20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            3 bombers moved from Norway to Novgorod
            2 infantry moved from Germany to Poland
            3 fighters and 2 tactical_bombers moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from Russians
            1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
            3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary
            1 infantry moved from Greater Southern Germany to Yugoslavia
            4 artilleries and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
            3 bombers moved from Novgorod to Western Germany
            3 fighters and 2 tactical_bombers moved from Poland to Western Germany
            2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry moved from Norway to Finland
            5 armour moved from Norway to Karelia
    
        Place Units - Germans
            1 infantry placed in France
            3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Norway
            4 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            3 infantry moved from Romania to Bulgaria
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            2 infantry moved from Bessarabia to Romania
            1 artillery and 2 infantry moved from Eastern Poland to Romania
            1 artillery moved from Bessarabia to Romania
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Poland to Romania
            2 infantry moved from Belarus to Baltic States
            5 armour and 3 mech_infantrys moved from Belarus to Romania
            3 armour and 6 mech_infantrys moved from Russia to Belarus
            4 infantry moved from Bryansk to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            5 armour, 2 infantry and 3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.50
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            3 infantry moved from Romania to Bulgaria
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            2 infantry moved from Bessarabia to Romania
            1 artillery and 2 infantry moved from Eastern Poland to Romania
            1 artillery moved from Bessarabia to Romania
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Poland to Romania
            2 infantry moved from Belarus to Baltic States
            5 armour and 3 mech_infantrys moved from Belarus to Romania
            3 armour and 6 mech_infantrys moved from Russia to Belarus
            4 infantry moved from Bryansk to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            5 armour, 2 infantry and 3 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Removing units owned by Russians from Romania: 1 fighter
            EDIT: Adding units owned by Russians to Belarus: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Java
            1 infantry moved from West India to Eastern Persia
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            1 bomber moved from India to Persia
            1 artillery and 1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Eastern Persia
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 1 marine, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            2 infantry moved from Jehol to Chahar
            1 aaGun and 2 infantry moved from Shantung to Jehol
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India
            1 bomber moved from Persia to India
            2 infantry moved from India to West India
            2 mech_infantrys moved from Burma to West India
            3 infantry moved from Burma to India
            3 infantry moved from Shan State to Burma
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Kwangtung to Kiangsi
            2 mech_infantrys moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 bombers moved from Java to Shan State
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser and 3 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in India
            1 bomber placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    British : 0.67
    ANZAC : 0.00
    Americans : -0.33
    Chinese : 0.33
    Japanese : -0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            9 fighters moved from 22 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Romania to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 10 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 4 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 infantry, 7 submarines and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Midway to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 bomber moved from Germany to Romania
            2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Marianas
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            19 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Hunan, round 2 : 6/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter and 8 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 36 PUs; 
            British buy 1 artillery, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 armour, 6 artilleries, 9 infantry and 8 mech_infantrys moved from Persia to Eastern Persia
            2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 marines moved from Persia to 80 Sea Zone
            2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone
            2 marines moved from 81 Sea Zone to Egypt
            3 armour and 12 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            3 submarines moved from 80 Sea Zone to 81 Sea Zone
            2 carriers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            4 fighters moved from 80 Sea Zone to Egypt
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 tactical_bomber placed in Egypt
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : 2.83
    Japanese : 1.33
    AA fire in Germany : : -0.17
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            9 fighters moved from 22 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 bomber moved from Romania to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 10 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                3 submarines owned by the Japanese Submerged
                    Americans roll dice for 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 4 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 infantry, 7 submarines and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Midway to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 bomber moved from Germany to Romania
            2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Marianas
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            19 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Hunan, round 2 : 6/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter and 8 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 36 PUs; 
            British buy 1 artillery, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 armour, 6 artilleries, 9 infantry and 8 mech_infantrys moved from Persia to Eastern Persia
            2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 marines moved from Persia to 80 Sea Zone
            2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone
            2 marines moved from 81 Sea Zone to Egypt
            3 armour and 12 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            3 submarines moved from 80 Sea Zone to 81 Sea Zone
            2 carriers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            4 fighters moved from 80 Sea Zone to Egypt
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 tactical_bomber placed in Egypt
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 22 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 45 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : 2.83
    Japanese : 1.33
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 fighter moved from 97 Sea Zone to Bulgaria
            1 tactical_bomber moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone
            4 transports moved from 97 Sea Zone to 96 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from Libya to 96 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
                Japanese defend with 3 submarines
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 3 submarines
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from Java to 45 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 49 PUs; 
            Germans buy 3 artilleries, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Karelia to Novgorod
            3 bombers moved from Western Germany to Novgorod
            2 infantry moved from Germany to Poland
            3 fighters and 2 tactical_bombers moved from Western Germany to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win with 3 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Poland
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 3 : 6/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Novgorod to Norway
            3 infantry moved from Finland to Karelia
            3 mech_infantrys moved from Norway to Karelia
            4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Poland to Norway
            1 fighter moved from Eastern Poland to Western Germany
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Poland to Norway
            1 fighter and 1 tactical_bomber moved from Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 artillery and 4 infantry placed in Germany
            4 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
            EDIT: Changing ownership of Novgorod from Russians to Germans
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            3 infantry moved from Baltic States to Poland
            1 fighter moved from Belarus to Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            2 infantry moved from Romania to Bulgaria
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Poland
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour moved from Belarus to Romania
            1 armour and 6 mech_infantrys moved from Belarus to Romania
            4 infantry moved from Bessarabia to Romania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Novgorod to Belarus
            5 armour and 3 mech_infantrys moved from Russia to Belarus
            3 infantry moved from Belarus to Baltic States
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Volgograd to Ukraine
            1 fighter moved from Poland to Romania
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 armour, 1 infantry and 5 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.33
    Russians : 1.00
    

    Savegame


  • @Adam514

    I apologize for the delay. As my free time has been limited the past several weeks, I have not had the time to think carefully about a number of critical decisions. I have already made several serious mistakes because of careless oversights. Will get to J-14 turn this afternoon or tomorrow morning at the latest.

  • '19 '17

    @ArtofWar1947 No problem.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 bomber moved from India to 42 Sea Zone
            2 bombers moved from Shan State to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 3 bombers and 1 fighter
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 3 bombers and 1 fighter in 42 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            3 bombers and 1 fighter moved from 42 Sea Zone to French Indo China
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 7 destroyers, 10 fighters, 4 infantry, 1 marine, 6 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 bomber moved from Japan to French Indo China
            3 artilleries, 17 infantry and 2 mech_infantrys moved from West India to India
            3 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to Kwangsi
            2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
            3 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 aaGun and 2 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun, 1 artillery and 10 infantry moved from Korea to Manchuria
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            3 infantry placed in Malaya
            3 mech_infantrys placed in Kwangtung
            2 infantry and 1 mech_infantry placed in French Indo China
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.50
    

    Savegame


  • @ArtofWar1947
    Please move 1 Japanese fighter from India to FIC (NCM). Thanks.

  • '19 '17

    TripleA Move Summary: British round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 81 Sea Zone to 97 Sea Zone
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            2 cruisers and 1 marine moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Northern Italy
            6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
            1 fighter moved from Romania to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            EDIT: 2 transports moved from 92 Sea Zone to 91 Sea Zone
    

    Savegame

  • '19 '17

    @ArtofWar1947 Scramble in sz97?


  • @Adam514
    Scramble 3 fighters.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Romania to Cyprus
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Americans creates battle in territory 44 Sea Zone
            Battle in Crete
            Battle in Cyprus
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Cyprus
                Americans win, taking 44 Sea Zone from Japanese, taking Crete from Italians, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Cyprus to Romania
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            3 carriers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            2 mech_infantrys moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 43 Sea Zone to 45 Sea Zone
            EDIT: 1 submarine moved from 44 Sea Zone to 46 Sea Zone
            EDIT: Chinese undo move 2.
            EDIT: Chinese undo move 1.
            EDIT: 1 submarine moved from 44 Sea Zone to 46 Sea Zone
            EDIT: 1 submarine moved from 43 Sea Zone to 56 Sea Zone
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            18 infantry moved from Hunan to Anhwe
            1 fighter and 2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Anhwe, round 2 : 7/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 81 Sea Zone to 97 Sea Zone
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            2 cruisers and 1 marine moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Northern Italy
            6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
            1 fighter moved from Romania to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            EDIT: 2 transports moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers; Americans loiter and taunt
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/17 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 3 submarines owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/17 hits, 8.83 expected hits
                    Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 fighters owned by the Italians, 1 submarine owned by the British, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 4 : 4/10 hits, 5.67 expected hits
                    Italians roll dice for 2 battleships, 2 fighters and 4 transports in 97 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone
                    4 transports owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports
            Battle in Northern Italy
                British converts factory_major into different units
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Romania
            1 bomber moved from 97 Sea Zone to Romania
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            3 armour and 12 mech_infantrys moved from Iraq to Eastern Persia
            4 infantry moved from Iraq to Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            6 artilleries, 9 infantry and 1 marine moved from Egypt to Trans-Jordan
            1 battleship moved from 45 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 transport placed in 106 Sea Zone
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -5.00
    Americans : 0.67
    Chinese : 2.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Albania to Bulgaria
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 marine
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Bulgaria
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            2 armour moved from Albania to Slovakia Hungary
            2 aaGuns, 6 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,1,5,1
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to Caroline Islands
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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