Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
@dawgoneit No worries
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Infantry moved from Yakutsk to Magadan
Masaharu take Magadan from Russians
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 13 Infantrys, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Masaharu
Non Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
1 Artillery and 3 Infantrys moved from Belogorsk to Quingdao
9 Infantrys moved from Vostok to Quingdao
1 Artillery and 3 Infantrys moved from Manchuria to Belogorsk
2 Destroyers moved from sz15 to sz7
2 Destroyers moved from sz1 to sz7
1 T.Boat and 5 Transports moved from sz1 to sz15
Place Units - Masaharu
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
6 Infantrys and 1 Marine placed in Akina
1 S.Sub placed in sz16
Turn Complete - Masaharu
Masaharu collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
2 Infantrys and 1 Marine moved from Kyzal to Ulaan Ude
1 Artillery moved from Ustkut to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
4 Infantrys and 1 Marine moved from Kaask to Kyzal
4 Infantrys moved from Kyzyl to Kaask
4 Infantrys moved from Achinsk to Kyzyl
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Artillery moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to Irkutsk
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Irkutsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
Place Units - Russians
1 Elite, 4 Infantrys and 1 Tank placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : 0.33
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Tanks moved from Nagasaki to sz74
1 Artillery moved from Naha to sz74
1 Artillery moved from S.Japan to sz74
15 Infantrys moved from Nagasaki to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz60
1 B.Transport and 4 Infantrys moved from sz74 to sz60
8 Infantrys moved from sz60 to N.S
2 EarlyFighters moved from sz60 to N.S
1 Bomber moved from Davao to N.S
2 Artillerys, 7 Infantrys, 3 Tanks and 6 Transports moved from sz74 to sz60
2 Artillerys, 7 Infantrys and 3 Tanks moved from sz60 to N.S
2 Artillerys and 1 Infantry moved from Punay to sz68
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz68 to sz60
1 Infantry moved from sz60 to N.S
2 Artillerys moved from sz60 to N.S
1 Artillery and 1 Infantry moved from Davao to sz70
1 Artillery and 1 Transport moved from sz70 to sz67
1 Artillery moved from sz67 to Frenchindochina
1 Tank moved from Mindor to sz68
1 B.Transport and 1 Tank moved from sz68 to sz67
1 Tank moved from sz67 to N.French I.
Yamamoto take N.French I. from British
1 Infantry moved from New Britain to sz47
1 Infantry and 1 T.Boat moved from sz47 to sz46
1 Infantry moved from sz46 to Townsville
Yamamoto take Townsville from Anzac
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Infantry moved from sz48 to N.G
Yamamoto take N.G from British
5 Infantrys moved from Shangsi to Sian
1 Infantry moved from Tokyo to sz78
2 Artillerys moved from Tokyo to sz78
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz71
2 Artillerys and 1 Infantry moved from sz71 to Samar
Purchase Units - Yamamoto
Yamamoto buy 4 Destroyers, 1 Fighter, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.S
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 16 Infantrys and 3 Tanks
British defend with 8 Artillerys, 13 Infantrys and 2 Tanks; Americans defend with 1 EarlyFighter; Anzac defend with 1 EarlyFighter; Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 2 EarlyFighters, 16 Infantrys and 3 Tanks in N.S, round 2 : 9/26 hits, 7.50 expected hits
Dutch roll dice for 9 Artillerys, 2 EarlyFighters, 14 Infantrys and 3 Tanks in N.S, round 2 : 11/28 hits, 10.17 expected hits
11 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in N.S
Yamamoto roll dice for 4 Artillerys, 1 Bomber, 2 EarlyFighters, 5 Infantrys and 3 Tanks in N.S, round 3 : 4/15 hits, 5.67 expected hits
Dutch roll dice for 9 Artillerys, 2 EarlyFighters, 5 Infantrys and 3 Tanks in N.S, round 3 : 5/19 hits, 7.17 expected hits
5 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in N.S
1 Bomber owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto retreated
Yamamoto roll dice for 4 Artillerys and 3 Tanks in N.S, round 4 : 1/7 hits, 2.83 expected hits
Dutch roll dice for 9 Artillerys, 2 EarlyFighters, 1 Infantry and 3 Tanks in N.S, round 4 : 6/15 hits, 5.83 expected hits
4 Artillerys owned by the Yamamoto, 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
Yamamoto roll dice for 1 Tank in N.S, round 5 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 9 Artillerys, 2 EarlyFighters and 3 Tanks in N.S, round 5 : 7/14 hits, 5.50 expected hits
1 Artillery owned by the Dutch and 1 Tank owned by the Yamamoto lost in N.S
Dutch win with 8 Artillerys, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -31
Casualties for Yamamoto: 4 Artillerys, 16 Infantrys and 3 Tanks
Casualties for British: 13 Infantrys
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in Frenchindochina
Yamamoto attack with 1 Artillery
British defend with 1 Mech.Inf
Yamamoto roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Mech.Inf in Frenchindochina, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Frenchindochina
British win with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery
Battle in Samar
Yamamoto attack with 2 Artillerys and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Samar, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from N.S to Malaya
2 EarlyFighters moved from N.S to sz60
1 Battleship, 1 Carrier and 2 Destroyers moved from sz78 to sz18
1 Destroyer moved from sz18 to sz71
Place Units - Yamamoto
1 Fighter placed in Tokyo
1 Transport placed in sz70
3 Infantrys placed in Davao
4 Destroyers placed in sz78
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.67
Yamamoto : -0.83
Americans : -0.67
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Burma to Chunking
Chinese take Chunking from Yamamoto
1 Tankette moved from Gansu to Shansi
Chinese take Shangsi from Hisaichi
Chinese take Shansi from Hisaichi
3 Infantrys moved from Sikang to W.Sian
1 Infantry moved from Gansu to Shangsi
3 Infantrys moved from Gansu to N.Shangsi
2 Fighters moved from Gansu to W.Sian
1 EarlyFighter moved from Gansu to N.Shangsi
5 Tanks moved from Szechwan to Sian
5 Tanks and 1 Tankette moved from Gansu to Sian
1 Artillery moved from S.Mongolia to Gansu
1 Mech.Inf moved from Tsingnan to W.Sian
Purchase Units - Chinese
Chinese buy 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 2 Fighters, 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 Fighters, 3 Infantrys and 1 Mech.Inf in W.Sian, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 2 Fighters, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 3 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 3 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Sian
Chinese attack with 10 Tanks and 1 Tankette
Hisaichi defend with 1 Infantry; Yamamoto defend with 5 Infantrys
Chinese roll dice for 10 Tanks and 1 Tankette in Sian, round 2 : 7/11 hits, 5.33 expected hits
Hisaichi roll dice for 6 Infantrys in Sian, round 2 : 1/6 hits, 2.00 expected hits
1 Tankette owned by the Chinese, 5 Infantrys owned by the Yamamoto and 1 Infantry owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 10 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Tankette
Casualties for Hisaichi: 1 Infantry
Casualties for Yamamoto: 5 Infantrys
Non Combat Move - Chinese
1 Tank and 2 Tankettes moved from Gobi to Gansu
1 Elite and 4 Infantrys moved from Tsingnan to Gansu
5 Infantrys and 1 Marine moved from Xining to Tsingnan
2 Artillerys and 1 Infantry moved from Cheng to Ming Jong
2 Fighters moved from W.Sian to Gansu
1 EarlyFighter moved from N.Shangsi to Gansu
1 Fighter moved from Urumal to Gansu
1 Mech.Inf moved from Urumal to Tsingnan
1 Tank moved from Urumal to Gobi
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
2 Mech.Infs and 2 Tanks placed in Urumal
Turn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
3 Artillerys moved from Hongkong to sz67
3 Infantrys moved from Hongkong to sz67
3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz60
3 Artillerys and 3 Infantrys moved from sz60 to N.S
3 Artillerys moved from S.Borneo to sz60
3 Artillerys moved from sz60 to N.S
4 EarlyFighters moved from sz60 to N.S
1 Bomber and 1 EarlyFighter moved from Malaya to N.S
1 B.Transport and 2 Transports moved from sz60 to sz67
1 Artillery and 2 Infantrys moved from Hopeh to Shansi
3 Mech.Infs moved from Hopeh to N.Shangsi
1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
1 EarlyFighter moved from E.Shansi to Shangsi
1 Artillery, 1 Bomber, 2 EarlyFighters, 6 Infantrys, 3 Mech.Infs, 3 Tanks and 2 Tankettes moved from E.Shansi to N.Shangsi
1 Mech.Inf moved from Tientsin to N.Shangsi
1 Infantry moved from Manchuria to Hsingan
1 Tank moved from Malaya to Frenchindochina
1 Tank moved from Malaya to Frenchindochina
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 B.Transports, 1 Elite, 16 Infantrys, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Tankette
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tankette in Shansi, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Tankette
Battle in N.S
Hisaichi attack with 6 Artillerys, 1 Bomber, 5 EarlyFighters and 3 Infantrys
British defend with 8 Artillerys and 2 Tanks; Americans defend with 1 EarlyFighter; Anzac defend with 1 EarlyFighter; Dutch defend with 1 Tank
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 6 Artillerys, 1 Bomber, 5 EarlyFighters and 3 Infantrys in N.S, round 2 : 6/15 hits, 5.33 expected hits
Dutch roll dice for 8 Artillerys, 2 EarlyFighters and 3 Tanks in N.S, round 2 : 4/13 hits, 5.17 expected hits
6 Artillerys owned by the British, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.S
Hisaichi roll dice for 5 Artillerys, 1 Bomber and 5 EarlyFighters in N.S, round 3 : 3/11 hits, 4.00 expected hits
Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 3 Tanks in N.S, round 3 : 1/7 hits, 3.17 expected hits
2 Artillerys owned by the British, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
Hisaichi roll dice for 4 Artillerys, 1 Bomber and 5 EarlyFighters in N.S, round 4 : 4/10 hits, 3.67 expected hits
Dutch roll dice for 2 EarlyFighters and 2 Tanks in N.S, round 4 : 3/4 hits, 2.00 expected hits
1 EarlyFighter owned by the Anzac, 2 Tanks owned by the British, 1 EarlyFighter owned by the Americans and 3 Artillerys owned by the Hisaichi lost in N.S
Hisaichi win, taking N.S from Dutch with 1 Artillery, 1 Bomber and 5 EarlyFighters remaining. Battle score for attacker is 37
Casualties for Hisaichi: 5 Artillerys and 3 Infantrys
Casualties for British: 8 Artillerys and 2 Tanks
Casualties for Dutch: 1 Tank
Casualties for Americans: 1 EarlyFighter
Casualties for Anzac: 1 EarlyFighter
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 6 Infantrys, 7 Mech.Infs, 3 Tanks and 2 Tankettes
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 6 Infantrys, 7 Mech.Infs, 3 Tanks and 2 Tankettes in N.Shangsi, round 2 : 10/22 hits, 8.17 expected hits
Chinese roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 Bomber, 2 EarlyFighters, 5 Infantrys, 7 Mech.Infs, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 2 Tanks
British defend with 1 Mech.Inf
Hisaichi roll dice for 2 Tanks in Frenchindochina, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Frenchindochina, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Frenchindochina
Hisaichi roll dice for 1 Tank in Frenchindochina, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in Frenchindochina, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Frenchindochina
Hisaichi win, taking Frenchindochina from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Mech.Inf
Non Combat Move - Hisaichi
4 EarlyFighters moved from N.S to sz60
1 EarlyFighter moved from N.S to Malaya
1 Bomber moved from N.S to Malaya
1 T.Boat moved from sz67 to sz74
1 Infantry moved from Formosa to sz74
1 Infantry moved from sz74 to Fukien
1 Infantry moved from Hopeh to Shansi
1 Tank moved from Tientsin to E.Shansi
1 Artillery and 1 Infantry moved from Tientsin to Peking
1 Bomber moved from N.Shangsi to E.Shansi
1 EarlyFighter moved from Shangsi to Hanan
1 EarlyFighter moved from N.Shangsi to Nanking
1 EarlyFighter moved from N.Shangsi to E.Shansi
2 Mech.Infs moved from Seoul to Hopeh
Place Units - Hisaichi
6 Infantrys placed in Malaya
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Infantrys placed in Hongkong
1 Elite and 2 Infantrys placed in Tientsin
3 Mech.Infs and 2 Tankettes placed in Seoul
2 B.Transports placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
British : 0.33
Chinese : -0.17
Dutch : -2.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Transport moved from sz59 to sz60
1 Elite and 1 Infantry moved from Malaya to sz60
1 Elite and 1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 T.Boat moved from sz68 to sz70
1 EarlyFighter, 1 Elite, 2 Tanks and 4 Tankettes moved from Malaya to Thailand
1 Elite and 4 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 2 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 AAGun moved from Malaya to Phuket
Place Units - Thai
2 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes placed in Phuket
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
3 Artillerys and 1 Infantry moved from N.Chunking to Hanan
2 Infantrys moved from Burma to N.French I.
1 Mech.Inf moved from Bengal to N.French I.
1 Mech.Inf moved from Bengal to Kwangsi
British take Kwangsi from Yamamoto
1 Mech.Inf moved from Bengal to Burma
4 Artillerys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz64
4 Artillerys and 2 Infantrys moved from sz64 to Burma
4 Transports moved from sz66 to sz63
2 Artillerys and 1 Marine moved from Sumatra to N.S
3 Mech.Infs moved from Dheli to Bengal
2 Infantrys moved from Calcutta to C.India
1 L.Fighter moved from Moresby to sz46
1 Infantry and 1 Tank moved from New Guinea to N.G
2 Tanks moved from New Guinea to N.G
2 Tankettes moved from Vancouver to N.Canada
2 Infantrys moved from Alaska to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 4 Infantrys, 2 Marines, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in sz46
British attack with 1 L.Fighter
Yamamoto defend with 1 T.Boat
British roll dice for 1 L.Fighter in sz46, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 T.Boat in sz46, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in sz46
British win with 1 L.Fighter remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Battle in N.G
British attack with 1 Infantry and 3 Tanks
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 3 Tanks in N.G, round 2 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in N.G, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.G
British win, taking N.G from Yamamoto with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Hanan
British attack with 3 Artillerys and 1 Infantry
Hisaichi defend with 1 EarlyFighter
British roll dice for 3 Artillerys and 1 Infantry in Hanan, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 EarlyFighter in Hanan, round 2 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Hisaichi lost in Hanan
British win, taking Hanan from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 EarlyFighter
Battle in N.S
British attack with 2 Artillerys and 1 Marine
Hisaichi defend with 1 Artillery
British roll dice for 2 Artillerys and 1 Marine in N.S, round 2 : 3/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in N.S, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
British win, taking N.S from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Hisaichi: 1 Artillery
Battle in N.French I.
British attack with 2 Infantrys and 1 Mech.Inf
Yamamoto defend with 1 Tank
British roll dice for 2 Infantrys and 1 Mech.Inf in N.French I., round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in N.French I., round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.French I.
British win, taking N.French I. from Yamamoto with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Non Combat Move - British
1 L.Fighter moved from sz46 to Moresby
Place Units - British
4 Artillerys, 2 Infantrys and 2 Marines placed in Calcutta
3 Mech.Infs placed in Dheli
1 Infantry and 2 Tankettes placed in Vancouver
1 Infantry and 2 Tanks placed in Moresby
Turn Complete - British
British collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 2.50
Hisaichi : 0.17
Yamamoto : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
2 Artillerys moved from Sumatra to N.S
14 Infantrys moved from Sumatra to N.S
1 Battleship, 1 Carrier, 1 Submarine and 5 Transports moved from sz56 to sz57
1 Artillery and 3 Tanks moved from Bali to Java
1 Artillery and 5 Infantrys moved from Soem to sz57
1 Artillery and 5 Infantrys moved from sz57 to Java
1 Transport moved from sz50 to sz49
1 Artillery moved from Derby to sz49
1 Infantry moved from Derby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz46
1 Infantry moved from Derby to sz50
1 Infantry and 1 T.Boat moved from sz50 to sz81
1 Infantry moved from sz81 to Ceram
Anzac take Ceram from Yamamoto
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz50 to sz58
1 Artillery and 2 Infantrys moved from sz58 to Celebs
1 Artillery and 3 Infantrys moved from Derby to sz50
1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57
1 Artillery and 1 Infantry moved from sz46 to Townsville
1 Artillery and 3 Infantrys moved from sz57 to Java
2 Transports moved from sz57 to sz50
3 Infantrys moved from Derby to sz50
3 Infantrys moved from sz50 to Soem
1 Infantry moved from S.W.Australia to W.Australia
1 Infantry moved from Melbourne to S.W.Australia
1 Artillery, 1 Infantry and 1 Marine moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Townsville
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Townsville, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Townsville, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Townsville
Anzac win, taking Townsville from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Celebs
Anzac attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Celebs, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Celebs
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 4 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Celebs
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 5 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Celebs, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 6 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Celebs, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Celebs
Anzac win, taking Celebs from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Java
Anzac attack with 3 Artillerys, 8 Infantrys and 3 Tanks
Thai defend with 1 Elite and 1 Infantry
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Java
Anzac roll dice for 3 Artillerys, 8 Infantrys and 3 Tanks in Java, round 2 : 2/14 hits, 4.33 expected hits
Thai roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Java
Anzac win, taking Java from Thai with 3 Artillerys, 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 1 Elite and 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
2 Artillerys and 1 Elite placed in W.Australia
3 Infantrys placed in Darwin
5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -3.17
Thai : -2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Destroyer moved from sz56 to sz59
1 Bomber moved from Wake to sz18
2 Carriers, 4 Destroyers and 2 Fighters moved from sz20 to sz18
2 Fighters moved from sz25 to sz18
1 Fighter moved from Wake to sz18
2 B.Transports moved from sz4 to sz5
2 Artillerys and 2 Tanks moved from Anchorage to sz5
2 Infantrys moved from N.Canada to sz5
2 Infantrys moved from N.Canada to Anchorage
2 Artillerys and 3 Infantrys moved from British Columbia to N.Canada
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz5 to sz4
1 Tank moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
2 Artillerys, 3 Infantrys and 3 Tanks moved from sz4 to Palana
Purchase Units - Americans
Americans buy 3 Destroyers, 3 Fighters, 5 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz59
Americans attack with 1 Destroyer
Thai defend with 1 Destroyer
Americans roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Thai lost in sz59
Americans win with 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Battle in sz18
Americans attack with 1 Bomber, 2 Carriers, 4 Destroyers and 5 Fighters
Yamamoto defend with 1 Battleship, 1 Carrier and 3 Destroyers
Americans roll dice for 1 Bomber, 2 Carriers, 4 Destroyers and 5 Fighters in sz18, round 2 : 6/12 hits, 4.83 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 3 Destroyers in sz18, round 2 : 2/5 hits, 2.67 expected hits
2 Destroyers owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in sz18
Americans win with 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters remaining. Battle score for attacker is 42
Casualties for Americans: 2 Destroyers
Casualties for Yamamoto: 1 Battleship, 1 Carrier and 3 Destroyers
Non Combat Move - Americans
1 Fighter moved from sz18 to Wake
1 Bomber moved from sz18 to Wake
1 B.Carrier, 2 Destroyers and 1 Submarine moved from sz25 to sz20
1 Infantry moved from Anchorage to Alaska
Place Units - Americans
2 Fighters placed in Hilo
Americans undo move 1.
2 Destroyers placed in sz4
1 Destroyer placed in sz25
2 Fighters placed in Pearl Harbor
1 Fighter placed in Hilo
2 Tanks placed in Anchorage
5 Infantrys placed in Rocky Mt
1 L.Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Americans : 1.83
Thai : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Quingdao to Jinan
2 Infantrys moved from Quingdao to Irkutsk
1 Artillery moved from Quingdao to Irkutsk
1 Bomber moved from Quingdao to Jinan
2 Artillerys and 5 Infantrys moved from Belogorsk to Quingdao
3 Infantrys moved from Amursk to Belogorsk
4 Infantrys moved from Manchuria to Hsingan
1 Marine moved from Akina to sz16
1 Marine and 1 S.Sub moved from sz16 to sz11
1 Marine moved from sz11 to Midway
Masaharu take Midway from Americans
Purchase Units - Masaharu
Masaharu buy 12 Infantrys, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Jinan
Masaharu attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 2 Infantrys in Jinan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Jinan to Quingdao
8 Infantrys moved from Akina to sz15
8 Infantrys, 1 T.Boat and 5 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Belogorsk
1 Destroyer moved from sz7 to sz1
2 Destroyers moved from sz7 to sz3
Place Units - Masaharu
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
5 Infantrys and 2 Marines placed in Akina
1 S.Sub placed in sz16
Turn Complete - Masaharu
Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 0.33
Russians : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
4 Infantrys and 1 Marine moved from Kyzal to Ulaan Ude
1 Marine moved from Ulaan Ude to Jinan
1 Tank moved from Kaask to Ulaan Ude
1 Elite and 8 Infantrys moved from Kaask to Kyzal
4 Infantrys moved from Kyzyl to Kaask
4 Infantrys moved from Achinsk to Kyzyl
1 Infantry moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 Infantry and 1 Marine
Masaharu defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 1/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
Place Units - Russians
3 Infantrys, 1 Marine and 2 Tanks placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Russians : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Samar to S
Yamamoto take S from Americans
2 Artillerys moved from Samar to sz71
1 Artillery and 1 Infantry moved from Davao to sz70
1 Artillery and 1 Infantry moved from sz70 to Halma
2 Artillerys and 1 B.Transport moved from sz71 to sz70
1 Infantry moved from Davao to sz70
2 Artillerys and 1 Infantry moved from sz70 to Celebs
2 EarlyFighters moved from sz60 to sz59
1 Bomber moved from Malaya to sz59
1 Destroyer moved from sz60 to sz59
1 T.Boat moved from sz48 to sz70
1 B.Transport moved from sz67 to sz74
1 Transport moved from sz67 to sz78
3 Infantrys moved from S.Japan to sz74
1 B.Transport and 3 Infantrys moved from sz74 to sz67
3 Infantrys moved from sz67 to Kwangsi
3 B.Transports and 6 Transports moved from sz60 to sz67
1 Artillery and 2 Infantrys moved from Quingdao to Jinan
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Battleship, 2 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Halma
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Halma
Yamamoto win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Jinan
Yamamoto attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry and 1 Marine
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Jinan
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Marine in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Russians lost in Jinan
Yamamoto win, taking Jinan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry and 1 Marine
Battle in Kwangsi
Yamamoto attack with 3 Infantrys
British defend with 1 Mech.Inf
Yamamoto roll dice for 3 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys in Kwangsi, round 3 : 1/3 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Kwangsi
Yamamoto win, taking Kwangsi from British with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Mech.Inf
Battle in Celebs
Yamamoto attack with 2 Artillerys and 1 Infantry
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Celebs, round 2 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
Yamamoto roll dice for 2 Artillerys in Celebs, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Celebs
Yamamoto roll dice for 1 Artillery in Celebs, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery in Celebs, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Celebs, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery in Celebs, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Celebs
Anzac win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in sz59
Yamamoto attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz59
Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Yamamoto
1 Bomber moved from sz59 to Malaya
2 EarlyFighters moved from sz59 to sz60
1 Destroyer moved from sz71 to sz76
4 Destroyers moved from sz78 to sz76
Place Units - Yamamoto
1 Battleship, 2 Destroyers and 1 Submarine placed in sz78
4 Artillerys placed in Davao
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.33
Yamamoto : -0.33
Americans : 0.50
Anzac : 1.33
Russians : -1.00
Dutch : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Mech.Inf moved from W.Sian to Kichedung
Chinese take Hankou from Yamamoto
Chinese take Kichedung from Yamamoto
1 Tank moved from Sian to Nanking
4 Tanks moved from Sian to Shansi
2 Infantrys moved from Gansu to Shangsi
1 EarlyFighter and 3 Fighters moved from Gansu to E.Shansi
6 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 2 Tankettes moved from Gansu to Shangsi
1 Infantry moved from S.Mongolia to Gansu
1 Tank moved from Sian to Shansi
1 Tank moved from Sian to Nanking
2 Tanks moved from Sian to Kwangsi
1 Infantry moved from Chunking to Kwangsi
1 Tank moved from Sian to Kiangsi
Chinese take Kiangsi from Hisaichi
1 Mech.Inf moved from Tsingnan to Shangsi
1 Tank moved from Gobi to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
2 Tanks moved from Urumal to Gobi
1 Infantry moved from Quyan to Gobi
2 Artillerys and 1 Infantry moved from Ming Jong to Tsingnan
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from W.Sian to Sian
Purchase Units - Chinese
Chinese buy 3 Infantrys and 7 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Nanking
Chinese attack with 2 Tanks
Hisaichi defend with 1 EarlyFighter
Chinese roll dice for 2 Tanks in Nanking, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 EarlyFighter in Nanking, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 EarlyFighter owned by the Hisaichi lost in Nanking
Chinese win, taking Nanking from Hisaichi with 1 Tank remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Tank
Casualties for Hisaichi: 1 EarlyFighter
Battle in Shangsi
Chinese attack with 6 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 6 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes in Shangsi, round 2 : 5/17 hits, 6.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 6 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Infantry and 2 Tanks
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 3 : 3/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in E.Shansi
Chinese attack with 1 EarlyFighter and 3 Fighters
Hisaichi defend with 1 Bomber, 1 EarlyFighter and 1 Tank
Chinese roll dice for 1 EarlyFighter and 3 Fighters in E.Shansi, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Bomber, 1 EarlyFighter and 1 Tank in E.Shansi, round 2 : 1/3 hits, 1.17 expected hits
1 EarlyFighter owned by the Chinese, 1 Tank owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in E.Shansi
Chinese roll dice for 3 Fighters in E.Shansi, round 3 : 3/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 EarlyFighter in E.Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Hisaichi and 1 Fighter owned by the Chinese lost in E.Shansi
Chinese win with 2 Fighters remaining. Battle score for attacker is 9
Casualties for Chinese: 1 EarlyFighter and 1 Fighter
Casualties for Hisaichi: 1 Bomber, 1 EarlyFighter and 1 Tank
Battle in Shansi
Chinese attack with 5 Tanks
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 5 Tanks in Shansi, round 2 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 2/4 hits, 1.33 expected hits
2 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shansi
Chinese roll dice for 3 Tanks in Shansi, round 3 : 0/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 3 Tanks in Shansi, round 4 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Chinese: 3 Tanks
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Non Combat Move - Chinese
5 Infantrys and 1 Marine moved from Tsingnan to Gansu
2 Fighters moved from E.Shansi to Sian
Place Units - Chinese
6 Tanks placed in Xining
3 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50
Yamamoto : -0.33
Chinese : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
3 Tanks moved from Malaya to sz60
3 Infantrys moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
2 Artillerys, 7 Infantrys and 3 Tanks moved from sz60 to N.S
4 EarlyFighters moved from sz60 to N.S
1 Bomber and 1 EarlyFighter moved from Malaya to N.S
6 Infantrys moved from Hongkong to sz67
4 Infantrys moved from sz67 to Kwangsi
2 Infantrys moved from sz67 to N.French I.
1 Tank moved from Frenchindochina to N.French I.
2 Mech.Infs moved from Hopeh to Shangsi
1 Artillery, 5 Infantrys, 7 Mech.Infs, 3 Tanks and 2 Tankettes moved from N.Shangsi to Shangsi
2 Tankettes moved from Seoul to sz79
3 Mech.Infs moved from Seoul to sz79
2 B.Transports, 3 Mech.Infs and 2 Tankettes moved from sz79 to sz74
1 Infantry moved from Fukien to Hankou
Hisaichi take Hankou from Chinese
1 Infantry moved from Hsingan to Jinan
2 Infantrys moved from Tientsin to sz74
2 Infantrys, 3 Mech.Infs and 2 Tankettes moved from sz74 to Kichedung
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 15 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 2 Infantrys and 1 Tank in N.French I., round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry and 1 Mech.Inf in N.French I., round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 1 Tank in N.French I., round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in N.French I., round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in N.French I., round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in N.French I.
Hisaichi win, taking N.French I. from British with 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Infantry and 1 Mech.Inf
Battle in N.S
Hisaichi attack with 2 Artillerys, 1 Bomber, 5 EarlyFighters, 7 Infantrys and 3 Tanks
British defend with 1 Artillery and 1 Marine; Anzac defend with 2 Artillerys and 14 Infantrys
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 5 EarlyFighters, 7 Infantrys and 3 Tanks in N.S, round 2 : 7/18 hits, 6.00 expected hits
British roll dice for 3 Artillerys, 14 Infantrys and 1 Marine in N.S, round 2 : 9/18 hits, 6.00 expected hits
7 Infantrys owned by the Anzac, 7 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.S
1 Bomber owned by the Hisaichi and 5 EarlyFighters owned by the Hisaichi retreated
Hisaichi roll dice for 3 Tanks in N.S, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 3 Artillerys, 7 Infantrys and 1 Marine in N.S, round 3 : 3/11 hits, 3.67 expected hits
2 Infantrys owned by the Anzac and 3 Tanks owned by the Hisaichi lost in N.S
British win with 3 Artillerys, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -19
Casualties for Hisaichi: 2 Artillerys, 7 Infantrys and 3 Tanks
Casualties for Anzac: 9 Infantrys
Battle in Kwangsi
Hisaichi attack with 4 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 4 Infantrys in Kwangsi, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Chinese lost in Kwangsi
Hisaichi roll dice for 4 Infantrys in Kwangsi, round 3 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Tanks
Battle in Kichedung
Hisaichi attack with 2 Infantrys, 3 Mech.Infs and 2 Tankettes
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 2 Infantrys, 3 Mech.Infs and 2 Tankettes in Kichedung, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 Mech.Inf in Kichedung, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 2 Infantrys, 3 Mech.Infs and 2 Tankettes remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in Shangsi
Hisaichi attack with 1 Artillery, 5 Infantrys, 9 Mech.Infs, 3 Tanks and 2 Tankettes
Chinese defend with 6 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes
Hisaichi roll dice for 1 Artillery, 5 Infantrys, 9 Mech.Infs, 3 Tanks and 2 Tankettes in Shangsi, round 2 : 9/20 hits, 7.17 expected hits
Chinese roll dice for 6 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes in Shangsi, round 2 : 8/16 hits, 5.17 expected hits
2 Tankettes owned by the Chinese, 2 Tankettes owned by the Hisaichi, 5 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Shangsi
Hisaichi roll dice for 9 Mech.Infs and 3 Tanks in Shangsi, round 3 : 5/12 hits, 4.50 expected hits
Chinese roll dice for 4 Artillerys, 1 Elite, 1 Mech.Inf and 1 Tank in Shangsi, round 3 : 1/7 hits, 2.50 expected hits
1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese and 4 Artillerys owned by the Chinese lost in Shangsi
Hisaichi roll dice for 8 Mech.Infs and 3 Tanks in Shangsi, round 4 : 5/11 hits, 4.17 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Shangsi, round 4 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 7 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Artillery, 5 Infantrys, 2 Mech.Infs and 2 Tankettes
Casualties for Chinese: 6 Artillerys, 1 Elite, 5 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes
Non Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Peking to E.Shansi
1 Elite moved from Tientsin to Hopeh
1 Bomber moved from N.S to Malaya
5 EarlyFighters moved from N.S to sz60
1 EarlyFighter moved from sz60 to Malaya
1 Infantry moved from Malaya to Thailand
Place Units - Hisaichi
6 Infantrys placed in Hongkong
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Infantrys placed in Malaya
2 Artillerys and 1 Infantry placed in Tientsin
3 Mech.Infs placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : 4.50
British : 3.00
Chinese : -0.33
I think it’s your Yamamoto go in the team WAW game.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Fighter, 1 Mech.Inf, 1 Tank and 2 Tankettes moved from Phuket to Burma
1 EarlyFighter, 2 Elites, 5 Infantrys, 2 Tanks and 4 Tankettes moved from Thailand to Burma
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Dutch
Purchase Units - Thai
Thai buy 1 Elite, 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 EarlyFighter, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 6 Tankettes
British defend with 4 Artillerys, 8 Infantrys and 1 Mech.Inf
Thai roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 6 Tankettes in Burma, round 2 : 7/19 hits, 6.67 expected hits
British roll dice for 4 Artillerys, 8 Infantrys and 1 Mech.Inf in Burma, round 2 : 7/13 hits, 4.33 expected hits
3 Infantrys owned by the Thai, 4 Tankettes owned by the Thai and 7 Infantrys owned by the British lost in Burma
Thai roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Infantrys, 1 Mech.Inf, 3 Tanks and 2 Tankettes in Burma, round 3 : 6/12 hits, 4.83 expected hits
British roll dice for 4 Artillerys, 1 Infantry and 1 Mech.Inf in Burma, round 3 : 2/6 hits, 2.00 expected hits
1 Infantry owned by the Thai, 1 Tankette owned by the Thai, 4 Artillerys owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Burma
Thai win, taking Burma from British with 1 EarlyFighter, 2 Elites, 1 Fighter, 1 Infantry, 1 Mech.Inf, 3 Tanks and 1 Tankette remaining. Battle score for attacker is 9
Casualties for Thai: 4 Infantrys and 5 Tankettes
Casualties for British: 4 Artillerys, 8 Infantrys and 1 Mech.Inf
Non Combat Move - Thai
1 EarlyFighter and 1 Fighter moved from Burma to Thailand
Place Units - Thai
1 Elite, 3 Infantrys and 2 Mech.Infs placed in Phuket
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 2.67
Thai : 1.50