I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?20L BM3 ArtofWar1947 (Axis) vs. Adam514 (Allies+15) G2
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Archangel Combat - Germans Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 2 mech_infantrys moved from Karelia to Finland 4 armour and 4 mech_infantrys moved from Novgorod to Finland 5 armour and 7 mech_infantrys moved from Poland to Novgorod 10 infantry moved from Germany to Poland 1 infantry moved from Romania to Eastern Poland 3 infantry moved from Romania to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Poland 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from France to Western Germany 1 fighter and 3 tactical_bombers moved from Egypt to Western Germany 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 2 infantry and 1 tactical_bomber placed in Novgorod 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 27 artilleries, 52 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland 2 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel Combat - Russians Battle in Eastern Poland Russians attack with 1 armour, 27 artilleries, 54 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 27 artilleries, 54 infantry and 1 mech_infantry in Eastern Poland, round 2 : 24/83 hits, 23.17 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 27 artilleries, 53 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 5 armour and 3 mech_infantrys moved from Bryansk to Eastern Poland 2 artilleries and 7 infantry moved from Russia to Smolensk 1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 1 bomber moved from French Indo China to Shantung 3 bombers moved from French Indo China to Kiangsu 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to Celebes 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/11 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 bomber and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Shantung, round 2 : 2/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 8/12 hits, 5.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 44 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 3 artilleries and 5 infantry moved from India to West India 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsi to Yunnan 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 4 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from Kiangsu to Japan 1 bomber moved from Shantung to Kwangtung 3 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China 1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone Place Units - Japanese 1 submarine placed in 39 Sea Zone 2 infantry placed in India 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.33 Japanese : 4.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 carriers, 5 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 2 fighters moved from Gibraltar to Norway 1 fighter moved from Eastern United States to Gibraltar 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 103 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 112 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Norway 1 fighter placed in Eastern United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Anhwe 6 infantry moved from Chahar to Anhwe 11 infantry moved from Hopei to Anhwe 2 infantry moved from Shensi to Hopei Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 artilleries and 1 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Iraq 1 artillery and 4 infantry moved from Persia to Iraq 1 bomber moved from Persia to Trans-Jordan 2 fighters moved from Trans-Jordan to Iraq 1 armour, 1 artillery and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 artillery and 1 infantry moved from Algeria to Tunisia 1 aaGun and 2 infantry moved from United Kingdom to Scotland 2 fighters moved from Gibraltar to Norway 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Trans-Jordan to Iraq 1 fighter moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Trans-Jordan to Iraq 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 81 Sea Zone to 72 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,4,3,4,5,3,5,4,6,6,1 British collect 35 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 3.17 Chinese : 0.33 Japanese : 1.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 battleship, 2 cruisers and 4 transports moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 aaGun moved from Slovakia Hungary to Poland Place Units - Italians 3 infantry placed in Egypt 1 artillery placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Java Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 2 bombers moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone -
@ArtofWar1947
Scramble to defend SZ 112 or SZ 125? -
@ArtofWar1947 No scramble.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 2 bombers moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 112 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Egypt to Southern Italy 7 fighters moved from Egypt to Slovakia Hungary 1 aaGun, 4 artilleries and 22 infantry moved from Romania to Slovakia Hungary 3 armour, 20 infantry and 11 mech_infantrys moved from Poland to Slovakia Hungary 6 infantry moved from Germany to Slovakia Hungary 6 mech_infantrys moved from Western Germany to Slovakia Hungary 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 5 armour and 7 mech_infantrys moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Slovakia Hungary 2 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary 2 bombers moved from Belarus to Slovakia Hungary 1 fighter moved from 112 Sea Zone to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber, 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany Place Units - Germans 2 fighters and 4 mech_infantrys placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 3 artilleries and 11 infantry moved from Smolensk to Belarus 2 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Poland Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 3 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 12 infantry in Belarus, round 2 : 4/15 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 1 artillery and 9 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 aaGuns, 6 armour, 27 artilleries, 50 infantry and 4 mech_infantrys moved from Eastern Poland to Romania 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Norway 1 artillery moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia Place Units - Russians 3 infantry placed in Ukraine 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Java Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 2 artilleries and 10 infantry moved from Manchuria to Korea 3 infantry moved from Shantung to Kiangsu 3 fighters moved from Japan to Kiangsu 2 fighters moved from French Indo China to Kiangsu 2 tactical_bombers moved from India to Kiangsu 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 2 bombers moved from Java to Shan State 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 4 infantry moved from India to West India 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 39 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 1 infantry moved from Burma to India 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Szechwan 2 infantry moved from French Indo China to Siam 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 3 fighters and 1 infantry placed in Japan 3 infantry placed in India 1 destroyer and 2 submarines placed in 36 Sea Zone 3 infantry placed in Kwangtung 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 aaGuns, 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 6 fighters moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 bomber moved from Gibraltar to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 22 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 22 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 6 fighters moved from 22 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 mech_infantry moved from Libya to Tobruk 2 aaGuns, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 103 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Western United States to Central United States Place Units - Americans 3 aaGuns placed in Norway 5 infantry placed in Central United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 fighter and 1 infantry moved from Anhwe to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 19 infantry moved from Anhwe to Kweichow 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hunan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 2 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan 2 fighters moved from Trans-Jordan to Romania 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 artilleries and 5 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan 1 fighter moved from United Kingdom to Norway 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq Place Units - British 1 mech_infantry placed in Union of South Africa 3 mech_infantrys placed in Iraq 1 artillery, 1 infantry and 1 marine placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -1.00 British : -0.50 Americans : 0.00 Chinese : -0.67 Japanese : 1.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Egypt to Alexandria Combat - Italians Battle in Cyprus Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 artillery and 2 mech_infantrys Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Alexandria Italians attack with 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry in Alexandria, round 2 : 8/23 hits, 6.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 4 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 3 infantry moved from 99 Sea Zone to Cyprus 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone 2 aaGuns moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Novgorod to Finland Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.83 British : -1.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Queensland 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 destroyer moved from 23 Sea Zone to 26 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.67 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 9 armour, 10 infantry and 13 mech_infantrys moved from Finland to Norway 1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway 2 bombers, 9 fighters and 3 tactical_bombers moved from Slovakia Hungary to Norway -
@ArtofWar1947
Scramble to defend transports in SZ 112?Max defense and OOL instructions Norway?
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@ArtofWar1947 Scramble 1 Russian tac to 112, and max defense but killing UK units before US units of same value.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 9 armour, 10 infantry and 13 mech_infantrys moved from Finland to Norway 1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway 2 bombers, 9 fighters and 3 tactical_bombers moved from Slovakia Hungary to Norway Combat - Germans Americans scrambles 1 units out of Norway to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 4 transports; Russians defend with 1 tactical_bomber Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 tactical_bomber and 4 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 112 Sea Zone Americans win with 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter Battle in Norway Germans attack with 9 armour, 3 bombers, 15 fighters, 10 infantry, 13 mech_infantrys and 6 tactical_bombers British defend with 2 aaGuns, 4 fighters and 2 infantry; Americans defend with 5 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry, 2 marines and 2 mech_infantrys; Russians defend with 1 fighter AA fire in Norway : 3/21 hits, 3.50 expected hits 3 fighters owned by the Germans lost in Norway Germans roll dice for 9 armour, 3 bombers, 12 fighters, 10 infantry, 13 mech_infantrys and 6 tactical_bombers in Norway, round 2 : 19/53 hits, 20.33 expected hits Americans roll dice for 7 aaGuns, 4 armour, 4 artilleries, 12 fighters, 13 infantry, 2 marines and 2 mech_infantrys in Norway, round 2 : 17/37 hits, 17.00 expected hits 2 aaGuns owned by the British, 5 aaGuns owned by the Americans, 10 infantry owned by the Germans, 10 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway Germans roll dice for 9 armour, 3 bombers, 12 fighters, 6 mech_infantrys and 6 tactical_bombers in Norway, round 3 : 17/36 hits, 17.50 expected hits Americans roll dice for 4 armour, 4 artilleries, 12 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Norway, round 3 : 12/25 hits, 13.00 expected hits 3 fighters owned by the Germans, 3 armour owned by the Germans, 4 armour owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 marines owned by the Americans, 6 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 6 armour, 3 bombers, 9 fighters and 6 tactical_bombers in Norway, round 4 : 18/24 hits, 13.50 expected hits Americans roll dice for 8 fighters in Norway, round 4 : 7/8 hits, 5.33 expected hits 1 fighter owned by the Russians, 3 fighters owned by the Germans, 1 armour owned by the Germans, 7 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Norway Germans win, taking Norway from Americans with 5 armour, 3 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 4 armour, 9 fighters, 10 infantry, 13 mech_infantrys and 3 tactical_bombers Casualties for Americans: 5 aaGuns, 4 armour, 4 artilleries, 7 fighters, 11 infantry, 2 marines and 2 mech_infantrys Casualties for British: 2 aaGuns, 4 fighters and 2 infantry Casualties for Russians: 1 fighter Scrambled unit stays in territory 112 Sea Zone Non Combat Move - Germans 1 tactical_bomber could not land in 112 Sea Zone and was removed 1 bomber, 6 fighters and 3 tactical_bombers moved from Norway to Slovakia Hungary 2 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary 2 bombers moved from Norway to Western Germany 4 mech_infantrys moved from Western Germany to Slovakia Hungary 7 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from France to Western Germany 4 artilleries and 6 infantry moved from France to Northern Italy 1 mech_infantry moved from Novgorod to Karelia 1 aaGun and 5 infantry moved from Novgorod to Karelia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Place Units - Germans 4 mech_infantrys placed in Western Germany 1 infantry and 9 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2.17 AA fire in Norway : : -0.50 Americans : 1.17





