@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
BOOM! G40BM3 Karl7 Axis +6 vs Gargantua and Canuck 12 This is for the 1st Born!
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by French from 125 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Kweichow to Shensi 5 infantry moved from Tsinghai to Shensi 5 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 3 bombers moved from Syria to France 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 bomber moved from Hopei to Dutch New Guinea 1 fighter moved from Hopei to Szechwan 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Americans creates battle in territory 92 Sea Zone Battle in Norway Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters in Holland Belgium, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Holland Belgium, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Szechwan Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in France Americans attack with 3 bombers Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 bombers in France, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in France Americans roll dice for 1 bomber in France, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in France, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in France, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France Germans win with 1 infantry remaining. Battle score for attacker is -30 Casualties for Americans: 3 bombers Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 carriers moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland 2 fighters moved from 33 Sea Zone to Dutch New Guinea 1 battleship, 1 cruiser and 4 fighters moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by French from 125 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by French to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Kweichow to Shensi 5 infantry moved from Tsinghai to Shensi 5 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 4 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Sicily to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to France Combat - British Battle in Greece Battle in Holland Belgium Battle in Southern France Battle in France British attack with 4 fighters Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 4 fighters in France, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in France British win, taking Greece from Italians, taking Holland Belgium from Germans, taking Southern France from Germans with 3 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from France to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 infantry moved from Eastern Persia to West India 2 armour and 2 mech_infantrys moved from Persia to West India 1 tactical_bomber moved from Morocco to Syria 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 transport placed in 98 Sea Zone 1 marine placed in Egypt 2 transports placed in 110 Sea Zone 2 artilleries placed in Persia 3 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4,1,4,4,6,5,4,3,6,4,6,4,2,2 British collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.67 British : -1.00 Americans : -3.00 Chinese : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to 93 Sea Zone 3 fighters moved from Southern Italy to Southern France 2 fighters moved from 97 Sea Zone to Greece 1 bomber moved from Belarus to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in 93 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Greece to 97 Sea Zone 1 armour and 4 mech_infantrys moved from Belarus to Western Ukraine 1 bomber moved from Volgograd to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -1.33 AA fire in Volgograd : : -0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 18 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Syria: 4 fighters EDIT: Adding units owned by ANZAC to West India: 4 fighters EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Morocco to 93 Sea Zone Combat - French Battle in 93 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 93 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 112 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 18 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Syria: 4 fighters EDIT: Adding units owned by ANZAC to West India: 4 fighters EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Morocco to 93 Sea Zone Combat - French Battle in 93 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 93 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 112 Sea Zone to Norway Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from West India: 1 fighter EDIT: Adding units owned by ANZAC to Syria: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 52 PUs; Germans buy 1 artillery, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 3 armour and 3 mech_infantrys moved from Belarus to Archangel 3 mech_infantrys moved from Karelia to Norway 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Gibraltar to Holland Belgium 1 bomber moved from Southern Italy to Rostov 1 fighter moved from 97 Sea Zone to Rostov 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 bomber moved from Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to Norway 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Rostov 1 fighter moved from Gibraltar to 112 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry; French defend with 1 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for French: 1 infantry Battle in 112 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Norway Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber French defend with 1 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys Russians defend with 1 armour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Rostov, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in Archangel Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to France 1 mech_infantry moved from Belarus to Archangel 2 armour and 2 mech_infantrys moved from Belarus to Archangel 1 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Belarus 4 mech_infantrys moved from Belarus to Karelia 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 armour and 4 mech_infantrys moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Rostov to Germany 1 bomber moved from Rostov to Novgorod 1 bomber moved from Bryansk to Novgorod Place Units - Germans 1 factory_minor placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -4.00 British : -0.67 Americans : -0.33 Russians : -0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Amur to Sakha 13 armour and 5 mech_infantrys moved from Tambov to Rostov 3 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk 3 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Russia to Rostov 3 infantry moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 14 armour, 6 infantry and 6 mech_infantrys Germans defend with 3 mech_infantrys Russians roll dice for 14 armour, 6 infantry and 6 mech_infantrys in Rostov, round 2 : 8/26 hits, 9.00 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 14 armour, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 2 aaGuns, 1 artillery and 21 infantry moved from Tambov to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 3 SuicideAttackTokens; Japanese buy 3 destroyers, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour, 4 infantry and 4 mech_infantrys moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 fighter and 4 tactical_bombers moved from French Indo China to Yunnan 2 tactical_bombers moved from Yunnan to Kweichow 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 armour, 5 infantry, 5 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/13 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese winAmericans win with no units remaining with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from Szechwan to India 1 fighter moved from Java to India 1 tactical_bomber moved from Szechwan to India 1 fighter moved from Java to 35 Sea Zone 2 battleships moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber and 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Kweichow to Anhwe 1 tactical_bomber moved from Anhwe to Shantung 3 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Hunan 4 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 infantry placed in India 1 infantry placed in French Indo China 1 infantry placed in Shantung 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Shantung 1 infantry placed in French Indo China 1 mech_infantry placed in Shantung Japanese undo move 7. Japanese undo move 7. 1 mech_infantry placed in Kwangtung 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone Japanese undo move 5. 1 submarine placed in 36 Sea Zone Japanese undo move 9. Japanese undo move 8. Japanese undo move 7. 2 destroyers placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in French Indo China 1 mech_infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.67 Chinese : 0.00 Japanese : -1.67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 3 SuicideAttackTokens; Japanese buy 3 destroyers, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour, 4 infantry and 4 mech_infantrys moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 fighter and 4 tactical_bombers moved from French Indo China to Yunnan 2 tactical_bombers moved from Yunnan to Kweichow 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 armour, 5 infantry, 5 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/13 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans Submerged Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone Japanese winAmericans win with no units remaining with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from Szechwan to India 1 fighter moved from Java to India 1 tactical_bomber moved from Szechwan to India 1 fighter moved from Java to 35 Sea Zone 2 battleships moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber and 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Kweichow to Anhwe 1 tactical_bomber moved from Anhwe to Shantung 3 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Hunan 4 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 infantry placed in India 1 infantry placed in French Indo China 1 infantry placed in Shantung 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Shantung 1 infantry placed in French Indo China 1 mech_infantry placed in Shantung Japanese undo move 7. Japanese undo move 7. 1 mech_infantry placed in Kwangtung 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone Japanese undo move 5. 1 submarine placed in 36 Sea Zone Japanese undo move 9. Japanese undo move 8. Japanese undo move 7. 2 destroyers placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in French Indo China 1 mech_infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.67 Chinese : 0.00 Japanese : -1.67 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Dutch New Guinea to Java 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in 17 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Java Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 marines Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 marines in Java, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Java Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 marines in Java, round 3 : 2/2 hits, 0.67 expected hits 2 marines owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Java Americans win, taking Malaya from Japanese, taking Java from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 marines Casualties for Americans: 1 fighter and 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 6 fighters and 1 infantry Germans defend with 3 infantry Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Adding units owned by Americans to Holland Belgium: 1 fighter EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Turning off Edit Mode 5 fighters moved from Holland Belgium to Normandy Bordeaux EDIT: Americans undo move 1. 6 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Queensland 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 bomber moved from Java to 54 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 marine placed in Western United States 1 airfield, 1 armour and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 4 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 3.67 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode 8 infantry moved from Shensi to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Dutch New Guinea to Java 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in 17 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Java Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 marines Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 marines in Java, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Java Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 marines in Java, round 3 : 2/2 hits, 0.67 expected hits 2 marines owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Java Americans win, taking Malaya from Japanese, taking Java from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 marines Casualties for Americans: 1 fighter and 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 6 fighters and 1 infantry Germans defend with 3 infantry Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry EDIT: Adding units owned by Americans to Holland Belgium: 1 fighter EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Turning off Edit Mode 5 fighters moved from Holland Belgium to Normandy Bordeaux EDIT: Americans undo move 1. 6 fighters moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Queensland 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 bomber moved from Java to 54 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 marine placed in Western United States 1 airfield, 1 armour and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 4 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode 8 infantry moved from Shensi to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 57 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Egypt to Greece 1 fighter and 1 tactical_bomber moved from Syria to Greece 1 fighter moved from Syria to Greece 1 fighter moved from Morocco to Southern France 4 fighters moved from 110 Sea Zone to Southern France 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Holland Belgium Battle in Southern France British attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 5 fighters and 1 infantry in Southern France, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Holland Belgium from Germans, taking Southern France from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Greece British attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Greece, round 2 : 5/10 hits, 5.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery, 4 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 3 aaGuns, 5 armour, 22 infantry and 4 mech_infantrys moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Eastern Persia 5 fighters moved from Southern France to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 2 tactical_bombers moved from Greece to Rostov 2 fighters moved from Greece to Syria 1 fighter moved from Greece to Rostov Place Units - British 1 transport placed in 98 Sea Zone 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Persia 2 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,5,4,2,4,3,1,1,4,1,3,2,3,5 British collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.00 British : -0.67 Italians : -0.67 Americans : 3.67 Chinese : 1.67 Japanese : 2.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Ukraine to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 fighter moved from Gibraltar to 93 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 marine in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece British win with 1 marine remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for British: 1 artillery 2 fighters owned by the Italians retreated Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine British defend with 1 cruiser and 1 transport; French defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 21 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Casualties for British: 1 cruiser and 1 transport Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 2 fighters moved from Greece to 97 Sea Zone 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Gibraltar 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : -5.33 British : 1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Ukraine to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 fighter moved from Gibraltar to 93 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 marine in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece British win with 1 marine remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for British: 1 artillery 2 fighters owned by the Italians retreated Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine British defend with 1 cruiser and 1 transport; French defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 21 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Casualties for British: 1 cruiser and 1 transport Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 2 fighters moved from Greece to 97 Sea Zone 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Gibraltar 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 2 mech_infantrys EDIT: Adding units owned by Italians to Bessarabia: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -5.33 British : 1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Ukraine to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 fighter moved from Gibraltar to 93 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 marine in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece British win with 1 marine remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for British: 1 artillery 2 fighters owned by the Italians retreated Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine British defend with 1 cruiser and 1 transport; French defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 21 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Casualties for British: 1 cruiser and 1 transport Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 2 fighters moved from Greece to 97 Sea Zone 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Gibraltar 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 2 mech_infantrys EDIT: Adding units owned by Italians to Bessarabia: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Gibraltar: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -5.33 British : 1.00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 infantry moved from West India to Eastern Persia 3 fighters moved from West India to Syria 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Combat - French French creates battle in territory 99 Sea Zone Non Combat Move - French 1 fighter moved from Morocco to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Southern France 2 infantry moved from France to Holland Belgium 2 fighters moved from 97 Sea Zone to Southern France 5 armour and 5 mech_infantrys moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 bombers moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Southern France 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 aaGun, 2 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Smolensk to Novgorod 3 infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Norway to Finland 2 mech_infantrys moved from Finland to Karelia 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Southern France to Western Germany 2 fighters moved from Western Germany to Germany 1 aaGun moved from Western Germany to France 2 fighters moved from Southern France to 97 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 8 infantry placed in Germany 2 artilleries placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 2.83 British : 0.00 Russians : 1.00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Southern France 2 infantry moved from France to Holland Belgium 2 fighters moved from 97 Sea Zone to Southern France 5 armour and 5 mech_infantrys moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Belarus to Smolensk 3 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 bombers moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Southern France 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 aaGun, 2 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Smolensk to Novgorod 3 infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Norway to Finland 2 mech_infantrys moved from Finland to Karelia 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Southern France to Western Germany 2 fighters moved from Western Germany to Germany 1 aaGun moved from Western Germany to France 2 fighters moved from Southern France to 97 Sea Zone Place Units - Germans 10 infantry placed in Western Germany 8 infantry placed in Germany 2 artilleries placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Archangel: 1 aaGun and 2 infantry EDIT: Removing units owned by Germans from Belarus: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.83 British : 0.00 Russians : 1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 8 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Bryansk 5 artilleries and 5 infantry moved from Russia to Smolensk 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 8 infantry in Bryansk, round 2 : 1/9 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 infantry AA fire in Archangel : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Smolensk Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 1/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Rostov 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Smolensk 3 aaGuns, 23 artilleries and 31 infantry moved from Russia to Smolensk Place Units - Russians 2 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -5.67 AA fire in Archangel : : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 8 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Bryansk 5 artilleries and 5 infantry moved from Russia to Smolensk 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 8 infantry in Bryansk, round 2 : 1/9 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 infantry AA fire in Archangel : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Smolensk Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 1/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Rostov 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Smolensk 3 aaGuns, 23 artilleries and 31 infantry moved from Russia to Smolensk Place Units - Russians 2 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -5.67 AA fire in Archangel : : -0.50





