@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Turkey
Turkey roll 6,1 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover workingWomen
Combat Move - Turkey
5 gass moved from Damascus to Mecca
5 gass moved from Baghdad to Mecca
2 cavalrys and 3 infantry moved from Arabia to Mecca
2 fighters and 2 infantry moved from Arabia to Hejaz
1 infantry moved from Baghdad to Mesopotamia
1 field_gun moved from Mesopotamia to Jordan
2 infantry moved from Palestine to Jordan
2 infantry moved from Kurdistan to Armenia
Purchase Units - Turkey
Turkey buy 2 cruisers, 3 field_guns and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Mecca
Turkey attack with 2 cavalrys, 10 gass and 3 infantry
Arabia defend with 3 Bedouins, 1 Factory and 3 trenchs
Turkey roll dice for 10 gass in Mecca, round 2 : 8/10 hits, 6.67 expected hits
3 Bedouins owned by the Arabia lost in Mecca
10 gass owned by the Turkey lost in Mecca
3 trenchs owned by the Arabia lost in Mecca
Turkey captures 8PUs while taking Arabia capital
Turkey win, taking Mecca from Arabia with 2 cavalrys and 3 infantry remaining. Battle score for attacker is -25
Casualties for Arabia: 3 Bedouins and 3 trenchs
Casualties for Turkey: 10 gass
Battle in Hejaz
Turkey attack with 2 fighters and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 2 : 3/4 hits, 1.33 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Battle in Jordan
Turkey attack with 1 field_gun and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Non Combat Move - Turkey
2 fighters moved from Hejaz to Palestine
Place Units - Turkey
1 field_gun and 4 infantry placed in Damascus
1 field_gun and 4 infantry placed in Baghdad
2 cruisers placed in Sea Zone 68 Aegean Sea
1 field_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating workingWomen
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Turn Complete - Turkey
Turkey collect 68 PUs; end with 76 PUs
Combat Hit Differential Summary :
Turkey : 3.17
Arabia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover armour
Combat Move - Britain
2 heavy_guns moved from Madras to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns, 2 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
2 field_guns, 2 heavy_guns and 2 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
4 cavalrys, 1 field_gun and 5 infantry moved from German East Africa to Dar es Salaam
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 battlecruiser and 3 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
2 battlecruisers and 3 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Western Sudan to Lower Egypt
1 field_gun moved from Missouri to Great Plains
1 infantry moved from Panama to Sea Zone 41 Caribbean Sea
1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 39 Bay of Campeche
1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
4 battlecruisers, 1 battleship, 7 cruisers, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna
Britain take Smyrna from Turkey
1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
2 cavalrys moved from German Southwest Africa to German East Africa
Purchase Units - Britain
Britain buy 2 cavalrys, 4 fighters, 6 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Dar es Salaam
Britain attack with 4 cavalrys, 4 field_guns, 2 heavy_guns and 8 infantry
Germany defend with 1 Factory, 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs
Britain roll dice for 4 cavalrys, 4 field_guns, 2 heavy_guns and 8 infantry in Dar es Salaam, round 2 : 4/18 hits, 5.00 expected hits
Units damaged: 4 trenchs owned by the Germany
Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs in Dar es Salaam, round 2 : 3/8 hits, 3.67 expected hits
3 cavalrys owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 cavalry, 4 field_guns, 2 heavy_guns and 8 infantry in Dar es Salaam, round 3 : 4/15 hits, 4.50 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs in Dar es Salaam, round 3 : 2/8 hits, 3.67 expected hits
3 trenchs owned by the Germany, 1 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Dar es Salaam
Britain roll dice for 4 field_guns, 2 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 5/13 hits, 4.17 expected hits
Germany roll dice for 1 field_gun, 3 heavy_guns, 4 infantry and 2 trenchs in Dar es Salaam, round 4 : 3/8 hits, 3.67 expected hits
3 infantry owned by the Germany, 2 trenchs owned by the Germany and 3 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 4 field_guns, 2 heavy_guns and 4 infantry in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits
Germany roll dice for 1 field_gun, 3 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 0/5 hits, 2.67 expected hits
1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Dar es Salaam
Britain roll dice for 4 field_guns, 2 heavy_guns and 4 infantry in Dar es Salaam, round 6 : 7/10 hits, 3.33 expected hits
Germany roll dice for 3 heavy_guns in Dar es Salaam, round 6 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in Dar es Salaam
Britain win, taking Dar es Salaam from Germany with 4 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 12
Casualties for Britain: 4 cavalrys and 6 infantry
Casualties for Germany: 1 field_gun, 3 heavy_guns, 4 infantry and 5 trenchs
Non Combat Move - Britain
1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
Place Units - Britain
2 heavy_guns placed in Cairo-Suez
3 heavy_guns and 3 trenchs placed in Belgium
4 fighters and 1 heavy_gun placed in London
2 cavalrys placed in Cape Town
Activate Technology - Britain
Britain activating armour
Trigger BritainT5: buytank added to productionBritain
Turn Complete - Britain
Britain collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00
Britain : 1.67
Germany : -5.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Russia
Russia roll 4,5,5 and gets 0 hits
Combat Move - Russia
1 conscript, 2 field_guns and 6 infantry moved from Oslo to Sweden
1 conscript moved from Amur to Chita
Russia take Chita from Communists
1 conscript moved from Aldan to Tiksi
7 conscripts and 1 field_gun moved from Norilsk to Tiksi
2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
2 conscripts and 1 infantry moved from Caucasus to Georgia
1 conscript moved from Moscow to Smolensk
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
Purchase Units - Russia
Russia buy 7 field_guns, 16 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Tiksi
Russia attack with 8 conscripts and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 8 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Tiksi
Russia roll dice for 7 conscripts and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 7 conscripts and 1 field_gun in Tiksi, round 6 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Tiksi
Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 7 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 7 : 0/1 hits, 0.17 expected hits
Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 8 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 8 : 0/1 hits, 0.17 expected hits
Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 9 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 9 : 0/1 hits, 0.17 expected hits
Russia roll dice for 6 conscripts and 1 field_gun in Tiksi, round 10 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 10 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 5 conscripts and 1 field_gun remaining. Battle score for attacker is -4
Casualties for Russia: 3 conscripts
Casualties for Communists: 1 conscript
Battle in Sweden
Russia attack with 1 conscript, 2 field_guns and 6 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 2 : 0/9 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 3 : 1/9 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Sweden
Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Sweden, round 4 : 3/9 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Sweden, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Sweden
Russia loses 0 PUs for violating Swedens neutrality.
Russia win, taking Sweden from Neutral with 1 conscript, 2 field_guns and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 infantry placed in Kiev
3 infantry placed in Minsk
1 field_gun and 2 infantry placed in Vladivostok
2 field_guns placed in Omsk
1 field_gun and 2 infantry placed in Caucasus
3 field_guns and 3 infantry placed in St. Petersburg
Russia undo move 8.
1 field_gun and 2 infantry placed in Moscow
2 field_guns and 4 infantry placed in St. Petersburg
Turning on Edit Mode
EDIT: Removing units owned by Russia from St. Petersburg: 6 conscripts
EDIT: Adding units owned by Russia to Pskov: 6 conscripts
EDIT: Turning off Edit Mode
Turn Complete - Russia
Russia collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -1.67
Communists : 1.50
Russia : -5.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
2 field_guns moved from Irkutsk to Bratsk
1 conscript moved from Buryatia to Chita
3 cavalrys moved from Irkutsk to Chita
3 cavalrys moved from Irkutsk to Tiksi
2 fighters moved from Bratsk to Tiksi
1 cavalry moved from Yakutsk to Tiksi
1 conscript moved from Bratsk to Aldan
Communists take Aldan from Russia
1 heavy_gun and 1 infantry moved from Yakutsk to Aldan
4 cavalrys moved from Yakutsk to Aldan
1 conscript moved from Sakhe to Aldan
Purchase Units - Communists
Communists buy 3 conscripts, 1 heavy_gun and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 3 cavalrys and 1 conscript
Russia defend with 1 conscript
Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 2 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 3 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 3 cavalrys and 1 conscript in Chita, round 4 : 1/3 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Chita
Communists win, taking Chita from Russia with 3 cavalrys remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Battle in Tiksi
Communists attack with 4 cavalrys and 2 fighters
Russia defend with 5 conscripts and 1 field_gun
Communists roll dice for 4 cavalrys and 2 fighters in Tiksi, round 2 : 3/6 hits, 1.67 expected hits
Russia roll dice for 5 conscripts and 1 field_gun in Tiksi, round 2 : 2/6 hits, 1.17 expected hits
3 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Tiksi
Communists roll dice for 2 cavalrys and 2 fighters in Tiksi, round 3 : 1/4 hits, 1.33 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi
Communists roll dice for 1 cavalry and 2 fighters in Tiksi, round 4 : 1/3 hits, 1.00 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits
1 conscript owned by the Russia lost in Tiksi
Communists roll dice for 1 cavalry and 2 fighters in Tiksi, round 5 : 1/3 hits, 1.00 expected hits
Russia roll dice for 1 field_gun in Tiksi, round 5 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Tiksi
Communists win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Communists: 4 cavalrys
Casualties for Russia: 5 conscripts and 1 field_gun
Non Combat Move - Communists
2 fighters moved from Tiksi to Sakhe
1 infantry moved from Sakhe to Aldan
Place Units - Communists
3 trenchs placed in Sakhe
1 trench placed in Bratsk
2 conscripts placed in Irkutsk
1 conscript and 1 heavy_gun placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : 0.50
Russia : 1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover merchantmarine
Combat Move - USA
3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
Purchase Units - USA
USA buy 1 cruiser, 3 destroyers, 3 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - USA
1 cavalry moved from Chukotka to Khabarovsk
4 infantry moved from Chukotka to Koryak
1 field_gun and 1 infantry moved from Luzon to Manila
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 field_gun and 1 infantry moved from Atlanta to Carolinas
1 infantry moved from Louisiana to Kentucky
1 infantry moved from Ohio to Washington D.C.
1 infantry moved from Hudson-Delaware to Washington D.C.
Place Units - USA
2 destroyers placed in Sea Zone 30 Mid Atlantic
1 cruiser and 1 destroyer placed in Sea Zone 153 Pacific Ocean
3 field_guns and 1 infantry placed in San Francisco
2 infantry placed in California
1 infantry placed in Charleston
Activate Technology - USA
USA activating merchantmarine
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,2,5,2 and gets 0 hits
Combat Move - Germany
1 submarine moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 field_gun and 3 infantry moved from Bavaria to Wurttemburg
3 field_guns and 3 infantry moved from Wurttemburg to Switzerland
3 field_guns and 3 infantry moved from Wurttemburg to Switzerland
4 infantry moved from West Prussia to East Prussia
4 infantry moved from Pomerania to West Prussia
2 field_guns moved from Pomerania to West Prussia
3 stormtruppens moved from Berlin to Mecklenburg
3 stormtruppens moved from Mecklenburg to Pomerania
1 field_gun moved from New Zealand to Sea Zone 114 Pacific Ocean
1 field_gun and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 field_gun moved from Sea Zone 112 Pacific Ocean to Tuamotu
Germany take Tuamotu from France
1 infantry moved from New Hebrides to Sea Zone 113 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 111 Pacific Ocean
1 infantry moved from Sea Zone 111 Pacific Ocean to Easter Island
Germany take Easter Island from Britain
1 infantry moved from Tahiti to Sea Zone 113 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 133 Pacific Ocean
1 infantry moved from Sea Zone 133 Pacific Ocean to Gilbert Island
Germany take Gilbert Island from Britain
2 cavalrys moved from French Somaliland to Italian Somaliland
3 infantry moved from Piedmont to Marseilles
2 infantry moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 3 heavy_guns, 8 infantry, 6 transports and 10 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Germany
Battle in Sea Zone 56 Gulf of Lyon
Germany attack with 1 submarine
Italy defend with 1 transport
1 transport owned by the Italy lost in Sea Zone 56 Gulf of Lyon
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 1/1 hits, 0.33 expected hits
Germany win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italy: 1 transport
Battle in Italian Somaliland
Germany attack with 2 cavalrys
Britain defend with 1 infantry
Germany roll dice for 2 cavalrys in Italian Somaliland, round 2 : 0/2 hits, 0.33 expected hits
Italy roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Germany lost in Italian Somaliland
Germany roll dice for 1 cavalry in Italian Somaliland, round 3 : 0/1 hits, 0.17 expected hits
Italy roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cavalry in Italian Somaliland, round 4 : 0/1 hits, 0.17 expected hits
Italy roll dice for 1 infantry in Italian Somaliland, round 4 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Germany lost in Italian Somaliland
Italy win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germany: 2 cavalrys
Battle in Sea Zone 58 Tyrrhenian Sea
Germany attack with 1 submarine
France defend with 1 destroyer and 2 transports
Germany roll dice for 1 submarine in Sea Zone 58 Tyrrhenian Sea, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 destroyer and 2 transports in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 58 Tyrrhenian Sea
France win with 1 destroyer and 2 transports remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Non Combat Move - Germany
1 heavy_gun moved from Rhine to Alsace
Place Units - Germany
2 trenchs placed in Rhine
2 trenchs placed in Alsace
3 trenchs placed in Switzerland
3 heavy_guns and 3 trenchs placed in Piedmont
6 infantry placed in Wurttemburg
6 transports placed in Sea Zone 12 Baltic Sea
2 infantry placed in Hanover
Activate Technology - Germany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Germany
Germany collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Italy : 1.00
France : 0.67
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
9 cavalrys, 5 field_guns, 1 heavy_gun and 4 infantry moved from Rhone to Marseilles
3 gass moved from Brittany to Marseilles
2 field_guns moved from Franche-Comte to Burgundy
1 infantry moved from Franche-Comte to Rhone
1 infantry moved from Champagne to Franche-Comte
1 fighter moved from Paris to Languedoc
8 cavalrys moved from Paris to Auvergne
3 infantry moved from Paris to Champagne
1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon
2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 colonial and 2 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 colonial and 3 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 colonial moved from Fezzan to Cyrenaica
1 colonial, 1 heavy_gun and 2 infantry moved from Lower Egypt to Cairo-Suez
2 cavalrys moved from Yanaon to Deccan
1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
1 cruiser and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 109 Pacific Ocean
Purchase Units - France
France buy 2 field_guns, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Sea Zone 62 Adriatic Sea
France attack with 1 battleship, 2 cruisers and 1 destroyer
Austria defend with 1 battlecruiser, 1 cruiser and 1 submarine
France roll dice for 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 62 Adriatic Sea, round 2 : 2/4 hits, 2.00 expected hits
Austria roll dice for 1 submarine in Sea Zone 62 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 62 Adriatic Sea, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the France
1 submarine owned by the Austria and 1 cruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
France roll dice for 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 62 Adriatic Sea, round 3 : 1/4 hits, 2.00 expected hits
Austria roll dice for 1 battlecruiser in Sea Zone 62 Adriatic Sea, round 3 : 0/1 hits, 0.67 expected hits
1 battlecruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
France win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 33
Casualties for Austria: 1 battlecruiser, 1 cruiser and 1 submarine
Battle in Sea Zone 56 Gulf of Lyon
France attack with 1 destroyer
Germany defend with 1 submarine
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 5 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon
France win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Battle in Marseilles
France attack with 9 cavalrys, 5 field_guns, 3 gass, 1 heavy_gun and 4 infantry
Austria defend with 1 Factory, 1 cavalry, 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs; Germany defend with 1 field_gun and 5 infantry
France roll dice for 3 gass in Marseilles, round 2 : 2/3 hits, 2.00 expected hits
1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Marseilles
3 gass owned by the France lost in Marseilles
France roll dice for 9 cavalrys, 5 field_guns, 1 heavy_gun and 4 infantry in Marseilles, round 2 : 6/19 hits, 5.17 expected hits
Austria roll dice for 3 field_guns, 2 heavy_guns, 7 infantry and 3 trenchs in Marseilles, round 2 : 3/12 hits, 4.67 expected hits
3 trenchs owned by the Austria and 3 cavalrys owned by the France lost in Marseilles
France roll dice for 6 cavalrys, 5 field_guns, 1 heavy_gun and 4 infantry in Marseilles, round 3 : 5/16 hits, 4.67 expected hits
Austria roll dice for 3 field_guns, 2 heavy_guns and 7 infantry in Marseilles, round 3 : 5/12 hits, 4.67 expected hits
3 infantry owned by the Germany, 2 infantry owned by the Austria and 5 cavalrys owned by the France lost in Marseilles
France roll dice for 1 cavalry, 5 field_guns, 1 heavy_gun and 4 infantry in Marseilles, round 4 : 4/11 hits, 3.67 expected hits
Austria roll dice for 3 field_guns, 2 heavy_guns and 2 infantry in Marseilles, round 4 : 1/7 hits, 3.00 expected hits
2 infantry owned by the Germany, 2 field_guns owned by the Austria and 1 cavalry owned by the France lost in Marseilles
France roll dice for 5 field_guns, 1 heavy_gun and 4 infantry in Marseilles, round 5 : 3/10 hits, 3.33 expected hits
Austria roll dice for 1 field_gun and 2 heavy_guns in Marseilles, round 5 : 3/3 hits, 1.67 expected hits
1 field_gun owned by the Germany, 2 heavy_guns owned by the Austria and 3 infantry owned by the France lost in Marseilles
France win, taking Marseilles from Austria with 5 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Austria: 1 cavalry, 2 field_guns, 2 heavy_guns, 3 infantry and 3 trenchs
Casualties for France: 9 cavalrys, 3 gass and 3 infantry
Casualties for Germany: 1 field_gun and 5 infantry
Non Combat Move - France
Place Units - France
3 trenchs placed in Champagne
2 field_guns and 6 infantry placed in Paris
2 infantry placed in Tobruk
3 infantry placed in Brittany
1 trench placed in Languedoc
2 infantry placed in Yanaon
2 infantry placed in Algiers
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 72 PUs; end with 72 PUs
1 unit repaired.
Combat Hit Differential Summary :
Austria : -3.00
France rolls : : 0.00
France : -0.17
Germany : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Purchase Units - Serbia
Serbia buy 3 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
3 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,1,6 and gets 2 hits
Austria removing all Technology Tokens after successful research.
Austria discover science
Combat Move - Austria
2 field_guns and 2 infantry moved from Serbia to Albania
4 tanks moved from Belgrade to Albania
1 infantry moved from Galicia to Bessarabia
Austria take Bessarabia from Russia
3 infantry moved from Carpathia to Galicia
9 cavalrys and 2 tanks moved from Tuscany to Marseilles
1 field_gun and 1 infantry moved from Switzerland to Rhone
1 field_gun and 1 infantry moved from Switzerland to Franche-Comte
Purchase Units - Austria
Austria buy 6 field_guns, 7 infantry, 6 tanks and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Franche-Comte
Austria attack with 1 field_gun and 1 infantry
France defend with 1 infantry
Austria roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Franche-Comte
Austria win, taking Franche-Comte from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Rhone
Austria attack with 1 field_gun and 1 infantry
France defend with 1 infantry
Austria roll dice for 1 field_gun and 1 infantry in Rhone, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Rhone, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Rhone, round 3 : 1/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Rhone, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Rhone
Austria win, taking Rhone from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Marseilles
Austria attack with 9 cavalrys and 2 tanks
France defend with 1 Factory, 5 field_guns, 1 heavy_gun and 1 infantry
Austria roll dice for 9 cavalrys and 2 tanks in Marseilles, round 2 : 4/11 hits, 3.17 expected hits
France roll dice for 5 field_guns, 1 heavy_gun and 1 infantry in Marseilles, round 2 : 3/7 hits, 2.67 expected hits
3 cavalrys owned by the Austria, 3 field_guns owned by the France and 1 infantry owned by the France lost in Marseilles
Austria roll dice for 6 cavalrys and 2 tanks in Marseilles, round 3 : 4/8 hits, 2.67 expected hits
France roll dice for 2 field_guns and 1 heavy_gun in Marseilles, round 3 : 1/3 hits, 1.33 expected hits
1 heavy_gun owned by the France, 1 cavalry owned by the Austria and 2 field_guns owned by the France lost in Marseilles
Austria win, taking Marseilles from France with 5 cavalrys and 2 tanks remaining. Battle score for attacker is 12
Casualties for Austria: 4 cavalrys
Casualties for France: 5 field_guns, 1 heavy_gun and 1 infantry
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Galicia
6 tanks placed in Belgrade
6 field_guns placed in Venice
7 infantry placed in Tyrol
Turning on Edit Mode
EDIT: Removing units owned by Austria from Venice: 4 field_guns
EDIT: Adding units owned by Austria to Tuscany: 4 field_guns
EDIT: Turning off Edit Mode
Activate Technology - Austria
Austria activating science
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Austria : 2.17
France : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 battlecruiser and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 cavalry moved from Cyrenaica to Lower Egypt
3 infantry moved from Rome to Latium
1 field_gun and 1 infantry moved from Languedoc to Marseilles
Purchase Units - Italy
Italy buy 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Italy
Battle in Marseilles
Italy attack with 1 field_gun and 1 infantry
Austria defend with 1 Factory, 5 cavalrys and 2 tanks
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 5 cavalrys and 2 tanks in Marseilles, round 2 : 0/7 hits, 1.17 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 3 : 0/2 hits, 0.67 expected hits
Austria roll dice for 5 cavalrys and 2 tanks in Marseilles, round 3 : 0/7 hits, 1.17 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 4 : 1/2 hits, 0.67 expected hits
Austria roll dice for 5 cavalrys and 2 tanks in Marseilles, round 4 : 0/7 hits, 1.17 expected hits
1 cavalry owned by the Austria lost in Marseilles
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 5 : 1/2 hits, 0.67 expected hits
Austria roll dice for 4 cavalrys and 2 tanks in Marseilles, round 5 : 0/6 hits, 1.00 expected hits
1 cavalry owned by the Austria lost in Marseilles
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 6 : 0/2 hits, 0.67 expected hits
Austria roll dice for 3 cavalrys and 2 tanks in Marseilles, round 6 : 0/5 hits, 0.83 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 7 : 0/2 hits, 0.67 expected hits
Austria roll dice for 3 cavalrys and 2 tanks in Marseilles, round 7 : 0/5 hits, 0.83 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 8 : 1/2 hits, 0.67 expected hits
Austria roll dice for 3 cavalrys and 2 tanks in Marseilles, round 8 : 0/5 hits, 0.83 expected hits
1 cavalry owned by the Austria lost in Marseilles
Italy roll dice for 1 field_gun and 1 infantry in Marseilles, round 9 : 1/2 hits, 0.67 expected hits
Austria roll dice for 2 cavalrys and 2 tanks in Marseilles, round 9 : 1/4 hits, 0.67 expected hits
1 cavalry owned by the Austria and 1 infantry owned by the Italy lost in Marseilles
Italy roll dice for 1 field_gun in Marseilles, round 10 : 1/1 hits, 0.33 expected hits
Austria roll dice for 1 cavalry and 2 tanks in Marseilles, round 10 : 2/3 hits, 0.50 expected hits
1 cavalry owned by the Austria and 1 field_gun owned by the Italy lost in Marseilles
Austria win with 2 tanks remaining. Battle score for attacker is 13
Casualties for Austria: 5 cavalrys
Casualties for Italy: 1 field_gun and 1 infantry
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Latium
3 infantry placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
Austria : -5.17
Italy : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 battlecruiser, 1 battleship, 7 cruisers and 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea
2 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea
1 field_gun and 1 infantry moved from Constantinople to Smyrna
2 infantry moved from Constantinople to Dardanelles
Purchase Units - Turkey
Turkey buy 2 field_guns, 2 heavy_guns, 13 infantry and 5 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Turkey
Battle in Sea Zone 67 Black Sea
Turkey attack with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 2 transports
Russia defend with 1 cruiser
Turkey roll dice for 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 2 transports in Sea Zone 67 Black Sea, round 2 : 3/10 hits, 5.17 expected hits
Russia roll dice for 1 cruiser in Sea Zone 67 Black Sea, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Turkey
1 cruiser owned by the Russia lost in Sea Zone 67 Black Sea
Turkey win with 1 battlecruiser, 1 battleship, 7 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 10
Casualties for Russia: 1 cruiser
Battle in Smyrna
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 field_gun and 1 infantry in Smyrna, round 2 : 2/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Smyrna
Turkey win, taking Smyrna from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Non Combat Move - Turkey
3 infantry moved from Mecca to Hejaz
2 cavalrys moved from Mecca to Hejaz
1 field_gun and 1 infantry moved from Jordan to Hejaz
1 field_gun and 4 infantry moved from Damascus to Palestine
2 fighters moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun and 1 infantry moved from Palestine to Hejaz
4 infantry moved from Mesopotamia to Arabia
1 field_gun and 4 infantry moved from Baghdad to Kurdistan
2 cavalrys moved from Macedonia to Dardanelles
Place Units - Turkey
1 trench placed in Macedonia
3 trenchs placed in Hejaz
1 trench placed in Palestine
2 field_guns, 2 heavy_guns and 6 infantry placed in Constantinople
6 infantry placed in Mecca
1 infantry placed in Damascus
Turn Complete - Turkey
Turkey collect 68 PUs; end with 69 PUs
1 unit repaired.
Combat Hit Differential Summary :
Turkey : -0.83
Turkey rolls : : 0.00
Britain : -0.33
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 infantry moved from Latium to Sea Zone 62 Adriatic Sea
1 infantry moved from Sea Zone 62 Adriatic Sea to Trieste
Britain take Trieste from Austria
1 colonial moved from Lower Egypt to Cairo-Suez
1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai
4 field_guns moved from Dar es Salaam to Sea Zone 76 Indian Ocean
2 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean
1 heavy_gun moved from Dar es Salaam to Sea Zone 76 Indian Ocean
4 field_guns, 1 heavy_gun, 2 infantry and 5 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
4 field_guns, 1 heavy_gun, 2 infantry and 5 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 infantry moved from Deccan to Sea Zone 73 Arabian Sea
1 colonial moved from Gujarat to Sea Zone 73 Arabian Sea
1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 heavy_gun moved from Dar es Salaam to German East Africa
1 infantry moved from Italian Somaliland to British Somaliland
Britain take British Somaliland from Germany
2 cavalrys moved from German East Africa to Western Sudan
2 cavalrys moved from Cape Town to German Southwest Africa
2 fighters moved from Belgium to England
1 infantry moved from Nigeria to Niger
5 colonials and 1 field_gun moved from Great Plains to Texas
2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 infantry and 1 transport moved from Sea Zone 39 Bay of Campeche to Sea Zone 38 Gulf of Mexico
1 infantry moved from Sea Zone 38 Gulf of Mexico to Texas
Purchase Units - Britain
Britain buy 2 field_guns, 8 fighters and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Britain
Battle in Baluchistan
Britain attack with 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry in Baluchistan, round 2 : 3/9 hits, 3.17 expected hits
Neutral roll dice for 4 infantry in Baluchistan, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral lost in Baluchistan
Britain roll dice for 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry in Baluchistan, round 3 : 5/9 hits, 3.17 expected hits
Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Baluchistan
Britain loses 0 PUs for violating Baluchistans neutrality.
Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral: 4 infantry
Non Combat Move - Britain
Place Units - Britain
5 fighters placed in London
3 fighters placed in England
1 field_gun and 2 infantry placed in Belgium
1 field_gun and 1 infantry placed in Cairo-Suez
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00
Neutral : -1.67
Britain : 1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,2,3,5 and gets 0 hits
Combat Move - Russia
1 conscript, 2 field_guns and 6 infantry moved from Sweden to Stockholm
1 conscript moved from Smolensk to Latvia
7 conscripts moved from Pskov to Latvia
1 field_gun and 2 infantry moved from Moscow to Smolensk
3 infantry moved from Minsk to Belarus
3 infantry moved from Kiev to Odessa
1 field_gun and 2 infantry moved from Caucasus to Georgia
1 conscript moved from Novosibirsk to Buryatia
Russia take Buryatia from Communists
1 conscript moved from Omsk to Novosibirsk
1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk
1 field_gun and 2 infantry moved from Vladivostok to Primorsky
5 conscripts and 2 field_guns moved from Omsk to Novosibirsk
Purchase Units - Russia
Russia buy 18 conscripts, 2 field_guns, 3 infantry and 12 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Russia
Battle in Stockholm
Russia attack with 1 conscript, 2 field_guns and 6 infantry
Neutral defend with 3 infantry
Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Stockholm, round 2 : 2/9 hits, 2.00 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia and 2 infantry owned by the Neutral lost in Stockholm
Russia roll dice for 2 field_guns and 6 infantry in Stockholm, round 3 : 3/8 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Stockholm
Russia loses 0 PUs for violating Stockholms neutrality.
Russia win, taking Stockholm from Neutral with 2 field_guns and 6 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 1 conscript
Casualties for Neutral: 3 infantry
Non Combat Move - Russia
Place Units - Russia
6 conscripts and 3 trenchs placed in St. Petersburg
3 trenchs placed in Belarus
3 trenchs placed in Latvia
3 trenchs placed in Odessa
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
1 field_gun and 2 infantry placed in Caucasus
2 conscripts placed in Omsk
3 conscripts placed in Minsk
3 conscripts placed in Kiev
3 conscripts placed in Moscow
Turn Complete - Russia
Russia collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Russia : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 2,2 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Aldan to Norilsk
Communists take Tiksi from Russia
Communists take Norilsk from Russia
1 cavalry moved from Chita to Amur
Communists take Amur from Russia
1 cavalry moved from Amur to Chita
2 conscripts moved from Irkutsk to Buryatia
2 cavalrys moved from Chita to Buryatia
1 conscript moved from Aldan to Amur
1 heavy_gun moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Sakhe
2 cavalrys moved from Aldan to Evenkia
1 fighter moved from Sakhe to Evenkia
Purchase Units - Communists
Communists buy 3 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Buryatia
Communists attack with 2 cavalrys and 2 conscripts
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 2 conscripts in Buryatia, round 2 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 2 conscripts in Buryatia, round 3 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 2 cavalrys and 2 conscripts remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Evenkia
Communists attack with 2 cavalrys and 1 fighter
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 fighter in Evenkia, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 1 fighter in Evenkia, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 1 fighter in Evenkia, round 4 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Evenkia
Communists win, taking Evenkia from Russia with 2 cavalrys and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter moved from Evenkia to Bratsk
Place Units - Communists
2 trenchs placed in Aldan
1 trench placed in Chita
1 field_gun and 2 infantry placed in Irkutsk
3 conscripts placed in Yakutsk
Turn Complete - Communists
Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists : -1.17
Russia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 153 Pacific Ocean to Sea Zone 112 Pacific Ocean
3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
4 infantry moved from Koryak to Chukotka
2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic
Purchase Units - USA
USA buy 1 battlecruiser, 1 cruiser, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Sea Zone 112 Pacific Ocean
USA attack with 2 battlecruisers, 3 cruisers and 2 destroyers
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 112 Pacific Ocean
USA win with 2 battlecruisers, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Sea Zone 33 Mid Atlantic
USA attack with 2 destroyers
Germany defend with 3 submarines
USA roll dice for 2 destroyers in Sea Zone 33 Mid Atlantic, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 3 submarines in Sea Zone 33 Mid Atlantic, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 33 Mid Atlantic
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 3 : 1/1 hits, 0.33 expected hits
Germany roll dice for 2 submarines in Sea Zone 33 Mid Atlantic, round 3 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 33 Mid Atlantic
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 4 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 5 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 5 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 6 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 33 Mid Atlantic
USA win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for USA: 1 destroyer
Casualties for Germany: 3 submarines
Non Combat Move - USA
1 cavalry moved from Khabarovsk to Chukotka
Place Units - USA
1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
USA undo move 1.
1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
1 battlecruiser and 1 cruiser placed in Sea Zone 153 Pacific Ocean
2 infantry placed in San Francisco
1 transport placed in Sea Zone 30 Mid Atlantic
2 infantry placed in Oregon
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
USA : 1.00
USA rolls : : 0.00
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 1,4,6,5,6,4 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
2 heavy_guns moved from Piedmont to Marseilles
1 heavy_gun moved from Piedmont to Marseilles
6 field_guns and 6 infantry moved from Switzerland to Franche-Comte
1 field_gun and 9 infantry moved from Wurttemburg to Alsace
3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea
6 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 field_guns and 4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
2 field_guns, 4 infantry, 6 stormtruppens and 6 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns, 4 infantry and 6 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
4 infantry moved from East Prussia to Lithuania
3 stormtruppens moved from Berlin to Mecklenburg
1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
1 infantry moved from Easter Island to Sea Zone 111 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 106 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 transport moved from Sea Zone 133 Pacific Ocean to Sea Zone 134 Pacific Ocean
1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 infantry moved from Sea Zone 131 Pacific Ocean to Guam
Germany take Guam from USA
Purchase Units - Germany
Germany buy 2 cruisers, 15 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 33 Mid Atlantic
Germany attack with 1 submarine
USA defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits
USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the USA lost in Sea Zone 33 Mid Atlantic
Germany win with 1 submarine remaining. Battle score for attacker is 9
Casualties for USA: 1 destroyer
Battle in Stockholm
Germany attack with 2 field_guns, 4 infantry and 6 stormtruppens
Russia defend with 2 field_guns and 6 infantry
Germany roll dice for 2 field_guns, 4 infantry and 6 stormtruppens in Stockholm, round 2 : 6/12 hits, 3.67 expected hits
Russia roll dice for 2 field_guns and 6 infantry in Stockholm, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Germany and 6 infantry owned by the Russia lost in Stockholm
Germany roll dice for 2 field_guns and 6 stormtruppens in Stockholm, round 3 : 3/8 hits, 3.00 expected hits
Russia roll dice for 2 field_guns in Stockholm, round 3 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Russia lost in Stockholm
Germany win, taking Stockholm from Russia with 2 field_guns and 6 stormtruppens remaining. Battle score for attacker is 14
Casualties for Germany: 4 infantry
Casualties for Russia: 2 field_guns and 6 infantry
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
EDIT: 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 116 Great Australian Bight
2 infantry moved from Hanover to Mecklenburg
Place Units - Germany
2 cruisers placed in Sea Zone 14 Helgoland Bight
2 trenchs placed in Eastern Poland
2 trenchs placed in Lithuania
3 infantry placed in Mecklenburg
3 heavy_guns placed in Piedmont
6 field_guns placed in Wurttemburg
6 field_guns placed in Bavaria
3 field_guns placed in Mecklenburg
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 129 PUs; end with 131 PUs
Combat Hit Differential Summary :
USA : -0.33
Germany : 3.00
Russia : 0.67
@Whackamatt well. i don’t no what i can do here. your game,
@dawgoneit said in 1914 Whack vs dawg:
@Whackamatt well. i don’t no what i can do here. your game,
WHOA There! You’re still collecting 20 more than me. Yeah, France is on the Defensive, so start bunkering up Paris.
The positives for you:
You gotta keep going until something major happens. Especially by my estimation it’s 50/50. Turkey is going to collapse soon with the right pressure. And if Russia starts testing my defenses and breaks through, I’m done.
TIP: Russia still has a lot of money. Slip in a Blimp or plane by in St. Pete. Don’t let me get away with 6 transports without protection!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 5 on tech rolls
France roll 1,3 and gets 0 hits
Combat Move - France
1 fighter moved from Languedoc to Paris
1 cavalry moved from Auvergne to Toulouse
1 cavalry moved from Auvergne to Aquitaine
1 cavalry moved from Auvergne to Burgundy
4 cavalrys moved from Auvergne to Paris
1 cavalry moved from Burgundy to Paris
2 field_guns moved from Burgundy to Paris
1 infantry moved from Brittany to Burgundy
2 infantry moved from Brittany to Normandy
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia
France take Croatia from Austria
1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Sea Zone 71 Eastern Mediterranean to Syria
France take Syria from Turkey
1 colonial moved from Cyrenaica to Lower Egypt
1 cavalry, 1 field_gun and 3 infantry moved from Algiers to Algeria
1 cavalry moved from Algeria to Tunisia
2 cavalrys moved from Deccan to Sindh
2 infantry moved from Yanaon to Madras
1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 colonial, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
1 colonial and 1 field_gun moved from Khabarovsk to Amur
1 colonial and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Purchase Units - France
France buy 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Amur
France attack with 1 colonial and 1 field_gun
Communists defend with 1 conscript
France roll dice for 1 colonial and 1 field_gun in Amur, round 2 : 0/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 colonial and 1 field_gun in Amur, round 3 : 0/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 colonial and 1 field_gun in Amur, round 4 : 2/2 hits, 0.83 expected hits
Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists and 1 colonial owned by the France lost in Amur
France win, taking Amur from Communists with 1 field_gun remaining. Battle score for attacker is -1
Casualties for France: 1 colonial
Casualties for Communists: 1 conscript
Non Combat Move - France
1 colonial, 1 heavy_gun and 2 infantry moved from Cairo-Suez to Sinai
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
2 infantry placed in Tobruk
3 infantry placed in Brittany
1 infantry placed in Algiers
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
France : -0.50
Communists : 0.50