sea Zone 1 Bomber moved from Rome to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from Serbia to Greece 1 Tank moved from Serbia to Greece 2 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 2 Bunkers, 14 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 2 Bombers Americans defend with 1 S.Submarine Italians roll dice for 2 Bombers in 56 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 56 Sea Zone Italians win with 2 Bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Italians 2 Bombers moved from 56 Sea Zone to Greece Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys placed in Provence 2 Infantrys placed in Lombardy 2 Infantrys placed in Rome 1 JetFighter placed in Rome Turn Complete - Italians Italians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : 0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - French 4 Adv.Fighters, 2 Bombers and 1 Tank moved from Syria to W.Iran 1 Infantry moved from Syria to Adana 1 Infantry moved from Lower Egypt to Palestine 1 Elite moved from Mersa Matruh to Lower Egypt 3 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - French French buy 1 Adv.Fighter, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Fighter placed in Syria 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto 3 Tanks moved from East Gobi to Ulan Bator 1 Infantry moved from Hupeh to Szechwan Yamamoto take Szechwan from Chinese 1 Infantry moved from N.French Indochina to N.Thailand 2 Adv.Fighters, 3 Fighters and 3 L.Fighters moved from 110 Sea Zone to Davao 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 4 B.Carriers, 6 B.Transports and 3 Destroyers moved from 110 Sea Zone to 92 Sea Zone 6 Infantrys moved from Hong Kong to 92 Sea Zone 6 Infantrys moved from 92 Sea Zone to N.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 1 Tank moved from Kwangsi to N.French Indochina 3 Mech.Infs moved from Okhotsk to Bulun Yamamoto take Bulun from Russians 3 Mech.Infs moved from Bulun to Khatanga Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Elite, 8 Infantrys and 5 L.Fighters; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ulan Bator Yamamoto attack with 3 Tanks Chinese defend with 4 Infantrys Yamamoto roll dice for 3 Tanks in Ulan Bator, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 4 Infantrys in Ulan Bator, round 2 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Ulan Bator Yamamoto roll dice for 2 Tanks in Ulan Bator, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ulan Bator, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ulan Bator Yamamoto win, taking Ulan Bator from Russians with 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Tanks Casualties for Chinese: 4 Infantrys Battle in Khatanga Yamamoto attack with 3 Mech.Infs Russians defend with 1 Infantry Yamamoto roll dice for 3 Mech.Infs in Khatanga, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Yamamoto win, taking Khatanga from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter, 4 Fighters and 1 L.Fighter moved from Tokyo to Flores Place Units - Yamamoto 1 Bunker and 8 Infantrys placed in Tokyo 5 L.Fighters placed in 92 Sea Zone 1 Elite placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50 Russians : 0.00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Yamamoto 1 Infantry moved from Suiyuan to Shansi Chinese take Shansi from Hisaichi 12 Infantrys moved from Ningsia to Shensi 1 Elite and 12 Infantrys moved from Lanchow to Szechwan 4 Infantrys moved from E.Sinkiang to Khobdo 1 Infantry moved from W.Qinghai to Gobi Altai 1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys and 2 Marines moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 12 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 12 Infantrys in Shensi, round 2 : 0/12 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Chinese roll dice for 11 Infantrys in Shensi, round 3 : 1/11 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 10 Infantrys remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 1 Elite and 12 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 12 Infantrys in Szechwan, round 2 : 5/13 hits, 2.33 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Elite and 11 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 4 Infantrys and 2 Marines placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33 Yamamoto : 0.67 Chinese : -0.17
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from S.Buryat Mongolia to Irkutsk 1 Elite and 33 Infantrys moved from Olyokminsk to Evenkia 2 Infantrys moved from N.Buryat Mongolia to Irkutsk 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk 6 Mech.Infs and 2 Tanks moved from N.Buryat Mongolia to Evenkia 5 Mech.Infs and 1 Tank moved from Olyokminsk to Evenkia 3 Mech.Infs moved from Chita to Evenkia 3 ArmoredCars moved from Liaoning to Chahar 8 Infantrys moved from Chita to Eastern Mongolia 2 ArmoredCars moved from Hupeh to Shansi 1 Adv.Fighter moved from Hupeh to Shansi 1 Adv.Fighter moved from Hupeh to Chahar 1 Tank moved from Liaoning to Chahar 1 B.Transport moved from 110 Sea Zone to 111 Sea Zone 3 Infantrys moved from Mindoro to 111 Sea Zone 1 B.Transport moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 2 Infantrys moved from Manila to Mindoro 2 Infantrys moved from Davao to Mindanao 2 B.Transports and 8 Infantrys moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Flores to Soembawa 8 Infantrys moved from 110 Sea Zone to Lombok 7 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Cruisers, 1 Destroyer, 14 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Adv.Fighter and 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 2 ArmoredCars in Shansi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Evenkia Hisaichi attack with 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks British defend with 1 Mech.Inf Hisaichi roll dice for 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks in Evenkia, round 2 : 14/51 hits, 14.33 expected hits Russians roll dice for 1 Mech.Inf in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Evenkia Hisaichi win, taking Evenkia from Russians with 1 Elite, 33 Infantrys, 14 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Irkutsk Hisaichi attack with 1 Elite and 3 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 3 Infantrys in Irkutsk, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Irkutsk, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Soembawa Hisaichi attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Chahar Hisaichi attack with 1 Adv.Fighter, 3 ArmoredCars and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 3 ArmoredCars and 1 Tank in Chahar, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shansi to Hupeh 1 Adv.Fighter moved from Chahar to Hupeh Place Units - Hisaichi 1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh 8 Infantrys placed in Changchun 3 Cruisers and 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Manila 1 Infantry placed in Davao Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : 0.33 Russians : 0.00 Dutch : 0.67
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British AA fire in E.Morocco : 0/2 hits, 0.33 expected hits 2 Artillerys, 24 Infantrys and 3 Tanks moved from Manchester to Scotland 1 Tank moved from Dover to Scotland 1 Infantry moved from Leon to Navarre British take Navarre from Germans 1 Mech.Inf moved from S.Tunisia to N.Tunisia French take N.Tunisia from Italians 1 Mech.Inf moved from N.Tunisia to N.Algeria French take N.Algeria from Italians 1 Mech.Inf moved from N.Algeria to S.Algeria French take S.Algeria from Italians 1 Adv.Fighter moved from Ghadames to S.Tunisia 2 Artillerys and 6 Infantrys moved from Hun to Ghadames 2 Mech.Infs moved from Kufra to S.Tunisia 1 Infantry moved from Lower Egypt to Palestine 6 Mech.Infs moved from Cairo to Syria 2 Mech.Infs moved from Cape Town to Belgian Congo 5 ArmoredCars, 9 Artillerys, 2 Elites, 8 Mech.Infs and 12 Tanks moved from Burma to S.Thailand 2 ArmoredCars, 1 Bomber and 5 Fighters moved from Assam to S.Thailand 1 Elite and 1 Infantry moved from Assam to Yunnan 3 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Adv.Fighters moved from Mauritania to S.Tunisia 1 Bomber moved from Andalusia to S.Tunisia Purchase Units - British British buy 21 Infantrys and 11 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Elite and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Elite and 1 Infantry in Yunnan, round 3 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Scotland British attack with 2 Artillerys, 24 Infantrys and 4 Tanks Germans defend with 3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks British roll dice for 2 Artillerys, 24 Infantrys and 4 Tanks in Scotland, round 2 : 10/30 hits, 7.00 expected hits Germans roll dice for 3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks in Scotland, round 2 : 11/19 hits, 7.00 expected hits 2 Elites owned by the Germans, 8 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Scotland British roll dice for 2 Artillerys, 13 Infantrys and 4 Tanks in Scotland, round 3 : 2/19 hits, 5.17 expected hits Germans roll dice for 3 Artillerys, 2 Elites and 4 Tanks in Scotland, round 3 : 5/9 hits, 3.67 expected hits 2 Elites owned by the Germans and 5 Infantrys owned by the British lost in Scotland British roll dice for 2 Artillerys, 8 Infantrys and 4 Tanks in Scotland, round 4 : 4/14 hits, 4.33 expected hits Germans roll dice for 3 Artillerys and 4 Tanks in Scotland, round 4 : 3/7 hits, 3.00 expected hits 3 Artillerys owned by the Germans, 3 Infantrys owned by the British and 1 Tank owned by the Germans lost in Scotland British roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Scotland, round 5 : 4/11 hits, 3.83 expected hits Germans roll dice for 3 Tanks in Scotland, round 5 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 22 Casualties for British: 19 Infantrys Casualties for Germans: 3 Artillerys, 4 Elites, 8 Infantrys and 4 Tanks Battle in S.Thailand British attack with 7 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 5 Fighters, 8 Mech.Infs and 12 Tanks Thai defend with 1 AAGun, 2 Bunkers and 21 Infantrys AA fire in S.Thailand : 1/6 hits, 1.00 expected hits 1 Fighter owned by the British lost in S.Thailand British roll dice for 7 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 4 Fighters, 8 Mech.Infs and 12 Tanks in S.Thailand, round 2 : 18/43 hits, 17.00 expected hits Units damaged: 2 Bunkers owned by the Thai Thai roll dice for 2 Bunkers and 21 Infantrys in S.Thailand, round 2 : 7/23 hits, 8.00 expected hits 7 ArmoredCars owned by the British and 16 Infantrys owned by the Thai lost in S.Thailand British roll dice for 9 Artillerys, 1 Bomber, 2 Elites, 4 Fighters, 8 Mech.Infs and 12 Tanks in S.Thailand, round 3 : 13/36 hits, 14.67 expected hits Thai roll dice for 2 Bunkers and 5 Infantrys in S.Thailand, round 3 : 4/7 hits, 2.67 expected hits 5 Infantrys owned by the Thai, 2 Bunkers owned by the Thai and 4 Artillerys owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 5 Artillerys, 1 Bomber, 2 Elites, 4 Fighters, 8 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 2 Casualties for British: 7 ArmoredCars, 4 Artillerys and 1 Fighter Casualties for Thai: 2 Bunkers and 21 Infantrys Non Combat Move - British 1 Bomber and 4 Fighters moved from S.Thailand to Burma 1 Infantry moved from Assam to Burma 2 Infantrys moved from Dover to Manchester 8 Infantrys moved from London to Wales 4 Infantrys moved from Dover to Wales Place Units - British 4 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London 3 Mech.Infs placed in Hun 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 5 Infantrys placed in Delhi Turn Complete - British British collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : -1.00 AA fire in S.Thailand : : 0.00 AA fire in E.Morocco : : -0.33 Yamamoto : -0.67 Thai : 0.33
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Anzac 3 Artillerys, 2 Elites and 1 Marine moved from Java to Sumatra 6 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from Merauke to 113 Sea Zone 1 Artillery moved from Merauke to 113 Sea Zone 3 Artillerys moved from Townsville to 113 Sea Zone 1 Transport moved from 113 Sea Zone to 67 Sea Zone 5 Infantrys moved from Merauke to 113 Sea Zone 4 Artillerys, 5 Infantrys, 1 Tank and 5 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 1 Elite and 1 Tank moved from Java to Sumatra 5 Artillerys, 9 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Infantry moved from South Australia to Western Australia 2 Infantrys moved from New South Wales to South Australia 1 Infantry moved from Port Moresby to West Papua 5 Infantrys moved from Hollandia to Merauke Purchase Units - Anzac Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 4 Artillerys, 3 Elites, 1 Marine and 1 Tank Hisaichi defend with 1 Bunker; Thai defend with 3 Infantrys Anzac roll dice for 4 Artillerys, 3 Elites, 1 Marine and 1 Tank in Sumatra, round 2 : 2/9 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Sumatra Anzac roll dice for 3 Artillerys, 2 Elites, 1 Marine and 1 Tank in Sumatra, round 3 : 3/7 hits, 3.17 expected hits Hisaichi roll dice for 1 Bunker and 2 Infantrys in Sumatra, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Thai and 1 Bunker owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 3 Artillerys, 2 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Artillery and 1 Elite Casualties for Thai: 3 Infantrys Casualties for Hisaichi: 1 Bunker Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 2 Destroyers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Anzac : -2.17
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TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Dutch 1 Elite and 1 Tank moved from Bahia to Salvador 5 Mech.Infs moved from Rio De Janeiro to Salvador 2 Mech.Infs moved from Suriname to Salvador Purchase Units - Dutch Dutch buy 2 Bunkers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Salvador Dutch attack with 1 Elite, 7 Mech.Infs and 1 Tank Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Elite, 7 Mech.Infs and 1 Tank in Salvador, round 2 : 1/9 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 4/4 hits, 1.67 expected hits 4 Mech.Infs owned by the Dutch and 1 Infantry owned by the Neutral lost in Salvador Dutch roll dice for 1 Elite, 3 Mech.Infs and 1 Tank in Salvador, round 3 : 1/5 hits, 2.00 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits 2 Mech.Infs owned by the Dutch and 1 Infantry owned by the Neutral lost in Salvador Dutch roll dice for 1 Elite, 1 Mech.Inf and 1 Tank in Salvador, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Neutral lost in Salvador Dutch roll dice for 1 Elite, 1 Mech.Inf and 1 Tank in Salvador, round 5 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Tank in Salvador, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Dutch loses 0 PUs for violating Salvadors neutrality. Dutch win, taking Salvador from Neutral with 1 Elite, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -22 Casualties for Dutch: 6 Mech.Infs Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Dutch 1 Elite moved from Amazon to Suriname 1 Marine moved from N.Chile to Argentina 2 Tanks moved from Argentina to Amazon Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname 1 Bunker and 2 Infantrys placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : 1.50 Dutch : -3.00
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Finns 1 Infantry moved from Arkhangelsk to Komi 2 Tanks moved from Gorky to Ufa 2 Mech.Infs moved from Gorky to Alma Ata Finns take Alma Ata from Russians 1 Artillery, 1 Elite and 5 Infantrys moved from Yaroslavl to Gorky 6 Infantrys moved from S.Karelia to Arkhangelsk 1 Tank moved from S.Karelia to Gorky 2 Mech.Infs moved from Vyborg to Komi Purchase Units - Finns Finns buy 4 Artillerys and 2 Tanks; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns 1 AAGun moved from Arkhangelsk to Komi Place Units - Finns 4 Artillerys placed in Arkhangelsk 2 Tanks placed in S.Karelia Turn Complete - Finns Finns collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
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@Whackamatt ROM, & THAI.