L20 Snigg (X) vs Dawgoneit (A+16)


  • @Snigg no

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            18 armour, 12 artilleries, 9 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 7 mech_infantrys moved from Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers moved from Novgorod to Bryansk
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 28/87 hits, 29.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 26 armour, 12 artilleries, 1 fighter, 9 infantry, 35 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to 110 Sea Zone
            8 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Belarus to Bryansk
            1 fighter and 4 tactical_bombers moved from Bryansk to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -1.00
    Russians : -0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 8 mech_infantrys
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 tactical_bombers
    104 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.

    Thanks,
    Snigg


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 armour moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 armour moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 armour moved from Kansu to Shensi
            2 armour moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 armour
                Japanese defend with 2 mech_infantrys
                    Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 armour in Yakut S.S.R., round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 armour in Yakut S.S.R., round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                    Russians roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 6 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 7 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 7 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 2 armour
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Russians : -2.50
    Japanese : -1.00
    

    Savegame


  • @Snigg said in L20 Snigg (X) vs Dawgoneit (A+16):

    @dawgoneit I meant to move one of the AA from Belarus to Novogrod…I forgot I was purchasing only planes there this turn. Would you mind if that got edited? If not, no biggie.

    Thanks,
    Snigg

    go ahead. no worries.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Hopei
            5 mech_infantrys moved from Kweichow to Shensi
            1 bomber moved from Kweichow to Hopei
            1 bomber moved from Kweichow to Shensi
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 42 Sea Zone
            5 artilleries and 5 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 5 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 4.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Hopei, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 bomber and 5 mech_infantrys
                British defend with 2 infantry and 1 mech_infantry; Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 5 mech_infantrys in Shensi, round 2 : 0/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 3 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Shensi
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                 retreated to Shensi
                Chinese win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Japanese: 5 mech_infantrys
                Casualties for British: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Hopei
            1 bomber moved from Hopei to Kiangsu
            1 bomber moved from Shensi to Kiangsu
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 armour and 3 artilleries moved from West India to India
            1 mech_infantry moved from Soviet Far East to Amur
            3 fighters moved from 16 Sea Zone to Japan
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Americans : 0.33
    Chinese : -0.17
    Japanese : -1.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 harbour
    Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag
    Kweichow : 1 flag
    Hunan : 1 flag
    Hopei : 1 flag, 1 aaGun and 3 mech_infantrys
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag, 1 artillery and 1 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 mech_infantry
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Celebes : 1 flag
    Java : 1 flag, 5 artilleries and 5 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
    44 Sea Zone : 1 flag, 1 destroyer
    43 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 1 flag, 3 submarines
    39 Sea Zone : 1 flag
    6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
    55 Sea Zone : 1 submarine
    West India : 1 flag
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Syria to Bulgaria
            1 fighter moved from Sikang to Russia
            1 fighter moved from Iraq to Sikang
            1 bomber moved from Eastern United States to Morocco
            2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Bulgaria
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Bulgaria
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery placed in Western United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 4.
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Syria to Bulgaria
            1 fighter moved from Sikang to Russia
            1 fighter moved from Iraq to Sikang
            1 bomber moved from Eastern United States to Morocco
            2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in Bulgaria
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Bulgaria, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Bulgaria
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery placed in Western United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 4.
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 mech_infantry moved from Persia to West India
                  UK_Pacific take West India from Japanese
            3 armour, 3 artilleries and 7 mech_infantrys moved from Persia to Eastern Persia
            6 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from 95 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            4 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Algeria to Tunisia
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 battleship and 1 carrier moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Greece
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : 0.00
    Americans : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_minor; Remaining resources: 9 PUs; 
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Albania to Greece
            1 armour moved from Bulgaria to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northern Italy
                Italians attack with 1 armour and 4 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 armour and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
            Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.33
    

    Territory Summary for Italians :

    Northern Italy : 1 armour, 1 factory_minor and 3 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
    Bessarabia : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 artillery and 3 infantry
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from Rostov to Tambov
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from Rostov to Tambov
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.83
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
            1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit assuming no scramble again out of London for the destroyer vs. sub/3 ftr battle?

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
            1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
                Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
                    Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
                    26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
                    31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
                    6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
                    Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
                    Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
                Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
                Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            3 tactical_bombers moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 submarines placed in 110 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    AA fire in Russia : : 0.00
    Americans : -1.00
    Russians : 7.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag, 4 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 4 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
    Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    104 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
    

    Savegame

  • '22 '21 '20 '17 '15

    @dawgoneit we can reroll the sea battle if you like…I got hit hard in Russia, but managed to hold on at the end.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
            1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
            4 mech_infantrys moved from Eastern Poland to Belarus
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
                Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
                    Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
                    26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
                    31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
                    Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
                    6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                    Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
                    Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
                    Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
                Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
                Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            3 tactical_bombers moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 submarines placed in 110 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    AA fire in Russia : : 0.00
    Americans : -1.00
    Russians : 7.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Belarus : 1 flag, 4 mech_infantrys
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 4 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
    Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    104 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Novosibirsk
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 mech_infantrys moved from Hopei to Shensi
            2 bombers moved from Kiangsu to Shensi
            1 artillery and 2 infantry moved from India to West India
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in West India
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers and 3 mech_infantrys
                Chinese defend with 2 infantry; Russians defend with 1 armour
                    Japanese roll dice for 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Kweichow
            2 bombers moved from Shensi to French Indo China
            1 artillery and 1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from Java to 42 Sea Zone
            5 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 42 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Kiangsu
            1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.50
    Chinese : -0.17
    UK_Pacific : -0.33
    Japanese : 7.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 2 mech_infantrys
    Yunnan : 1 flag, 2 artilleries and 2 infantry
    Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
    Hunan : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag, 1 artillery and 1 infantry
    India : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 9 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 4 destroyers and 3 submarines
    39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
    25 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
    55 Sea Zone : 1 destroyer
    West India : 1 flag, 1 artillery and 2 infantry
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Sikang to Persia
            1 bomber moved from Morocco to Southern Italy
            1 transport moved from 12 Sea Zone to 26 Sea Zone
            2 destroyers moved from 94 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            3 fighters moved from 104 Sea Zone to Morocco
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Central United States to Eastern United States
            1 bomber moved from Southern Italy to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Southern Italy : : -0.17
    Americans : -0.00
    Japanese : -1.00
    

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