1914 Whacka Allies vs dawg Axis

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 1
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 2,5 and gets 0 hits
    
        Combat Move - Russia
            1 conscript and 1 field_gun moved from Kamchatka to Koryak
            2 conscripts moved from Koryak to Magadan
            1 cavalry moved from Buryatia to Aldan
            1 conscript moved from Perm to Krasnoyarsk
            2 cavalrys moved from Kazan to Bratsk
            1 conscript moved from Novosibirsk to Bratsk
            2 conscripts and 1 field_gun moved from Irkutsk to Bratsk
            1 cavalry moved from Azerbaijan to Caucasus
            1 field_gun and 1 infantry moved from Volgograd to Caucasus
            1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea
            1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus
            2 conscripts moved from Don to Caucasus
            1 infantry moved from Dnieper to Odessa
            2 conscripts and 1 field_gun moved from Kiev to Odessa
            2 conscripts moved from Bessarabia to Odessa
            2 conscripts moved from Moldavia to Odessa
            2 conscripts moved from Crimea to Odessa
            1 infantry moved from Don to Belarus
            2 cavalrys, 2 conscripts and 3 infantry moved from Eastern Poland to Belarus
            1 conscript moved from Minsk to Belarus
            1 field_gun and 2 infantry moved from Warsaw to Eastern Poland
            1 conscript moved from Latvia to Lithuania
            2 conscripts moved from Smolensk to Belarus
            1 conscript moved from Pskov to Sea Zone 9 Gulf of Bothnia
            1 conscript and 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            1 conscript moved from Sea Zone 12 Baltic Sea to Mecklenburg
                  Russia take Mecklenburg from Germany
            1 field_gun and 2 infantry moved from Karelia to Finland
            1 conscript and 1 field_gun moved from Murmansk to Finland
            4 infantry moved from St. Petersburg to Finland
            1 conscript moved from Pskov to Latvia
            1 heavy_gun and 2 infantry moved from Tver to Moscow
            2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow
            2 cavalrys moved from Vladimir to Western Siberian Lowlands
            2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
            3 conscripts moved from Vologda to Western Siberian Lowlands
            1 conscript moved from Archangelsk to Vologda
            1 conscript and 1 field_gun moved from Nizhni-Novgorod to Kazan
            1 conscript moved from Novgorod to Pskov
            1 conscript moved from Omsk to Novosibirsk
            1 cavalry moved from Kazakhstan to Bratsk
            2 conscripts moved from Primorsky to Khabarovsk
            1 conscript and 1 field_gun moved from Vladivostok to Primorsky
            2 conscripts moved from Turkmenistan to Kazakhstan
            2 conscripts moved from Uzbekistan to Kazakhstan
    
        Purchase Units - Russia
            Russia buy 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Moscow
                Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry
                Communists defend with 1 Factory, 5 conscripts and 1 trench
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 2 : 3/7 hits, 1.50 expected hits
                    Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 0/5 hits, 0.83 expected hits
                    1 trench owned by the Communists and 1 conscript owned by the Communists lost in Moscow
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 3 : 1/7 hits, 1.50 expected hits
                    Communists roll dice for 4 conscripts in Moscow, round 3 : 0/4 hits, 0.67 expected hits
                    1 conscript owned by the Communists lost in Moscow
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 4 : 1/7 hits, 1.50 expected hits
                    Communists roll dice for 3 conscripts in Moscow, round 4 : 0/3 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Moscow
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 5 : 0/7 hits, 1.50 expected hits
                    Communists roll dice for 2 conscripts in Moscow, round 5 : 1/2 hits, 0.33 expected hits
                    1 conscript owned by the Russia lost in Moscow
                    Russia roll dice for 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry in Moscow, round 6 : 2/6 hits, 1.50 expected hits
                    Communists roll dice for 2 conscripts in Moscow, round 6 : 0/2 hits, 0.33 expected hits
                    2 conscripts owned by the Communists lost in Moscow
                Russia win, taking Moscow from Communists with 1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Communists: 5 conscripts and 1 trench
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Belarus
            3 trenchs placed in Odessa
            1 trench placed in Tiksi
            3 infantry placed in Irkutsk
    
        Turn Complete - Russia
            Russia collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Communists : -1.67
    Russia : -0.50
    

    Savegame


  • TripleA Turn Summary: Communists round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 1
    
        Combat Move - Communists
            1 conscript moved from Yakutsk to Tiksi
            1 conscript moved from Yakutsk to Sakhe
                  Communists take Sakhe from Russia
            4 conscripts and 1 field_gun moved from Yakutsk to Aldan
            3 cavalrys and 3 conscripts moved from Yakutsk to Tiksi
            1 conscript moved from Yakutsk to Aldan
            3 cavalrys moved from Yakutsk to Aldan
            1 field_gun moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 20 conscripts; Remaining resources: 0 PUs; 
    
        Combat - Communists
            Battle in Tiksi
                Communists attack with 3 cavalrys and 4 conscripts
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 3 cavalrys and 4 conscripts remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Aldan
                Communists attack with 3 cavalrys, 5 conscripts and 2 field_guns
                Russia defend with 1 cavalry
                    Communists roll dice for 3 cavalrys, 5 conscripts and 2 field_guns in Aldan, round 2 : 2/7 hits, 1.50 expected hits
                    Russia roll dice for 1 cavalry in Aldan, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Aldan
                Communists win, taking Aldan from Russia with 3 cavalrys, 5 conscripts and 2 field_guns remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
    
        Non Combat Move - Communists
    
        Place Units - Communists
            20 conscripts placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Communists : 0.50
    Russia : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 1
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 1/1 hits, 0.00 expected hits
            USA removing all Technology Tokens after successful research.
            USA discover science
    
        Combat Move - USA
            1 infantry moved from San Francisco to California
            1 infantry moved from Oregon to New Mexico
            1 infantry moved from California to New Mexico
            1 infantry moved from Montana to New Mexico
            1 infantry moved from New Orleans to Louisiana
            1 infantry moved from New England to New York
    
        Purchase Units - USA
            USA buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            2 transports placed in Sea Zone 29 Mid Atlantic
            2 infantry placed in New York
    
        Activate Technology - USA
            USA activating science
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    USA rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Germany round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover mustardGas
    
        Combat Move - Germany
            2 battlecruisers, 1 battleship, 2 cruisers and 3 submarines moved from Sea Zone 17 Norwegian Sea to Sea Zone 12 Baltic Sea
            1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            1 infantry moved from Western Poland to Warsaw
                  Germany take Warsaw from Russia
            2 field_guns, 2 heavy_guns and 8 infantry moved from Western Poland to Eastern Poland
            2 field_guns and 8 infantry moved from East Prussia to Eastern Poland
            1 field_gun and 7 infantry moved from West Prussia to East Prussia
            1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
            1 cavalry moved from Italian Somaliland to French Somaliland
                  Germany take British Somaliland from Britain
                  Germany take French Somaliland from France
            1 cavalry moved from Fezzan to Cyrenaica
                  Germany take Cyrenaica from France
            1 cavalry moved from Cyrenaica to Tobruk
            1 infantry moved from Gabon to Middle Congo
                  Germany take Middle Congo from France
            1 battlecruiser moved from Sea Zone 121 Coral Sea to Sea Zone 115 Tasman Sea
            1 battlecruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 122 Bismarck Sea
            2 submarines moved from Sea Zone 50 Mid Atlantic to Sea Zone 98 South Atlantic
            1 submarine moved from Sea Zone 42 Caribbean Sea to Sea Zone 47 Mid Atlantic
            3 infantry moved from Holstein to Mecklenburg
            1 fighter moved from Holstein to Mecklenburg
            1 heavy_gun and 3 infantry moved from Rhine to Belgium
            1 cavalry moved from Alsace to Belgium
            1 fighter and 6 infantry moved from Alsace to Champagne
            1 fighter moved from Rhine to Champagne
            2 field_guns and 9 infantry moved from Holland to Amsterdam
            1 field_gun and 3 infantry moved from Westphalia to Amsterdam
            4 infantry moved from Saxony to Westphalia
            1 heavy_gun moved from Hanover to Mecklenburg
            1 infantry moved from Hanover to Westphalia
            4 cavalrys moved from Bavaria to Belgium
            1 field_gun and 1 infantry moved from Bavaria to Wurttemburg
            1 field_gun and 6 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Wurttemburg to Alsace
            2 cavalrys moved from Western Poland to Mecklenburg
            1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 1 battlecruiser, 6 cavalrys, 1 destroyer, 4 field_guns, 6 gass, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 75 Red Sea
                Germany attack with 1 submarine
                Britain defend with 1 transport
                    1 transport owned by the Britain lost in Sea Zone 75 Red Sea
                    Germany roll dice for 1 submarine in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.33 expected hits
                Germany win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Britain: 1 transport
            Battle in Mecklenburg
                Germany attack with 2 cavalrys, 1 fighter, 1 heavy_gun and 3 infantry
                Russia defend with 1 Factory and 1 conscript
                    Germany roll dice for 2 cavalrys, 1 fighter, 1 heavy_gun and 3 infantry in Mecklenburg, round 2 : 2/7 hits, 1.83 expected hits
                    Russia roll dice for 1 conscript in Mecklenburg, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Mecklenburg
                Germany win, taking Mecklenburg from Russia with 2 cavalrys, 1 fighter, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Sea Zone 115 Tasman Sea
                Germany attack with 1 battlecruiser
                Britain defend with 1 transport
                    1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea
                Germany win with 1 battlecruiser remaining. Battle score for attacker is 7
                Casualties for Britain: 1 transport
            Battle in Sea Zone 98 South Atlantic
                Germany attack with 2 submarines
                Britain defend with 1 transport
                    1 transport owned by the Britain lost in Sea Zone 98 South Atlantic
                    Germany roll dice for 2 submarines in Sea Zone 98 South Atlantic, round 2 : 0/2 hits, 0.67 expected hits
                Germany win with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Britain: 1 transport
            Battle in Sea Zone 12 Baltic Sea
                Germany attack with 2 battlecruisers, 1 battleship, 2 cruisers and 3 submarines
                Russia defend with 1 transport
                    1 transport owned by the Russia lost in Sea Zone 12 Baltic Sea
                    Germany roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/3 hits, 1.00 expected hits
                Germany win with 2 battlecruisers, 1 battleship, 2 cruisers and 3 submarines remaining. Battle score for attacker is 7
                Casualties for Russia: 1 transport
            Battle in Sea Zone 22 Mid Atlantic
                Germany attack with 1 submarine
                Britain defend with 1 cruiser and 2 transports
                    Germany roll dice for 1 submarine in Sea Zone 22 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 cruiser and 2 transports in Sea Zone 22 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 22 Mid Atlantic
                Britain win with 1 cruiser and 2 transports remaining. Battle score for attacker is -7
                Casualties for Germany: 1 submarine
            Battle in Sea Zone 9 Gulf of Bothnia
                Germany attack with 1 battlecruiser, 1 battleship and 1 cruiser
                Russia defend with 1 battlecruiser and 1 cruiser
                    Germany roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 9 Gulf of Bothnia, round 2 : 2/3 hits, 1.83 expected hits
                    Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 9 Gulf of Bothnia, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Germany
                    1 cruiser owned by the Germany, 1 cruiser owned by the Russia and 1 battlecruiser owned by the Russia lost in Sea Zone 9 Gulf of Bothnia
                Germany win with 1 battlecruiser and 1 battleship remaining. Battle score for attacker is 16
                Casualties for Germany: 1 cruiser
                Casualties for Russia: 1 battlecruiser and 1 cruiser
            Battle in Eastern Poland
                Germany attack with 4 field_guns, 2 heavy_guns and 16 infantry
                Russia defend with 1 field_gun and 2 infantry
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 16 infantry in Eastern Poland, round 2 : 5/22 hits, 5.67 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 field_gun owned by the Russia and 2 infantry owned by the Russia lost in Eastern Poland
                Germany win, taking Eastern Poland from Russia with 4 field_guns, 2 heavy_guns and 16 infantry remaining. Battle score for attacker is 10
                Casualties for Russia: 1 field_gun and 2 infantry
            Battle in Champagne
                Germany attack with 2 fighters and 6 infantry
                France defend with 1 field_gun and 4 infantry
                    Germany roll dice for 2 fighters and 6 infantry in Champagne, round 2 : 2/8 hits, 2.00 expected hits
                    France roll dice for 1 field_gun and 4 infantry in Champagne, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne
                    Germany roll dice for 2 fighters and 5 infantry in Champagne, round 3 : 1/7 hits, 1.83 expected hits
                    France roll dice for 1 field_gun and 2 infantry in Champagne, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
                    Germany roll dice for 2 fighters and 4 infantry in Champagne, round 4 : 3/6 hits, 1.67 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 4 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the France and 1 infantry owned by the France lost in Champagne
                Germany win, taking Champagne from France with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germany: 2 infantry
                Casualties for France: 1 field_gun and 4 infantry
            Battle in German East Africa
                Germany attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry in German East Africa, round 2 : 2/5 hits, 1.50 expected hits
                    Britain roll dice for 1 infantry in German East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in German East Africa
                Germany win, taking German East Africa from Britain with 1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Amsterdam
                Germany attack with 3 field_guns and 12 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Germany roll dice for 3 field_guns and 12 infantry in Amsterdam, round 2 : 3/15 hits, 3.50 expected hits
                Units damaged: 1 trench owned by the Neutral
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany and 1 trench owned by the Neutral lost in Amsterdam
                    Germany roll dice for 3 field_guns and 10 infantry in Amsterdam, round 3 : 5/13 hits, 3.17 expected hits
                    Neutral roll dice for 4 infantry and 1 trench in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germany, 4 infantry owned by the Neutral and 1 trench owned by the Neutral lost in Amsterdam
                Germany loses 0 PUs for violating Amsterdams neutrality.
                Germany win, taking Amsterdam from Neutral with 3 field_guns and 9 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 3 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
            Battle in Belgium
                Germany attack with 5 cavalrys, 1 heavy_gun and 3 infantry
                Britain defend with 1 Factory and 1 field_gun
                    Germany roll dice for 5 cavalrys, 1 heavy_gun and 3 infantry in Belgium, round 2 : 1/9 hits, 1.83 expected hits
                    Britain roll dice for 1 field_gun in Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Belgium
                Germany win, taking Belgium from Britain with 5 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 field_gun
            Battle in Tobruk
                Germany attack with 1 cavalry
                France defend with 1 Factory and 1 colonial
                    Germany roll dice for 1 cavalry in Tobruk, round 2 : 0/1 hits, 0.17 expected hits
                    France roll dice for 1 colonial in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Germany lost in Tobruk
                France win with 1 colonial remaining. Battle score for attacker is -4
                Casualties for Germany: 1 cavalry
    
        Non Combat Move - Germany
            2 fighters moved from Champagne to Rhine
            1 fighter moved from Mecklenburg to Westphalia
    
        Place Units - Germany
            1 destroyer placed in Sea Zone 76 Indian Ocean
            1 field_gun, 1 infantry and 3 trenchs placed in Dar es Salaam
            2 infantry and 3 trenchs placed in German New Guinea
            3 field_guns and 3 infantry placed in Wurttemburg
            6 gass placed in Bavaria
            Germany undo move 2.
            1 battlecruiser placed in Sea Zone 76 Indian Ocean
            1 cavalry and 3 trenchs placed in Dar es Salaam
            5 cavalrys, 1 field_gun and 1 infantry placed in Berlin
    
        Activate Technology - Germany
            Germany activating mustardGas
    
        Turn Complete - Germany
            Germany collect 130 PUs; end with 130 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Britain : 0.83
    France : -0.67
    Germany : -0.33
    Russia : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,1,6 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover bunkers
    
        Combat Move - France
                France loses 0 PUs for violating Majorcas neutrality.
            1 infantry moved from Franche-Comte to Champagne
            1 field_gun and 2 infantry moved from Burgundy to Champagne
            4 field_guns, 1 fighter and 5 infantry moved from Paris to Champagne
            2 infantry moved from Rhone to Franche-Comte
            1 infantry moved from Auvergne to Burgundy
            3 infantry moved from Marseilles to Rhone
            3 infantry moved from Brittany to Burgundy
            2 infantry moved from Normandy to Picardy
            1 colonial moved from Algiers to Sea Zone 54 Alboran Sea
            1 colonial and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
            1 colonial moved from Sea Zone 56 Gulf of Lyon to Majorca
                  France take Majorca from Neutral
            1 battleship and 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
            1 colonial moved from Tobruk to Cyrenaica
                  France take Cyrenaica from Germany
            1 colonial moved from Mali to Niger
            1 infantry moved from Upper Volta to Niger
            1 colonial moved from Togo to Upper Volta
            1 cavalry moved from Kamerun to Gabon
                  France take Gabon from Germany
            1 cavalry moved from Gabon to Congo
            1 colonial moved from Shanghai 3 to Sea Zone 136 East China Sea
            1 colonial, 1 cruiser and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea
            1 field_gun moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 colonial moved from Shanghai 3 to Shanghai 2
            1 infantry moved from Shanghai 1 to Shanghai 2
            1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
            1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand
            1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
    
        Purchase Units - France
            France buy 2 colonials, 4 field_guns, 10 infantry and 5 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 5 field_guns, 1 fighter and 8 infantry
                Germany defend with 4 infantry
                    France roll dice for 5 field_guns, 1 fighter and 8 infantry in Champagne, round 2 : 6/14 hits, 4.33 expected hits
                    Germany roll dice for 4 infantry in Champagne, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germany lost in Champagne
                France win, taking Champagne from Germany with 5 field_guns, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germany: 4 infantry
            Battle in Tsingtao
                France attack with 1 colonial and 1 field_gun
                Germany defend with 1 infantry
                    France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the France lost in Tsingtao
                    France roll dice for 1 field_gun in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 field_gun in Tsingtao, round 4 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Tsingtao
                France win, taking Tsingtao from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for France: 1 colonial
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Champagne to Picardy
    
        Place Units - France
            3 trenchs placed in Picardy
            4 field_guns, 4 infantry and 2 trenchs placed in Paris
            3 infantry placed in Brittany
            3 infantry placed in Marseilles
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating bunkers
    
        Turn Complete - France
            France collect 76 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    France : 1.17
    Germany : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Combat Move - Serbia
            1 heavy_gun and 1 infantry moved from Greece to Macedonia
            1 field_gun and 1 infantry moved from Bosnia to Croatia
            1 infantry moved from Bosnia to Baranya
            1 field_gun moved from Belgrade to Baranya
            1 cavalry and 1 infantry moved from Bosnia to Montenegro
            1 infantry moved from Bosnia to Montenegro
            1 fighter and 1 infantry moved from Belgrade to Serbia
            1 infantry moved from Belgrade to Serbia
    
        Purchase Units - Serbia
            Serbia buy 7 infantry and 1 trench; Remaining resources: 1 PUs; 
    
        Combat - Serbia
            Battle in Serbia
                Serbia attack with 1 fighter and 2 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 fighter and 2 infantry in Serbia, round 2 : 0/3 hits, 0.83 expected hits
                    Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
                    Serbia roll dice for 1 fighter and 2 infantry in Serbia, round 3 : 0/3 hits, 0.83 expected hits
                    Austria roll dice for 1 infantry in Serbia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Serbia
                    Serbia roll dice for 1 fighter and 1 infantry in Serbia, round 4 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Serbia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
                Serbia win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Serbia: 2 infantry
                Casualties for Austria: 1 infantry
            Battle in Baranya
                Serbia attack with 1 field_gun and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 field_gun and 1 infantry in Baranya, round 2 : 0/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Baranya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Baranya
                    Serbia roll dice for 1 field_gun in Baranya, round 3 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 1 infantry in Baranya, round 3 : 0/1 hits, 0.33 expected hits
                    Serbia roll dice for 1 field_gun in Baranya, round 4 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 1 infantry in Baranya, round 4 : 0/1 hits, 0.33 expected hits
                    Serbia roll dice for 1 field_gun in Baranya, round 5 : 1/1 hits, 0.33 expected hits
                    Austria roll dice for 1 infantry in Baranya, round 5 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Serbia and 1 infantry owned by the Austria lost in Baranya
                Austria win with no units remaining. Battle score for attacker is -4
                Casualties for Serbia: 1 field_gun and 1 infantry
                Casualties for Austria: 1 infantry
            Battle in Montenegro
                Serbia attack with 1 cavalry and 2 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 cavalry and 2 infantry in Montenegro, round 2 : 0/3 hits, 0.50 expected hits
                    Austria roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Montenegro
                    Serbia roll dice for 1 cavalry and 1 infantry in Montenegro, round 3 : 1/2 hits, 0.33 expected hits
                    Austria roll dice for 1 infantry in Montenegro, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Montenegro
                Serbia win, taking Montenegro from Austria with 1 cavalry and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Serbia: 1 infantry
                Casualties for Austria: 1 infantry
            Battle in Croatia
                Serbia attack with 1 field_gun and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 field_gun and 1 infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Croatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Croatia
                Serbia win, taking Croatia from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Serbia to Macedonia
    
        Place Units - Serbia
            4 infantry placed in Belgrade
            1 trench placed in Macedonia
            3 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.67
    Serbia : -1.50
    

    Savegame


  • TripleA Turn Summary: Austria round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 4,3 and gets 0 hits
    
        Combat Move - Austria
            1 heavy_gun and 3 infantry moved from Venice to Tyrol
            3 field_guns and 3 infantry moved from Trieste to Venice
            1 cavalry moved from Transylvania to Bosnia
                  Austria take Bosnia from Serbia
            1 field_gun and 3 infantry moved from Hungary to Croatia
            1 field_gun and 7 infantry moved from Transylvania to Belgrade
            1 infantry moved from Transylvania to Belgrade
            1 heavy_gun moved from Transylvania to Belgrade
            4 cavalrys and 1 fighter moved from Transylvania to Belgrade
    
        Purchase Units - Austria
            Austria buy 4 gass, 4 heavy_guns, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Croatia
                Austria attack with 1 field_gun and 3 infantry
                Serbia defend with 1 field_gun and 1 infantry
                    Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 2 : 1/4 hits, 1.00 expected hits
                    Serbia roll dice for 1 field_gun and 1 infantry in Croatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Serbia lost in Croatia
                    Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 3 : 2/4 hits, 1.00 expected hits
                    Serbia roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Serbia lost in Croatia
                Austria win, taking Croatia from Serbia with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Serbia: 1 field_gun and 1 infantry
            Battle in Belgrade
                Austria attack with 4 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry
                Serbia defend with 1 Factory, 1 heavy_gun, 7 infantry and 2 trenchs
                    Austria roll dice for 4 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry in Belgrade, round 2 : 4/15 hits, 3.50 expected hits
                    Serbia roll dice for 1 heavy_gun, 7 infantry and 2 trenchs in Belgrade, round 2 : 2/8 hits, 3.00 expected hits
                    2 cavalrys owned by the Austria and 2 trenchs owned by the Serbia lost in Belgrade
                    Austria roll dice for 2 cavalrys, 1 field_gun, 1 fighter, 1 heavy_gun and 8 infantry in Belgrade, round 3 : 3/13 hits, 3.17 expected hits
                    Serbia roll dice for 1 heavy_gun and 7 infantry in Belgrade, round 3 : 5/8 hits, 3.00 expected hits
                    3 infantry owned by the Serbia, 2 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 5 infantry in Belgrade, round 4 : 2/8 hits, 2.33 expected hits
                    Serbia roll dice for 1 heavy_gun and 4 infantry in Belgrade, round 4 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Serbia and 2 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 3 infantry in Belgrade, round 5 : 1/6 hits, 2.00 expected hits
                    Serbia roll dice for 1 heavy_gun and 2 infantry in Belgrade, round 5 : 3/3 hits, 1.33 expected hits
                    1 infantry owned by the Serbia and 3 infantry owned by the Austria lost in Belgrade
                    Austria roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Belgrade, round 6 : 2/3 hits, 1.00 expected hits
                    Serbia roll dice for 1 heavy_gun and 1 infantry in Belgrade, round 6 : 1/2 hits, 1.00 expected hits
                    1 heavy_gun owned by the Serbia, 1 infantry owned by the Serbia and 1 field_gun owned by the Austria lost in Belgrade
                Austria win, taking Belgrade from Serbia with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is -12
                Casualties for Austria: 4 cavalrys, 1 field_gun and 8 infantry
                Casualties for Serbia: 1 heavy_gun, 7 infantry and 2 trenchs
    
        Non Combat Move - Austria
            7 gass moved from Hungary to Belgrade
            1 fighter moved from Belgrade to Bulgaria
            7 gass moved from Belgrade to Bulgaria
            2 field_guns, 1 heavy_gun and 3 infantry moved from Hungary to Baranya
            7 infantry moved from Vienna to Carpathia
            1 heavy_gun moved from Vienna to Carpathia
            1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            1 submarine moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Place Units - Austria
            4 gass placed in Hungary
            4 heavy_guns and 3 trenchs placed in Venice
            3 trenchs placed in Tyrol
            6 infantry placed in Trieste
    
        Turn Complete - Austria
            Austria collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.00
    Serbia : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 1,5 and gets 0 hits
    
        Combat Move - Italy
            1 infantry moved from Tripolitania to Fezzan
                  France take Fezzan from Germany
            1 field_gun moved from Tripolitania to Cyrenaica
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sardinia to Sea Zone 58 Tyrrhenian Sea
            2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 field_gun and 4 infantry moved from Latium to Tuscany
            2 field_guns and 1 infantry moved from Piedmont to Milan
            1 cavalry, 2 field_guns and 3 infantry moved from Tuscany to Milan
            1 heavy_gun and 6 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 3 infantry and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Italy
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            1 trench placed in Milan
            3 infantry placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Combat Move - Arabia
            6 Bedouins moved from Mecca to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Hejaz
                Arabia attack with 6 Bedouins
                Turkey defend with 1 cavalry
                    Arabia roll dice for 6 Bedouins in Hejaz, round 2 : 0/6 hits, 1.00 expected hits
                    Turkey roll dice for 1 cavalry in Hejaz, round 2 : 0/1 hits, 0.17 expected hits
                    Arabia roll dice for 6 Bedouins in Hejaz, round 3 : 1/6 hits, 1.00 expected hits
                    Turkey roll dice for 1 cavalry in Hejaz, round 3 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
                Arabia win, taking Hejaz from Turkey with 5 Bedouins remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
                Casualties for Turkey: 1 cavalry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    Arabia : -1.00
    

    Savegame


  • TripleA Turn Summary: Turkey round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 1,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover creepingBarage
    
        Combat Move - Turkey
            1 infantry moved from Bulgaria to Serbia
            1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf
            1 infantry moved from Basra to Sea Zone 72 Persian Gulf
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun moved from Sea Zone 73 Arabian Sea to Goa
            1 infantry moved from Sea Zone 73 Arabian Sea to Goa
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            2 infantry moved from Armenia to Georgia
            1 infantry moved from Anatolia to Armenia
            6 infantry moved from Palestine to Hejaz
            3 cavalrys moved from Damascus to Hejaz
            1 infantry moved from Arabia to Hejaz
            2 fighters moved from Mesopotamia to Hejaz
            1 infantry moved from Lebanon to Palestine
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 2 field_guns, 1 fighter, 3 gass, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Goa
                Turkey attack with 1 field_gun and 1 infantry
                Britain defend with 1 Factory, 1 field_gun and 1 infantry
                    Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Goa, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain lost in Goa
                    Turkey roll dice for 1 field_gun and 1 infantry in Goa, round 3 : 2/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Goa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Goa
                Turkey win, taking Goa from Britain with 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Britain: 1 field_gun and 1 infantry
                Casualties for Turkey: 1 infantry
            Battle in Hejaz
                Turkey attack with 3 cavalrys, 2 fighters and 7 infantry
                Arabia defend with 5 Bedouins
                    Turkey roll dice for 3 cavalrys, 2 fighters and 7 infantry in Hejaz, round 2 : 3/12 hits, 2.67 expected hits
                    Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 2/5 hits, 1.67 expected hits
                    3 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Hejaz
                    Turkey roll dice for 1 cavalry, 2 fighters and 7 infantry in Hejaz, round 3 : 2/10 hits, 2.33 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    2 Bedouins owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 1 cavalry, 2 fighters and 7 infantry remaining. Battle score for attacker is 2
                Casualties for Turkey: 2 cavalrys
                Casualties for Arabia: 5 Bedouins
    
        Non Combat Move - Turkey
            1 infantry moved from Qatar to Al-Dammam
            1 cavalry moved from Kuwait to Arabia
            2 cavalrys moved from Basra to Arabia
            4 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Basra to Mesopotamia
            1 fighter moved from Baghdad to Arabia
            2 fighters moved from Hejaz to Arabia
            1 heavy_gun moved from Baghdad to Kurdistan
            1 field_gun moved from Dardanelles to Smyrna
            2 infantry moved from Constantinople to Smyrna
            2 infantry moved from Dardanelles to Bulgaria
    
        Place Units - Turkey
            1 field_gun and 2 infantry placed in Damascus
            3 gass placed in Baghdad
            3 trenchs placed in Sinai
            3 trenchs placed in Georgia
            1 cavalry, 1 field_gun and 1 fighter placed in Constantinople
            Turkey undo move 1.
            Turkey undo move 4.
            1 field_gun, 1 fighter and 1 infantry placed in Damascus
            1 cavalry, 1 field_gun and 1 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating creepingBarage
    
        Turn Complete - Turkey
            Turkey collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Turkey : 1.67
    Arabia : -0.33
    Britain : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,5 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover mobileWarfare
    
        Combat Move - Britain
            1 colonial moved from Sindh to Gujarat
            1 infantry moved from Orissa to Madras
            1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            3 infantry moved from England to Sea Zone 15 English Channel
            1 infantry moved from London to Sea Zone 15 English Channel
            4 infantry moved from Sea Zone 15 English Channel to Belgium
            1 fighter moved from Picardy to Belgium
            1 fighter moved from London to Belgium
            1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 colonial and 1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 19 North Atlantic
            1 colonial and 1 field_gun moved from Sea Zone 19 North Atlantic to Iceland
            3 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            3 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy
            1 field_gun and 1 infantry moved from Morocco to Sea Zone 54 Alboran Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea
            1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea
            1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic
            1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic
            1 infantry moved from Congo to Uganda
            1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
            1 cavalry moved from Pretoria to Northern Rhodesia
            1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
            1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean
            1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
                  Britain take Mariana Islands from Germany
            1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
            2 infantry moved from Bombay to Deccan
            1 colonial moved from Kamerun to Middle Congo
            1 infantry moved from Upper Volta to Niger
            1 infantry moved from Port Sudan to Eritrea
    
        Purchase Units - Britain
            Britain buy 1 Factory, 1 battleship, 4 cavalrys, 2 field_guns, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Belgium
                Britain attack with 2 fighters and 4 infantry
                Germany defend with 1 Factory, 5 cavalrys, 1 heavy_gun and 2 infantry
                    Britain roll dice for 2 battlecruisers and 1 battleship in Belgium, round 2 : 1/3 hits, 2.00 expected hits
                    Britain roll dice for 2 fighters and 4 infantry in Belgium, round 2 : 1/6 hits, 1.67 expected hits
                    Germany roll dice for 5 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 2 : 4/8 hits, 2.17 expected hits
                    4 infantry owned by the Britain and 2 cavalrys owned by the Germany lost in Belgium
                    Britain roll dice for 2 fighters in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 3 cavalrys, 1 heavy_gun and 2 infantry in Belgium, round 3 : 2/6 hits, 1.83 expected hits
                    2 fighters owned by the Britain lost in Belgium
                Germany win with 3 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -22
                Casualties for Britain: 2 fighters and 4 infantry
                Casualties for Germany: 2 cavalrys
                Turning on Edit Mode
                EDIT: Adding units owned by Britain to Picardy: 1 fighter
                EDIT: Turning off Edit Mode
            Battle in Middle Congo
                Britain attack with 1 colonial
                Germany defend with 1 infantry
                    Britain roll dice for 1 colonial in Middle Congo, round 2 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in Middle Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Middle Congo
                Britain win, taking Middle Congo from Germany with 1 colonial remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
            Battle in Sea Zone 76 Indian Ocean
                Britain attack with 1 cruiser
                Germany defend with 1 battlecruiser, 1 cruiser and 1 destroyer
                    Britain roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.50 expected hits
                    Germany roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean
                Germany win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is -1
                Casualties for Britain: 1 cruiser
                Casualties for Germany: 1 destroyer
            Battle in Azores
                Britain attack with 1 field_gun and 1 infantry
                Neutral defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Azores
                Britain loses 0 PUs for violating Azoress neutrality.
                Britain win, taking Azores from Neutral with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 1 infantry
            Battle in Iceland
                Britain attack with 1 colonial and 1 field_gun
                Neutral defend with 1 infantry
                    Britain roll dice for 1 colonial and 1 field_gun in Iceland, round 2 : 2/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Iceland
                Britain loses 0 PUs for violating Icelands neutrality.
                Britain win, taking Iceland from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Britain
            1 battlecruiser and 3 cruisers moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
            1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 84 Andaman Sea
            1 cavalry moved from Malaya to Sea Zone 84 Andaman Sea
            1 cavalry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
            1 cavalry moved from Sea Zone 82 Bay of Bengal to Calcutta
    
        Place Units - Britain
            2 cavalrys placed in Calcutta
            2 cavalrys placed in Bombay
            2 infantry placed in Cairo-Suez
            2 field_guns and 1 infantry placed in London
            1 battleship placed in Sea Zone 15 English Channel
            1 Factory placed in England
            1 submarine placed in Sea Zone 115 Tasman Sea
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Deccan: 2 infantry
            EDIT: Adding units owned by Britain to Bombay: 2 infantry
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating mobileWarfare
    
        Turn Complete - Britain
            Britain collect 88 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Britain : 0.33
    Germany : 2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 3,1,4,2 and gets 0 hits
    
        Combat Move - Russia
            1 field_gun and 3 infantry moved from Finland to Norway
            1 conscript moved from Finland to Norway
            1 field_gun and 3 infantry moved from Finland to Sweden
            1 conscript moved from Latvia to Lithuania
            2 cavalrys moved from Western Siberian Lowlands to Tiksi
            3 cavalrys, 3 conscripts and 1 field_gun moved from Bratsk to Tiksi
    
        Purchase Units - Russia
            Russia buy 1 cavalry, 4 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns, 12 infantry and 7 trenchs; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Russia
            Battle in Sweden
                Russia attack with 1 field_gun and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russia lost in Sweden
                    Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Sweden
                    Russia roll dice for 1 field_gun and 2 infantry in Sweden, round 4 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Sweden
                    Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Sweden, round 6 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Sweden
                    Russia roll dice for 1 field_gun in Sweden, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun in Sweden, round 8 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Sweden
                Russia loses 0 PUs for violating Swedens neutrality.
                Russia win, taking Sweden from Neutral with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Russia: 3 infantry
                Casualties for Neutral: 2 infantry
            Battle in Norway
                Russia attack with 1 conscript, 1 field_gun and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 1/5 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Norway
                    Russia roll dice for 1 field_gun and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norway
                Russia loses 0 PUs for violating Norways neutrality.
                Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 conscript
                Casualties for Neutral: 2 infantry
            Battle in Tiksi
                Russia attack with 5 cavalrys, 3 conscripts and 1 field_gun
                Communists defend with 3 cavalrys and 4 conscripts
                    Russia roll dice for 5 cavalrys, 3 conscripts and 1 field_gun in Tiksi, round 2 : 2/7 hits, 1.33 expected hits
                    Communists roll dice for 3 cavalrys and 4 conscripts in Tiksi, round 2 : 1/7 hits, 1.17 expected hits
                    1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi
                    Russia roll dice for 5 cavalrys, 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/7 hits, 1.33 expected hits
                    Communists roll dice for 3 cavalrys and 2 conscripts in Tiksi, round 3 : 1/5 hits, 0.83 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
                    Russia roll dice for 5 cavalrys, 1 conscript and 1 field_gun in Tiksi, round 4 : 2/7 hits, 1.33 expected hits
                    Communists roll dice for 3 cavalrys and 1 conscript in Tiksi, round 4 : 1/4 hits, 0.67 expected hits
                    1 conscript owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Tiksi
                    Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 5 : 1/6 hits, 1.33 expected hits
                    Communists roll dice for 2 cavalrys in Tiksi, round 5 : 0/2 hits, 0.33 expected hits
                    1 cavalry owned by the Communists lost in Tiksi
                    Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 6 : 2/6 hits, 1.33 expected hits
                    Communists roll dice for 1 cavalry in Tiksi, round 6 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 5 cavalrys and 1 field_gun remaining. Battle score for attacker is 14
                Casualties for Russia: 3 conscripts
                Casualties for Communists: 3 cavalrys and 4 conscripts
    
        Non Combat Move - Russia
            1 conscript moved from Novosibirsk to Bratsk
            1 conscript and 1 field_gun moved from Kazan to Novosibirsk
            5 conscripts moved from Western Siberian Lowlands to Norilsk
            1 conscript moved from Krasnoyarsk to Novosibirsk
            3 infantry moved from Irkutsk to Buryatia
            1 conscript and 1 field_gun moved from Primorsky to Khabarovsk
            1 conscript moved from Magadan to Chukotka
            1 conscript and 1 field_gun moved from Koryak to Chukotka
            2 conscripts moved from Kazakhstan to Caucasus
            2 conscripts moved from Kazakhstan to Novosibirsk
            1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don
    
        Place Units - Russia
            3 trenchs placed in Lithuania
            3 trenchs placed in Caucasus
            1 trench placed in Belarus
            3 infantry placed in Irkutsk
            2 heavy_guns placed in Omsk
            3 infantry placed in Vladivostok
            1 cavalry and 1 fighter placed in St. Petersburg
            3 infantry placed in Minsk
            3 infantry placed in Kiev
            2 conscripts and 1 field_gun placed in Moscow
            2 conscripts placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Communists : -0.17
    Russia : -1.33
    

    Savegame


  • TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Combat Move - Communists
            1 cavalry moved from Aldan to Chita
                  Communists take Chita from Russia
            1 cavalry moved from Chita to Amur
                  Communists take Amur from Russia
            10 conscripts moved from Yakutsk to Tiksi
            5 conscripts moved from Aldan to Bratsk
            1 cavalry moved from Aldan to Tiksi
            1 field_gun moved from Aldan to Tiksi
            1 cavalry and 1 field_gun moved from Aldan to Bratsk
            2 conscripts moved from Yakutsk to Sakhe
            3 conscripts moved from Yakutsk to Aldan
            5 conscripts moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 8 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Communists
            Battle in Bratsk
                Communists attack with 1 cavalry, 5 conscripts and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry, 5 conscripts and 1 field_gun in Bratsk, round 2 : 2/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 1 cavalry, 5 conscripts and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Tiksi
                Communists attack with 1 cavalry, 10 conscripts and 1 field_gun
                Russia defend with 5 cavalrys and 1 field_gun
                    Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 2 : 2/3 hits, 0.67 expected hits
                    Russia roll dice for 5 cavalrys and 1 field_gun in Tiksi, round 2 : 0/6 hits, 1.17 expected hits
                    2 cavalrys owned by the Russia lost in Tiksi
                    Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 3 cavalrys and 1 field_gun in Tiksi, round 3 : 0/4 hits, 0.83 expected hits
                    1 cavalry owned by the Russia lost in Tiksi
                    Communists roll dice for 1 cavalry, 10 conscripts and 1 field_gun in Tiksi, round 4 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 4 : 1/3 hits, 0.67 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 5 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 2 cavalrys and 1 field_gun in Tiksi, round 5 : 0/3 hits, 0.67 expected hits
                    1 cavalry owned by the Russia lost in Tiksi
                    Communists roll dice for 1 cavalry, 9 conscripts and 1 field_gun in Tiksi, round 6 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 7 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 7 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 8 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 8 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 cavalry, 8 conscripts and 1 field_gun in Tiksi, round 9 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 9 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 7 conscripts and 1 field_gun in Tiksi, round 10 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 10 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 6 conscripts and 1 field_gun in Tiksi, round 11 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 11 : 2/2 hits, 0.50 expected hits
                    2 conscripts owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 4 conscripts and 1 field_gun in Tiksi, round 12 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 12 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                    Communists roll dice for 1 cavalry, 3 conscripts and 1 field_gun in Tiksi, round 13 : 2/3 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry and 1 field_gun in Tiksi, round 13 : 0/2 hits, 0.50 expected hits
                    1 field_gun owned by the Russia and 1 cavalry owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 1 cavalry, 3 conscripts and 1 field_gun remaining. Battle score for attacker is 10
                Casualties for Russia: 5 cavalrys and 1 field_gun
                Casualties for Communists: 7 conscripts
    
        Non Combat Move - Communists
    
        Place Units - Communists
            8 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.67
    Russia : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,3 and gets 0 hits
    
        Combat Move - USA
            1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
            1 infantry moved from Louisiana to Texas
            1 infantry moved from California to New Mexico
            1 cavalry and 3 infantry moved from New Mexico to Chihuahua
    
        Purchase Units - USA
            USA buy 1 battlecruiser, 3 field_guns, 1 infantry and 3 transports; Remaining resources: 9 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Chihuahua
                USA attack with 1 cavalry and 3 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 2/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua
                USA loses 0 PUs for violating Chihuahuas neutrality.
                USA win, taking Chihuahua from Neutral with 1 cavalry and 2 infantry remaining. Battle score for attacker is 3
                Casualties for USA: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            2 field_guns placed in New York
            2 transports placed in Sea Zone 29 Mid Atlantic
            1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
    
        Activate Technology - USA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - USA
            USA collect 67 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : 1.33
    

    Savegame


  • TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 4,5 and gets 0 hits
    
        Combat Move - Germany
            5 infantry moved from Holstein to Denmark
            1 battlecruiser and 1 battleship moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            1 field_gun and 6 infantry moved from Rhine to Champagne
            6 gass moved from Bavaria to Champagne
            1 infantry moved from Alsace to Champagne
            2 fighters moved from Rhine to Champagne
            1 fighter moved from Westphalia to Champagne
            3 cavalrys moved from Belgium to Champagne
            1 field_gun and 7 infantry moved from East Prussia to Lithuania
            3 field_guns moved from Eastern Poland to Lithuania
            1 infantry moved from Warsaw to Eastern Poland
            1 field_gun moved from Eastern Poland to Lithuania
            1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            2 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
            1 submarine moved from Sea Zone 47 Mid Atlantic to Sea Zone 49 Mid Atlantic
            1 battlecruiser moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            2 cavalrys moved from Mecklenburg to Denmark
            1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia
            1 cavalry moved from Dar es Salaam to Northern Rhodesia
    
        Purchase Units - Germany
            Germany buy 2 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 5 gass, 8 infantry, 1 submarine, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Lithuania
                Germany attack with 5 field_guns and 7 infantry
                Russia defend with 5 conscripts, 1 field_gun and 3 trenchs
                    Germany roll dice for 5 field_guns and 7 infantry in Lithuania, round 2 : 6/12 hits, 3.67 expected hits
                    Russia roll dice for 5 conscripts, 1 field_gun and 3 trenchs in Lithuania, round 2 : 2/6 hits, 1.17 expected hits
                    2 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania
                    Germany roll dice for 5 field_guns and 5 infantry in Lithuania, round 3 : 2/10 hits, 3.33 expected hits
                    Russia roll dice for 5 conscripts and 1 field_gun in Lithuania, round 3 : 2/6 hits, 1.17 expected hits
                    2 infantry owned by the Germany and 2 conscripts owned by the Russia lost in Lithuania
                    Germany roll dice for 5 field_guns and 3 infantry in Lithuania, round 4 : 3/8 hits, 2.67 expected hits
                    Russia roll dice for 3 conscripts and 1 field_gun in Lithuania, round 4 : 1/4 hits, 0.83 expected hits
                    1 infantry owned by the Germany and 3 conscripts owned by the Russia lost in Lithuania
                    Germany roll dice for 5 field_guns and 2 infantry in Lithuania, round 5 : 4/7 hits, 2.33 expected hits
                    Russia roll dice for 1 field_gun in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Lithuania
                Germany win, taking Lithuania from Russia with 5 field_guns and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germany: 6 infantry
                Casualties for Russia: 5 conscripts, 1 field_gun and 3 trenchs
            Battle in Champagne
                Germany attack with 3 cavalrys, 1 field_gun, 3 fighters, 6 gass and 7 infantry
                France defend with 5 field_guns and 8 infantry
                    Germany roll dice for 6 gass in Champagne, round 2 : 6/6 hits, 5.00 expected hits
                    6 infantry owned by the France lost in Champagne
                    6 gass owned by the Germany lost in Champagne
                    Germany roll dice for 3 cavalrys, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 2 : 3/14 hits, 3.67 expected hits
                    France roll dice for 5 field_guns and 2 infantry in Champagne, round 2 : 2/7 hits, 2.33 expected hits
                    1 field_gun owned by the France, 2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Champagne
                    Germany roll dice for 1 cavalry, 1 field_gun, 3 fighters and 7 infantry in Champagne, round 3 : 3/12 hits, 3.33 expected hits
                    France roll dice for 4 field_guns in Champagne, round 3 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany, 3 field_guns owned by the France and 1 cavalry owned by the Germany lost in Champagne
                    Germany roll dice for 1 field_gun, 3 fighters and 5 infantry in Champagne, round 4 : 3/9 hits, 2.83 expected hits
                    France roll dice for 1 field_gun in Champagne, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Champagne
                Germany win, taking Champagne from France with 1 field_gun, 3 fighters and 5 infantry remaining. Battle score for attacker is 2
                Casualties for France: 5 field_guns and 8 infantry
                Casualties for Germany: 3 cavalrys, 6 gass and 2 infantry
            Battle in Northern Rhodesia
                Germany attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry
                Britain defend with 1 cavalry, 1 field_gun and 2 infantry
                    Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Northern Rhodesia, round 2 : 2/4 hits, 1.17 expected hits
                    1 cavalry owned by the Britain and 2 cavalrys owned by the Germany lost in Northern Rhodesia
                    Germany roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Northern Rhodesia, round 3 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 1 field_gun and 2 infantry in Northern Rhodesia, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the Britain lost in Northern Rhodesia
                    Germany roll dice for 1 field_gun and 1 heavy_gun in Northern Rhodesia, round 4 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Northern Rhodesia, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Northern Rhodesia
                Germany win, taking Northern Rhodesia from Britain with 1 heavy_gun remaining. Battle score for attacker is -4
                Casualties for Germany: 2 cavalrys, 1 field_gun and 2 infantry
                Casualties for Britain: 1 cavalry, 1 field_gun and 2 infantry
            Battle in Denmark
                Germany attack with 2 cavalrys and 5 infantry
                Neutral defend with 2 infantry
                    Germany roll dice for 2 cavalrys and 5 infantry in Denmark, round 2 : 2/7 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Denmark
                Germany loses 0 PUs for violating Denmarks neutrality.
                Germany win, taking Denmark from Neutral with 2 cavalrys and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Germany
            2 infantry moved from Dar es Salaam to German East Africa
            1 cavalry moved from French Somaliland to Italian Somaliland
            1 cavalry moved from Italian Somaliland to British East Africa
            4 infantry moved from Westphalia to Amsterdam
            1 infantry moved from Westphalia to Amsterdam
            1 heavy_gun and 3 infantry moved from Mecklenburg to Hanover
            5 cavalrys moved from Berlin to Amsterdam
            3 field_guns and 2 infantry moved from Amsterdam to Belgium
            3 fighters moved from Champagne to Belgium
            4 field_guns and 4 infantry moved from Wurttemburg to Alsace
            1 field_gun and 1 infantry moved from Berlin to Mecklenburg
            1 field_gun moved from Papua to German New Guinea
    
        Place Units - Germany
            1 destroyer placed in Sea Zone 122 Bismarck Sea
            1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean
            1 infantry placed in Dar es Salaam
            1 transport placed in Sea Zone 12 Baltic Sea
            2 field_guns, 1 infantry and 3 trenchs placed in Belgium
            2 trenchs placed in German East Africa
            1 trench placed in British East Africa
            3 trenchs placed in Amsterdam
            6 infantry placed in Wurttemburg
            5 gass placed in Bavaria
            Germany undo move 10.
            5 gass placed in Bavaria
            2 cavalrys placed in Warsaw
    
        Turn Complete - Germany
            Germany collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : 2.50
    France : 1.00
    Germany : 4.33
    Russia : 2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 3,3 and gets 0 hits
    
        Combat Move - France
            4 field_guns and 4 infantry moved from Paris to Champagne
            4 infantry moved from Burgundy to Champagne
            3 infantry moved from Rhone to Burgundy
            2 infantry moved from Franche-Comte to Champagne
            3 infantry moved from Marseilles to Rhone
            3 infantry moved from Brittany to Burgundy
            1 colonial moved from Majorca to Sea Zone 56 Gulf of Lyon
            1 colonial and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
            1 colonial and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 colonial and 1 infantry moved from Niger to Chad
            1 colonial moved from Upper Volta to Niger
            1 battleship and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 129 South China Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
            2 colonials, 1 field_gun and 1 infantry moved from Sea Zone 129 South China Sea to Formosa
            1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
            1 cavalry moved from Congo to Rwanda
                  France take Rwanda from Germany
            1 cavalry moved from Rwanda to Congo
    
        Purchase Units - France
            France buy 1 Factory, 4 field_guns and 10 infantry; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Formosa
                France attack with 2 colonials, 1 field_gun and 1 infantry
                Neutral defend with 4 infantry
                    France roll dice for 2 colonials, 1 field_gun and 1 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 4 infantry in Formosa, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the France lost in Formosa
                    France roll dice for 2 colonials and 1 field_gun in Formosa, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 3 infantry in Formosa, round 3 : 3/3 hits, 1.00 expected hits
                    1 field_gun owned by the France, 2 infantry owned by the Neutral and 2 colonials owned by the France lost in Formosa
                Neutral win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for France: 2 colonials, 1 field_gun and 1 infantry
                Casualties for Neutral: 3 infantry
            Battle in Champagne
                France attack with 4 field_guns and 10 infantry
                Germany defend with 1 field_gun and 5 infantry
                    France roll dice for 4 field_guns and 10 infantry in Champagne, round 2 : 2/14 hits, 3.67 expected hits
                    Germany roll dice for 1 field_gun and 5 infantry in Champagne, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne
                    France roll dice for 4 field_guns and 8 infantry in Champagne, round 3 : 0/12 hits, 3.33 expected hits
                    Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 3 : 0/4 hits, 1.33 expected hits
                    France roll dice for 4 field_guns and 8 infantry in Champagne, round 4 : 4/12 hits, 3.33 expected hits
                    Germany roll dice for 1 field_gun and 3 infantry in Champagne, round 4 : 2/4 hits, 1.33 expected hits
                    1 field_gun owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 4 field_guns and 6 infantry remaining. Battle score for attacker is 7
                Casualties for France: 4 infantry
                Casualties for Germany: 1 field_gun and 5 infantry
    
        Non Combat Move - France
    
        Place Units - France
            4 field_guns and 4 infantry placed in Paris
            3 infantry placed in Marseilles
            3 infantry placed in Brittany
            1 Factory placed in Tsingtao
    
        Turn Complete - France
            France collect 78 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    France : -3.83
    Germany : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Combat Move - Serbia
            1 cavalry and 1 infantry moved from Montenegro to Serbia
            1 fighter moved from Macedonia to Serbia
            3 infantry moved from Greece to Macedonia
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Serbia
                Serbia attack with 1 cavalry, 1 fighter and 1 infantry
                Turkey defend with 1 infantry
                    Serbia roll dice for 1 cavalry, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 0.83 expected hits
                    Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Serbia
                Serbia win, taking Serbia from Austria with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Serbia to Macedonia
    
        Place Units - Serbia
            1 heavy_gun, 4 infantry and 3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Austria : -0.33
    Serbia : 0.17
    

    Savegame


  • TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,1,2 and gets 0 hits
    
        Combat Move - Austria
            6 infantry moved from Trieste to Venice
            3 infantry moved from Venice to Tyrol
            1 cavalry moved from Bosnia to Albania
                  Austria take Montenegro from Serbia
                  Austria take Albania from Serbia
            1 heavy_gun moved from Belgrade to Serbia
            2 field_guns, 1 heavy_gun and 3 infantry moved from Baranya to Serbia
            1 infantry moved from Galicia to Bessarabia
                  Austria take Bessarabia from Russia
            1 heavy_gun and 7 infantry moved from Carpathia to Galicia
            3 infantry moved from Galicia to Eastern Poland
            1 infantry moved from Galicia to Eastern Poland
            1 submarine moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
    
        Purchase Units - Austria
            Austria buy 1 cavalry, 5 field_guns, 7 gass and 8 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Austria
            Battle in Sea Zone 71 Eastern Mediterranean
                Austria attack with 1 submarine
                Britain defend with 1 cruiser
                    Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits
                    Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 3 : 0/1 hits, 0.50 expected hits
                    Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 4 : 0/1 hits, 0.50 expected hits
                    Austria roll dice for 1 submarine in Sea Zone 71 Eastern Mediterranean, round 5 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 5 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Austria lost in Sea Zone 71 Eastern Mediterranean
                Britain win with 1 cruiser remaining. Battle score for attacker is -7
                Casualties for Austria: 1 submarine
            Battle in Serbia
                Austria attack with 2 field_guns, 2 heavy_guns and 3 infantry
                Serbia defend with 1 cavalry and 1 infantry
                    Austria roll dice for 2 field_guns, 2 heavy_guns and 3 infantry in Serbia, round 2 : 0/7 hits, 2.33 expected hits
                    Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Austria lost in Serbia
                    Austria roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 3 : 2/6 hits, 2.00 expected hits
                    Serbia roll dice for 1 cavalry and 1 infantry in Serbia, round 3 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Serbia and 1 cavalry owned by the Serbia lost in Serbia
                Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 cavalry and 1 infantry
    
        Non Combat Move - Austria
            4 gass moved from Hungary to Bulgaria
            1 field_gun and 3 infantry moved from Croatia to Montenegro
    
        Place Units - Austria
            2 field_guns and 2 infantry placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            4 gass placed in Belgrade
            1 cavalry, 3 gass and 3 infantry placed in Hungary
    
        Turn Complete - Austria
            Austria collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Austria : -3.67
    Britain : -1.00
    Serbia : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Italy
                Italy roll 3,3 and gets 0 hits
    
        Combat Move - Italy
            3 infantry moved from Piedmont to Milan
            3 infantry moved from Tuscany to Milan
            1 heavy_gun and 6 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Non Combat Move - Italy
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            1 infantry moved from Fezzan to Cyrenaica
            1 field_gun moved from Cyrenaica to Tobruk
    
        Place Units - Italy
            3 trenchs placed in Milan
            2 trenchs placed in Tuscany
            3 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 0 PUs; 
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 1
  • 39
  • 5
  • 100
  • 19
  • 42
  • 175
  • 338
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts