@Elrood said in World at War game 22:
@Private-Panic why didn’t you use the engine to post?
No time to fiddle - dashing out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from Caroline Islands to Dutch New Guinea
1 fighter moved from New South Wales to 45 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Finland
Combat - French
Battle in Finland
French attack with 1 fighter
Germans defend with 1 infantry
French roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - French
1 fighter moved from Finland to Norway
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
French : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 submarine moved from 92 Sea Zone to 84 Sea Zone
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 2 transports; Russians defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 125 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 armour and 4 mech_infantrys moved from Baltic States to Vyborg
1 mech_infantry moved from Belarus to Vyborg
1 bomber moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Germany
3 tactical_bombers moved from Southern Italy to Western Germany
1 artillery moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Belarus to Vyborg
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Belarus to Vyborg
3 infantry moved from Western Germany to France
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern France to France
Place Units - Germans
2 fighters placed in Western Germany
8 infantry placed in Germany
1 submarine placed in 113 Sea Zone
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 0.17
British : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 29 PUs;
Russians buy 1 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to Buryatia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
8 armour and 3 mech_infantrys moved from Bryansk to Volgograd
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Non Combat Move - Russians
1 aaGun and 1 artillery moved from Smolensk to Russia
3 aaGuns, 7 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Urals to Vologda
3 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 artilleries placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 29 PUs;
Russians buy 1 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to Buryatia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
8 armour and 3 mech_infantrys moved from Bryansk to Volgograd
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Non Combat Move - Russians
1 aaGun and 1 artillery moved from Smolensk to Russia
3 aaGuns, 7 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Urals to Vologda
3 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 artilleries placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 13 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to India
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 bomber moved from Shantung to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Kweichow
3 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from India to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
2 infantry moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 78 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 marine
EDIT: Adding units owned by Japanese to Philippines: 1 marine
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33
AA fire in India : : -0.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 13 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to India
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 bomber moved from Shantung to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Kweichow
3 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from India to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
2 infantry moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 78 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 marine
EDIT: Adding units owned by Japanese to Philippines: 1 marine
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 82 to 69
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33
AA fire in India : : -0.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Dutch New Guinea to Malaya
1 bomber moved from Western United States to Queensland
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Malaya causes 4 damage total.
Battle in Sumatra
Non Combat Move - Americans
1 bomber moved from Malaya to India
3 fighters moved from 45 Sea Zone to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry, 1 marine and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 cruiser and 1 marine moved from 66 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer and 7 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from 119 Sea Zone to Scotland
1 mech_infantry moved from Central United States to Eastern United States
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
4 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
4 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Dutch New Guinea to Malaya
1 bomber moved from Western United States to Queensland
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Malaya causes 4 damage total.
Battle in Sumatra
Non Combat Move - Americans
1 bomber moved from Malaya to India
3 fighters moved from 45 Sea Zone to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry, 1 marine and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 cruiser and 1 marine moved from 66 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer and 7 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to 123 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from 119 Sea Zone to Scotland
1 mech_infantry moved from Central United States to Eastern United States
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
4 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 3 fighters and 2 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
2 infantry moved from Norway to Finland
British take Finland from Germans
1 mech_infantry moved from Alexandria to Libya
British take Libya from Italians
2 submarines moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Non Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from United Kingdom to Scotland
1 tactical_bomber moved from Bryansk to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Volgograd
1 fighter moved from Bryansk to Volgograd
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 infantry moved from Trans-Jordan to Syria
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Syria
2 mech_infantrys moved from Caucasus to Volgograd
1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun moved from 98 Sea Zone to Syria
Place Units - British
2 submarines placed in 98 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
British collect 43 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
Combat - Italians
Battle in Crete
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters
British defend with 2 submarines
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the British lost in 97 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from Dutch New Guinea to India
2 infantry moved from Iraq to Northwest Persia
2 aaGuns, 3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from Dutch New Guinea to India
2 infantry moved from Iraq to Northwest Persia
2 aaGuns, 3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
5 armour and 7 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 fighter moved from Belarus to Archangel
1 bomber moved from Belarus to Smolensk
1 bomber moved from Western Germany to Bryansk
1 submarine moved from 105 Sea Zone to 113 Sea Zone
3 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans winRussians win with no units remaining, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 fighters, 2 submarines and 5 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 6 armour and 7 mech_infantrys
British defend with 2 infantry
Germans roll dice for 6 armour and 7 mech_infantrys in Finland, round 2 : 5/13 hits, 4.17 expected hits
British roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Bryansk to Novgorod
1 submarine moved from 84 Sea Zone to 82 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
3 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany
5 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 bomber moved from Smolensk to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 33 PUs;
Russians buy 1 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
11 artilleries and 1 infantry moved from Russia to Bryansk
11 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Buryatia to Amur
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Bryansk
Russians attack with 11 artilleries and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 12 infantry in Bryansk, round 2 : 4/23 hits, 7.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians winRussians win with 1 submarine remaining, taking Bryansk from Germans with 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Rostov to Ukraine
3 artilleries moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
3 aaGuns moved from Russia to Bryansk
24 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 armour and 4 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : -4.17
NCM move - russian sub is moving to Sz110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 33 PUs;
Russians buy 1 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
11 artilleries and 1 infantry moved from Russia to Bryansk
11 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Buryatia to Amur
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Bryansk
Russians attack with 11 artilleries and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 11 artilleries and 12 infantry in Bryansk, round 2 : 4/23 hits, 7.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians winRussians win with 1 submarine remaining, taking Bryansk from Germans with 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Rostov to Ukraine
3 artilleries moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
3 aaGuns moved from Russia to Bryansk
24 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 armour and 4 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 fighter moved from French Indo China to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 armour, 6 artilleries and 2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 2 bombers, 1 infantry and 1 marine
Americans defend with 1 artillery
Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 6/11 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
3 tactical_bombers moved from Yunnan to French Indo China
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
2 bombers moved from Sumatra to Siam
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Siam
2 fighters moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.33
Chinese : 0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 bomber moved from India to Suiyuyan
1 fighter moved from India to 41 Sea Zone
1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 marine and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from India to Shensi
Combat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Americans attack with 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 marine and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Celebes, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shensi
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Shensi to Tsinghai
1 bomber moved from Suiyuyan to Tsinghai
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
7 submarines moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from 119 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from British Guiana to Suriname
1 bomber moved from 91 Sea Zone to United Kingdom
1 armour moved from Scotland to Eire
Americans take Eire from Neutral_Allies
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -3.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
4 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67