20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            2 mech_infantrys moved from Karelia to Finland
            4 armour and 4 mech_infantrys moved from Novgorod to Finland
            5 armour and 7 mech_infantrys moved from Poland to Novgorod
            10 infantry moved from Germany to Poland
            1 infantry moved from Romania to Eastern Poland
            3 infantry moved from Romania to Slovakia Hungary
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter and 3 tactical_bombers moved from Egypt to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 infantry and 1 tactical_bomber placed in Novgorod
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 27 artilleries, 52 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 armour, 27 artilleries, 54 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 27 artilleries, 54 infantry and 1 mech_infantry in Eastern Poland, round 2 : 24/83 hits, 23.17 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 armour, 27 artilleries, 53 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            5 armour and 3 mech_infantrys moved from Bryansk to Eastern Poland
            2 artilleries and 7 infantry moved from Russia to Smolensk
            1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kiangsu
            1 bomber moved from French Indo China to Shantung
            3 bombers moved from French Indo China to Kiangsu
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Shantung
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to Celebes
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kiangsu
                Japanese attack with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/11 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 infantry in Shantung, round 2 : 2/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 8/12 hits, 5.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 39 Sea Zone to 44 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Shan State to 38 Sea Zone
            3 artilleries and 5 infantry moved from India to West India
            2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to 44 Sea Zone
            4 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
            1 fighter moved from Kiangsu to Japan
            1 bomber moved from Shantung to Kwangtung
            3 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 39 Sea Zone
            2 infantry placed in India
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 0.33
    Japanese : 4.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 46 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            3 carriers, 5 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            2 fighters moved from Gibraltar to Norway
            1 fighter moved from Eastern United States to Gibraltar
            2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 transport moved from 112 Sea Zone to 103 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 armour placed in Norway
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Anhwe
            6 infantry moved from Chahar to Anhwe
            11 infantry moved from Hopei to Anhwe
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Iraq
            1 artillery and 4 infantry moved from Persia to Iraq
            1 bomber moved from Persia to Trans-Jordan
            2 fighters moved from Trans-Jordan to Iraq
            1 armour, 1 artillery and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            2 fighters moved from Gibraltar to Norway
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Trans-Jordan to Iraq
            1 fighter moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,4,3,4,5,3,5,4,6,6,1
            British collect 35 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 3.17
    Chinese : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 battleship, 2 cruisers and 4 transports moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from Slovakia Hungary to Poland
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 artillery placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Java
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            2 bombers moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    

    Savegame


  • @ArtofWar1947
    Scramble to defend SZ 112 or SZ 125?

  • '19 '17

    @ArtofWar1947 No scramble.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            2 bombers moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Egypt to Southern Italy
            7 fighters moved from Egypt to Slovakia Hungary
            1 aaGun, 4 artilleries and 22 infantry moved from Romania to Slovakia Hungary
            3 armour, 20 infantry and 11 mech_infantrys moved from Poland to Slovakia Hungary
            6 infantry moved from Germany to Slovakia Hungary
            6 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            5 armour and 7 mech_infantrys moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
            2 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary
            2 bombers moved from Belarus to Slovakia Hungary
            1 fighter moved from 112 Sea Zone to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 bomber, 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            2 fighters and 4 mech_infantrys placed in Western Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Russians : 0.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            3 artilleries and 11 infantry moved from Smolensk to Belarus
            2 infantry moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Poland
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 3 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 12 infantry in Belarus, round 2 : 4/15 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Belarus
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            2 aaGuns, 6 armour, 27 artilleries, 50 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Norway
            1 artillery moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            2 bombers moved from French Indo China to Java
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 2 artilleries and 10 infantry moved from Manchuria to Korea
            3 infantry moved from Shantung to Kiangsu
            3 fighters moved from Japan to Kiangsu
            2 fighters moved from French Indo China to Kiangsu
            2 tactical_bombers moved from India to Kiangsu
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            2 bombers moved from Java to Shan State
            1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from Kwangtung to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from India to West India
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from 39 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
            1 infantry moved from Burma to India
            2 infantry moved from Shan State to Burma
            1 mech_infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Szechwan
            2 infantry moved from French Indo China to Siam
            1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 fighters and 1 infantry placed in Japan
            3 infantry placed in India
            1 destroyer and 2 submarines placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 aaGuns, 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            6 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 22 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            6 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 mech_infantry moved from Libya to Tobruk
            2 aaGuns, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Norway
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 103 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            3 aaGuns placed in Norway
            5 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 1 infantry moved from Anhwe to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            19 infantry moved from Anhwe to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            2 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            2 fighters moved from Trans-Jordan to Romania
            1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter moved from United Kingdom to Norway
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            3 mech_infantrys placed in Iraq
            1 artillery, 1 infantry and 1 marine placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.50
    Americans : 0.00
    Chinese : -0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            4 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Egypt to Alexandria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 artillery and 2 mech_infantrys
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery and 2 mech_infantrys
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                Italians attack with 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry in Alexandria, round 2 : 8/23 hits, 6.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 3 infantry moved from 99 Sea Zone to Cyprus
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
            2 aaGuns moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Novgorod to Finland
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -1.00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from Caroline Islands to 34 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Queensland
            1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 112 Sea Zone
            9 armour, 10 infantry and 13 mech_infantrys moved from Finland to Norway
            1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway
            2 bombers, 9 fighters and 3 tactical_bombers moved from Slovakia Hungary to Norway
    

    Savegame


  • @ArtofWar1947
    Scramble to defend transports in SZ 112?

    Max defense and OOL instructions Norway?

  • '19 '17

    @ArtofWar1947 Scramble 1 Russian tac to 112, and max defense but killing UK units before US units of same value.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 112 Sea Zone
            9 armour, 10 infantry and 13 mech_infantrys moved from Finland to Norway
            1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway
            2 bombers, 9 fighters and 3 tactical_bombers moved from Slovakia Hungary to Norway
    
        Combat - Germans
            Americans scrambles 1 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 4 transports; Russians defend with 1 tactical_bomber
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 tactical_bomber and 4 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in 112 Sea Zone
                Americans win with 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter
            Battle in Norway
                Germans attack with 9 armour, 3 bombers, 15 fighters, 10 infantry, 13 mech_infantrys and 6 tactical_bombers
                British defend with 2 aaGuns, 4 fighters and 2 infantry; Americans defend with 5 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry, 2 marines and 2 mech_infantrys; Russians defend with 1 fighter
                    AA fire in Norway : 3/21 hits, 3.50 expected hits
                    3 fighters owned by the Germans lost in Norway
                    Germans roll dice for 9 armour, 3 bombers, 12 fighters, 10 infantry, 13 mech_infantrys and 6 tactical_bombers in Norway, round 2 : 19/53 hits, 20.33 expected hits
                    Americans roll dice for 7 aaGuns, 4 armour, 4 artilleries, 12 fighters, 13 infantry, 2 marines and 2 mech_infantrys in Norway, round 2 : 17/37 hits, 17.00 expected hits
                    2 aaGuns owned by the British, 5 aaGuns owned by the Americans, 10 infantry owned by the Germans, 10 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans roll dice for 9 armour, 3 bombers, 12 fighters, 6 mech_infantrys and 6 tactical_bombers in Norway, round 3 : 17/36 hits, 17.50 expected hits
                    Americans roll dice for 4 armour, 4 artilleries, 12 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Norway, round 3 : 12/25 hits, 13.00 expected hits
                    3 fighters owned by the Germans, 3 armour owned by the Germans, 4 armour owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 marines owned by the Americans, 6 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 mech_infantrys owned by the Americans lost in Norway
                    Germans roll dice for 6 armour, 3 bombers, 9 fighters and 6 tactical_bombers in Norway, round 4 : 18/24 hits, 13.50 expected hits
                    Americans roll dice for 8 fighters in Norway, round 4 : 7/8 hits, 5.33 expected hits
                    1 fighter owned by the Russians, 3 fighters owned by the Germans, 1 armour owned by the Germans, 7 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Norway
                Germans win, taking Norway from Americans with 5 armour, 3 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 4 armour, 9 fighters, 10 infantry, 13 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 5 aaGuns, 4 armour, 4 artilleries, 7 fighters, 11 infantry, 2 marines and 2 mech_infantrys
                Casualties for British: 2 aaGuns, 4 fighters and 2 infantry
                Casualties for Russians: 1 fighter
            Scrambled unit stays in territory 112 Sea Zone
    
        Non Combat Move - Germans
            1 tactical_bomber could not land in 112 Sea Zone and was removed
            1 bomber, 6 fighters and 3 tactical_bombers moved from Norway to Slovakia Hungary
            2 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
            2 bombers moved from Norway to Western Germany
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            7 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from France to Western Germany
            4 artilleries and 6 infantry moved from France to Northern Italy
            1 mech_infantry moved from Novgorod to Karelia
            1 aaGun and 5 infantry moved from Novgorod to Karelia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Place Units - Germans
            4 mech_infantrys placed in Western Germany
            1 infantry and 9 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
            EDIT: Adding units owned by Germans to France: 2 infantry
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Norway : : -0.50
    Americans : 1.17
    

    Savegame

Suggested Topics

  • 1
  • 14
  • 22
  • 127
  • 28
  • 192
  • 357
  • 220
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.8k

Users

40.6k

Topics

1.8m

Posts