1914 Whacka Allies vs dawg Axis


  • TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,2 and gets 0 hits
    
        Combat Move - Turkey
            8 gass moved from Baghdad to Sistan
            7 field_guns, 2 heavy_guns and 6 infantry moved from Fars to Sistan
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            1 infantry moved from Armenia to Georgia
            1 infantry moved from Constantinople to Anatolia
            6 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
            1 field_gun moved from Kamerun to Nigeria
                  Turkey take Nigeria from Britain
            4 field_guns moved from Sinai to Hejaz
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            3 heavy_guns moved from Baghdad to Fars
            2 field_guns, 1 heavy_gun and 1 infantry moved from Syria to Mesopotamia
            3 cavalrys moved from Damascus to Sistan
    
        Purchase Units - Turkey
            Turkey buy 2 battlecruisers, 4 cavalrys, 1 field_gun, 3 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Sistan
                Turkey attack with 3 cavalrys, 7 field_guns, 8 gass, 2 heavy_guns and 6 infantry
                Britain defend with 2 cavalrys, 1 field_gun, 15 infantry and 3 trenchs
                    Turkey roll dice for 8 gass in Sistan, round 2 : 4/8 hits, 5.33 expected hits
                    2 infantry owned by the Britain and 2 cavalrys owned by the Britain lost in Sistan
                    8 gass owned by the Turkey lost in Sistan
                    Turkey roll dice for 3 cavalrys, 7 field_guns, 2 heavy_guns and 6 infantry in Sistan, round 2 : 5/18 hits, 7.17 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 1 field_gun, 13 infantry and 3 trenchs in Sistan, round 2 : 4/14 hits, 4.67 expected hits
                    1 infantry owned by the Turkey, 3 cavalrys owned by the Turkey and 2 trenchs owned by the Britain lost in Sistan
                    Turkey roll dice for 7 field_guns, 2 heavy_guns and 5 infantry in Sistan, round 3 : 5/14 hits, 5.83 expected hits
                    Britain roll dice for 1 field_gun, 13 infantry and 1 trench in Sistan, round 3 : 3/14 hits, 4.67 expected hits
                    3 infantry owned by the Turkey, 4 infantry owned by the Britain and 1 trench owned by the Britain lost in Sistan
                    Turkey roll dice for 7 field_guns, 2 heavy_guns and 2 infantry in Sistan, round 4 : 3/11 hits, 4.83 expected hits
                    Britain roll dice for 1 field_gun and 9 infantry in Sistan, round 4 : 4/10 hits, 3.33 expected hits
                    2 infantry owned by the Turkey, 3 infantry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Sistan
                    Turkey roll dice for 7 field_guns in Sistan, round 5 : 4/7 hits, 3.50 expected hits
                    Britain roll dice for 1 field_gun and 6 infantry in Sistan, round 5 : 3/7 hits, 2.33 expected hits
                    4 infantry owned by the Britain and 3 field_guns owned by the Turkey lost in Sistan
                    Turkey roll dice for 4 field_guns in Sistan, round 6 : 1/4 hits, 2.00 expected hits
                    Britain roll dice for 1 field_gun and 2 infantry in Sistan, round 6 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain lost in Sistan
                    Turkey roll dice for 4 field_guns in Sistan, round 7 : 1/4 hits, 2.00 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Sistan, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Sistan
                    Turkey roll dice for 3 field_guns in Sistan, round 8 : 2/3 hits, 1.50 expected hits
                    Britain roll dice for 1 field_gun in Sistan, round 8 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Sistan
                Turkey win, taking Sistan from Britain with 3 field_guns remaining. Battle score for attacker is -22
                Casualties for Britain: 2 cavalrys, 1 field_gun, 15 infantry and 3 trenchs
                Casualties for Turkey: 3 cavalrys, 4 field_guns, 8 gass, 2 heavy_guns and 6 infantry
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Fars
            3 heavy_guns placed in Baghdad
            1 field_gun and 1 infantry placed in Mesopotamia
            1 infantry placed in Mesopotamia
            3 cavalrys placed in Damascus
            1 cavalry placed in Cairo-Suez
            2 battlecruisers placed in Sea Zone 60 Central Mediterranean
    
        Turn Complete - Turkey
            Turkey collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Turkey : -7.17
    Britain : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Britain
                Britain roll 4,1,1,2,3,6 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover victoryBonds
    
        Combat Move - Britain
            2 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            1 heavy_gun moved from London to Sea Zone 16 North Sea
            1 infantry moved from England to Sea Zone 16 North Sea
            3 infantry moved from London to Sea Zone 16 North Sea
            1 heavy_gun, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            1 heavy_gun and 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
                  Britain take Holland from Germany
            2 heavy_guns moved from Cape Town to Cape Colony
            2 heavy_guns moved from Cape Colony to German Southwest Africa
            2 heavy_guns moved from German Southwest Africa to Northern Rhodesia
            2 battlecruisers, 4 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 tanks moved from Sindh to Sistan
            1 field_gun, 4 heavy_guns and 1 infantry moved from Baluchistan to Sistan
            1 field_gun and 1 infantry moved from Sindh to Baluchistan
            1 field_gun and 3 infantry moved from Gujarat to Sindh
            1 field_gun and 1 infantry moved from Bombay to Gujarat
            2 tanks moved from Deccan to Sindh
            2 tanks moved from Nagpur to Sindh
            2 infantry moved from Goa to Madras
            1 infantry moved from Eritrea to French Somaliland
            2 infantry moved from Congo to Rwanda
                  Britain take Rwanda from Germany
            1 colonial, 1 heavy_gun and 1 infantry moved from Uganda to Rwanda
    
        Purchase Units - Britain
            Britain buy 1 field_gun, 6 infantry, 1 submarine, 8 tanks, 2 transports and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sistan
                Britain attack with 1 field_gun, 4 heavy_guns, 1 infantry and 2 tanks
                Turkey defend with 3 field_guns
                    Britain roll dice for 1 field_gun, 4 heavy_guns, 1 infantry and 2 tanks in Sistan, round 2 : 2/8 hits, 3.50 expected hits
                    Turkey roll dice for 3 field_guns in Sistan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Britain and 2 field_guns owned by the Turkey lost in Sistan
                    Britain roll dice for 1 field_gun, 4 heavy_guns and 2 tanks in Sistan, round 3 : 3/7 hits, 3.17 expected hits
                    Turkey roll dice for 1 field_gun in Sistan, round 3 : 1/1 hits, 0.33 expected hits
                    1 heavy_gun owned by the Britain and 1 field_gun owned by the Turkey lost in Sistan
                Britain win, taking Sistan from Turkey with 1 field_gun, 3 heavy_guns and 2 tanks remaining. Battle score for attacker is 4
                Casualties for Britain: 1 heavy_gun and 1 infantry
                Casualties for Turkey: 3 field_guns
    
        Non Combat Move - Britain
    
        Place Units - Britain
            4 tanks and 3 trenchs placed in Baluchistan
            2 transports placed in Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry placed in Bombay
            2 tanks placed in Calcutta
            2 tanks placed in Cape Town
            1 trench placed in Northern Rhodesia
            5 infantry and 1 trench placed in London
            1 submarine placed in Sea Zone 15 English Channel
    
        Activate Technology - Britain
            Britain activating victoryBonds
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 105 PUs; end with 105 PUs
            Britain collect 5 PUs from War Bonds; end with 110 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    Britain : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 5,1,5,3,5,5 and gets 0 hits
    
        Combat Move - Russia
            1 cavalry moved from Sakhe to Koryak
                  Russia take Chukotka from Communists
                  Russia take Koryak from Communists
            2 cavalrys moved from Sakhe to Magadan
            1 infantry moved from Khabarovsk to Magadan
            1 conscript and 1 infantry moved from Khabarovsk to Aldan
            2 field_guns moved from Yakutsk to Aldan
            2 field_guns and 3 infantry moved from Tiksi to Bratsk
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 field_gun moved from Kazakhstan to Sea Zone 65 Caspian Sea
            1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus
            3 infantry moved from Don to Belarus
            3 heavy_guns moved from Kiev to Odessa
            3 heavy_guns moved from Minsk to Belarus
            1 field_gun moved from Smolensk to Belarus
            2 heavy_guns moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            2 heavy_guns moved from Sea Zone 9 Gulf of Bothnia to Lithuania
    
        Purchase Units - Russia
            Russia buy 2 Factorys, 1 conscript, 12 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 6 techTokens; 
    
        Combat - Russia
            Battle in Magadan
                Russia attack with 2 cavalrys and 1 infantry
                Communists defend with 1 infantry
                    Russia roll dice for 2 cavalrys and 1 infantry in Magadan, round 2 : 0/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys and 1 infantry in Magadan, round 3 : 0/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Magadan, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys and 1 infantry in Magadan, round 4 : 1/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Magadan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Communists lost in Magadan
                Russia win, taking Magadan from Communists with 2 cavalrys and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Communists: 1 infantry
    
        Non Combat Move - Russia
            1 heavy_gun moved from Moscow to Don
    
        Place Units - Russia
            3 heavy_guns and 3 trenchs placed in Caucasus
            1 conscript placed in Moscow
            3 heavy_guns and 3 trenchs placed in Minsk
            Russia undo move 3.
            1 Factory and 3 trenchs placed in Odessa
            1 Factory and 3 trenchs placed in Belarus
            3 trenchs placed in Lithuania
            3 heavy_guns placed in Minsk
            1 infantry placed in Moscow
            3 heavy_guns placed in Kiev
            2 heavy_guns placed in St. Petersburg
            1 heavy_gun placed in Moscow
    
        Turn Complete - Russia
            Russia collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Communists : -1.00
    Russia : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 25 on tech rolls
                USA roll 5,1,4,6,1,2 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover lateFighter
    
        Combat Move - USA
            2 battleships moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 59 Central Mediterranean
            4 heavy_guns and 1 infantry moved from Picardy to Normandy
            2 heavy_guns moved from Castile to Sea Zone 26 Bay of Biscay
            2 heavy_guns and 2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
            2 heavy_guns moved from Sea Zone 25 Mid Atlantic to Normandy
    
        Purchase Units - USA
            USA buy 5 cruisers, 1 destroyer, 4 heavy_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Normandy
                USA attack with 6 heavy_guns and 1 infantry
                Germany defend with 1 cavalry
                    USA roll dice for 6 heavy_guns and 1 infantry in Normandy, round 2 : 3/7 hits, 2.33 expected hits
                    Germany roll dice for 1 cavalry in Normandy, round 2 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Germany and 1 infantry owned by the USA lost in Normandy
                USA win, taking Normandy from Germany with 6 heavy_guns remaining. Battle score for attacker is 1
                Casualties for USA: 1 infantry
                Casualties for Germany: 1 cavalry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 cruiser and 1 destroyer placed in Sea Zone 54 Alboran Sea
            2 cruisers placed in Sea Zone 54 Alboran Sea
            2 cruisers placed in Sea Zone 56 Gulf of Lyon
            1 trench placed in Catalonia
            1 trench placed in Navarre
            3 heavy_guns placed in Castile
            1 heavy_gun and 1 infantry placed in Leon
    
        Activate Technology - USA
            USA activating lateFighter
            Trigger USAT3: buylate_fighter added to productionUSA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 102 PUs; end with 102 PUs
            USA collect 3 PUs from War Bonds; end with 105 PUs
    

    Combat Hit Differential Summary :

    USA : 0.67
    Germany : 0.83
    

    Savegame


  • @Whackamatt how did you take my capital with no land units in there?

  • '20 '18 '17 '15

    Are you talking about the Commies? Russia took them out a round ago. It’s been auto-skipping them as they have no units left.


  • TripleA Turn Summary: Germany round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 1,1,1,1,4 and gets 0 hits
    
        Combat Move - Germany
            1 cavalry moved from Rhone to Languedoc
                  Germany take Languedoc from France
            1 cavalry moved from Languedoc to Toulouse
                  Germany take Toulouse from France
            1 field_gun moved from Burgundy to Auvergne
                  Germany take Auvergne from France
            1 field_gun moved from Burgundy to Aquitaine
                  Germany take Aquitaine from France
            1 field_gun moved from Burgundy to Brittany
            3 heavy_guns moved from Paris to Normandy
            3 field_guns and 3 infantry moved from Wurttemburg to Alsace
            1 cavalry moved from Champagne to Holland
            1 cavalry moved from Bavaria to Holland
            2 cavalrys moved from Holstein to Holland
            1 tank moved from Holstein to Holland
            2 tanks moved from Mecklenburg to Holland
            1 infantry moved from Holstein to Denmark
                  Germany take Denmark from Britain
            2 field_guns and 1 heavy_gun moved from Mecklenburg to Hanover
            5 infantry moved from Mecklenburg to Hanover
            2 infantry moved from Holstein to Denmark
            3 infantry moved from Mecklenburg to Holstein
            2 heavy_guns moved from Holstein to Denmark
            1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
            1 field_gun moved from Burgundy to Brittany
            2 field_guns moved from Burgundy to Normandy
            2 heavy_guns moved from Paris to Normandy
            1 heavy_gun moved from Paris to Normandy
    
        Purchase Units - Germany
            Germany buy 1 cavalry, 4 field_guns, 9 heavy_guns, 3 infantry and 15 trenchs; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Germany
            Battle in Brittany
                Germany attack with 2 field_guns
                France defend with 1 Factory and 1 trench
                    Germany roll dice for 2 field_guns in Brittany, round 2 : 2/2 hits, 1.00 expected hits
                    France roll dice for 1 trench in Brittany, round 2 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the France lost in Brittany
                Germany win, taking Brittany from France with 2 field_guns remaining. Battle score for attacker is 3
                Casualties for France: 1 trench
            Battle in Holland
                Germany attack with 4 cavalrys and 3 tanks
                Britain defend with 1 heavy_gun and 4 infantry
                    Germany roll dice for 4 cavalrys and 3 tanks in Holland, round 2 : 2/7 hits, 3.17 expected hits
                    Britain roll dice for 1 heavy_gun and 4 infantry in Holland, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Britain and 2 cavalrys owned by the Germany lost in Holland
                    Germany roll dice for 2 cavalrys and 3 tanks in Holland, round 3 : 2/5 hits, 2.67 expected hits
                    Britain roll dice for 1 heavy_gun and 2 infantry in Holland, round 3 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Britain and 2 cavalrys owned by the Germany lost in Holland
                    Germany roll dice for 3 tanks in Holland, round 4 : 2/3 hits, 2.00 expected hits
                    Britain roll dice for 1 heavy_gun in Holland, round 4 : 1/1 hits, 0.67 expected hits
                    1 tank owned by the Germany and 1 heavy_gun owned by the Britain lost in Holland
                Germany win, taking Holland from Britain with 2 tanks remaining. Battle score for attacker is -5
                Casualties for Germany: 4 cavalrys and 1 tank
                Casualties for Britain: 1 heavy_gun and 4 infantry
            Battle in Normandy
                Germany attack with 2 field_guns and 6 heavy_guns
                USA defend with 6 heavy_guns
                    Germany roll dice for 2 field_guns and 6 heavy_guns in Normandy, round 2 : 3/8 hits, 3.00 expected hits
                    USA roll dice for 6 heavy_guns in Normandy, round 2 : 4/6 hits, 4.00 expected hits
                    3 heavy_guns owned by the USA and 4 heavy_guns owned by the Germany lost in Normandy
                    Germany roll dice for 2 field_guns and 2 heavy_guns in Normandy, round 3 : 0/4 hits, 1.67 expected hits
                    USA roll dice for 3 heavy_guns in Normandy, round 3 : 3/3 hits, 2.00 expected hits
                    1 field_gun owned by the Germany and 2 heavy_guns owned by the Germany lost in Normandy
                1 field_gun owned by the Germany retreated to Burgundy
                USA win with 3 heavy_guns remaining. Battle score for attacker is -19
                Casualties for Germany: 1 field_gun and 6 heavy_guns
                Casualties for USA: 3 heavy_guns
    
        Non Combat Move - Germany
            1 heavy_gun moved from Holstein to Mecklenburg
            1 field_gun moved from Holstein to Mecklenburg
    
        Place Units - Germany
            8 heavy_guns and 3 trenchs placed in Paris
            3 field_guns placed in Belgium
            3 infantry and 3 trenchs placed in Dar es Salaam
            3 trenchs placed in German East Africa
            3 trenchs placed in East Prussia
            3 trenchs placed in Eastern Poland
            1 field_gun and 1 heavy_gun placed in Warsaw
            1 cavalry placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 143 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    USA : 1.00
    Britain : 1.00
    France : -0.17
    Germany : -2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Turn Complete - France
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 2,2,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover victoryBonds
    
        Combat Move - Austria
            1 destroyer moved from Sea Zone 61 Ionian Sea to Sea Zone 59 Central Mediterranean
            1 battlecruiser, 1 destroyer and 2 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
            2 field_guns, 1 heavy_gun, 7 infantry and 1 tank moved from Tuscany to Piedmont
            10 field_guns moved from Latium to Tuscany
            7 field_guns moved from Rome to Latium
            1 infantry moved from Venice to Tuscany
    
        Purchase Units - Austria
            Austria buy 2 battlecruisers, 1 destroyer, 3 field_guns, 11 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Sea Zone 59 Central Mediterranean
                Austria attack with 1 battlecruiser, 2 destroyers and 2 submarines
                USA defend with 5 battlecruisers, 1 cruiser, 1 destroyer and 1 submarine
                    Austria roll dice for 2 submarines in Sea Zone 59 Central Mediterranean, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 battlecruiser and 2 destroyers in Sea Zone 59 Central Mediterranean, round 2 : 2/3 hits, 1.33 expected hits
                    USA roll dice for 1 submarine in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.17 expected hits
                    USA roll dice for 5 battlecruisers, 1 cruiser and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 5/7 hits, 4.17 expected hits
                    2 destroyers owned by the Austria, 1 destroyer owned by the USA, 1 cruiser owned by the USA, 2 submarines owned by the Austria, 1 submarine owned by the USA and 1 battlecruiser owned by the Austria lost in Sea Zone 59 Central Mediterranean
                USA win with 5 battlecruisers remaining. Battle score for attacker is -25
                Casualties for Austria: 1 battlecruiser, 2 destroyers and 2 submarines
                Casualties for USA: 1 cruiser, 1 destroyer and 1 submarine
    
        Non Combat Move - Austria
    
        Place Units - Austria
            1 destroyer placed in Sea Zone 61 Ionian Sea
            2 battlecruisers placed in Sea Zone 60 Central Mediterranean
            3 field_guns placed in Piedmont
            8 infantry and 3 trenchs placed in Galicia
            Austria undo move 4.
            8 infantry and 3 trenchs placed in Rome
            3 infantry and 3 trenchs placed in Galicia
    
        Activate Technology - Austria
            Austria activating victoryBonds
    
        Turn Complete - Austria
            Austria collect 109 PUs; end with 109 PUs
            Austria collect 9 PUs from War Bonds; end with 118 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.00
    USA : 0.67
    

    Savegame


  • TripleA Turn Summary: Italy round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 5,5 and gets 0 hits
    
        Combat Move - Turkey
            2 battlecruisers, 1 destroyer and 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
            1 field_gun moved from Nigeria to Dahome
                  Turkey take Dahome from France
            1 cavalry moved from Cairo-Suez to Eritrea
                  Turkey take Port Sudan from Britain
                  Turkey take Eritrea from Britain
            3 cavalrys moved from Damascus to Fars
            3 field_guns, 1 heavy_gun and 3 infantry moved from Mesopotamia to Fars
            3 heavy_guns moved from Baghdad to Fars
            1 field_gun and 1 infantry moved from Sinai to Hejaz
            1 infantry moved from Anatolia to Armenia
    
        Purchase Units - Turkey
            Turkey buy 1 battleship, 1 cruiser, 2 destroyers, 6 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 59 Central Mediterranean
                Turkey attack with 2 battlecruisers, 1 destroyer and 1 submarine
                USA defend with 5 battlecruisers
                    Turkey roll dice for 1 submarine in Sea Zone 59 Central Mediterranean, round 2 : 1/1 hits, 0.33 expected hits
                    1 battlecruiser owned by the USA lost in Sea Zone 59 Central Mediterranean
                    Turkey roll dice for 2 battlecruisers and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 2/3 hits, 1.67 expected hits
                    USA roll dice for 4 battlecruisers in Sea Zone 59 Central Mediterranean, round 2 : 3/4 hits, 2.67 expected hits
                    2 battlecruisers owned by the USA, 1 submarine owned by the Turkey, 1 destroyer owned by the Turkey and 1 battlecruiser owned by the Turkey lost in Sea Zone 59 Central Mediterranean
                    Turkey roll dice for 1 battlecruiser in Sea Zone 59 Central Mediterranean, round 3 : 1/1 hits, 0.67 expected hits
                    USA roll dice for 2 battlecruisers in Sea Zone 59 Central Mediterranean, round 3 : 1/2 hits, 1.33 expected hits
                    1 battlecruiser owned by the USA and 1 battlecruiser owned by the Turkey lost in Sea Zone 59 Central Mediterranean
                USA win with 1 battlecruiser remaining. Battle score for attacker is 8
                Casualties for USA: 4 battlecruisers
                Casualties for Turkey: 2 battlecruisers, 1 destroyer and 1 submarine
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            1 battleship and 1 cruiser placed in Sea Zone 60 Central Mediterranean
            2 destroyers placed in Sea Zone 70 Eastern Mediterranean
            3 trenchs placed in Fars
            3 heavy_guns placed in Baghdad
            3 heavy_guns placed in Mesopotamia
    
        Turn Complete - Turkey
            Turkey collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    USA : 0.00
    Turkey : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - Britain
            Britain spend 15 on tech rolls
                Britain roll 6,3,3,1 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover railwayGuns
    
        Combat Move - Britain
            3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            6 infantry moved from London to Sea Zone 15 English Channel
            6 infantry moved from Sea Zone 15 English Channel to Normandy
            1 cavalry and 2 infantry moved from Picardy to Normandy
            1 battlecruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            2 tanks moved from Cape Town to German Southwest Africa
            2 heavy_guns moved from Cape Colony to German Southwest Africa
            2 heavy_guns moved from German Southwest Africa to Angola
            2 heavy_guns moved from Northern Rhodesia to Angola
            2 infantry moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 battlecruisers, 4 cruisers, 1 destroyer, 1 field_gun, 3 infantry, 1 submarine and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            1 field_gun and 3 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
            1 field_gun and 1 infantry moved from Gujarat to Sindh
            1 field_gun, 3 infantry and 4 tanks moved from Sindh to Baluchistan
            1 field_gun, 3 heavy_guns and 2 tanks moved from Sistan to Baluchistan
            2 tanks moved from Calcutta to Nagpur
    
        Purchase Units - Britain
            Britain buy 1 cruiser, 1 field_gun, 4 heavy_guns, 7 infantry, 4 tanks, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Cairo-Suez
                Britain attack with 1 field_gun and 3 infantry
                Turkey defend with 1 Factory and 3 trenchs
                    Britain roll dice for 2 battlecruisers in Cairo-Suez, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 2 trenchs owned by the Turkey
                    3 trenchs owned by the Turkey lost in Cairo-Suez
                Britain win, taking Cairo-Suez from Turkey with 1 field_gun and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Turkey: 3 trenchs
            Battle in Angola
                Britain attack with 4 heavy_guns
                Neutral defend with 1 cavalry and 3 infantry
                    Britain roll dice for 4 heavy_guns in Angola, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 cavalry and 3 infantry in Angola, round 2 : 2/4 hits, 1.17 expected hits
                    2 heavy_guns owned by the Britain lost in Angola
                    Britain roll dice for 2 heavy_guns in Angola, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 cavalry and 3 infantry in Angola, round 3 : 1/4 hits, 1.17 expected hits
                    1 cavalry owned by the Neutral and 1 heavy_gun owned by the Britain lost in Angola
                    Britain roll dice for 1 heavy_gun in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 3 infantry in Angola, round 4 : 0/3 hits, 1.00 expected hits
                    Britain roll dice for 1 heavy_gun in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 3 infantry in Angola, round 5 : 1/3 hits, 1.00 expected hits
                    1 heavy_gun owned by the Britain lost in Angola
                Neutral win with 3 infantry remaining. Battle score for attacker is -16
                Casualties for Britain: 4 heavy_guns
                Casualties for Neutral: 1 cavalry
    
        Non Combat Move - Britain
            1 colonial moved from Texas to Monterrey
            1 colonial moved from Chihuahua to Puerto Vallarta
            1 colonial moved from Puerto Vallarta to Guadalahara
    
        Place Units - Britain
            4 heavy_guns placed in Baluchistan
            2 tanks placed in Bombay
            3 trenchs placed in Northern Rhodesia
            2 tanks placed in Cape Town
            1 cruiser and 1 transport placed in Sea Zone 73 Arabian Sea
            Britain undo move 2.
            1 field_gun and 1 infantry placed in Bombay
            2 tanks placed in Calcutta
            5 infantry placed in London
            1 infantry placed in England
    
        Activate Technology - Britain
            Britain activating railwayGuns
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 100 PUs; end with 100 PUs
            Britain collect 8 PUs from War Bonds; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Britain : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 5,6,6,4,6,6,2,6 and gets 5 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover armour
    
        Combat Move - Russia
            1 cavalry moved from Koryak to Tiksi
            2 cavalrys moved from Magadan to Bratsk
            1 infantry moved from Magadan to Khabarovsk
            1 conscript, 2 field_guns and 1 infantry moved from Aldan to Bratsk
            2 field_guns and 3 infantry moved from Bratsk to Novosibirsk
            3 heavy_guns moved from Kiev to Odessa
            1 heavy_gun moved from Don to Caucasus
            1 conscript, 1 heavy_gun and 1 infantry moved from Moscow to Don
            3 heavy_guns moved from Minsk to Belarus
            2 heavy_guns moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            2 heavy_guns moved from Sea Zone 9 Gulf of Bothnia to Lithuania
    
        Purchase Units - Russia
            Russia buy 1 Factory, 18 field_guns, 4 heavy_guns, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 Factory placed in Volgograd
            3 heavy_guns and 1 trench placed in Odessa
            1 trench placed in Lithuania
            3 field_guns and 1 trench placed in Belarus
            3 field_guns placed in Kiev
            3 field_guns placed in Minsk
            2 field_guns and 1 heavy_gun placed in Caucasus
            3 field_guns placed in Moscow
            1 transport placed in Sea Zone 9 Gulf of Bothnia
            4 field_guns placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating armour
            Trigger RussiaT5: buytank added to productionRussia
    
        Turn Complete - Russia
            Russia collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 13
    
        Research Technology - USA
            USA spend 15 on tech rolls
                USA roll 3,6,1,4 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover convoys
    
        Combat Move - USA
            2 cruisers moved from Sea Zone 56 Gulf of Lyon to Sea Zone 59 Central Mediterranean
            3 cruisers and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 59 Central Mediterranean
            2 battleships moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
            2 heavy_guns moved from Navarre to Aquitaine
            2 heavy_guns moved from Catalonia to Toulouse
            1 infantry moved from Marseilles to Languedoc
                  USA take Languedoc from Germany
            2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 heavy_gun and 1 infantry moved from Leon to Sea Zone 27 Mid Atlantic
            3 heavy_guns moved from Castile to Sea Zone 26 Bay of Biscay
            3 heavy_guns moved from Normandy to Burgundy
            1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            3 heavy_guns and 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
            4 heavy_guns and 1 infantry moved from Sea Zone 25 Mid Atlantic to Brittany
            1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 61 Ionian Sea
            1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
            1 heavy_gun moved from Marseilles to Sea Zone 56 Gulf of Lyon
            1 heavy_gun and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
            1 infantry moved from Marseilles to Sea Zone 56 Gulf of Lyon
            1 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
    
        Purchase Units - USA
            USA buy 1 Factory, 4 cruisers, 2 heavy_guns, 5 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Burgundy
                USA attack with 3 heavy_guns
                Germany defend with 1 field_gun
                    USA roll dice for 3 heavy_guns in Burgundy, round 2 : 3/3 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                USA win, taking Burgundy from Germany with 3 heavy_guns remaining. Battle score for attacker is 4
                Casualties for Germany: 1 field_gun
            Battle in Aquitaine
                USA attack with 2 heavy_guns
                Germany defend with 1 field_gun
                    USA roll dice for 2 heavy_guns in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 2 heavy_guns in Aquitaine, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Aquitaine, round 3 : 1/1 hits, 0.33 expected hits
                    1 heavy_gun owned by the USA lost in Aquitaine
                    USA roll dice for 1 heavy_gun in Aquitaine, round 4 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun in Aquitaine, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 heavy_gun owned by the USA lost in Aquitaine
                Germany win with no units remaining. Battle score for attacker is -6
                Casualties for USA: 2 heavy_guns
                Casualties for Germany: 1 field_gun
            Battle in Toulouse
                USA attack with 2 heavy_guns
                Germany defend with 1 cavalry
                    USA roll dice for 2 heavy_guns in Toulouse, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Germany lost in Toulouse
                USA win, taking Toulouse from Germany with 2 heavy_guns remaining. Battle score for attacker is 4
                Casualties for Germany: 1 cavalry
            Battle in Sea Zone 61 Ionian Sea
                USA attack with 1 battlecruiser
                Austria defend with 1 destroyer
                    USA roll dice for 1 battlecruiser in Sea Zone 61 Ionian Sea, round 2 : 1/1 hits, 0.83 expected hits
                    Austria roll dice for 1 destroyer in Sea Zone 61 Ionian Sea, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Austria lost in Sea Zone 61 Ionian Sea
                USA win with 1 battlecruiser remaining. Battle score for attacker is 9
                Casualties for Austria: 1 destroyer
            Battle in Brittany
                USA attack with 4 heavy_guns and 1 infantry
                Germany defend with 1 Factory and 2 field_guns
                    USA roll dice for 4 heavy_guns and 1 infantry in Brittany, round 2 : 2/5 hits, 1.67 expected hits
                    Germany roll dice for 2 field_guns in Brittany, round 2 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Germany lost in Brittany
                USA win, taking Brittany from Germany with 4 heavy_guns and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germany: 2 field_guns
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory and 3 trenchs placed in Navarre
            2 cruisers placed in Sea Zone 54 Alboran Sea
            2 cruisers placed in Sea Zone 54 Alboran Sea
            2 heavy_guns placed in Catalonia
            3 infantry placed in Castile
            2 infantry placed in Leon
    
        Activate Technology - USA
            USA activating convoys
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 112 PUs; end with 113 PUs
            USA collect 6 PUs from War Bonds; end with 119 PUs
    

    Combat Hit Differential Summary :

    USA : 2.17
    Austria : -0.33
    Germany : -0.17
    

    Savegame


  • TripleA Turn Summary: Germany round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 14
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 1,1,3,4,2,5 and gets 0 hits
    
        Combat Move - Germany
            3 field_guns and 3 infantry moved from Champagne to Burgundy
            1 field_gun moved from Auvergne to Burgundy
            3 field_guns and 3 infantry moved from Alsace to Champagne
            2 field_guns and 2 infantry moved from Wurttemburg to Alsace
            2 tanks moved from Holland to Rhine
            1 infantry moved from Mecklenburg to Holstein
            1 field_gun and 1 heavy_gun moved from Warsaw to Eastern Poland
            2 infantry moved from Eastern Poland to East Prussia
    
        Purchase Units - Germany
            Germany buy 11 field_guns, 5 heavy_guns, 17 infantry and 6 trenchs; Remaining resources: 0 PUs; 6 techTokens; 
    
        Combat - Germany
            Battle in Burgundy
                Germany attack with 4 field_guns and 3 infantry
                USA defend with 3 heavy_guns
                    Germany roll dice for 4 field_guns and 3 infantry in Burgundy, round 2 : 4/7 hits, 3.00 expected hits
                    USA roll dice for 3 heavy_guns in Burgundy, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Germany and 3 heavy_guns owned by the USA lost in Burgundy
                Germany win, taking Burgundy from USA with 4 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 2 infantry
                Casualties for USA: 3 heavy_guns
    
        Non Combat Move - Germany
    
        Place Units - Germany
            4 field_guns and 4 heavy_guns placed in Paris
            Germany undo move 1.
            4 field_guns and 4 infantry placed in Paris
            3 trenchs placed in Paris
            3 trenchs placed in Champagne
            1 field_gun and 2 infantry placed in Belgium
            3 field_guns and 3 infantry placed in Wurttemburg
            3 field_guns and 3 infantry placed in Bavaria
            2 heavy_guns placed in Warsaw
            3 heavy_guns placed in Dar es Salaam
            5 infantry placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 136 PUs; end with 136 PUs
    

    Combat Hit Differential Summary :

    USA : 0.00
    Germany : 1.00
    

    Savegame


  • @dawgoneit i thought you had to go thru the canal to take the factory. it figures every time i get a good game going something like this happens. waw is that way.

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 14
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

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