yeah you did push it too far lol
20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 9 fighters moved from 22 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Romania to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 42 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport 3 submarines owned by the Japanese Submerged Americans roll dice for 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 infantry, 7 submarines and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Midway to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Germany to Romania 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 19 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hunan, round 2 : 6/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 8 infantry moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 36 PUs; British buy 1 artillery, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 armour, 6 artilleries, 9 infantry and 8 mech_infantrys moved from Persia to Eastern Persia 2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 marines moved from Persia to 80 Sea Zone 2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 3 armour and 12 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 3 submarines moved from 80 Sea Zone to 81 Sea Zone 2 carriers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 4 fighters moved from 80 Sea Zone to Egypt 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Algeria to Tunisia Place Units - British 1 submarine placed in 81 Sea Zone 1 tactical_bomber placed in Egypt 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 0.17 Chinese : 2.83 Japanese : 1.33 AA fire in Germany : : -0.17 -
TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 9 fighters moved from 22 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Romania to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 42 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport 3 submarines owned by the Japanese Submerged Americans roll dice for 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 infantry, 7 submarines and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from Midway to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Germany to Romania 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 19 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hunan, round 2 : 6/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 8 infantry moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 36 PUs; British buy 1 artillery, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 armour, 6 artilleries, 9 infantry and 8 mech_infantrys moved from Persia to Eastern Persia 2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 marines moved from Persia to 80 Sea Zone 2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Egypt 3 armour and 12 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 3 submarines moved from 80 Sea Zone to 81 Sea Zone 2 carriers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 4 fighters moved from 80 Sea Zone to Egypt 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Algeria to Tunisia Place Units - British 1 submarine placed in 81 Sea Zone 1 tactical_bomber placed in Egypt 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 22 Sea Zone: 1 battleship EDIT: Adding units owned by British to 45 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.17 Chinese : 2.83 Japanese : 1.33 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Albania to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 tactical_bomber moved from Southern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone 4 transports moved from 97 Sea Zone to 96 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Libya to 96 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 1.17 Russians : -0.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 22 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport Japanese defend with 3 submarines ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 submarine Casualties for Japanese: 3 submarines Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Java to 45 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : 0.00 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 49 PUs; Germans buy 3 artilleries, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Karelia to Novgorod 3 bombers moved from Western Germany to Novgorod 2 infantry moved from Germany to Poland 3 fighters and 2 tactical_bombers moved from Western Germany to Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win with 3 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Poland Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Poland Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 3 : 6/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Novgorod to Norway 3 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 4 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Poland to Norway 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Poland to Norway 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 3 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 4 infantry placed in Germany 4 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 bomber EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Changing ownership of Novgorod from Russians to Germans EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 5.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 4 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 3 infantry moved from Baltic States to Poland 1 fighter moved from Belarus to Poland 1 tactical_bomber moved from Belarus to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Poland Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bulgaria Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Belarus to Romania 1 armour and 6 mech_infantrys moved from Belarus to Romania 4 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 5 armour and 3 mech_infantrys moved from Russia to Belarus 3 infantry moved from Belarus to Baltic States 2 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Poland to Romania 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 4 armour, 1 infantry and 5 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 1.33 Italians : 0.33 Russians : 1.00 -
I apologize for the delay. As my free time has been limited the past several weeks, I have not had the time to think carefully about a number of critical decisions. I have already made several serious mistakes because of careless oversights. Will get to J-14 turn this afternoon or tomorrow morning at the latest.
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@ArtofWar1947 No problem.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from India to 42 Sea Zone 2 bombers moved from Shan State to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 bombers and 1 fighter ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 3 bombers and 1 fighter in 42 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 3 bombers and 1 fighter moved from 42 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 7 destroyers, 10 fighters, 4 infantry, 1 marine, 6 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to French Indo China 3 artilleries, 17 infantry and 2 mech_infantrys moved from West India to India 3 infantry moved from Burma to India 1 mech_infantry moved from Yunnan to Kwangsi 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsi to Kwangsi 3 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Shan State to Yunnan 3 infantry moved from Shan State to Burma 2 infantry moved from Malaya to Shan State 1 aaGun and 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun, 1 artillery and 10 infantry moved from Korea to Manchuria 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 3 artilleries placed in India 3 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in French Indo China 2 destroyers and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.50 -
@ArtofWar1947
Please move 1 Japanese fighter from India to FIC (NCM). Thanks. -
TripleA Move Summary: British round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - British British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 2 cruisers and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese EDIT: 2 transports moved from 92 Sea Zone to 91 Sea Zone -
@ArtofWar1947 Scramble in sz97?
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@Adam514
Scramble 3 fighters. -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Romania to Cyprus 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in Crete Battle in Cyprus Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus Americans win, taking 44 Sea Zone from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Cyprus to Romania 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 3 submarines moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 3 carriers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 43 Sea Zone to 45 Sea Zone EDIT: 1 submarine moved from 44 Sea Zone to 46 Sea Zone EDIT: Chinese undo move 2. EDIT: Chinese undo move 1. EDIT: 1 submarine moved from 44 Sea Zone to 46 Sea Zone EDIT: 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 18 infantry moved from Hunan to Anhwe 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Anhwe, round 2 : 7/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 81 Sea Zone to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 2 cruisers and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to 97 Sea Zone 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese EDIT: 2 transports moved from 92 Sea Zone to 91 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers; Americans loiter and taunt Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/17 hits, 8.83 expected hits Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 battleship owned by the Italians Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 3 submarines owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/17 hits, 8.83 expected hits Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 fighters owned by the Italians, 1 submarine owned by the British, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 4 : 4/10 hits, 5.67 expected hits Italians roll dice for 2 battleships, 2 fighters and 4 transports in 97 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone 4 transports owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71 Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports Battle in Northern Italy British converts factory_major into different units Non Combat Move - British 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Romania 1 bomber moved from 97 Sea Zone to Romania 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 3 armour and 12 mech_infantrys moved from Iraq to Eastern Persia 4 infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 6 artilleries, 9 infantry and 1 marine moved from Egypt to Trans-Jordan 1 battleship moved from 45 Sea Zone to 33 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -1.33 British : -5.00 Americans : 0.67 Chinese : 2.67 Japanese : 0.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Albania to Bulgaria Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 marine Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Bulgaria Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 2 armour moved from Albania to Slovakia Hungary 2 aaGuns, 6 infantry and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,1,5,1 Italians collect 2 PUs (8 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : 1.17 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to Caroline Islands 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to 99 Sea Zone 2 infantry moved from Germany to Poland 2 fighters moved from Norway to Poland 1 tactical_bomber moved from Norway to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Western Germany to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Poland to Norway 4 armour moved from Karelia to Norway 1 bomber moved from Novgorod to Norway 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 3 fighters moved from Poland to Germany 2 fighters moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary Place Units - Germans 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany 1 infantry and 2 mech_infantrys placed in Norway 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 37 PUs (9 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Baltic States to Poland 1 fighter moved from Romania to Poland 1 fighter moved from Romania to Bulgaria 2 infantry moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Belarus to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Eastern Poland Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 4 armour, 1 artillery and 3 mech_infantrys moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Bulgaria to Belarus 2 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bessarabia 2 aaGuns, 14 armour, 30 artilleries, 53 infantry and 13 mech_infantrys moved from Romania to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Ukraine 4 armour and 5 mech_infantrys moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine Russians undo move 1. 3 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : 3.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry and 5 mech_infantrys moved from Kwangsi to Kiangsi 3 mech_infantrys moved from Kwangtung to Kiangsi 1 mech_infantry moved from French Indo China to Kiangsi 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 bombers moved from French Indo China to Java 2 infantry moved from India to West India 1 fighter moved from India to West India 1 fighter moved from French Indo China to West India 1 fighter moved from French Indo China to West India 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi Combat - Japanese Battle in Java Japanese attack with 4 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 bombers and 2 infantry in Java, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in West India Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 1/20 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 8 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from Chahar to Jehol 3 infantry moved from Burma to India 3 fighters moved from West India to India 2 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 2 battleships, 8 carriers, 1 cruiser, 7 destroyers, 10 fighters, 7 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 4 bombers moved from Java to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 marine EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Turning off Edit Mode 3 artilleries placed in India 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 56 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Romania to Shensi 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0.33





