dawgoneit (A+8) vs DizzKneeLand33 (X) BM3 L20

  • 20 16 15 14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Tunisia to Libya
            1 armour and 1 infantry moved from Morocco to Algeria
            1 armour moved from Greece to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
            ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
            ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.83
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            6 armour, 13 artilleries, 11 infantry and 1 mech_infantry moved from Poland to Baltic States
            7 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Romania to Eastern Poland
            2 bombers moved from Western Germany to Egypt
            6 bombers, 4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 8 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 armour, 4 artilleries, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans roll dice for 8 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 14/16 hits, 10.00 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 6/11 hits, 4.17 expected hits
                    2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 4 tactical_bombers owned by the Germans, 4 artilleries owned by the British, 3 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is -15
                Casualties for Germans: 2 fighters and 4 tactical_bombers
                Casualties for British: 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
            Battle in Baltic States
                Germans attack with 6 armour, 13 artilleries, 11 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 13 artilleries, 11 infantry and 8 mech_infantrys in Baltic States, round 2 : 14/38 hits, 12.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 13 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Baltic States
            3 armour moved from Romania to Baltic States
            5 infantry moved from Bulgaria to Romania
            1 fighter moved from Alexandria to Southern Italy
            2 fighters moved from Egypt to 95 Sea Zone
            6 bombers moved from Egypt to Western Germany
            2 bombers moved from Egypt to Alexandria
            6 infantry moved from Finland to Norway
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    British : 1.83
    Russians : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            6 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 artillery and 4 infantry moved from Karelia to Finland
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Eastern Poland
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 aaGuns, 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            18 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Archangel
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 16 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,5,6,2,2
            Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.83
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Jehol to Chahar
            1 artillery and 5 infantry moved from Anhwe to Chahar
            1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            2 fighters and 1 tactical_bomber moved from Japan to Chahar
            1 bomber moved from Japan to Chahar
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar
            2 bombers moved from French Indo China to Chahar
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 armour moved from Kiangsi to Chahar
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from French Indo China to Philippines
            4 marines moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 8 infantry and 2 tactical_bombers
                Chinese defend with 17 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 8 infantry and 2 tactical_bombers in Chahar, round 2 : 9/20 hits, 8.17 expected hits
                    Chinese roll dice for 17 infantry in Chahar, round 2 : 4/17 hits, 5.67 expected hits
                    4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Chahar, round 3 : 7/16 hits, 7.50 expected hits
                    Chinese roll dice for 8 infantry in Chahar, round 3 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 4 : 7/14 hits, 7.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 6 infantry
                Casualties for Chinese: 17 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Philippines, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from French Indo China to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Yunnan to Hunan
            3 bombers and 3 fighters moved from Chahar to Anhwe
            2 tactical_bombers moved from Chahar to Anhwe
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 airfield, 2 infantry and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : 0.33
    Chinese : -2.67
    UK_Pacific : 0.67
    Japanese : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from British Guiana to Western United States
            1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from British Guiana to Western United States
            1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Ethiopia
            1 armour moved from Belgian Congo to Ethiopia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 battleship moved from 71 Sea Zone to 83 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
            1 bomber and 2 fighters moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 : 5/7 hits, 3.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 2.17 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Morocco, round 3 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Libya to Tunisia
            1 bomber and 2 fighters moved from Morocco to Algeria
            1 bomber moved from Algeria to Tunisia
            1 armour moved from Yugoslavia to Greece
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.33
    Americans : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Norway to Finland
            8 bombers moved from Western Germany to Finland
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 artillery and 2 infantry moved from Baltic States to Belarus
            1 artillery and 12 infantry moved from Romania to Bessarabia
            2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
            2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
            2 bombers moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery and 12 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 12 infantry in Bessarabia, round 2 : 2/13 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 8 bombers and 6 infantry
                Russians defend with 1 artillery and 10 infantry
                    Germans roll dice for 8 bombers and 6 infantry in Finland, round 2 : 6/14 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 10 infantry in Finland, round 2 : 2/11 hits, 3.67 expected hits
                    6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 8 bombers and 4 infantry in Finland, round 3 : 6/12 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 8 bombers and 3 infantry remaining. Battle score for attacker is 25
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 10 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 2 bombers and 2 fighters
                British defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 fighters in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                    2 bombers owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                Germans win with 2 fighters remaining. Battle score for attacker is -18
                Casualties for Germans: 2 bombers
                Casualties for British: 2 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 artilleries, 5 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 3 artilleries, 5 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 3/12 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            8 bombers moved from Finland to Western Germany
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 armour, 3 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.33
    Russians : -1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            3 infantry moved from Smolensk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Novgorod
                Russians attack with 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 infantry moved from Smolensk to Archangel
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.50
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 1 infantry moved from Chahar to Jehol
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship and 1 marine moved from 44 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            1 marine moved from Sumatra to 41 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 56 Sea Zone
            1 infantry moved from Yunnan to Burma
            3 bombers moved from Anhwe to Burma
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 3 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 transports in 54 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Queensland
                Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
                    AA fire in Queensland : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Queensland, round 2 : 6/9 hits, 3.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery and 3 infantry in Queensland, round 2 : 0/5 hits, 1.83 expected hits
                    3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Queensland, round 3 : 6/9 hits, 3.67 expected hits
                    ANZAC roll dice for 1 armour in Queensland, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 17 Sea Zone to 5 Sea Zone
            3 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
            3 bombers moved from Burma to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 aaGun, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Chinese : 0.67
    UK_Pacific : -0.33
    AA fire in Queensland : : -0.67
    Japanese : 5.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Korea
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Algeria
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 fighters
                    Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 fighters in Algeria, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Algeria, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Algeria
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 fighter and 1 mech_infantry
                Casualties for Italians: 2 fighters
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 3 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 49 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -1.17
    Americans : -2.33
    Japanese : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Korea
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Algeria
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 49 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 fighters
                    Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 fighters in Algeria, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Algeria, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Algeria
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 fighter and 1 mech_infantry
                Casualties for Italians: 2 fighters
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 3 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 49 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 83 Sea Zone to 91 Sea Zone
            1 armour, 2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 3.17 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    1 artillery owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the British, 2 fighters owned by the Germans and 1 armour owned by the British lost in Egypt
                Italians win with no units remaining. Battle score for attacker is -12
                Casualties for British: 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
    
        Place Units - British
            3 artilleries placed in Persia
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,4,3
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Italians : -0.83
    British : 1.50
    Americans : -2.33
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Tunisia to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            2 infantry moved from Tunisia to Algeria
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from 94 Sea Zone to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -0.33
    

    Savegame

  • 20 16 15 14

    Sorry @dawgoneit I thought there was already a factory in Egypt because I’m dumb and didn’t look at the map apparently. So, I edited my purchase in the end and removed 4 infantry and added the IC. Hope that’s okay. ;)

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