Yes, hard decisions in E Poland. Glad the game is underway!
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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When you overlooked my ability to sink your fleet, you came out okay, because I lost the power of 6 bombers to threaten the allied fleet. When I overlooked your odds of sinking the German fleet, it cost you fighters. But my offense against your combined fleet probably got worse, as you could rearrange your remaining fighters for max defense of the fleet. And my defense of the Baltic declined. Although your total air offense vs German and Italian targets declined.
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TripleA Turn Summary: French round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 2 bombers moved from Northern Italy to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 104 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to Normandy Bordeaux 3 tactical_bombers moved from Normandy Bordeaux to Germany 4 aaGuns, 3 artilleries and 13 infantry moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from 104 Sea Zone to Northern Italy 2 bombers moved from 104 Sea Zone to Western Germany 1 aaGun and 5 infantry moved from Western Germany to Germany 7 infantry moved from Northern Italy to Western Germany 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 6 mech_infantrys moved from Belarus to Karelia 4 artilleries and 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 1 artillery moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Bryansk 6 fighters moved from Northern Italy to Western Germany 1 fighter moved from Western Ukraine to Western Germany 4 fighters moved from Western Ukraine to Germany 2 fighters moved from Caucasus to Ukraine 2 mech_infantrys moved from Rostov to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 3 mech_infantrys moved from Bryansk to Western Ukraine 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Japan: 1 bomber EDIT: Adding units owned by Germans to Philippines: 1 bomber EDIT: Turning off Edit Mode 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod 1 fighter placed in Yugoslavia 1 infantry placed in Germany 4 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,3,6,1,3,2,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in 93 Sea Zone Americans loiter and taunt; Russians attack with 1 submarine Germans defend with 3 submarines 3 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - Russians Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Russians : -0.33
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TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 88 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 2 carriers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - Japanese Battle in Aleutian Islands Battle in French Madagascar Non Combat Move - Japanese 2 submarines moved from 70 Sea Zone to 82 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Yunnan to Malaya 1 armour moved from French Indo China to Malaya 1 armour moved from Hunan to Yunnan 1 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Kiangsi to Hunan 1 submarine moved from 61 Sea Zone to 57 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from 39 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to Celebes 6 infantry moved from French Indo China to 36 Sea Zone 6 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 6 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Malaya 1 fighter moved from Iwo Jima to 35 Sea Zone 4 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter moved from Western Ukraine to Ukraine 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in India 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 airfield placed in Malaya 1 carrier placed in 36 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
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Japanese invade unopposed at the extreme ends of the Pacific: Aleutian Isles in the U.S. homeland and Madagascar, Africa. A milestone in UKPAC went unheralded, as the number of mech infantry in India now exceeds 100. When the dialog box asks you if you want to attack the subs in sz97 and sz93 when you have no DDs to attack with, please consider saying no. That avoids the unnecessary marti roll and battle text.
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My understanding is that the Ally sub has the option of attacking OR leaving the contested sea zone on the CM. If this is incorrect, then sure, I’ll decline the combat.
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I checked the rules; my understanding only applies when the enemy has created a contested zone with a surface ship.
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TripleA Turn Summary: UK_Pacific round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 2 bombers moved from Queensland to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 battleship, 2 cruisers, 11 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 14 fighters moved from 110 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Dutch New Guinea Americans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 fighter and 3 infantry Americans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -22 Casualties for Americans: 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/22 hits, 8.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries, 11 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 14 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 104 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour, 3 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 3 artilleries, 7 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 3 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 6 fighters moved from 104 Sea Zone to United Kingdom 4 bombers moved from United Kingdom to Morocco 2 fighters moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western United States to 10 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 48 Sea Zone to 33 Sea Zone 12 carriers, 26 destroyers, 2 fighters and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 6 fighters moved from 55 Sea Zone to 33 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 4 fighters moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 armour, 3 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iraq to 72 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Battle in 72 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 72 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter moved from Caucasus to Persia 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 72 Sea Zone to Tanganyika Territory 3 mech_infantrys moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Egypt to Belgian Congo 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 fighter moved from West India to Persia 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Persia 2 mech_infantrys moved from Persia to West India 1 fighter moved from West India to Iraq 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Persia to West India Place Units - British 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,1 British collect 29 PUs (11 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 British : 0.83 Americans : -6.33 Japanese : 2.67
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TripleA Turn Summary: Italians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 3 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 5 aaGuns, 2 fighters and 20 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 6 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Caucasus to Ukraine Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,1,3,1,5,1 Italians collect 8 PUs (13 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.33
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TripleA Turn Summary: Italians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 3 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 5 aaGuns, 2 fighters and 20 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 6 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Caucasus to Ukraine Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,1,3,1,5,1 Italians collect 8 PUs (13 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 bomber EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.33
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Please use second Italian save game, rearranged bomber and an AA gun.
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TripleA Turn Summary: French round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour, 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 7 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 bomber moved from Northern Italy to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 104 Sea Zone Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in 104 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 2 fighters in 104 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 bomber moved from Philippines to Japan 7 infantry moved from Western Germany to Northern Italy 1 aaGun and 6 infantry moved from Germany to Western Germany 1 fighter moved from Yugoslavia to Ukraine 4 aaGuns, 3 artilleries and 13 infantry moved from Finland to Norway 3 fighters moved from Germany to Norway 3 artilleries moved from Novgorod to Belarus 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Rostov to Bryansk 1 fighter moved from Germany to Southern Italy 2 fighters moved from Western Germany to Northern Italy 2 mech_infantrys moved from Bryansk to Belarus 3 armour moved from Rostov to Bryansk 5 mech_infantrys moved from Bryansk to Rostov 3 tactical_bombers moved from Germany to Rostov 1 mech_infantry moved from Bryansk to Ukraine 2 fighters moved from Ukraine to Rostov 2 fighters moved from Western Germany to Ukraine 1 mech_infantry moved from Karelia to Norway 5 mech_infantrys moved from Karelia to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Ukraine to Rostov 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 fighter moved from Western Ukraine to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 3 mech_infantrys placed in Novgorod 5 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,6,5,1,1,2,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : -0.33
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The die is cast. We’ve been building up our forces worldwide, now its time to rumble.
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TripleA Turn Summary: Russians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Russians Russians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 34/175 hits, 37.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 fighters and 1 tactical_bomber moved from Samara to Northwest Persia 4 aaGuns moved from Russia to Samara Place Units - Russians 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -3.00
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TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 airfield, 4 artilleries, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to French Indo China 5 bombers moved from India to French Indo China 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone 2 tactical_bombers moved from Tsinghai to French Indo China 2 fighters moved from Ukraine to Sikang 2 armour moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone 4 fighters moved from Malaya to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from India to 36 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 4 carriers moved from 35 Sea Zone to 36 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 57 Sea Zone to 37 Sea Zone 1 fighter moved from Marianas to Japan 2 fighters moved from Guam to Japan 1 fighter moved from Guam to 6 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 12 fighters, 2 marines, 27 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 3 fighters moved from Philippines to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 armour moved from Malaya to Yunnan 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser, 5 destroyers, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 4 infantry moved from Shan State to Burma 1 aaGun moved from Kansu to Shensi 1 armour and 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 artillery placed in Japan 3 artilleries placed in French Indo China 1 airfield placed in French Indo China 3 infantry placed in India 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Aleutian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 carriers, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from New Guinea to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 13 carriers, 2 cruisers, 26 destroyers, 23 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Sicily 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Western Ukraine 9 fighters moved from Russia to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Caucasus British attack with 13 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 13 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/16 hits, 7.50 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 13 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Western Ukraine to Iraq 2 fighters moved from Caucasus to Persia 11 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun and 13 infantry moved from Persia to Northwest Persia 2 artilleries and 10 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from West India to 81 Sea Zone 1 fighter moved from Tanganyika Territory to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 4 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 carrier and 2 destroyers placed in 81 Sea Zone 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6,1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 31 PUs (9 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to West India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Western Ukraine : : -0.17 British : -1.50 Italians : -0.33 Americans : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus 1 bomber moved from Western Germany to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 infantry moved from Greece to Bulgaria 5 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 aaGun moved from Western Germany to Greater Southern Germany Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,4,1,5,5,2,2,5,5 Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.50 Russians : 0.33
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TripleA Move Summary: French round 32
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Combat Move - French